text stringlengths 13 6.01M |
|---|
using System.Collections.Generic;
namespace Euler.Regions
{
public interface ITouchDevice
{
int [][] GetScreenState();
}
} |
using AsyncClasses;
using Common.Business;
using Common.Data;
using Common.Log;
using Contracts.Callback;
using Contracts.MLA;
using System;
using System.Collections.Generic;
using System.Configuration;
using System.IO;
using System.ServiceModel;
using System.Threading;
using System.Threading.Tasks;
namespace Service... |
using System;
using System.Text;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Security;
using System.Runtime.Serialization;
using System.Security.Cryptography.X509Certificates;
using System.Xml;
using System.Xml.Serialization;
using DataModel.ExternalService;... |
using System.Collections.Generic;
using Vipr.Core.CodeModel;
namespace MAX.Writer.REST
{
internal class RootType
{
private OdcmProperty entity;
public string Name { get { return entity.Name; } }
public string TypeName { get { return entity.Type.Name; } }
public Ro... |
using System;
using System.Text;
namespace CourseHunter_19_StringBulder
{
class Program
{
static void Main(string[] args)
{
StringBuilder sb = new StringBuilder();
//метод дабавления в стинг билдер новой строки.
sb.Append("My ");
sb.... |
using System;
using System.ComponentModel.DataAnnotations;
using static FactorialLibrary.Factorial;
namespace FactorialProgram
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Task \"Factorial\"\n");
try
{
Console.Write... |
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Text;
using System.Windows.Input;
using MvvmCross.Platform.IoC;
using UIKit;
namespace ResidentAppCross.iOS
{
// This class is never actually executed, but when Xamarin linking is enable... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Diagnostics;
using System.Windows.Forms;
using OpenTK;
using OpenTK.Graphics.OpenGL;
using _3D_Tree_Gen... |
using System.Configuration;
using System.ServiceProcess;
namespace TFSDeployService
{
public abstract class BaseServiceInstaller : System.Configuration.Install.Installer
{
public BaseServiceInstaller()
{
Installers.Add(new ServiceProcessInstaller
{
Accou... |
using DChild.Gameplay.Environment;
using Sirenix.OdinInspector;
using UnityEngine;
namespace DChild.Gameplay.Pathfinding
{
[CreateAssetMenu(fileName = "PathFindingSerializationFile", menuName = "DChild/PathFinding Serialization")]
public class PathFindingSerializationFile : ScriptableObject
{
[Sys... |
using System;
using Xunit;
using ZKCloud.Test.Samples;
namespace ZKCloud.Test.Datas.Persistence
{
/// <summary>
/// 持久化对象测试
/// </summary>
public class PersistentObjectTest
{
/// <summary>
/// 测试初始化
/// </summary>
public PersistentObjectTest()
{
... |
using AFPABNB.Dao;
using AFPABNB.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace AFPABNB
{
public partial class DetailHebergement : System.Web.UI.Page
{
private List<Hebergement> detail;
... |
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.IO;
using System.Linq;
using Docller.Core.Common;
using Docller.Core.Models;
using Docller.Core.Repository;
using Docller.Core.Storage;
using File = System.IO.File;
namespace Docller.Core.Images
{
public class PreviewImageProvider : ... |
using BezierMasterNS.MeshesCreating;
using BezierMasterNS;
using UnityEditor;
using UnityEngine;
[CustomEditor(typeof(LineMeshCreator))]
public class LineCreatorEditor : MeshCreatorEditor
{
public override void OnInspectorGUI()
{
serializedObject.Update();
EditorGUILayout.PropertyField(... |
using System;
namespace _10R_Self_methods
{
public class Person
{
public string Name { get; set; }
public string SecondName { get; set; }
public int X { get; set; }
public int Y { get; set; }
public Person(string name, string secondname)
{
Name =... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace Razor.App.Controllers
{
using Models;
public class HomeController : Controller
{
public ActionResult Index()
{
ViewBag.People = new Person[]
{
... |
using Andreys.App.ViewModels.Products;
namespace Andreys.App.Services
{
public interface IUsersService
{
string GetUserNameById(string userId);
string GetUserIdByNameAndPassword(string inputUsername, string inputPassword);
bool IsUserExists(string inputUsername);
bool IsEmailEx... |
using System;
using System.ComponentModel.DataAnnotations;
using com.Sconit.CodeMaster;
namespace com.Sconit.Entity.WMS
{
public partial class PackingList
{
#region Non O/R Mapping Properties
//TODO: Add Non O/R Mapping Properties here.
