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'''OpenGL extension ATI.texture_float |
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This module customises the behaviour of the |
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OpenGL.raw.GL.ATI.texture_float to provide a more |
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Python-friendly API |
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Overview (from the spec) |
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This extension adds texture internal formats with 32 and 16 bit |
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floating-point components. The 32 bit floating-point components |
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are in the standard IEEE float format. The 16 bit floating-point |
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components have 1 sign bit, 5 exponent bits, and 10 mantissa bits. |
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Floating-point components are clamped to the limits of the range |
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representable by their format. |
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The official definition of this extension is available here: |
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http://www.opengl.org/registry/specs/ATI/texture_float.txt |
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''' |
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from OpenGL import platform, constant, arrays |
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from OpenGL import extensions, wrapper |
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import ctypes |
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from OpenGL.raw.GL import _types, _glgets |
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from OpenGL.raw.GL.ATI.texture_float import * |
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from OpenGL.raw.GL.ATI.texture_float import _EXTENSION_NAME |
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def glInitTextureFloatATI(): |
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'''Return boolean indicating whether this extension is available''' |
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from OpenGL import extensions |
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return extensions.hasGLExtension( _EXTENSION_NAME ) |
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