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import numpy as np |
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import imgui |
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import dnnlib |
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from gui_utils import imgui_utils |
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class LatentWidget: |
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def __init__(self, viz): |
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self.viz = viz |
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self.latent = dnnlib.EasyDict(x=1, y=0, anim=False, speed=0.25) |
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self.latent_def = dnnlib.EasyDict(self.latent) |
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self.step_y = 100 |
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def drag(self, dx, dy): |
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viz = self.viz |
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self.latent.x += dx / viz.font_size * 4e-2 |
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self.latent.y += dy / viz.font_size * 4e-2 |
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@imgui_utils.scoped_by_object_id |
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def __call__(self, show=True): |
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viz = self.viz |
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if show: |
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imgui.text('Latent') |
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imgui.same_line(viz.label_w) |
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seed = round(self.latent.x) + round(self.latent.y) * self.step_y |
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with imgui_utils.item_width(viz.font_size * 8): |
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changed, seed = imgui.input_int('##seed', seed, step=0) |
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if changed: |
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self.latent.x = seed |
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self.latent.y = 0 |
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imgui.same_line(viz.label_w + viz.font_size * 8 + viz.spacing) |
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frac_x = self.latent.x - round(self.latent.x) |
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frac_y = self.latent.y - round(self.latent.y) |
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with imgui_utils.item_width(viz.font_size * 5): |
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changed, (new_frac_x, new_frac_y) = imgui.input_float2('##frac', frac_x, frac_y, format='%+.2f', flags=imgui.INPUT_TEXT_ENTER_RETURNS_TRUE) |
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if changed: |
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self.latent.x += new_frac_x - frac_x |
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self.latent.y += new_frac_y - frac_y |
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imgui.same_line(viz.label_w + viz.font_size * 13 + viz.spacing * 2) |
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_clicked, dragging, dx, dy = imgui_utils.drag_button('Drag', width=viz.button_w) |
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if dragging: |
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self.drag(dx, dy) |
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imgui.same_line(viz.label_w + viz.font_size * 13 + viz.button_w + viz.spacing * 3) |
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_clicked, self.latent.anim = imgui.checkbox('Anim', self.latent.anim) |
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imgui.same_line(round(viz.font_size * 28.7)) |
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with imgui_utils.item_width(-2 - viz.button_w * 2 - viz.spacing * 2), imgui_utils.grayed_out(not self.latent.anim): |
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changed, speed = imgui.slider_float('##speed', self.latent.speed, -5, 5, format='Speed %.3f', power=3) |
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if changed: |
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self.latent.speed = speed |
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imgui.same_line() |
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snapped = dnnlib.EasyDict(self.latent, x=round(self.latent.x), y=round(self.latent.y)) |
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if imgui_utils.button('Snap', width=viz.button_w, enabled=(self.latent != snapped)): |
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self.latent = snapped |
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imgui.same_line() |
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if imgui_utils.button('Reset', width=-1, enabled=(self.latent != self.latent_def)): |
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self.latent = dnnlib.EasyDict(self.latent_def) |
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if self.latent.anim: |
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self.latent.x += viz.frame_delta * self.latent.speed |
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viz.args.w0_seeds = [] |
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for ofs_x, ofs_y in [[0, 0], [1, 0], [0, 1], [1, 1]]: |
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seed_x = np.floor(self.latent.x) + ofs_x |
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seed_y = np.floor(self.latent.y) + ofs_y |
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seed = (int(seed_x) + int(seed_y) * self.step_y) & ((1 << 32) - 1) |
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weight = (1 - abs(self.latent.x - seed_x)) * (1 - abs(self.latent.y - seed_y)) |
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if weight > 0: |
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viz.args.w0_seeds.append([seed, weight]) |
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