#endregion
}
}
|
using Microsoft.AspNet.Mvc;
namespace Api.Components.Authentication
{
public class AuthenticationController : Controller
{
}
} |
using UnityEngine;
using System.Collections;
public class swordAttackAnimation : MonoBehaviour {
private Animator animator;
void Awake() {
animator = GetComponent<Animator>();
animator.ResetTrigger("Attacking");
}
public void attack() {
Debug.Log("attack");
animator.SetTrigger("Attacking");
}
}
|
using BoardGame.Domain_Model;
using System;
using System.Windows.Forms;
namespace BoardGame
{
public partial class PropertyCard : Form
{
public string FieldName { get; set; }
public int FieldValue { get; set; }
public int FieldFinishedValue { get; set; }
public int FieldBuildin... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MusicLibrary
{
public static class Vars
{
public static List<string> Files = new List<string>();
public static int CurrentTrackNumber;
public static string Ge... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BugTracker.BusinessLayer
{
class ConsultarProductosConStockCritico
{
}
}
|
using UnityEngine;
using System.Collections.Generic;
public enum StatesEnum {
wander,
alert,
intaract,
retreat,
idle
}
class StateMachine {
GameObject obj;
Animation anim;
State currentState;
StatesEnum defaultState;
Dictionary<StatesEnum, State> States = new Dictionary<State... |
using System;
using System.Collections.Generic;
using System.Linq;
using Xamarin.Forms;
namespace LoginNavigation
{
public partial class SettingsPage : ContentPage
{
public SettingsPage()
{
InitializeComponent();
}
async void LogOut(object sender, EventArgs e)
... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using System.Threading.Tasks;
using Windows.Foundation;
using Windows.Foundation.Collections;
using Windows.Storage;
using Windows.Storage.Pickers;
using Windows.UI.Xaml;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Data;
using System.Data.SqlClient;
using System.Threading;
using System.IO;
using DevExpress.XtraTreeList.Nodes;
namespace IRAP.UFMPS.Library
{
/// <summary>
/// 文件处理方式:以单线程方式将数据文件中的数据插入指定表中
//... |
using UnityEngine;
public class EndBossLight : MonoBehaviour
{
public Light myLight;
void Awake ()
{
if ( LevelGeneratorManager.instance != null )
{
LevelGeneratorManager.instance.endBossLight = myLight;
}
}
}
|
using EIM.Router.Consul;
using EIM.Router.Throttle;
namespace EIM.Router
{
public interface IServiceSubscriberFactory
{
IPollingServiceSubscriber CreateSubscriber(string serviceName);
IPollingServiceSubscriber CreateSubscriber(string serviceName, ConsulSubscriberOptions consulOptions,
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
using UnityEngine.UI;
public class HomeProgressUI : MonoBehaviour
{
public TextMeshProUGUI txtCategory;
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Euler_Logic.Problems {
public class Problem91 : ProblemBase {
private HashSet<string> _hash = new HashSet<string>();
private Dictionary<int, Dictionary<int, int>> _keys = n... |
namespace PlusRemove
{
using System;
using System.Collections.Generic;
using System.Text;
public class Startup
{
public static void Main(string[] args)
{
Execute();
}
private static void Execute()
{
var m = 0;
var list = ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using Foundry.SourceControl;
namespace Foundry.Website.Models.Project
{
public class SourceViewModel : ProjectViewModel
{
public ISourceObject Source { get; set; }
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using PdfSharp;
using PdfSharp.Drawing;
using System.Drawing;
using PdfSharp.Pdf;
using MigraDoc;
using System.Diagnostics; // to start processes
namespace Tugwell
{
public class Print2Pdf
{
... |
using MinecraftToolsBoxSDK;
using Newtonsoft.Json;
using System;
namespace MinecraftToolsBoxSDK.Json.Advancements
{
/// <summary>
/// 基本条件(Condition)参数,表示实体的位置信息
/// </summary>
public class Location
{
