text stringlengths 13 6.01M |
|---|
/////////////////////////////////////////////////////////////////////////////////
//
// vp_NGUISimpleHUDMobile.cs
// © VisionPunk. All Rights Reserved.
// https://twitter.com/VisionPunk
// http://www.visionpunk.com
//
// description: a very primitive HUD displaying health, clips and ammo, along
// with a soft red f... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Collections;
namespace Task3
{
class Program
{
static void Main(string[] args)
{
Queue q = new Queue();
Queue sorted = new Queue();
... |
using System;
using Nancy;
using Cqrsdemo.Queries;
using System.Collections.Generic;
namespace Cqrsdemo
{
public class ScheduledEventModule : NancyModule
{
public ScheduledEventModule () : base("/api/scheduledevents/{id}/participants")
{
Get["/"] = parameters => {
return Negotiate.WithStatusCode(HttpStat... |
namespace Task1
{
using System;
using System.Linq;
class MainProgram
{
static void Main(string[] args)
{
}
/*
* The outer for loop is executed n times, on every iteration the inner while loop is executed again n times
* every time start-end differenc... |
// Copyright (c) 2017 Gwaredd Mountain, https://opensource.org/licenses/MIT
using System;
namespace gw.proto.http
{
////////////////////////////////////////////////////////////////////////////////
public enum ResponseCode
{
SwitchingProtocols = 101,
OK ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;
public class TankMovement : NetworkBehaviour {
// Prefab for the projectile
public GameObject projectilePrefab;
public GameObject invincibleRoundPrefeb;
// ============ Private Variables ===... |
using System;
using System.Linq;
using MongoDB.Bson;
using Alabo.Domains.Services;
using Alabo.Data.People.Merchants.Domain.Entities;
using Alabo.Domains.Entities;
namespace Alabo.Data.People.Merchants.Domain.Services {
public interface IChainMerchantService : IService<ChainMerchant, ObjectId> {
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
public partial class IngresarHabilidad : System.Web.UI.Page
{
webservicio.Webservice2Client conec = new webservicio.Webservice2Client();
protected void Page_Load(object s... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Alps.Domain.Common;
using Alps.Domain.ProductMgr;
using Alps.Domain.AccountingMgr;
using Alps.Domain.DistributionMgr;
using System.ComponentModel.DataAnnotations;
namespace Alps.Domain.SaleMgr
{
... |
using InoDrive.Domain.Entities;
using Microsoft.AspNet.Identity.EntityFramework;
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Data.Entity.ModelConfiguration.Conventions;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace InoDrive.Domain.Contexts
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
namespace DPYM
{
/// <summary>
/// 加载器,负责场景、资源的加载工作
/// </summary>
public class Loader : MonoBehaviour
{
public Loader() { }
/// <summary>
/// 是否完成加载
/// </summa... |
using System;
namespace EventLite.MongoDB.DTO
{
internal class CommitDTO
{
public Guid StreamId { get; set; }
public int CommitNumber { get; set; }
public long Timestamp { get; set; }
public object Event { get; set; }
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace OnlineShopping.Models
{
public class MyOrderModel
{
public int OrderID { get; set; }
public int UserID { get; set; }
public double OrderTotal { get; set; }
public DateTime OrderDate {... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MinnerTask2
{
class Program
{
static void Main(string[] args)
{
Dictionary<string, decimal> mine = new Dictionary<string, decimal>();
string use... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//"http://localhost:5000/echo"; //
public class SaveUserProgressAtUniverseScene : MonoBehaviour
{
[SerializeField]
private string saveLastSceneURL = "http://localhost/saveLastScene.php";
private bool isAuthorized;
// Start ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace _04.Telephony
{
public class Smartphone : ICallable, IBrowsable
{
public string Browse(string website)
{
if(website.Any(w => char.IsDigit(w)))
{
return "Inval... |
using System;
using System.Globalization;
using System.Windows;
using System.Windows.Data;
namespace Appnotics.Library.UI.Converters
{
/// <summary>
/// Converter that allows a UIE to be collapsed if the bound value is null
/// </summary>
public class CollapseIfZeroConverter : IValueConverter
{
public object C... |
using UnityEngine;
using System.Collections;
[RequireComponent(typeof(Actor))]
public class ActorController : MonoBehaviour
{
[SerializeField]
private Actor myActor;
public Actor MyActor
{
get { return myActor; }
}
protected virtual void Awake()
{
}
protected virtual ... |
using System;
using Microsoft.EntityFrameworkCore.Migrations;
namespace Payment.Infrastructure.Migrations
{
public partial class initDb : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateTable(
name: "tblPayments",
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Model
{
public class E_StockInventory: E_BaseModel
{
/// <summary>
/// 作业区ID
/// </summary>
public int operationid { get; set; }
/// <summary>
... |
// <copyright file="SmartLibraryAPIData.cs" company="Caspian Pacific Tech">
// Copyright (c) Caspian Pacific Tech. All rights reserved.
