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import { app } from "scripts/app.js"; | |
import { BaseCollectorNode } from "./base_node_collector.js"; | |
import { NodeTypesString, stripRgthree } from "./constants.js"; | |
import type { | |
INodeInputSlot, | |
INodeOutputSlot, | |
LGraphGroup, | |
LGraphNode, | |
LLink, | |
SerializedLGraphNode, | |
} from "typings/litegraph.js"; | |
import { | |
PassThroughFollowing, | |
addConnectionLayoutSupport, | |
getConnectedInputNodesAndFilterPassThroughs, | |
getConnectedOutputNodesAndFilterPassThroughs, | |
} from "./utils.js"; | |
import { NodeMode } from "typings/comfy.js"; | |
class NodeModeRepeater extends BaseCollectorNode { | |
override readonly inputsPassThroughFollowing: PassThroughFollowing = PassThroughFollowing.ALL; | |
static override type = NodeTypesString.NODE_MODE_REPEATER; | |
static override title = NodeTypesString.NODE_MODE_REPEATER; | |
override comfyClass = NodeTypesString.NODE_MODE_REPEATER; | |
private hasRelayInput = false; | |
private hasTogglerOutput = false; | |
constructor(title?: string) { | |
super(title); | |
this.onConstructed(); | |
} | |
override onConstructed(): boolean { | |
this.addOutput("OPT_CONNECTION", "*", { | |
color_on: "#Fc0", | |
color_off: "#a80", | |
}); | |
return super.onConstructed(); | |
} | |
override configure(info: SerializedLGraphNode<LGraphNode>): void { | |
// Patch a small issue (~14h) where multiple OPT_CONNECTIONS may have been created. | |
// https://github.com/rgthree/rgthree-comfy/issues/206 | |
// TODO: This can probably be removed within a few weeks. | |
if (info.outputs?.length) { | |
info.outputs.length = 1; | |
} | |
super.configure(info); | |
} | |
override onConnectOutput( | |
outputIndex: number, | |
inputType: string | -1, | |
inputSlot: INodeInputSlot, | |
inputNode: LGraphNode, | |
inputIndex: number, | |
): boolean { | |
// We can only connect to a a FAST_MUTER or FAST_BYPASSER if we aren't connectged to a relay, since the relay wins. | |
let canConnect = !this.hasRelayInput; | |
canConnect = | |
canConnect && super.onConnectOutput(outputIndex, inputType, inputSlot, inputNode, inputIndex); | |
// Output can only connect to a FAST MUTER, FAST BYPASSER, NODE_COLLECTOR OR ACTION BUTTON | |
let nextNode = getConnectedOutputNodesAndFilterPassThroughs(this, inputNode)[0] || inputNode; | |
return ( | |
canConnect && | |
[ | |
NodeTypesString.FAST_MUTER, | |
NodeTypesString.FAST_BYPASSER, | |
NodeTypesString.NODE_COLLECTOR, | |
NodeTypesString.FAST_ACTIONS_BUTTON, | |
NodeTypesString.REROUTE, | |
NodeTypesString.RANDOM_UNMUTER, | |
].includes(nextNode.type || "") | |
); | |
} | |
override onConnectInput( | |
inputIndex: number, | |
outputType: string | -1, | |
outputSlot: INodeOutputSlot, | |
outputNode: LGraphNode, | |
outputIndex: number, | |
): boolean { | |
// We can only connect to a a FAST_MUTER or FAST_BYPASSER if we aren't connectged to a relay, since the relay wins. | |
let canConnect = super.onConnectInput?.( | |
inputIndex, | |
outputType, | |
outputSlot, | |
outputNode, | |
outputIndex, | |
); | |
// Output can only connect to a FAST MUTER or FAST BYPASSER | |
let nextNode = getConnectedOutputNodesAndFilterPassThroughs(this, outputNode)[0] || outputNode; | |
const isNextNodeRelay = nextNode.type === NodeTypesString.NODE_MODE_RELAY; | |
return canConnect && (!isNextNodeRelay || !this.hasTogglerOutput); | |
} | |
override onConnectionsChange( | |
type: number, | |
slotIndex: number, | |
isConnected: boolean, | |
linkInfo: LLink, | |
ioSlot: INodeOutputSlot | INodeInputSlot, | |
): void { | |
super.onConnectionsChange(type, slotIndex, isConnected, linkInfo, ioSlot); | |
