File size: 8,132 Bytes
8b7c501 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 |
// Auto-generated file. Do not edit!
// Template: src/f32-dwconv2d-chw/3x3p1-sse.c.in
// Generator: tools/xngen
//
// Copyright 2020 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
#include <assert.h>
#include <xmmintrin.h>
#include <xnnpack/dwconv.h>
#include <xnnpack/math.h>
void xnn_f32_dwconv2d_chw_ukernel_3x3p1__sse_1x4_acc2(
size_t input_height,
size_t input_width,
const float* input,
const float* weights,
const float* zero,
float* output,
uint32_t padding_top,
const union xnn_f32_chw_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS
{
assert(input_height != 0);
assert(input_width != 0);
assert(input_width % sizeof(float) == 0);
assert(padding_top == 1);
const __m128 vmask = _mm_load_ps((const float*) params->sse_stride1.mask);
const __m128 vmax = _mm_load_ps(params->sse_stride1.max);
const __m128 vmin = _mm_load_ps(params->sse_stride1.min);
const __m128 vbias = _mm_load1_ps(weights);
const __m128 vk00 = _mm_load1_ps(weights + 1);
const __m128 vk01 = _mm_load1_ps(weights + 2);
const __m128 vk02 = _mm_load1_ps(weights + 3);
const __m128 vk10 = _mm_load1_ps(weights + 4);
const __m128 vk11 = _mm_load1_ps(weights + 5);
const __m128 vk12 = _mm_load1_ps(weights + 6);
const __m128 vk20 = _mm_load1_ps(weights + 7);
const __m128 vk21 = _mm_load1_ps(weights + 8);
const __m128 vk22 = _mm_load1_ps(weights + 9);
const size_t input_decrement = round_up_po2(input_width, 4 * sizeof(float));
const float* i0 = zero;
const float* i1 = input;
const float* i2 = (const float*) ((uintptr_t) i1 + input_width);
float* o0 = output;
size_t output_height = input_height;
do {
if XNN_UNPREDICTABLE(output_height < 2) {
i2 = zero;
}
// vi0x3012 = ( vi02, vi01, vi{M}0, vi{M}3 )
__m128 vi0x3012 = _mm_setzero_ps();
// vi1x3012 = ( vi12, vi11, vi{M}0, vi{M}3 )
__m128 vi1x3012 = _mm_setzero_ps();
// vi2x3012 = ( vi22, vi21, vi{M}0, vi{M}3 )
__m128 vi2x3012 = _mm_setzero_ps();
__m128 vi0x4567 = _mm_loadu_ps(i0);
i0 += 4;
__m128 vi1x4567 = _mm_loadu_ps(i1);
i1 += 4;
__m128 vi2x4567 = _mm_loadu_ps(i2);
i2 += 4;
size_t w = input_width;
for (; w > 4 * sizeof(float); w -= 4 * sizeof(float)) {
// vi0x89AB = ( vi0B, vi0A, vi09, vi08 )
const __m128 vi0x89AB = _mm_loadu_ps(i0);
i0 += 4;
// vi1x89AB = ( vi1B, vi1A, vi19, vi18 )
