Update readme.md
added usage instructions to readme
test results include total tests run

also looks for setup/test methods even if private/static
untest assert class
made a usable release!
added installation information to readme
fixed debug spam
we have an assert class now - update readme
Assert.IsEqual(a, b)
better error messages from Assert.IsEqual(a,b)
release 0.1.0, now with Assert.IsEqual(a,b)
Merge branch 'master' of github.com:tenpn/untest

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Create license.txt

GPL ftw, because this code wouldn't be part of a shipping game, just the development environment.
added license declaration to readme
added license declaration to each file
moved untest into own subfolder of assets, not scripts.

because it shouldn't be intermingled with project code, nor should it assume how project code is laid out. Fixes issue #4.
breaking change: renamed SuiteSetup to TestSetup.

So now we have three attributes: TestSuite, TestSetup, Test. Fixes #3.
declared version in readme

todo: ship readme with release.
Assert.IsEqual() can deal with null parameters

fixes #5
removed unnecessary reference to unityengine