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Sleeping
import random | |
import json | |
from typing import cast, Optional, TypedDict, Union | |
class Attack(TypedDict): | |
name: str | |
cost: list[str] | |
convertedEnergyCost: int | |
damage: str | |
text: str | |
ListCollection = dict[str, Union[list[str], list[Attack]]] | |
def load_lists(list_names: list[str], base_dir: str = "lists") -> ListCollection: | |
lists = {} | |
for name in list_names: | |
with open(f"{base_dir}/{name}.json", "r") as f: | |
lists[name] = json.load(f) | |
return lists | |
def rand_hp() -> int: | |
# Weights from https://bulbapedia.bulbagarden.net/wiki/HP_(TCG) | |
hp_range: list[int] = list(range(30, 340 + 1, 10)) | |
weights: list[int] = [156, 542, 1264, 1727, 1477, 1232, 1008, 640, 436, 515, 469, 279, 188, | |
131, 132, 132, 56, 66, 97, 74, 23, 24, 25, 7, 15, 6, 0, 12, 18, 35, 18, 3] | |
return random.choices(hp_range, weights)[0] | |
def rand_energy(can_be_none: bool = False) -> Union[str, None]: | |
types: list[str] = ['colorless', 'darkness', 'dragon', 'fairy', 'fighting', | |
'fire', 'grass', 'lightning', 'metal', 'psychic', 'water'] | |
if can_be_none: | |
return random.choices([random.choices(types)[0], None])[0] | |
else: | |
return random.choices(types)[0] | |
def rand_name(energy_type: str = cast(str, rand_energy())) -> str: | |
lists: ListCollection = load_lists([energy_type], 'lists/names') | |
return cast(str, random.choices(lists[energy_type])[0]) | |
def rand_species(species: list[str]) -> str: | |
random_species: str = random.choices(species)[0] | |
return f'{random_species.capitalize()}' | |
def rand_length() -> dict[str, int]: | |
# Weights from https://bulbapedia.bulbagarden.net/wiki/List_of_Pok%C3%A9mon_by_height | |
feet_ranges: list[int] = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 16, | |
17, 18, 19, 20, 21, 22, 23, 24, 26, 28, 30, 32, 34, 35, 47, 65, 328] | |
weights: list[int] = [30, 220, 230, 176, 130, 109, 63, 27, 17, 17, 5, 5, 6, | |
4, 3, 2, 2, 2, 1, 2, 3, 1, 2, 1, 1, 1, 2, 1, 1, 2, 1, 1, 1] | |
return { | |
"feet": random.choices(feet_ranges, weights)[0], | |
"inches": random.randrange(0, 11 + 1, 1) | |
} | |
def rand_weight() -> str: | |
# Weights from https://bulbapedia.bulbagarden.net/wiki/List_of_Pok%C3%A9mon_by_weight | |
weight_ranges: list[dict[str, int]] = [ | |
{"start": 1, "end": 22}, | |
{"start": 22, "end": 44}, | |
{"start": 44, "end": 55}, | |
{"start": 55, "end": 110}, | |
{"start": 110, "end": 132}, | |
{"start": 132, "end": 218}, | |
{"start": 218, "end": 220}, | |
{"start": 221, "end": 226}, | |
{"start": 226, "end": 331}, | |
{"start": 331, "end": 441}, | |
{"start": 441, "end": 451}, | |
{"start": 452, "end": 661}, | |
{"start": 661, "end": 677}, | |
{"start": 677, "end": 793}, | |
{"start": 794, "end": 903}, | |
{"start": 903, "end": 2204}] | |
# 'weights' as in statistical weightings, not physical mass | |
weights: list[int] = [271, 145, 53, 204, 57, 122, 1, 11, 57, 28, 7, 34, 4, 17, 5, 31] | |
start: int | |
end: int | |
start, end = random.choices(weight_ranges, weights)[0].values() | |
random_weight: int = random.randrange(start, end + 1, 1) | |
return f'{random_weight} lbs.' | |
def rand_attack( | |
attacks: list[Attack], | |
name: str, energy_type: Optional[str], | |
colorless_only_allowed: bool = False) -> Attack: | |
random_attack: Attack = random.choices(attacks)[0] | |
energy_type = energy_type.capitalize() if energy_type else None # Energy is capitalised in the JSON lists | |
if energy_type and energy_type != 'Dragon': # No attacks use Dragon energy so this would otherwise infinitely loop | |
if colorless_only_allowed: | |
while energy_type not in random_attack["cost"] and 'colorless' not in random_attack["cost"]: | |
random_attack = random.choices(attacks)[0] | |
else: | |
while energy_type not in random_attack["cost"]: | |
random_attack = random.choices(attacks)[0] | |
random_attack['text'] = random_attack['text'].replace('<name>', name) | |
return random_attack | |
def rand_attacks(attacks: list[Attack], name: str, energy_type: Optional[str], n: int = 2) -> list[Attack]: | |
attack1: Attack = rand_attack(attacks, name, energy_type) | |
if n > 1: | |
attack2: Attack = rand_attack(attacks, name, energy_type, True) | |
while attack1['text'] == attack2['text']: | |
attack2 = rand_attack(attacks, name, energy_type, True) | |
return [attack1, attack2] | |
else: | |
return [attack1] | |
def rand_retreat() -> int: | |
return random.randrange(0, 4, 1) | |
def rand_description(descriptions) -> str: | |
return random.choices(descriptions)[0] | |
def rand_rarity() -> str: | |
return random.choices(['●', '◆', '★'], [10, 5, 1])[0] | |
lists: ListCollection = load_lists(['attacks', 'descriptions', 'species']) | |
class Details(TypedDict): | |
name: str | |
hp: int | |
energy_type: str | |
species: str | |
length: dict[str, int] | |
weight: str | |
attacks: list[Attack] | |
weakness: Union[str, None] | |
resistance: Union[str, None] | |
retreat: int | |
description: str | |
rarity: str | |
def rand_details() -> Details: | |
energy_type: str = cast(str, rand_energy()) | |
name: str = rand_name(energy_type) | |
return { | |
"name": name, | |
"hp": rand_hp(), | |
"energy_type": energy_type, | |
"species": rand_species(cast(list[str], lists["species"])), | |
"length": rand_length(), | |
"weight": rand_weight(), | |
"attacks": cast(list[Attack], rand_attacks(cast(list[Attack], lists["attacks"]), name, energy_type=energy_type)), | |
"weakness": rand_energy(can_be_none=True), | |
"resistance": rand_energy(can_be_none=True), | |
"retreat": rand_retreat(), | |
"description": rand_description(lists["descriptions"]), | |
"rarity": rand_rarity(), | |
} | |