// </copyright>
/// <summary>
/// Register Model
/// </summary>
namespace SmartLibrary.Models.AGModels
{
using System;
using System.Collections.Generic;
using System.Linq... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MenuSoundManager : MonoBehaviour
{
public MenuFXController fx;
public MenuMusicController music;
private bool first = true;
// Start is called before the first frame update
void Start()
{
... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using Bloodhound.Models;
using Bloodhound.Core.Model;
using Newtonsoft.Json;
using System.IO;
namespace Bloodhound.Controllers
{
public class HomeController : ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Player : MonoBehaviour
{
public float speed = 15f;
public float mapWidth = 5.5f; //half of the width
private Rigidbody2D rb;
private AudioSource audio;
private float collisionVolumeLimiter = 40f... |
using Datos;
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Configuracion;
namespace Negocio
{
public class Aeronave
{
public int idAeronave {get;set;}
public string matriculaAeronave { g... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using IWorkFlow.DataBase;
namespace IWorkFlow.ORM
{
[Serializable]
[DataTableInfo("B_OA_Notice_FileType_R", "id")]
public class B_OA_Notice_FileType_R : QueryInfo
{
/// <summary... |
using Microsoft.Extensions.Caching.Memory;
using RabbitMQ.Client;
using RabbitMQ.Client.Events;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace RabbitMQ.Services
{
public class Consumer
{
private readonly IMemoryCache _... |
using GridPlacing;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using UnityEditor;
using UnityEditor.UIElements;
using UnityEngine;
using UnityEngine.UIElements;
[CustomEditor(typeof(GridPlacer))]
public class GridPlacer_Editor : Editor
{
bool showGridMenu = tr... |
using ProjectCore.Model.EntityModel;
using System;
using System.Collections.Generic;
using System.Text;
namespace ProjectCore.Core.Data.Repository.System
{
public interface ISystemConfigRepository : IRepositoryBase<SystemConfig>
{
}
}
|
using Newtonsoft.Json;
namespace JsonLibrary;
public class Message
{
public string sender { get; set; }
public string lobby { get; set; }
public string type { get; set; }
public dynamic body { get; set; }
public Message() { }
public Message(string sender, string lobby, string type, dynamic ... |
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class AchievementBanner : MonoBehaviour {
public Text lbTitle;
public Text lbDescription;
public void ShowAchievement(string title, string description) {
lbDescription.text = description;
lbTitle.text = title;
... |
public class Solution {
public int MaxProfit(int k, int[] prices) {
int n = prices.Length;
if (n == 0 || n == 1) return 0;
if (k >= n - 1) return Helper(prices);
int[][] loc = new int[n][];
int[][] glo = new int[n][];
for (int i = 0; i < n; i ++) {
... |
using AbstractFactoryPattern.Abstractions;
using AbstractFactoryPattern.Ingredients;
namespace AbstractFactoryPattern.ConcreteFactories
{
public class ChicagoPizzaIngredientFactory: IPizzaIngredientFactory
{
public IDough CreateDough()
{
return new ThinCrustDough();
}
... |
using System;
using System.Collections.Generic;
using AutoTests.Framework.TestData.Entities;
using AutoTests.Framework.TestData.TestDataProviders.FileResoruceProviders;
namespace AutoTests.Framework.Tests.TestData.Providers
{
public class TextFileResoruceProvider : TextFileResoruceProviderBase
{
prote... |
namespace ApiSoftPlan.Tests
{
using ApiSoftPlan.Controllers;
using ApiSoftPlan.Core;
using ApiSoftPlan.Models;
using Microsoft.AspNetCore.Mvc;
using Moq;
using Xunit;
public class CalculaJurosTests
{
[Fact]
public void ShouldBeRightValue()
{
var mathSoft = new MathSoft { InitialValue = 100, Month = 5,... |
using PizzaBox.Models;
using PizzaBox.Storing.Repositories;
using PizzaBox.Domain.Interfaces;
namespace PizzaBox.Storing
{
public class UnitofWork: IUnitofWork
{
private readonly PizzaBoxContext _context;
public UnitofWork(PizzaBoxContext context)
{
_context = context;
... |
namespace CarDealer.Models.Attributes
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.ComponentModel.DataAnnotations;
public class OperationAttribute : ValidationAttribute
{
public override bool... |
using EncryptionDecryptionConsole;
using System;
using System.IO;
using System.Security.Cryptography;
using System.Text;
using System.Threading.Tasks;
namespace EncryptionDecryption
{
internal class Program
{
private const string PlainText = "Test";
private static IOneWayEncryptionService One... |
