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import numpy as np
from gym_minigrid.minigrid import *
from gym_minigrid.register import register
import time
from collections import deque
class Peer(NPC):
"""
A dancing NPC that the agent has to copy
"""
def __init__(self, color, name, env, knowledgeable=False):
super().__init__(color)
self.name = name
self.npc_dir = 1 # NPC initially looks downward
self.npc_type = 0
self.env = env
self.knowledgeable = knowledgeable
self.npc_actions = []
self.dancing_step_idx = 0
self.actions = MiniGridEnv.Actions
self.add_npc_direction = True
self.available_moves = [self.rotate_left, self.rotate_right, self.go_forward, self.toggle_action]
self.exited = False
def step(self):
if self.exited:
return
if all(np.array(self.cur_pos) == np.array(self.env.door_pos)):
# disappear
self.env.grid.set(*self.cur_pos, self.env.object)
self.cur_pos = np.array([np.nan, np.nan])
# close door
self.env.object.toggle(self.env, self.cur_pos)
# reset switches door
for s in self.env.switches:
s.is_on = False
# update door
self.env.update_door_lock()
self.exited = True
elif self.knowledgeable:
if self.env.object.is_locked:
first_wrong_id = np.where(self.env.get_selected_password() != self.env.password)[0][0]
print("first_wrong_id:", first_wrong_id)
goal_pos = self.env.switches_pos[first_wrong_id]
act = self.path_to_toggle_pos(goal_pos)
act()
else:
if all(self.front_pos == self.env.door_pos) and self.env.object.is_open:
self.go_forward()
else:
act = self.path_to_toggle_pos(self.env.door_pos)
act()
else:
self.env._rand_elem(self.available_moves)()
self.env.update_door_lock()
class SpyingGrammar(object):
templates = ["Move your", "Shake your"]
things = ["body", "head"]
grammar_action_space = spaces.MultiDiscrete([len(templates), len(things)])
@classmethod
def construct_utterance(cls, action):
return cls.templates[int(action[0])] + " " + cls.things[int(action[1])] + " "
class SpyingEnv(MultiModalMiniGridEnv):
"""
Environment in which the agent is instructed to go to a given object
named using an English text string
"""
def __init__(
self,
size=5,
diminished_reward=True,
step_penalty=False,
knowledgeable=False,
hard_password=False,
max_steps=None,
n_switches=3
):
assert size >= 5
self.empty_symbol = "NA \n"
self.diminished_reward = diminished_reward
self.step_penalty = step_penalty
self.knowledgeable = knowledgeable
self.hard_password = hard_password
self.n_switches = n_switches
super().__init__(
grid_size=size,
max_steps=max_steps or 5*size**2,
# Set this to True for maximum speed
see_through_walls=True,
actions=MiniGridEnv.Actions,
action_space=spaces.MultiDiscrete([
len(MiniGridEnv.Actions),
*SpyingGrammar.grammar_action_space.nvec
]),
add_npc_direction=True
)
print({
"size": size,
"diminished_reward": diminished_reward,
"step_penalty": step_penalty,
})
def get_selected_password(self):
return np.array([int(s.is_on) for s in self.switches])
def _gen_grid(self, width, height):
# Create the grid
self.grid = Grid(width, height, nb_obj_dims=4)
# Randomly vary the room width and height
width = self._rand_int(5, width+1)
height = self._rand_int(5, height+1)
self.wall_x = width - 1
self.wall_y = height - 1
# Generate the surrounding walls
self.grid.wall_rect(0, 0, width, height)
door_color = self._rand_elem(COLOR_NAMES)
wall_for_door = self._rand_int(1, 4)
if wall_for_door < 2:
w = self._rand_int(1, width-1)
h = height-1 if wall_for_door == 0 else 0
else:
w = width-1 if wall_for_door == 3 else 0
h = self._rand_int(1, height-1)
assert h != height-1 # door mustn't be on the bottom wall
