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---
library_name: stable-baselines3
tags:
- PandaReachDense-v3
- deep-reinforcement-learning
- reinforcement-learning
- stable-baselines3
model-index:
- name: A2C
results:
- task:
type: reinforcement-learning
name: reinforcement-learning
dataset:
name: PandaReachDense-v3
type: PandaReachDense-v3
metrics:
- type: mean_reward
value: -0.16 +/- 0.11
name: mean_reward
verified: false
---
# **A2C** Agent playing **PandaReachDense-v3**
This is a trained model of a **A2C** agent playing **PandaReachDense-v3**
using the [stable-baselines3 library](https://github.com/DLR-RM/stable-baselines3).
## Usage (with Stable-baselines3)
TODO: Add your code
```python
import os
import gymnasium as gym
import panda_gym
from huggingface_sb3 import load_from_hub, package_to_hub
from stable_baselines3 import A2C
from stable_baselines3.common.evaluation import evaluate_policy
from stable_baselines3.common.vec_env import DummyVecEnv, VecNormalize
from stable_baselines3.common.env_util import make_vec_env
from huggingface_hub import notebook_login
env_id = "PandaReachDense-v3"
# Create the env
env = gym.make(env_id)
# Get the state space and action space
s_size = env.observation_space.shape
a_size = env.action_space
print("_____OBSERVATION SPACE_____ \n")
print("The State Space is: ", s_size)
print("Sample observation", env.observation_space.sample()) # Get a random observation
print("\n _____ACTION SPACE_____ \n")
print("The Action Space is: ", a_size)
print("Action Space Sample", env.action_space.sample()) # Take a random action
env = make_vec_env(env_id, n_envs=4)
env = VecNormalize(env, norm_obs=True, norm_reward=True, clip_obs=10.)
model = A2C("MultiInputPolicy", env, verbose=1) # Create the A2C model and try to find the best parameters
model.learn(1_000_000)
# Save the model and VecNormalize statistics when saving the agent
model.save("a2c-PandaReachDense-v3")
env.save("vec_normalize.pkl")
from stable_baselines3.common.vec_env import DummyVecEnv, VecNormalize
# Load the saved statistics
eval_env = DummyVecEnv([lambda: gym.make("PandaReachDense-v3")])
eval_env = VecNormalize.load("vec_normalize.pkl", eval_env)
# We need to override the render_mode
eval_env.render_mode = "rgb_array"
# do not update them at test time
eval_env.training = False
# reward normalization is not needed at test time
eval_env.norm_reward = False
# Load the agent
model = A2C.load("a2c-PandaReachDense-v3")
mean_reward, std_reward = evaluate_policy(model, eval_env)
print(f"Mean reward = {mean_reward:.2f} +/- {std_reward:.2f}")
...
```