using PatientWebAppTests.CreateObjectsForTests;
namespace PatientWebAppTests.UnitTests
{
public class TherapySearchTests
{
private readonly TestObjectFactory _objectFactory;
private readonly StubRepository _stubRepository;
/*
public TherapySearchTests()
{
_o... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading.Tasks;
using CYJ.DingDing.Dto;
using CYJ.DingDing.Dto.Dto;
using CYJ.DingDing.Dto.Enum;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extens... |
using System;
using UnityEngine;
using UnityEditor;
using Unity.Mathematics;
using static Unity.Mathematics.math;
namespace IzBone.IzBCollider {
using Common;
[CanEditMultipleObjects]
[CustomEditor(typeof(BodiesPackAuthoring))]
sealed class BodiesPackAutoringInspector : Editor
{
void OnSceneGUI() {
var tgt = ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Android.App;
using Android.Content;
using Android.OS;
using Android.Runtime;
using Android.Util;
using Android.Views;
using Android.Widget;
using Android.Graphics;
using Android.Support.V4;
using System.Threading.Tasks;
using... |
using AppointmentManagement.Business.Abstract;
using AppointmentManagement.UI.DTOs;
using AppointmentManagement.UI.Entity.Abstract;
using AppointmentManagement.UI.Identity.Context;
using AppointmentManagement.UI.Models;
using AppointmentManagement.UI.TagHelpers.TagHelperEntity;
using AutoMapper;
using CivilManagement.... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(Animator))]
public class PlayerAttack_SideScroller : MonoBehaviour
{
//This script handles the animation of attacking on a button press.
//It is also necessary to use for the weapon switching script ... |
using UnityEngine;
public class MonoBehaviourSingleton<T> : MonoBehaviour where T : MonoBehaviour
{
private static T instance;
private static bool applicationQuiting = false;
public static T Instance
{
get
{
if (instance == null)
{
CreateInstance();
}
return instance;
}
}
public static ... |
using System;
using System.Threading;
using System.Threading.Tasks;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace VoxelSpace {
// use to calculate the lights after vox... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
namespace RRExpress.Common {
public enum ErrorTypes {
/// <summary>
/// 未知
/// </summary>
Unknow = 0,
/// <summary>
/// 取消
/// </summary>
Canceled,
/// <su... |
using System;
using System.Collections.Generic;
using System.Text;
namespace JensPedersen.KompetenceTestS1.FærdighedsDelOpg5
{
class Person
{
private string firstName;
private string lastName;
private DateTime birthDate;
private TimeSpan age;
private int ageYears;
... |
using System.Threading;
using System.Threading.Tasks;
namespace DDMedi
{
public interface IBaseSupplierChannel
{
IDDBroker DDBroker { get; }
}
public interface IAsyncSupplierChannel<TInputs, TOutput> : IBaseSupplierChannel where TInputs : IInputs<TOutput>
{
Task<TOutput> ProcessAsy... |
namespace MinMaxSumAverage
{
using System;
using System.Collections.Generic;
using System.Linq;
public class StartUp
{
public static void Main()
{
var numbersCount = int.Parse(Console.ReadLine());
var numbersList = new List<int>();
for (int i =... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using EQS.AccessControl.API.JWT.Interface;
namespace EQS.AccessControl.API.JWT
{
public class JwtConfiguration : IJwtConfiguration
{
public string Audience { get; set; }
public string Issuer { get;... |
using System;
using System.Collections.Generic;
namespace Euler_Logic.Problems.AdventOfCode.Y2022 {
public class Problem08 : AdventOfCodeBase {
public override string ProblemName => "Advent of Code 2022: 8";
public override string GetAnswer() {
return Answer1(Input()).ToString();
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace KPIDemo.Entity
{
public class CourseResult : BaseEntity
{
public Student Student { get; set; }
public Course Course { get; set; }
public int Score { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Otiport.API.Contract.Request.Medicines;
using Otiport.API.Contract.Response.Medicines;
namespace Otiport.API.Services
{
public interface IMedicineService
{
Task<AddMedicineResponse> AddMedicineAsync(... |
using System;
using System.Collections.Generic;
namespace WebAPI.MoneyXChange.Models
{
public partial class UserAccount
{
public int UspId { get; set; }
public string UsaUsername { get; set; }
public string UsaPassword { get; set; }
public string UsaPasswordHash { get; set; }
... |
using System;
using System.Data;
namespace DMS.Presentation
{
/// <summary>
/// Summary description for IDataEdit.
