moved VertexBundle and TextureDrawHelper to libvpvl2qtcommon
render shadow map to window on rendering test program
forgot to remove DebugDrawer from CMakeLists.txt
multithread support stub
renamed member variables name to add "Ref"
fixed a compile error because of previous commit
added link library (BulletMultiThreaded)
Merge branch 'master' into upcoming-0.27-20121116
Merge branch 'master' into upcoming-0.27-20121116
Merge branch 'master' into upcoming-0.27-20121116
returns value instead of const reference not to rewrite it's value
added I(Effect|Model|Project)Keyframe and cleanup impl
Merge branch 'master' into upcoming-0.27-20121116
added project stub (model/effect/project) data
Merge branch 'master' into upcoming-0.27-20121116
implemented writing effect/model/project keyframes to the project xml
implemented light motion on MVD, added checking keyframes is not empty
implemented seeking model motion on MVD
splitted fetching key variable to prevent unexpected behavior
make all mvd keyframes/section classes accessible to mvd::Motion