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'''OpenGL extension ATI.envmap_bumpmap
This module customises the behaviour of the
OpenGL.raw.GL.ATI.envmap_bumpmap to provide a more
Python-friendly API
Overview (from the spec)
This extension adds environment mapped bump mapping (EMBM) to the GL.
The method exposed by this extension is to use a dependent texture
read on a bumpmap (du,dv) texture to offset the texture coordinates
read into a map on another texture unit. This (du,dv) offset is also
rotated through a user-specified rotation matrix to get the texture
coordinates into the appropriate space.
A new texture format is introduced in order for specifying the (du,dv)
bumpmap texture. This map represents -1 <= du,dv <= 1 offsets to
be applied to the texture coordinates used to read into the base
map. Additionally, the (du,dv) offsets are transformed by a rotation
matrix that this extension allows the user to specify. Further, a
new color operation is added to EXT_texture_env_combine to specify
both that bumpmapping is enabled and which texture unit to apply
the bump offset to.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ATI/envmap_bumpmap.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GL import _types, _glgets
from OpenGL.raw.GL.ATI.envmap_bumpmap import *
from OpenGL.raw.GL.ATI.envmap_bumpmap import _EXTENSION_NAME
def glInitEnvmapBumpmapATI():
'''Return boolean indicating whether this extension is available'''
from OpenGL import extensions
return extensions.hasGLExtension( _EXTENSION_NAME )
# INPUT glTexBumpParameterivATI.param size not checked against 'pname'
glTexBumpParameterivATI=wrapper.wrapper(glTexBumpParameterivATI).setInputArraySize(
'param', None
)
# INPUT glTexBumpParameterfvATI.param size not checked against 'pname'
glTexBumpParameterfvATI=wrapper.wrapper(glTexBumpParameterfvATI).setInputArraySize(
'param', None
)
glGetTexBumpParameterivATI=wrapper.wrapper(glGetTexBumpParameterivATI).setOutput(
'param',size=_glgets._glget_size_mapping,pnameArg='pname',orPassIn=True
)
glGetTexBumpParameterfvATI=wrapper.wrapper(glGetTexBumpParameterfvATI).setOutput(
'param',size=_glgets._glget_size_mapping,pnameArg='pname',orPassIn=True
)
### END AUTOGENERATED SECTION