/// </summary>
public interface IDataEdit
{
void Insert(DataRow row);
void Update(DataRow row);
void Delete(DataRow row);
void UpdateAll(DataTable dt);
bool ValidateData();
... |
using System;
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Event Reference of type `Collider`. Inherits from `AtomEventReference<Collider, ColliderVariable, ColliderEvent, ColliderVariableInstancer, ColliderEventInstancer>`.
/// </summary>
[Serializable]
public sealed... |
using System.Collections.Generic;
using System.Threading.Tasks;
namespace BillingApp.Interfaces
{
public interface IBillingService
{
public Task<double> CalculatePrice(IEnumerable<string> purchasedItems);
}
} |
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
namespace FootballBettingModels
{
public class Competition
{
public Competition()
{
this.Games = new HashSet<Game>();
}
[Key]
public int Id { get; set; }
[Required]
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class back_Music : MonoBehaviour
{
private AudioSource audioSource;
public AudioClip backkround;
void Start()
{
audioSource = GetComponent<AudioSource>();
audioSource.clip = backkround;
audio... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Euler_Logic.Problems {
public class Problem33 : ProblemBase {
public override string ProblemName {
get { return "33: Digit cancelling fractions"; }
}
p... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
//by julia duda
public class ObrazyScore : MonoBehaviour
{
public static int theScore;
public GameObject teleport;
public GameObject scoreText;
void Update()
{
scoreText.GetComponent<Text>... |
namespace StrBuilderExtensions
{
using System;
using System.Text;
class Program
{
static void Main()
{
var sb = new StringBuilder();
sb.Append("This is some random text");
Console.WriteLine(sb.Substring(5, 15));
Console.ReadLine();
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel;
using Kingdee.CAPP.Common;
namespace Kingdee.CAPP.Model
{
/// <summary>
/// 类型说明:物料实体类
/// 作 者:jason.tang
/// 完成时间:2013-03-05
/// </summary>
[TypeConverter(typeof(PropertySorte... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
[RequireComponent(typeof(SpriteRenderer))]
[RequireComponent(typeof(Image))]
public class SpriteToImageConvert : MonoBehaviour
{
private SpriteRenderer spriteRenderer;
private Image image;
private void Awa... |
using System;
using System.Globalization;
using Xamarin.Forms;
namespace HealthVault.Sample.Xamarin.Core.Converters
{
public class ItemTappedEventArgsConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
return (... |
using System;
using System.Collections.Generic;
using Pathoschild.Stardew.Common.Utilities;
namespace ContentPatcher.Framework.Tokens
{
/// <summary>A token whose value may change depending on the current context.</summary>
internal interface IToken : IContextual
{
/*********
** Accessors
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace WebApplication1.EfStuff.Model.Energy
{
public class ElectricityMeter : BaseModel
{
/// <summary>
/// Серийный номер у счетчика для регистраций
/// </summary>
public string... |
using System;
using System.Collections.Generic;
using System.Net.Sockets;
using System.Text;
using TCX.Configuration;
namespace OMSamples.Samples
{
[SampleCode("change_state_extension")]
[SampleParam("arg1", "ID extension change status")]
[SampleParam("arg2", "State true or false")]
[SampleDescription... |
//-----------------------------------------------------------------------
// <copyright file="Log.cs" company="https://github.com/jhueppauff/Syslog.Server">
// Copyright 2018 Jhueppauff
// MIT License
// For licence details visit https://github.com/jhueppauff/Syslog.Server/blob/master/LICENSE
// </copyright>
//-------... |
using Microsoft.EntityFrameworkCore.Migrations;
namespace WebAPITest.Migrations
{
public partial class AddedIcons2 : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AddColumn<string>(
name: "Icons",
