Made the room timers more "intuitive"
The timer automatically shortens when a player leaves a rated battle and gets extended again on joining, given that the player had more than 60 seconds left.
Changed location of originalSideTurnTicks to be more consistent
Changed ticks after disconnecting to 7 and uses delta now instead of the original timer
Merge pull request #355 from Quinella/timer

Made the room timers more "intuitive"
Allow mutes to remove links
Merge pull request #357 from TalkTakesTime/master

Allow mutes to remove links
Allow Wormadam-Sandy/Trash to use DW ability
Fix overly-strict Zalgo filter
It was filtering out some legitimate Thai words.
Fix UU not appearing in teambuilder
Chain Final Modifiers
Improve dice command and its help
Merge pull request #358 from V4Victini/patch-14

Chain Final Modifiers
Merge pull request #359 from TalkTakesTime/master

Improve dice command and its help
Correct Metronome Implementation

Fixes an abusable bug with multi-hit moves
Merge pull request #360 from V4Victini/metronome

Correct Metronome Implementation
Use RNG for getRandomSwitchable
Fix three-move Jolteon
Expire battles for inactivity
Now battles will expire after 40 minutes of inactivity even if there
are people in the battle.

You can still keep the window open client-side after the expiration,
but you won't be able to talk in it anymore.
Fix crash in Life Orb
Update aliases.js