const __m128 vi1x89AB = _mm_loadu_ps(i1);
i1 += 4;
// vi2x89AB = ( vi2B, vi2A, vi29, vi28 )
const __m128 vi2x89AB = _mm_loadu_ps(i2);
i2 += 4;
// vi0x7456 = ( vi06, vi05, vi04, vi07 )
const __m128 vi0x7456 = _mm_shuffle_ps(vi0x4567, vi0x4567, _MM_SHUFFLE(2, 1, 0, 3));
// vi1x7456 = ( vi16, vi15, vi14, vi17 )
const __m128 vi1x7456 = _mm_shuffle_ps(vi1x4567, vi1x4567, _MM_SHUFFLE(2, 1, 0, 3));
// vi2x7456 = ( vi26, vi25, vi24, vi27 )
const __m128 vi2x7456 = _mm_shuffle_ps(vi2x4567, vi2x4567, _MM_SHUFFLE(2, 1, 0, 3));
__m128 vo0p0 = _mm_add_ps(vbias, _mm_mul_ps(vi0x4567, vk01));
__m128 vo0p1 = _mm_mul_ps(vi1x4567, vk11);
vo0p0 = _mm_add_ps(vo0p0, _mm_mul_ps(vi2x4567, vk21));
// vi0x3456 = ( vi06, vi05, vi04, vi03 )
const __m128 vi0x3456 = _mm_move_ss(vi0x7456, vi0x3012);
// vi1x3456 = ( vi16, vi15, vi14, vi13 )
const __m128 vi1x3456 = _mm_move_ss(vi1x7456, vi1x3012);
// vi2x3456 = ( vi26, vi25, vi24, vi23 )
const __m128 vi2x3456 = _mm_move_ss(vi2x7456, vi2x3012);
vo0p1 = _mm_add_ps(vo0p1, _mm_mul_ps(vi0x3456, vk00));
vo0p0 = _mm_add_ps(vo0p0, _mm_mul_ps(vi1x3456, vk10));
vo0p1 = _mm_add_ps(vo0p1, _mm_mul_ps(vi2x3456, vk20));
vi0x3012 = vi0x7456;
vi1x3012 = vi1x7456;
vi2x3012 = vi2x7456;
// vi0x8567 = ( vi07, vi06, vi05, vi08 )
const __m128 vi0x8567 = _mm_move_ss(vi0x4567, vi0x89AB);
// vi1x8567 = ( vi17, vi16, vi15, vi18 )
const __m128 vi1x8567 = _mm_move_ss(vi1x4567, vi1x89AB);
// vi2x8567 = ( vi27, vi26, vi25, vi28 )
const __m128 vi2x8567 = _mm_move_ss(vi2x4567, vi2x89AB);
// vi0x5678 = ( vi08, vi07, vi06, vi05 )
const __m128 vi0x5678 = _mm_shuffle_ps(vi0x8567, vi0x8567, _MM_SHUFFLE(0, 3, 2, 1));
// vi1x5678 = ( vi18, vi17, vi16, vi15 )
const __m128 vi1x5678 = _mm_shuffle_ps(vi1x8567, vi1x8567, _MM_SHUFFLE(0, 3, 2, 1));
// vi2x5678 = ( vi28, vi27, vi26, vi25 )
const __m128 vi2x5678 = _mm_shuffle_ps(vi2x8567, vi2x8567, _MM_SHUFFLE(0, 3, 2, 1));
vo0p0 = _mm_add_ps(vo0p0, _mm_mul_ps(vi0x5678, vk02));
vo0p1 = _mm_add_ps(vo0p1, _mm_mul_ps(vi1x5678, vk12));
vo0p0 = _mm_add_ps(vo0p0, _mm_mul_ps(vi2x5678, vk22));
vi0x4567 = vi0x89AB;
vi1x4567 = vi1x89AB;
vi2x4567 = vi2x89AB;
vo0p0 = _mm_add_ps(vo0p0, vo0p1);
__m128 vo0 = _mm_max_ps(vo0p0, vmin);
vo0 = _mm_min_ps(vo0, vmax);
_mm_storeu_ps(o0, vo0);
o0 += 4;
}
// Always process the last block of 1..4 pixels.
