Initial android project. Prob doesn't work.
Added toolchain.
Cludges for android cmake.
Create file for including OpenGL.
Fix OpenGL includes.
Kludge: don't use freetype-gl
OpenGL ES2 has no Geometry shaders.
Ignore freetype-gl again.
VertexBuffer::VBO implementation doesn't work in OpenGL ES, ignore it for now(?)
More OpenGL include fixes.
SDL update to SDL-2.0.1-8038.
Adding manual SDL cmake build for android.
Fix initscripts when no swig is present.
Don't add examples to SDL_Mixer and add some flags to SDL_Image
Use the self-provided CMakeLists for SDL_Image/Mixer in Android builds
Add android example.
Changes to SDLActivity.java
Change output dir for android .so files
Unecessary files.
Build SDL with OpenGL ES2 for Android.