[JsonConverter(typeof(EnumNameToJsonFormateConverter))]
[JsonProperty("biome")]
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class Start_Botton : MonoBehaviour
{
public void First_Botton()
{
SceneManager.LoadScene("MainScene");
}
}
|
using BS;
using System;
using UMA.Examples;
using UMA.PoseTools;
using UnityEngine;
namespace FireBall
{
public class FireBallSpell : LevelModule
{
private ItemData itemData;
public string itemID = "FireBallSpellItem";
public override void OnLevelLoaded(LevelDefinition levelDefinitio... |
public class Solution {
public int TitleToNumber(string s) {
int bas = 1;
int res = 0;
for(int i = s.Length - 1; i >= 0; i--) {
res += (s[i]-'A'+1) * bas;
bas *= 26;
}
return res;
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using BikeDistributor.Interfaces.CommonServices;
using BikeDistributor.Shared.Interfaces;
namespace BikeDistributor.Services.Common
{
public class LogService : ILogService
{
public void ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Graphics.PackedVector;
using Microsoft.Xna.Framework;
/*
Reference: From http://xbox.create.msdn.com/en-US/education/catalog/sample/particle_3d
* */
// Copyrigh... |
using System;
using System.Collections.Generic;
using Substrate.Nbt;
namespace Substrate
{
/// <summary>
/// Provides named id values for known item types.
/// </summary>
/// <remarks>See <see cref="BlockType"/> for additional information.</remarks>
public static class ItemType
{
publi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace _1dv402_oo222bu_2_2_digital_vackarklocka
{
class Program
{
static void Main(string[] args)
{
//Första testet
ViewTestHeader("Test 1:\nTest av st... |
using System;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Different
{
internal class Listing08
{
public static void MainListing08()
{
string file = "C:/Users/Hero/Desktop/MyTestText.txt";
... |
using System.Collections.Generic;
namespace Airelax.Application.Houses.Dtos.Response
{
public class FacilityDto
{
public IEnumerable<int> Provide { get; set; }
public IEnumerable<int> NotProvide { get; set; }
}
} |
using System;
class BoolExample
{
static void Main()
{
string myGender = "Male";
bool isFemale = (myGender != "Male");
Console.WriteLine("I'm a man and my gender is Female: {0}", isFemale);
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace Knjizara.Models
{
public class StavkaRacunViewModel
{
public int Racun { get; set; }
public int RedniBroj { get; set; }
public string Artikal { get; set; }
public int Kolicina { ge... |
using EddiDataDefinitions;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Linq;
using System.Runtime.Serialization;
using Utilities;
namespace EddiConfigService.Configurations
{
/// <summary>Storage for ship and shipyard i... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.Entity;
using System.Linq;
using System.Net;
using System.Web;
using System.Web.Mvc;
using ProyectoPP.Models;
using System.Threading.Tasks;
using Microsoft.AspNet.Identity;
using Microsoft.AspNet.Identity.Owin;
namespace ProyectoPP.C... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Collections;
namespace ex1
{
class Program
{
static void Main(string[] args)
{
ArrayList all = new ArrayList();
int i = 0 , c = 0 , min =0;
int max ... |
using System;
using System.Collections.Generic;
using UnityEngine;
namespace Thesis {
public sealed class ColorManager
{
private static readonly ColorManager _instance = new ColorManager();
public static ColorManager Instance
{
get { return _instance; }
}
private static bool _isInitialized;
priva... |
using System;
namespace BattleEngine.Utils
{
public class IntRandom : Random
{
/**
* An int [0..int.MAX_VALUE]
* @return An int [0..int.MAX_VALUE]
*/
public IntRandom(int seed) : base(seed)
{
}
public override double next()
{
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Food : WorldObject
{
/**
* Gets eaten by another world object.