assert(w >= 1 * sizeof(float));
assert(w <= 4 * sizeof(float));
{
vi0x4567 = _mm_and_ps(vmask, vi0x4567);
vi1x4567 = _mm_and_ps(vmask, vi1x4567);
vi2x4567 = _mm_and_ps(vmask, vi2x4567);
// vi0x7456 = ( vi06, vi05, vi04, vi07 )
const __m128 vi0x7456 = _mm_shuffle_ps(vi0x4567, vi0x4567, _MM_SHUFFLE(2, 1, 0, 3));
// vi1x7456 = ( vi16, vi15, vi14, vi17 )
const __m128 vi1x7456 = _mm_shuffle_ps(vi1x4567, vi1x4567, _MM_SHUFFLE(2, 1, 0, 3));
// vi2x7456 = ( vi26, vi25, vi24, vi27 )
const __m128 vi2x7456 = _mm_shuffle_ps(vi2x4567, vi2x4567, _MM_SHUFFLE(2, 1, 0, 3));
__m128 vo0p0 = _mm_add_ps(vbias, _mm_mul_ps(vi0x4567, vk01));
__m128 vo0p1 = _mm_mul_ps(vi1x4567, vk11);
vo0p0 = _mm_add_ps(vo0p0, _mm_mul_ps(vi2x4567, vk21));
// vi0x3456 = ( vi06, vi05, vi04, vi03 )
const __m128 vi0x3456 = _mm_move_ss(vi0x7456, vi0x3012);
// vi1x3456 = ( vi16, vi15, vi14, vi13 )
const __m128 vi1x3456 = _mm_move_ss(vi1x7456, vi1x3012);
// vi2x3456 = ( vi26, vi25, vi24, vi23 )
const __m128 vi2x3456 = _mm_move_ss(vi2x7456, vi2x3012);
vo0p1 = _mm_add_ps(vo0p1, _mm_mul_ps(vi0x3456, vk00));
vo0p0 = _mm_add_ps(vo0p0, _mm_mul_ps(vi1x3456, vk10));
vo0p1 = _mm_add_ps(vo0p1, _mm_mul_ps(vi2x3456, vk20));
const __m128 vzero = _mm_setzero_ps();
// vi0x8567 = ( vi07, vi06, vi05, 0.0 )
const __m128 vi0x8567 = _mm_move_ss(vi0x4567, vzero);
// vi1x8567 = ( vi17, vi16, vi15, 0.0 )
const __m128 vi1x8567 = _mm_move_ss(vi1x4567, vzero);
// vi2x8567 = ( vi27, vi26, vi25, 0.0 )
const __m128 vi2x8567 = _mm_move_ss(vi2x4567, vzero);
// vi0x5678 = ( vi08, vi07, vi06, vi05 )
const __m128 vi0x5678 = _mm_shuffle_ps(vi0x8567, vi0x8567, _MM_SHUFFLE(0, 3, 2, 1));
// vi1x5678 = ( vi18, vi17, vi16, vi15 )
const __m128 vi1x5678 = _mm_shuffle_ps(vi1x8567, vi1x8567, _MM_SHUFFLE(0, 3, 2, 1));
// vi2x5678 = ( vi28, vi27, vi26, vi25 )
const __m128 vi2x5678 = _mm_shuffle_ps(vi2x8567, vi2x8567, _MM_SHUFFLE(0, 3, 2, 1));
vo0p0 = _mm_add_ps(vo0p0, _mm_mul_ps(vi0x5678, vk02));
vo0p1 = _mm_add_ps(vo0p1, _mm_mul_ps(vi1x5678, vk12));
vo0p0 = _mm_add_ps(vo0p0, _mm_mul_ps(vi2x5678, vk22));
vo0p0 = _mm_add_ps(vo0p0, vo0p1);
__m128 vo0 = _mm_max_ps(vo0p0, vmin);
vo0 = _mm_min_ps(vo0, vmax);
if XNN_LIKELY(w == 4 * sizeof(float)) {
_mm_storeu_ps(o0, vo0);
o0 += 4;
} else {
if (w & (2 * sizeof(float))) {
_mm_storel_pi((__m64*) o0, vo0);
o0 += 2;
vo0 = _mm_movehl_ps(vo0, vo0);
}
if (w & (1 * sizeof(float))) {
_mm_store_ss(o0, vo0);
o0 += 1;
}
}
}
i0 = (const float*) ((uintptr_t) i1 - input_decrement);
i1 = (const float*) ((uintptr_t) i2 - input_decrement);
i2 = (const float*) ((uintptr_t) i1 + input_width);
} while (--output_height != 0);
}
|