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/**
* The `timer` module exposes a global API for scheduling functions to
* be called at some future period of time. Because the timer functions are
* globals, there is no need to call `require('node:timers')` to use the API.
*
* The timer functions within Node.js implement a similar API as the timers API
* provided by Web Browsers but use a different internal implementation that is
* built around the Node.js [Event Loop](https://nodejs.org/en/docs/guides/event-loop-timers-and-nexttick/#setimmediate-vs-settimeout).
* @see [source](https://github.com/nodejs/node/blob/v20.2.0/lib/timers.js)
*/
declare module "timers" {
import { Abortable } from "node:events";
import {
setImmediate as setImmediatePromise,
setInterval as setIntervalPromise,
setTimeout as setTimeoutPromise,
} from "node:timers/promises";
interface TimerOptions extends Abortable {
/**
* Set to `false` to indicate that the scheduled `Timeout`
* should not require the Node.js event loop to remain active.
* @default true
*/
ref?: boolean | undefined;
}
let setTimeout: typeof global.setTimeout;
let clearTimeout: typeof global.clearTimeout;
let setInterval: typeof global.setInterval;
let clearInterval: typeof global.clearInterval;
let setImmediate: typeof global.setImmediate;
let clearImmediate: typeof global.clearImmediate;
global {
namespace NodeJS {
// compatibility with older typings
interface Timer extends RefCounted {
hasRef(): boolean;
refresh(): this;
[Symbol.toPrimitive](): number;
}
/**
* This object is created internally and is returned from `setImmediate()`. It
* can be passed to `clearImmediate()` in order to cancel the scheduled
* actions.
*
* By default, when an immediate is scheduled, the Node.js event loop will continue
* running as long as the immediate is active. The `Immediate` object returned by `setImmediate()` exports both `immediate.ref()` and `immediate.unref()`functions that can be used to
* control this default behavior.
*/
class Immediate implements RefCounted {
/**
* When called, requests that the Node.js event loop _not_ exit so long as the`Immediate` is active. Calling `immediate.ref()` multiple times will have no
* effect.
*
* By default, all `Immediate` objects are "ref'ed", making it normally unnecessary
* to call `immediate.ref()` unless `immediate.unref()` had been called previously.
* @since v9.7.0
* @return a reference to `immediate`
*/
ref(): this;
/**
* When called, the active `Immediate` object will not require the Node.js event
* loop to remain active. If there is no other activity keeping the event loop
* running, the process may exit before the `Immediate` object's callback is
* invoked. Calling `immediate.unref()` multiple times will have no effect.
* @since v9.7.0
* @return a reference to `immediate`
*/
unref(): this;
/**
* If true, the `Immediate` object will keep the Node.js event loop active.
* @since v11.0.0
*/
hasRef(): boolean;
_onImmediate: Function; // to distinguish it from the Timeout class
/**
* Cancels the immediate. This is similar to calling `clearImmediate()`.
* @since v20.5.0
*/
[Symbol.dispose](): void;
}
/**
* This object is created internally and is returned from `setTimeout()` and `setInterval()`. It can be passed to either `clearTimeout()` or `clearInterval()` in order to cancel the
* scheduled actions.
*
* By default, when a timer is scheduled using either `setTimeout()` or `setInterval()`, the Node.js event loop will continue running as long as the
* timer is active. Each of the `Timeout` objects returned by these functions
* export both `timeout.ref()` and `timeout.unref()` functions that can be used to
* control this default behavior.
*/
class Timeout implements Timer {
/**
* When called, requests that the Node.js event loop _not_ exit so long as the`Timeout` is active. Calling `timeout.ref()` multiple times will have no effect.
*
* By default, all `Timeout` objects are "ref'ed", making it normally unnecessary
* to call `timeout.ref()` unless `timeout.unref()` had been called previously.
* @since v0.9.1
* @return a reference to `timeout`
*/
ref(): this;
/**
* When called, the active `Timeout` object will not require the Node.js event loop
* to remain active. If there is no other activity keeping the event loop running,
* the process may exit before the `Timeout` object's callback is invoked. Calling`timeout.unref()` multiple times will have no effect.
* @since v0.9.1
* @return a reference to `timeout`
*/
unref(): this;
/**
* If true, the `Timeout` object will keep the Node.js event loop active.
* @since v11.0.0
*/
hasRef(): boolean;
/**
* Sets the timer's start time to the current time, and reschedules the timer to
* call its callback at the previously specified duration adjusted to the current
* time. This is useful for refreshing a timer without allocating a new
* JavaScript object.
*
* Using this on a timer that has already called its callback will reactivate the
* timer.