table:... |
using System;
using System.Collections.Generic;
using Newtonsoft.Json;
namespace ClassLibrary1.Mocking
{
public class VideoService
{
private IFileReader _fileReader;
private IVideoRepository _videoRepository;
// constructor injection
public VideoService(IFileReader fileReader =... |
using System;
using System.Collections.Generic;
using System.Text;
namespace DataAccessLayer.dbDTO
{
public class ReturnNewestQuestions
{
public int id { get; set; }
public string title { get; set; }
public string body { get; set; }
public DateTime creation_date { get; set; }
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.Rendering;
using Microsoft.EntityFrameworkCore;
using ConFutureNce.Models;
using Microsoft.AspNetCore.Http;
using System.IO;
using System.Linq.Expressions;
usi... |
using System;
using System.Collections.Generic;
using System.Drawing;
using Grasshopper.Kernel;
using PterodactylCharts;
using Rhino.Geometry;
namespace Pterodactyl
{
public class PointDataGH : GH_Component
{
public PointDataGH()
: base("Point Data", "Point Data",
"Add point da... |
using System;
using System.Collections.Generic;
using System.Data.SqlClient;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Test_LLU_Service2
{
class SQLTest
{
public static string[] LocalExecuteSQL_Single(string sqlConnectionString, string sql)
{
str... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
public class MenuController : MonoBehaviour {
public GameObject scrMain;
public GameObject scrConfiguracion;
public GameObject btnIniciar;
public GameObject btnConfiguracion;
p... |
using UnityEngine;
public class LookAt : MonoBehaviour {
public float w = 0f;
public float wMax = 0.01f;
public Transform target;
void Update(){
var t = transform;
var u = target.position - transform.position;
var v = Vector3.Lerp(t.forward, u, w);
transform.forward = v;
w+=0.000001f; if(... |
using System;
using System.Collections.Generic;
using Utilities;
namespace EddiEvents
{
[PublicAPI]
public class BountyAwardedEvent : Event
{
public const string NAME = "Bounty awarded";
public const string DESCRIPTION = "Triggered when you are awarded a bounty";
public const strin... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading.Tasks;
using static System.Math;
namespace NewFeaturesComparisonCS6
{
/// <summary>
/// C# 6 (.NET 4.6) implementation.
/// </summary>
public class NewFeatures : IFeatureComparison
{
/// <summa... |
using System;
using System.Windows.Forms;
using Phenix.Core.Net;
using Phenix.Core.Security;
namespace Phenix.Windows.Security
{
/// <summary>
/// 修改登录口令窗体
/// </summary>
public partial class ChangePasswordDialog : Phenix.Core.Windows.DialogForm
{
/// <summary>
/// 初始化
/// </summary>
protecte... |
using System.IO;
using System.Threading.Tasks;
using BSMU_Schedule.Interfaces;
using BSMU_Schedule.Interfaces.DataAccess.StorageAdapters;
using System.Xml.Linq;
using System.Xml.Serialization;
namespace BSMU_Schedule.Services.DataAccess.StorageAdapters
{
public class XmlStorageAdapter<T>: IStorageAdapter<T>
{... |
using Data;
using Display;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using UnityEngine;
using SFB;
using GK;
using DesktopInterface;
public class LoadTextMesh : MonoBehaviour
{
public Material material;
public void LoadFile()
{
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ServiceDeskSVC.Domain.Utilities
{
public enum TicketPriorityEnum
{
[Description("Unable to Work")]
UnableToWork = 0,
[Description("... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace MultiUserBlock.Web.TagHelpers
{
public static class TagHelperTools
{
public static string FirstLetterToLower(string data)
{
if (string.IsNullOrEmpty(data))
{
... |
namespace Reviews.Models {
public class DatabaseConfiguration
{
public string ReviewsCollectionName { get; set; }
public string UsersCollectionName { get; set; }
public string ConnectionString { get; set; }