self.door_pos = (w, h)
self.door = Door(door_color, is_locked=True)
self.grid.set(*self.door_pos, self.door)
# add the switches
self.switches = []
self.switches_pos = []
for i in range(self.n_switches):
c = COLOR_NAMES[i]
pos = np.array([i+1, height-1])
sw = Switch(c)
self.grid.set(*pos, sw)
self.switches.append(sw)
self.switches_pos.append(pos)
# sample password
if self.hard_password:
self.password = np.array([self._rand_int(0, 2) for _ in range(self.n_switches)])
else:
idx = self._rand_int(0, self.n_switches)
self.password = np.zeros(self.n_switches)
self.password[idx] = 1.0
# Set a randomly coloured Dancer NPC
color = self._rand_elem(COLOR_NAMES)
self.peer = Peer(color, "Jim", self, knowledgeable=self.knowledgeable)
# Place it on the middle left side of the room
peer_pos = np.array((self._rand_int(1, width - 1), self._rand_int(1, height - 1)))
self.grid.set(*peer_pos, self.peer)
self.peer.init_pos = peer_pos
self.peer.cur_pos = peer_pos
# Randomize the agent's start position and orientation
self.place_agent(size=(width, height))
# Generate the mission string
self.mission = 'exit the room'
# Dummy beginning string
self.beginning_string = "This is what you hear. \n"
self.utterance = self.beginning_string
# utterance appended at the end of each step
self.utterance_history = ""
# used for rendering
self.conversation = self.utterance
def update_door_lock(self):
if np.array_equal(self.get_selected_password(), self.password):
self.door.is_locked = False
else:
self.door.is_locked = True
self.door.is_open = False
def step(self, action):
p_action = action[0]
utterance_action = action[1:]
obs, reward, done, info = super().step(p_action)
self.update_door_lock()
print("pass:", self.password)
if p_action == self.actions.done:
done = True
self.peer.step()
if all(self.agent_pos == self.door_pos):
done = True
if self.peer.exited:
# only give reward of both exited
reward = self._reward()
# discount
if self.step_penalty:
reward = reward - 0.01
# fill observation with text
self.append_existing_utterance_to_history()
obs = self.add_utterance_to_observation(obs)
self.reset_utterance()
return obs, reward, done, info
def _reward(self):
if self.diminished_reward:
return super()._reward()
else:
return 1.0
def render(self, *args, **kwargs):
obs = super().render(*args, **kwargs)
print("conversation:\n", self.conversation)
print("utterance_history:\n", self.utterance_history)
self.window.set_caption(self.conversation, [self.peer.name])
return obs
class Spying8x8Env(SpyingEnv):
def __init__(self):
super().__init__(size=8)
class Spying6x6Env(SpyingEnv):
def __init__(self):
super().__init__(size=6)
# knowledgeable
class SpyingKnowledgeableEnv(SpyingEnv):
def __init__(self):
super().__init__(size=5, knowledgeable=True)
class SpyingKnowledgeable6x6Env(SpyingEnv):
def __init__(self):
super().__init__(size=6, knowledgeable=True)
class SpyingKnowledgeable8x8Env(SpyingEnv):
def __init__(self):
super().__init__(size=8, knowledgeable=True)
class SpyingKnowledgeableHardPassword8x8Env(SpyingEnv):
def __init__(self):
super().__init__(size=8, knowledgeable=True, hard_password=True)
class Spying508x8Env(SpyingEnv):
def __init__(self):
super().__init__(size=8, max_steps=50)
class SpyingKnowledgeable508x8Env(SpyingEnv):
def __init__(self):
super().__init__(size=8, knowledgeable=True, max_steps=50)
class SpyingKnowledgeableHardPassword508x8Env(SpyingEnv):
def __init__(self):
super().__init__(size=8, knowledgeable=True, hard_password=True, max_steps=50)
