Fix for restoring raw data textures after resume on WP8.
Useful methods to remove nodes by tag, used when the node is a sprite batch.
Merge pull request #375 from Cocos2DXNA/REMOVE_ALL_BY_TAG

Useful methods to remove nodes by tag
Merge branch 'master' of http://github.com/Cocos2DXNA/cocos2d-xna
Pulled down update to MonoGame
Fix for collisions between sprites that are defined in sprite sheets.
Merge pull request #376 from Cocos2DXNA/SPRITESHEET_COLLISION_FIX

Fix for collisions between sprites that are defined in sprite sheets.
Added per-frame output of the collision mask.
Fix for bounding box tests on collision to occur in world coordinates instead of local node parent coordinates.
Fix for world transform using the first parent transform twice.
Forgot the first node to parent transform.
Added world transform and target-node transform helpers for rectangles and points.
Removed erroneous public flag and added caching of the node to world transform.
Merge pull request #377 from Cocos2DXNA/FIX_WORLD_TRANSFORM_BUG

Fix for world transform using the first parent transform twice.
Added a null check and recursively set the world transform to be dirty.
Merge branch 'master' of https://github.com/Cocos2DXNA/cocos2d-xna
handled 'animated' parameter in SetOn() in CCControlSwitch
Merge pull request #378 from pawelklimczyk/master

handled 'animated' parameter in SetOn() in CCControlSwitch
work on updating the templates.
Merge branch 'master' of http://github.com/Cocos2DXNA/cocos2d-xna