* @since v10.2.0
* @return a reference to `timeout`
*/
refresh(): this;
[Symbol.toPrimitive](): number;
/**
* Cancels the timeout.
* @since v20.5.0
*/
[Symbol.dispose](): void;
}
}
/**
* Schedules execution of a one-time `callback` after `delay` milliseconds.
*
* The `callback` will likely not be invoked in precisely `delay` milliseconds.
* Node.js makes no guarantees about the exact timing of when callbacks will fire,
* nor of their ordering. The callback will be called as close as possible to the
* time specified.
*
* When `delay` is larger than `2147483647` or less than `1`, the `delay`will be set to `1`. Non-integer delays are truncated to an integer.
*
* If `callback` is not a function, a `TypeError` will be thrown.
*
* This method has a custom variant for promises that is available using `timersPromises.setTimeout()`.
* @since v0.0.1
* @param callback The function to call when the timer elapses.
* @param [delay=1] The number of milliseconds to wait before calling the `callback`.
* @param args Optional arguments to pass when the `callback` is called.
* @return for use with {@link clearTimeout}
*/
function setTimeout<TArgs extends any[]>(
callback: (...args: TArgs) => void,
ms?: number,
...args: TArgs
): NodeJS.Timeout;
// util.promisify no rest args compability
// eslint-disable-next-line @typescript-eslint/no-invalid-void-type
function setTimeout(callback: (args: void) => void, ms?: number): NodeJS.Timeout;
namespace setTimeout {
const __promisify__: typeof setTimeoutPromise;
}
/**
* Cancels a `Timeout` object created by `setTimeout()`.
* @since v0.0.1
* @param timeout A `Timeout` object as returned by {@link setTimeout} or the `primitive` of the `Timeout` object as a string or a number.
*/
function clearTimeout(timeoutId: NodeJS.Timeout | string | number | undefined): void;
/**
* Schedules repeated execution of `callback` every `delay` milliseconds.
*
* When `delay` is larger than `2147483647` or less than `1`, the `delay` will be
* set to `1`. Non-integer delays are truncated to an integer.
*
* If `callback` is not a function, a `TypeError` will be thrown.
*
* This method has a custom variant for promises that is available using `timersPromises.setInterval()`.
* @since v0.0.1
* @param callback The function to call when the timer elapses.
* @param [delay=1] The number of milliseconds to wait before calling the `callback`.
* @param args Optional arguments to pass when the `callback` is called.
* @return for use with {@link clearInterval}
*/
function setInterval<TArgs extends any[]>(
callback: (...args: TArgs) => void,
ms?: number,
...args: TArgs
): NodeJS.Timeout;
// util.promisify no rest args compability
// eslint-disable-next-line @typescript-eslint/no-invalid-void-type
function setInterval(callback: (args: void) => void, ms?: number): NodeJS.Timeout;
namespace setInterval {
const __promisify__: typeof setIntervalPromise;
}
/**
* Cancels a `Timeout` object created by `setInterval()`.
* @since v0.0.1
* @param timeout A `Timeout` object as returned by {@link setInterval} or the `primitive` of the `Timeout` object as a string or a number.
*/
function clearInterval(intervalId: NodeJS.Timeout | string | number | undefined): void;
/**
* Schedules the "immediate" execution of the `callback` after I/O events'
* callbacks.
*
* When multiple calls to `setImmediate()` are made, the `callback` functions are
* queued for execution in the order in which they are created. The entire callback
* queue is processed every event loop iteration. If an immediate timer is queued
* from inside an executing callback, that timer will not be triggered until the
* next event loop iteration.
*
* If `callback` is not a function, a `TypeError` will be thrown.
*
* This method has a custom variant for promises that is available using `timersPromises.setImmediate()`.
* @since v0.9.1
* @param callback The function to call at the end of this turn of the Node.js `Event Loop`
* @param args Optional arguments to pass when the `callback` is called.
* @return for use with {@link clearImmediate}
*/
function setImmediate<TArgs extends any[]>(
callback: (...args: TArgs) => void,
...args: TArgs
): NodeJS.Immediate;
// util.promisify no rest args compability
// eslint-disable-next-line @typescript-eslint/no-invalid-void-type
function setImmediate(callback: (args: void) => void): NodeJS.Immediate;
namespace setImmediate {
const __promisify__: typeof setImmediatePromise;
}
/**
* Cancels an `Immediate` object created by `setImmediate()`.
* @since v0.9.1
* @param immediate An `Immediate` object as returned by {@link setImmediate}.
*/
function clearImmediate(immediateId: NodeJS.Immediate | undefined): void;
function queueMicrotask(callback: () => void): void;
}
}
declare module "node:timers" {
export * from "timers";
}