implemented get/set marked parameter movement inside the same class
fixed a possible segfault that could occur if there was either no getter
or no setter while movinf stuff around
fixed incorrect isWritable non-assignment on FillGui in OperationDialog
fixed incorrect definition update happening when stiff was
programmatically assigned to c++ checkboxes
made it possible to actually update KeyValue table from node
renamed some stuff in ParamTable and KeyValue atble for clarity