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---
license: cc-by-4.0
pipeline_tag: image-to-image
tags:
- pytorch
- super-resolution
---
[Link to Github Release](https://github.com/Phhofm/models/releases/tag/4xTextures_GTAV_rgt-s)
## 4xTextures_GTAV_rgt-s
**Scale:** 4
**Architecture:** [RGT](https://github.com/zhengchen1999/RGT)
**Architecture Option:** RGT-S
**Author:** Philip Hofmann
**License:** CC-BY-0.4
**Purpose:** Restoration
**Subject:** Game Textures
**Input Type:** Images
**Release Date:** 04.05.2024
**Dataset:** [GTAV_512_Textures](https://discord.com/channels/547949405949657098/905446120333930566/1132367991808466975)
**Dataset Size:** 8492
**OTF (on the fly augmentations):** No
**Pretrained Model:** RGT_S_x4
**Iterations:** 165'000
**Batch Size:** 6,4
**GT Size:** 128,256
**Description:** A model to upscale game textures, trained on GTAV Textures, handles jpg compression down to 80.
**Showcase:**
[Slow Pics](https://slow.pics/s/GqXdJ6Pd)




















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