let hasTogglerOutput = false; | |
let hasRelayInput = false; | |
const outputNodes = getConnectedOutputNodesAndFilterPassThroughs(this); | |
for (const outputNode of outputNodes) { | |
if ( | |
outputNode?.type === NodeTypesString.FAST_MUTER || | |
outputNode?.type === NodeTypesString.FAST_BYPASSER | |
) { | |
hasTogglerOutput = true; | |
break; | |
} | |
} | |
const inputNodes = getConnectedInputNodesAndFilterPassThroughs(this); | |
for (const [index, inputNode] of inputNodes.entries()) { | |
if (inputNode?.type === NodeTypesString.NODE_MODE_RELAY) { | |
// We can't be connected to a relay if we're connected to a toggler. Something has gone wrong. | |
if (hasTogglerOutput) { | |
console.log(`Can't be connected to a Relay if also output to a toggler.`); | |
this.disconnectInput(index); | |
} else { | |
hasRelayInput = true; | |
if (this.inputs[index]) { | |
this.inputs[index]!.color_on = "#FC0"; | |
this.inputs[index]!.color_off = "#a80"; | |
} | |
} | |
} else { | |
inputNode.mode = this.mode; | |
} | |
} | |
this.hasTogglerOutput = hasTogglerOutput; | |
this.hasRelayInput = hasRelayInput; | |
// If we have a relay input, then we should remove the toggler output, or add it if not. | |
if (this.hasRelayInput) { | |
if (this.outputs[0]) { | |
this.disconnectOutput(0); | |
this.removeOutput(0); | |
} | |
} else if (!this.outputs[0]) { | |
this.addOutput("OPT_CONNECTION", "*", { | |
color_on: "#Fc0", | |
color_off: "#a80", | |
}); | |
} | |
} | |
/** When a mode change, we want all connected nodes to match except for connected relays. */ | |
override onModeChange(from: NodeMode, to: NodeMode) { | |
super.onModeChange(from, to); | |
const linkedNodes = getConnectedInputNodesAndFilterPassThroughs(this).filter( | |
(node) => node.type !== NodeTypesString.NODE_MODE_RELAY, | |
); | |
if (linkedNodes.length) { | |
for (const node of linkedNodes) { | |
if (node.type !== NodeTypesString.NODE_MODE_RELAY) { | |
// Use "to" as there may be other getters in the way to access this.mode directly. | |
node.mode = to; | |
} | |
} | |
} else if (app.graph._groups?.length) { | |
// No linked nodes.. check if we're in a group. | |
for (const group of app.graph._groups as LGraphGroup[]) { | |
group.recomputeInsideNodes(); | |
if (group._nodes?.includes(this)) { | |
for (const node of group._nodes) { | |
if (node !== this) { | |
// Use "to" as there may be other getters in the way to access this.mode directly. | |
node.mode = to; | |
} | |
} | |
} | |
} | |
} | |
} | |
override getHelp(): string { | |
return ` | |
<p> | |
When this node's mode (Mute, Bypass, Active) changes, it will "repeat" that mode to all | |
connected input nodes, or, if there are no connected nodes AND it is overlapping a group, | |
"repeat" it's mode to all nodes in that group. | |
</p> | |
<ul> | |
<li><p> | |
Optionally, connect this mode's output to a ${stripRgthree(NodeTypesString.FAST_MUTER)} | |
or ${stripRgthree(NodeTypesString.FAST_BYPASSER)} for a single toggle to quickly | |
mute/bypass all its connected nodes. | |
</p></li> | |
<li><p> | |
Optionally, connect a ${stripRgthree(NodeTypesString.NODE_MODE_RELAY)} to this nodes | |
inputs to have it automatically toggle its mode. If connected, this will always take | |
precedence (and disconnect any connected fast togglers). | |
</p></li> | |
</ul> | |
`; | |
} | |
} | |
app.registerExtension({ | |
name: "rgthree.NodeModeRepeater", | |
registerCustomNodes() { | |
addConnectionLayoutSupport(NodeModeRepeater, app, [ | |
["Left", "Right"], | |
["Right", "Left"], | |
]); | |
LiteGraph.registerNodeType(NodeModeRepeater.type, NodeModeRepeater); | |
NodeModeRepeater.category = NodeModeRepeater._category; | |
}, | |
}); | |