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---
library_name: stable-baselines3
tags:
- LunarLander-v2
- deep-reinforcement-learning
- reinforcement-learning
- stable-baselines3
model-index:
- name: PPO
  results:
  - task:
      type: reinforcement-learning
      name: reinforcement-learning
    dataset:
      name: LunarLander-v2
      type: LunarLander-v2
    metrics:
    - type: mean_reward
      value: 302.99 +/- 20.23
      name: mean_reward
      verified: false
---

# **PPO** Agent playing **LunarLander-v2**
A trained model of a **PPO** agent playing **LunarLander-v2** using the [stable-baselines3 library](https://github.com/DLR-RM/stable-baselines3).

## Usage (with Stable-baselines3)

```python
from stable_baselines3 import PPO
from stable_baselines3.common.env_util import make_vec_env
from stable_baselines3.common.evaluation import evaluate_policy

from huggingface_sb3 import load_from_hub


# Download the model checkpoint
model_checkpoint = load_from_hub("deathReaper0965/ppo-mlp-LunarLander-v2", "ppo-mlp-LunarLander-v2.zip")
# Create a vectorized environment
env = make_vec_env("LunarLander-v2", n_envs=1)

# Load the model
model = PPO.load(model_checkpoint, env=env)

# Evaluate
print("Evaluating model")
mean_reward, std_reward = evaluate_policy(
    model,
    env,
    n_eval_episodes=30,
    deterministic=True,
)
print(f"Mean reward = {mean_reward:.2f} +/- {std_reward}")

# Start a new episode
obs = env.reset()

try:
    while True:
        action, state = model.predict(obs, deterministic=True)
        obs, reward, done, info = env.step(action)
        env.render()

except KeyboardInterrupt:
    pass
```