*/
public override bool Interact (WorldObject other_object)
{
/* We only want to interact with sheep */
if (other_object.GetT... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace DATN_Hoa_Yambi.Models
{
public class ketquabotritungcoc
{
public string Name { get; set; }
public double yi { get; set; }
public double xi { get; set; }
public double Pi { get; set; }... |
using System;
using System.ComponentModel.Composition;
namespace Autofac.Extras.AttributeMetadata.Test.ScenarioTypes.NestedLifetimeScopeRegistrationScenario
{
[MetadataAttribute]
[AttributeUsage(AttributeTargets.Class)]
public class NestedLifetimeScopeRegistrationMetadataAttribute : Attribute
{
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace HBPonto.Kernel.DTO
{
public class JiraShareWorklogDTO
{
public List<JiraIssuesForPostWorklogDTO> Issues { get; set; }
public JiraWorklogDTO Worklog { get; set; }
}
}
|
using ArangoDBNetStandard.Serialization;
using ArangoDBNetStandard.TransactionApi.Models;
using ArangoDBNetStandard.Transport;
using System.Threading.Tasks;
namespace ArangoDBNetStandard.TransactionApi
{
/// <summary>
/// Provides access to ArangoDB transaction API.
/// </summary>
public class Transac... |
using System;
using System.Threading.Tasks;
using Dapper;
using MySql.Data.MySqlClient;
using Xunit;
namespace SideBySide
{
public class Transaction : IClassFixture<TransactionFixture>
{
public Transaction(TransactionFixture database)
{
m_database = database;
m_connection = m_database.Connection;
}
[... |
namespace AzureAI.CallCenterTalksAnalysis.Infrastructure.Utils
{
public class ErrorMessage
{
public string Title { get; }
public string Message { get; }
public ErrorMessage(string title, string message)
{
Title = title;
Message = message;
}
... |
using System;
using System.Diagnostics;
public class Timing
{
//TimeSpan startingTime;
//TimeSpan duration;
static Stopwatch timer = new Stopwatch();
public Timing()
{
//startingTime = new TimeSpan(0);
//duration = new TimeSpan(0);
}
public void stopTime()
{
timer.Stop(); //Stop timer
//duration... |
namespace WinAppDriver
{
using System;
using System.Collections.Generic;
using System.Windows.Automation;
internal class Session : ISession
{
private static ILogger logger = Logger.GetLogger("WinAppDriver");
private List<AutomationElement> uiElements;
public Se... |
using Compent.LinkPreview.HttpClient;
using System.Threading.Tasks;
using System.Web.Http;
using UBaseline.Core.Controllers;
using Uintra.Features.LinkPreview.Configurations;
using Uintra.Features.LinkPreview.Mappers;
using Uintra.Features.LinkPreview.Models;
using Uintra.Features.LinkPreview.Providers.Contracts;
usin... |
namespace Assets.Scripts.Models.MiningObjects.Rocks
{
public abstract class Rock : MiningObject
{
protected Rock()
{
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AutoMapper;
using Lottery.Entities;
using Lottery.Repository.Entities;
namespace Lottery.Service.AutoMapper
{
public class RecordProfile : Profile
{
public RecordProfile()
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WeatherService
{
public struct ImmediateWeather
{
public decimal temp;
public decimal windSpeed;
public string windDir;
public string clouds;
pu... |
using System;
namespace Tomelt.Commands {
[AttributeUsage(AttributeTargets.Property)]
public class TomeltSwitchAttribute : Attribute {
}
}
|
using System;
using System.Collections.Generic;
using System.Data.SqlClient;
using System.IO;
using System.Linq;
using System.Net;
using System.Security.Cryptography;
using System.Text;
using System.Web;
namespace WebApplication1
{
/// <summary>
/// PhoneBind 的摘要说明
/// </summary>
public class PhoneBind... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Text.Json.Serialization;
namespace FallstudieSem5.Models
{
[Table("Person")] // created Table with the Name P... |
using System;
using System.Collections.Generic;
using System.Configuration;
using System.IO;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace checkMusic
{
class getProperty
{
public static string ApplicationPath = Directory.GetCurrentDirectory().ToString();
public ... |
using Boxofon.Web.MailCommands;
using TinyMessenger;
namespace Boxofon.Web.Messages
{