class SpyingKnowledgeable1008x8Env(SpyingEnv):
def __init__(self):
super().__init__(size=8, knowledgeable=True, max_steps=100)
class SpyingKnowledgeable100OneSwitch8x8Env(SpyingEnv):
def __init__(self):
super().__init__(size=8, knowledgeable=True, max_steps=100, n_switches=1)
class SpyingKnowledgeable50OneSwitch5x5Env(SpyingEnv):
def __init__(self):
super().__init__(size=5, knowledgeable=True, max_steps=50, n_switches=1)
class SpyingKnowledgeable505x5Env(SpyingEnv):
def __init__(self):
super().__init__(size=5, knowledgeable=True, max_steps=50, n_switches=3)
class SpyingKnowledgeable50TwoSwitches8x8Env(SpyingEnv):
def __init__(self):
super().__init__(size=8, knowledgeable=True, max_steps=50, n_switches=2)
class SpyingKnowledgeable50TwoSwitchesHard8x8Env(SpyingEnv):
def __init__(self):
super().__init__(size=8, knowledgeable=True, max_steps=50, n_switches=2, hard_password=True)
class SpyingKnowledgeable100TwoSwitches8x8Env(SpyingEnv):
def __init__(self):
super().__init__(size=8, knowledgeable=True, max_steps=100, n_switches=2)
class SpyingKnowledgeable100TwoSwitchesHard8x8Env(SpyingEnv):
def __init__(self):
super().__init__(size=8, knowledgeable=True, max_steps=100, n_switches=2, hard_password=True)
register(
id='MiniGrid-Spying-5x5-v0',
entry_point='gym_minigrid.envs:SpyingEnv'
)
register(
id='MiniGrid-Spying-6x6-v0',
entry_point='gym_minigrid.envs:Spying6x6Env'
)
register(
id='MiniGrid-Spying-8x8-v0',
entry_point='gym_minigrid.envs:Spying8x8Env'
)
register(
id='MiniGrid-SpyingKnowledgeable-5x5-v0',
entry_point='gym_minigrid.envs:SpyingKnowledgeableEnv'
)
register(
id='MiniGrid-SpyingKnowledgeable-6x6-v0',
entry_point='gym_minigrid.envs:SpyingKnowledgeable6x6Env'
)
register(
id='MiniGrid-SpyingKnowledgeable-8x8-v0',
entry_point='gym_minigrid.envs:SpyingKnowledgeable8x8Env'
)
register(
id='MiniGrid-SpyingKnowledgeableHardPassword-8x8-v0',
entry_point='gym_minigrid.envs:SpyingKnowledgeableHardPassword8x8Env'
)
# max len 50
register(
id='MiniGrid-Spying50-8x8-v0',
entry_point='gym_minigrid.envs:Spying508x8Env'
)
register(
id='MiniGrid-SpyingKnowledgeable50-8x8-v0',
entry_point='gym_minigrid.envs:SpyingKnowledgeable508x8Env'
)
register(
id='MiniGrid-SpyingKnowledgeableHardPassword50-8x8-v0',
entry_point='gym_minigrid.envs:SpyingKnowledgeableHardPassword508x8Env'
)
# max len 100
register(
id='MiniGrid-SpyingKnowledgeable100-8x8-v0',
entry_point='gym_minigrid.envs:SpyingKnowledgeable1008x8Env'
)
# max len OneSwitch
register(
id='MiniGrid-SpyingKnowledgeable100OneSwitch-8x8-v0',
entry_point='gym_minigrid.envs:SpyingKnowledgeable100OneSwitch8x8Env'
)
register(
id='MiniGrid-SpyingKnowledgeable50OneSwitch-5x5-v0',
entry_point='gym_minigrid.envs:SpyingKnowledgeable50OneSwitch5x5Env'
)
register(
id='MiniGrid-SpyingUnknowledgeable50OneSwitch-5x5-v0',
entry_point='gym_minigrid.envs:SpyingUnknowledgeable50OneSwitch5x5Env'
)
register(
id='MiniGrid-SpyingKnowledgeable50-5x5-v0',
entry_point='gym_minigrid.envs:SpyingKnowledgeable505x5Env'
)
register(
id='MiniGrid-SpyingKnowledgeable50TwoSwitches-8x8-v0',
entry_point='gym_minigrid.envs:SpyingKnowledgeable50TwoSwitches8x8Env'
)
register(
id='MiniGrid-SpyingKnowledgeable50TwoSwitchesHard-8x8-v0',
entry_point='gym_minigrid.envs:SpyingKnowledgeable50TwoSwitchesHard8x8Env'
)
register(
id='MiniGrid-SpyingKnowledgeable100TwoSwitches-8x8-v0',
entry_point='gym_minigrid.envs:SpyingKnowledgeable100TwoSwitches8x8Env'
)
register(
id='MiniGrid-SpyingKnowledgeable100TwoSwitchesHard-8x8-v0',
entry_point='gym_minigrid.envs:SpyingKnowledgeable100TwoSwitchesHard8x8Env'
)