File size: 6,605 Bytes
baa8e90 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 |
# -*- coding: utf-8 -*-
import glob
from .categories import NodeCategories
from .shared import *
from .dreamtypes import *
class DreamFrameCounterInfo:
NODE_NAME = "Frame Counter Info"
ICON = "⚋"
@classmethod
def INPUT_TYPES(cls):
return {
"required": SharedTypes.frame_counter
}
CATEGORY = NodeCategories.ANIMATION
RETURN_TYPES = ("INT", "INT", "BOOLEAN", "BOOLEAN", "FLOAT", "FLOAT", "FLOAT", "FLOAT")
RETURN_NAMES = ("frames_completed", "total_frames", "first_frame", "last_frame",
"elapsed_seconds", "remaining_seconds", "total_seconds", "completion")
FUNCTION = "result"
@classmethod
def IS_CHANGED(cls, *v):
return ALWAYS_CHANGED_FLAG
def result(self, frame_counter: FrameCounter):
return (frame_counter.current_frame,
frame_counter.total_frames,
frame_counter.is_first_frame,
frame_counter.is_final_frame,
frame_counter.current_time_in_seconds,
frame_counter.remaining_time_in_seconds,
frame_counter.total_time_in_seconds,
frame_counter.current_time_in_seconds / max(0.01, frame_counter.total_time_in_seconds))
class DreamDirectoryFileCount:
NODE_NAME = "File Count"
ICON = "📂"
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"directory_path": ("STRING", {"default": '', "multiline": False}),
"patterns": ("STRING", {"default": '*.jpg|*.png|*.jpeg', "multiline": False}),
},
}
CATEGORY = NodeCategories.ANIMATION
RETURN_TYPES = ("INT",)
RETURN_NAMES = ("TOTAL",)
FUNCTION = "result"
@classmethod
def IS_CHANGED(cls, *v):
return ALWAYS_CHANGED_FLAG
def result(self, directory_path, patterns):
if not os.path.isdir(directory_path):
return (0,)
total = 0
for pattern in patterns.split("|"):
files = list(glob.glob(pattern, root_dir=directory_path))
total += len(files)
print("total " + str(total))
return (total,)
class DreamFrameCounterOffset:
NODE_NAME = "Frame Counter Offset"
ICON = "±"
@classmethod
def INPUT_TYPES(cls):
return {
"required": SharedTypes.frame_counter | {
"offset": ("INT", {"default": -1}),
},
}
CATEGORY = NodeCategories.ANIMATION
RETURN_TYPES = (FrameCounter.ID,)
RETURN_NAMES = ("frame_counter",)
FUNCTION = "result"
@classmethod
def IS_CHANGED(cls, frame_counter, offset):
return hashed_as_strings(frame_counter, offset)
def result(self, frame_counter: FrameCounter, offset):
return (frame_counter.incremented(offset),)
class DreamFrameCounterTimeOffset:
NODE_NAME = "Frame Counter Time Offset"
ICON = "±"
@classmethod
def INPUT_TYPES(cls):
return {
"required": SharedTypes.frame_counter | {
"offset_seconds": ("FLOAT", {"default": 0.0}),
},
}
CATEGORY = NodeCategories.ANIMATION
RETURN_TYPES = (FrameCounter.ID,)
RETURN_NAMES = ("frame_counter",)
FUNCTION = "result"
@classmethod
def IS_CHANGED(cls, frame_counter, offset):
return hashed_as_strings(frame_counter, offset)
def result(self, frame_counter: FrameCounter, offset_seconds):
offset = offset_seconds * frame_counter.frames_per_second
return (frame_counter.incremented(offset),)
class DreamSimpleFrameCounter:
NODE_NAME = "Frame Counter (Simple)"
ICON = "⚋"
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"frame_index": ("INT", {"min": 0, "default": 0}),
"total_frames": ("INT", {"default": 100, "min": 1, "max": 24 * 3600 * 60}),
"frames_per_second": ("INT", {"min": 1, "default": 25}),
},
}
CATEGORY = NodeCategories.ANIMATION
RETURN_TYPES = (FrameCounter.ID,)
RETURN_NAMES = ("frame_counter",)
FUNCTION = "result"
@classmethod
def IS_CHANGED(cls, *values):
return ALWAYS_CHANGED_FLAG
def result(self, frame_index, total_frames, frames_per_second):
n = frame_index
return (FrameCounter(n, total_frames, frames_per_second),)
class DreamDirectoryBackedFrameCounter:
NODE_NAME = "Frame Counter (Directory)"
ICON = "⚋"
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"directory_path": ("STRING", {"default": '', "multiline": False}),
"pattern": ("STRING", {"default": '*', "multiline": False}),
"indexing": (["numeric", "alphabetic order"],),
"total_frames": ("INT", {"default": 100, "min": 2, "max": 24 * 3600 * 60}),
"frames_per_second": ("INT", {"min": 1, "default": 30}),
},
}
CATEGORY = NodeCategories.ANIMATION
RETURN_TYPES = (FrameCounter.ID,)
RETURN_NAMES = ("frame_counter",)
FUNCTION = "result"
@classmethod
def IS_CHANGED(cls, *values):
return ALWAYS_CHANGED_FLAG
def result(self, directory_path, pattern, indexing, total_frames, frames_per_second):
results = list_images_in_directory(directory_path, pattern, indexing == "alphabetic order")
if not results:
return (FrameCounter(0, total_frames, frames_per_second),)
n = max(results.keys()) + 1
return (FrameCounter(n, total_frames, frames_per_second),)
class DreamFrameCountCalculator:
NODE_NAME = "Frame Count Calculator"
ICON = "⌛"
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"hours": ("INT", {"min": 0, "default": 0, "max": 23}),
"minutes": ("INT", {"min": 0, "default": 0, "max": 59}),
"seconds": ("INT", {"min": 0, "default": 10, "max": 59}),
"milliseconds": ("INT", {"min": 0, "default": 0, "max": 59}),
"frames_per_second": ("INT", {"min": 1, "default": 30})
},
}
CATEGORY = NodeCategories.ANIMATION
RETURN_TYPES = ("INT",)
RETURN_NAMES = ("TOTAL",)
FUNCTION = "result"
@classmethod
def IS_CHANGED(cls, *v):
return ALWAYS_CHANGED_FLAG
def result(self, hours, minutes, seconds, milliseconds, frames_per_second):
total_s = seconds + 0.001 * milliseconds + minutes * 60 + hours * 3600
return (round(total_s * frames_per_second),)
|