public class MailCommand<TMailCommand> : ITinyMessage where TMailCommand : class, IMailCommand
{
public object Sender
{
get { return null; }
}
public TMailCommand Command { get; s... |
using System;
using System.Collections.Generic;
using System.Dynamic;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Text.Json.Serialization;
using System.Threading.Tasks;
using Newtonsoft.Json;
namespace marlinX
{
static class Load
{
private static readonly HttpClient clien... |
using System.ComponentModel.DataAnnotations;
namespace DFC.ServiceTaxonomy.ContentApproval.Models.Enums
{
public enum ReviewType
{
[Display(Name="None", Order = 0)]
None,
[Display(Name="Content Design", Order = 1)]
ContentDesign,
[Display(Name="Stakeholder", Order = 2)]... |
using UnityEngine;
using UnityEngine.UI;
using SimpleJSON;
using System.Collections;
using System.Collections.Generic;
public class Game1 : MonoBehaviour {
public int MonsterLevel1,MonsterEXP1,MonsterGrade1,MonsterLevel2,MonsterEXP2,MonsterGrade2,MonsterLevel3,MonsterEXP3,MonsterGrade3;
public float monstercurrentex... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Level8 : MonoBehaviour
{
public List<GameObject> solutionButtons;
public List<GameObject> solutionFigures;
public Color figureClickColor;
private float changeColorDuration = 0.5f;
private bool isRunning = f... |
using AutoFixture;
using NUnit.Framework;
using SFA.DAS.ProviderCommitments.Web.Mappers.Cohort;
using System.Threading.Tasks;
using Moq;
using SFA.DAS.CommitmentsV2.Types;
using SFA.DAS.ProviderCommitments.Web.Mappers;
using SFA.DAS.ProviderCommitments.Web.Models;
namespace SFA.DAS.ProviderCommitments.Web.UnitTests.M... |
using UnityEngine;
using System.Collections.Generic;
public class AgentController : MonoBehaviour {
// needed variables - public one are for easy changing via the inspector
public int target;
public int speed;
public bool useGraph;
protected Vector3 a, b;
protected float startTime, aToB;
protected IGraph graph... |
using EAN.GPD.Infrastructure.Database;
using EAN.GPD.Infrastructure.Database.SqlClient;
using System;
using System.Linq;
using System.Reflection;
namespace EAN.GPD.Domain.Entities
{
public class BaseEntity
{
private readonly string nameTable;
public BaseEntity(string nameTable, long? id = nul... |
using eCommerceSE.Cliente;
using eCommerceSE.Model;
using System;
using System.Configuration;
using System.Web.UI;
namespace Enviosbase.EstadoPedido
{
public partial class EstadoPedidoEdit : System.Web.UI.Page
{
string llave = ConfigurationManager.AppSettings["Usuario"].ToString();
protected v... |
using Alabo.Domains.Entities;
using Alabo.Domains.Services;
using Alabo.Framework.Basic.Relations.Domain.Entities;
using Alabo.Framework.Basic.Relations.Dtos;
using Alabo.Framework.Core.WebUis.Models.Links;
using System;
using System.Collections.Generic;
namespace Alabo.Framework.Basic.Relations.Domain.Services {
... |
using System;
using System.ComponentModel.DataAnnotations;
namespace DrugManufacturing.Models
{
public class Registration
{
[Required]
[EmailAddress]
public string Email { get; set; }
[Required]
[MinLength(8)]
public string Password1 { get; set; }
[Re... |
using System;
using System.Collections.Generic;
using System.Runtime.Serialization;
using Aquamonix.Mobile.Lib.Extensions;
namespace Aquamonix.Mobile.Lib.Domain
{
[DataContract]
public class DeviceType
{
[DataMember(Name = PropertyNames.Name)]
public string Name { get; set; }
[DataMember(Name = PropertyName... |
using BDTest.NetCore.Razor.ReportMiddleware.Interfaces;
using Microsoft.AspNetCore.Http;
namespace BDTest.NetCore.Razor.ReportMiddleware.Implementations;
public class NoOpAdminAuthorizer : IAdminAuthorizer
{
public Task<bool> IsAdminAsync(HttpContext httpContext)
{
return Task.FromResult(false);
}... |
namespace CaseManagement.DataObjects
{
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Data.Entity.Spatial;
[Table("Agency")]
public partial class Agency
... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Configuration;
using JDWinService.Utils;
using JDWinService.Model;
using System.Data.SqlClient;
namespace JDWinService.Dal
{
public class JD_SePriceApply_LogDal
{... |
using SkiaSharp;
namespace gView.GraphicsEngine.Skia.Extensions
{
static class FontStyleExtensions
