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Running
on
Zero
GaussianAnything-AIGC3D
/
submodules
/diff-surfel-rasterization
/third_party
/glm
/test
/gtx
/gtx_load.cpp
/* | |
#if GLM_CONFIG_SIMD == GLM_ENABLE | |
#include <glm/gtx/common.hpp> | |
#include <glm/gtc/integer.hpp> | |
#include <glm/gtc/epsilon.hpp> | |
#include <glm/gtc/type_aligned.hpp> | |
#include <glm/ext/vector_relational.hpp> | |
namespace glm | |
{ | |
enum genTypeEnum | |
{ | |
QUALIFIER_HIGHP, | |
QUALIFIER_MEDIUMP, | |
QUALIFIER_LOWP | |
}; | |
template <typename genType> | |
struct genTypeTrait | |
{}; | |
template <length_t L, typename T> | |
struct genTypeTrait<vec<L, T, aligned_highp> > | |
{ | |
static const genTypeEnum GENTYPE = QUALIFIER_HIGHP; | |
}; | |
template <length_t L, typename T> | |
struct genTypeTrait<vec<L, T, aligned_mediump> > | |
{ | |
static const genTypeEnum GENTYPE = QUALIFIER_MEDIUMP; | |
}; | |
template <length_t L, typename T> | |
struct genTypeTrait<vec<L, T, aligned_lowp> > | |
{ | |
static const genTypeEnum GENTYPE = QUALIFIER_LOWP; | |
}; | |
template<length_t L, typename T, qualifier Q, bool isAligned> | |
struct load_gentype | |
{ | |
}; | |
# if GLM_ARCH & GLM_ARCH_SSE_BIT | |
template<qualifier Q> | |
struct load_gentype<4, float, Q, true> | |
{ | |
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, float, Q> load(float const* Mem) | |
{ | |
vec<4, float, Q> Result; | |
Result.data = _mm_loadu_ps(Mem); | |
return Result; | |
} | |
}; | |
# endif//GLM_ARCH & GLM_ARCH_SSE_BIT | |
template<typename genType> | |
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType example_identity() | |
{ | |
return detail::init_gentype<genType, detail::genTypeTrait<genType>::GENTYPE>::identity(); | |
} | |
template <typename genType, typename valType> | |
genType load(valType const* Mem) | |
{ | |
} | |
aligned_vec4 loadu(float const* Mem) | |
{ | |
aligned_vec4 Result; | |
# if GLM_ARCH & GLM_ARCH_SSE_BIT | |
Result.data = _mm_loadu_ps(Mem); | |
# else | |
Result[0] = *(Mem + 0); | |
Result[1] = *(Mem + 1); | |
Result[2] = *(Mem + 2); | |
Result[3] = *(Mem + 3); | |
# endif//GLM_ARCH & GLM_ARCH_SSE_BIT | |
return Result; | |
} | |
aligned_vec4 loada(float const* Mem) | |
{ | |
aligned_vec4 Result; | |
# if GLM_ARCH & GLM_ARCH_SSE_BIT | |
Result.data = _mm_load_ps(Mem); | |
# else | |
Result[0] = *(Mem + 0); | |
Result[1] = *(Mem + 1); | |
Result[2] = *(Mem + 2); | |
Result[3] = *(Mem + 3); | |
# endif//GLM_ARCH & GLM_ARCH_SSE_BIT | |
return Result; | |
} | |
}//namespace glm | |
int test_vec4_load() | |
{ | |
int Error = 0; | |
float Data[] = {1.f, 2.f, 3.f, 4.f}; | |
glm::aligned_vec4 const V = glm::loadu(Data); | |
Error += glm::all(glm::equal(V, glm::aligned_vec4(1.f, 2.f, 3.f, 4.f), glm::epsilon<float>())) ? 0 : 1; | |
return Error; | |
} | |
#endif | |
*/ | |
int main() | |
{ | |
int Error = 0; | |
/* | |
# if GLM_CONFIG_SIMD == GLM_ENABLE | |
Error += test_vec4_load(); | |
# endif | |
*/ | |
return Error; | |
} | |