public string DatabaseName { get; set; }
}
} |
using Microsoft.AspNet.Identity;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Services;
using System.Web.UI;
using System.Web.UI.WebControls;
public partial class Simulador_tasainflacion : System.Web.UI.Page
{
protected void Page_Load... |
using System;
namespace RestLogger.Tests.IntegrationTests.DI
{
internal interface IDependencyResolver : IDisposable
{
T Resolve<T>();
}
}
|
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Uintra.Features.Tagging.UserTags.Models;
namespace Uintra.Features.Tagging.UserTags.Services
{
public interface IUserTagService
{
IEnumerable<UserTag> Get(Guid entityId);
void Replace(Guid entityId, IEnumerable... |
using System.IO;
using Newtonsoft.Json;
namespace Notificator
{
public class Config
{
public string AppToken = "";
public string UserToken = "";
public string Smtp = "";
public string SmtpPort = "";
public string YourEmail = "";
public string ServerMail = "";
public string Server... |
using System.Collections.Generic;
using Cradiator.Audio;
using Cradiator.Config;
using Cradiator.Model;
using FakeItEasy;
using NUnit.Framework;
namespace Cradiator.Tests.Audio
{
[TestFixture]
public class DiscJockey_Tests
{
IAudioPlayer _audioPlayer;
DiscJockey _discJockey;
ConfigSettings _configSettings;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace CRL.RoleAuthorize
{
public class MenuBusiness : Category.CategoryBusiness<MenuBusiness, Menu>
{
public static MenuBusiness Instance
{
get { return new MenuBusiness(); }
}
... |
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Text;
namespace Cdiscount.Alm.Sonar.Api.Wrapper.Core.QualityProfiles.Projects.Response
{
public class SonarQualityProfileProjects
{
/// <summary>
/// Quality Profile projects
/// </summary>
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Hahn.ApplicatonProcess.December2020.Data.Repository
{
public interface IApplicantRepository
{
int InsertApplicant(Entities.Applicant applicant);
Entities.Applicant GetApplicantByID(int applicantID);
int UpdateApplicant(int applicantI... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Data.Entity;
using System.Linq;
using System.Linq.Expressions;
using System.Text;
using System.Threading.Tasks;
using Korzh.EasyQuery;
using Ninject;
namespace ApartmentApps.Data.DataSheet
{
public interface IDataSheet
{
... |
using ClearBank.DeveloperTest.Types;
namespace ClearBank.DeveloperTest.Services
{
public class AccountService : IAccountService
{
private readonly IAccountDataStore _dataStore;
public AccountService(
IDataStoreFactory dataStoreFactory,
IAppConfiguration appConfiguratio... |
using eCommerceSE.Cliente;
using eCommerceSE.Model;
using System;
using System.Configuration;
using System.IO;
using System.Web.UI;
using System.Web.UI.WebControls;
//using DocumentFormat.OpenXml.Drawing;
namespace Enviosbase.Domiciliario
{
public partial class DomiciliarioEdit : System.Web.UI.Page
{
s... |
using Microsoft.AspNetCore.Mvc;
using Newtonsoft.Json;
using OrchardCore.ContentManagement;
using OrchardCore.ContentManagement.Display;
using OrchardCore.ContentManagement.Records;
using OrchardCore.DisplayManagement.ModelBinding;
using StockAndShare.OrchardCoreDemo.Models;
using StockAndShare.OrchardCoreDemo.ViewMod... |
using System;
using System.Collections.Generic;
using System.Data.Common;
using System.Reflection;
using System.ServiceModel;
using Phenix.Core.Log;
using Phenix.Core.Mapping;
using Phenix.Core.Net;
using Phenix.Services.Contract;
namespace Phenix.Services.Client.Library.Wcf
{
internal class PermanentLogProxy : IPe... |
using Phenix.Core.Plugin;
namespace Phenix.Security.Windows.ResetPassword
{
public class Plugin : PluginBase<Plugin>
{
/// <summary>
/// 分析消息
/// 由 PluginHost 调用
/// </summary>
/// <param name="message">消息</param>
/// <returns>按需返回</returns>
public override object AnalyseMessage(object ... |
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