{
static public SKFontStyle ToSKFontStyle(this FontStyle fontStyle)
{
if (fontStyle.HasFlag(FontStyle.Bold) &&
fontStyle.HasFlag(FontStyle.Italic))
{
... |
using Project_Entity;
using Project_Entity.VM;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Project_BLL.Managers
{
public class AuthorManager:ManagerBase<Author>
{
public Author GetCurrentUser(string _userName)
{
... |
using System.IO;
using Newtonsoft.Json;
using Xunit;
namespace Cluj.GPS2Address.UnitTest
{
// use locality as city, if no locality, then use sublocality
public class GPS2AddressSpec
{
[Fact]
public void ExtractAddress()
{
using (var stream = new FileStream("./test/Sample... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Effigy.Utility
{
public static class ExtensionMethod
{
public static string TrimString(this object str)
{
string retValue = string.Empty;
try
{
... |
namespace sc80wffmex.GlassStructure
{
using System.Collections.Specialized;
public interface IControllerSitecoreContext
{
T GetDataSource<T>() where T : class;
NameValueCollection GetRenderingParameters();
}
} |
using System;
//TODO: Add other using statements here
namespace com.Sconit.Entity.TMS
{
public partial class Vehicle
{
#region Non O/R Mapping Properties
public string CodeDescription
{
get
{
if (string.IsNullOrEmpty(this.Description))
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Input;
using PFRCenterGlobal.ViewModels;
using Xamarin.Forms;
namespace PFRCenterGlobal.Views.AuthZone
{
public partial class HomePage : ContentPage
{
public HomePage()
{
InitializeComponent();
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windo... |
using UnityEngine;
using System.Collections;
using ParticlePlayground;
public class EnemyAttack : MonoBehaviour {
public PlaygroundParticlesC particles;
public int attackDamage = 3;
public void Attack() {
particles.enabled = true;
StartCoroutine("DealDamage");
}
public void TerminateAttack() {
particle... |
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
public class MenuManagement : MonoBehaviour
{
public RectTransform m_RectTransform;
public IEnumerator ShowProductionTeam()
{
while (m_RectTransform.anchoredPosition.y > -1000)
{
m_RectTransform.anchoredPositio... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LuckyMasale.DAL.DataProviders
{
public interface IProductCategoryMapDataProvider : IBaseDataProvider
{ }
public class ProductCategoryMapDataProvider : BaseDataProvider,... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel;
namespace KartObjects
{
/// <summary>
/// Запись в дереве структуры типов документов
/// </summary>
public class DocKindRecord:SimpleDbEntity
{
public override string Friendly... |
using DataLightning.Core.Operators;
using Moq;
using System.Collections.Generic;
using Xunit;
namespace DataLightning.Core.Tests.Unit.Operators
{
public class JoinTests
{
private readonly Join<TestEntityA, TestEntityB> _sut;
private readonly PassThroughUnit<TestEntityA> _inputLeft;
pri... |
using System;
using Mono.Profiling;
using Mono.Options;
class Driver {
static void DumpHeader (Header header) {
Console.WriteLine ("Version {0}.{1} format {2}", header.Major, header.Minor, header.Format);
Console.WriteLine ("Pointer Size {0}", header.PointerSize);
Console.WriteLine ("Start Time {0} Pointer Over... |
using System;
using System.Threading.Tasks;
using DFC.ServiceTaxonomy.GraphSync.Extensions;
using DFC.ServiceTaxonomy.GraphSync.GraphSyncers.Interfaces.Contexts;
using Newtonsoft.Json.Linq;
using OrchardCore.PublishLater.Models;
namespace DFC.ServiceTaxonomy.GraphSync.GraphSyncers.Parts
{
#pragma warning disable S1481... |
using UnityEngine;
using UnityEditor;
[CustomEditor(typeof(DebugDrawHelper))]
public class DebugDrawHelperEditor : Editor
{
public override void OnInspectorGUI()
{
serializedObject.Update();
EditorGUILayout.PrefixLabel("Shortcuts");
++EditorGUI.indentLevel;
{
EditorGUILayout.PropertyField(serializedObj... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
namespace NotSoSmartSaverAPI.ModelsGenerated
{
public partial class Users
{
public string Userid { get; set; }
[Required]
[EmailAddress(ErrorMessage = "A valid email address has to be entered"... |
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