sync: signal pt before sync_timeline object gets destroyed

There is a race condition

Assume we have *one* sync_fence object, with *one* sync_pt
which belongs to *one* sync_timeline, given this condition,
sync_timeline->kref will have two counts, one for sync_timeline
(implicit) and another for sync_pt.

Assume following is the situation on CPU

Theead-1 : (Thread which calls sync_timeline_destroy())
  -> (some function calls)
   -> sync_timeline_destory()
    -> sync_timeline_signal() (CPU is inside this
function after putting reference to sync_timeline)

At this time Thread-2 comes and does following

Thread-2 : (fclose on fence fd)
> sync_fence_release() -> because of fclose() on fence object
 -> sync_fence_free()
  -> sync_pt_free()
   -> kref_put(&pt->parent->kref, sync_timeline_free);
    -> sync_timeline_free() (CPU is inside this because
this time kref will be zero after _put)

Thread-2 will free sync_timeline object before Thread-1
has finished its work inside sync_timeline_signal.

With this change we signals all sync_pt before putting
reference to sync_timeline object.

Change-Id: Ic680e4d0bbef1c46bcb7cfba693395645241d203
Signed-off-by: Prakash Kamliya <pkamliya@codeaurora.org>
Signed-off-by: Rom Lemarchand <romlem@google.com>
Merge "sync: signal pt before sync_timeline object gets destroyed" into cm-10.2