Update index.html
Browse files- index.html +153 -146
index.html
CHANGED
@@ -10,217 +10,224 @@
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overflow: hidden;
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}
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/*
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}
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@keyframes bounce {
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0%, 100% { transform: translateY(0) scaleY(1); }
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50% { transform: translateY(-20px) scaleY(0.9); }
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}
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.climber1 {
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left: 300px;
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top: 200px;
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animation: bounce 1.2s infinite ease-in-out;
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}
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.climber2 {
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left: 500px;
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top: 180px;
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animation: bounce 1.5s infinite ease-in-out;
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}
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.climber3 {
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left: 700px;
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top: 220px;
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animation: bounce 0.9s infinite ease-in-out;
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}
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/* Enhanced waterfall */
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.waterfall-container {
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position: absolute;
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left: 400px;
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top: 200px;
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width:
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height: 300px;
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overflow:
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border-radius: 40px 40px 0 0;
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}
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.
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width: 100%;
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height:
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}
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.whitewater-sphere {
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position: absolute;
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border-radius: 50%;
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}
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opacity: 0;
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}
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10% { opacity: var(--
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90% { opacity: var(--
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100% {
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transform: translate(
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opacity: 0;
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}
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}
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);
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animation: riverFlow 8s linear infinite;
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transform: perspective(500px) rotateX(30deg);
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transform-origin: bottom;
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}
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filter: blur(3px);
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animation: mist 3s ease-in-out infinite alternate;
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}
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}
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@keyframes
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0% { transform:
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}
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}
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</style>
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</head>
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<body>
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<div class="scene-container">
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<!-- Background
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<svg width="100%" height="100%" viewBox="0 0 1200 800">
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<defs>
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<linearGradient id="rockGradient" x1="0%" y1="0%" x2="0%" y2="100%">
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<stop offset="0%" style="stop-color:#8B4513"/>
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<stop offset="50%" style="stop-color:#A0522D"/>
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<stop offset="100%" style="stop-color:#8B4513"/>
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</linearGradient>
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</defs>
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<!-- Mountains with peaks -->
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<path d="M0,300 L200,100 L300,250 L400,80 L500,220 L600,100 L700,240 L800,120 L1000,280 L1200,150 L1200,800 L0,800 Z"
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fill="
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</svg>
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<!--
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<svg class="climber climber1" viewBox="0 0 40 60">
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<path d="M20,10 L20,35 M15,20 L25,20 M20,35 L15,50 M20,35 L25,50"
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stroke="#333" stroke-width="3" stroke-linecap="round"/>
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<circle cx="20" cy="8" r="6" fill="#ff4444"/>
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<path d="M18,32 Q20,30 22,32" stroke="#888" stroke-width="2" fill="none"/>
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</svg>
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<svg class="climber climber2" viewBox="0 0 40 60">
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<path d="M20,10 L20,35 M15,20 L25,20 M20,35 L15,50 M20,35 L25,50"
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stroke="#333" stroke-width="3" stroke-linecap="round"/>
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<circle cx="20" cy="8" r="6" fill="#4444ff"/>
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<path d="M18,32 Q20,30 22,32" stroke="#888" stroke-width="2" fill="none"/>
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</svg>
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<svg class="climber climber3" viewBox="0 0 40 60">
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<path d="M20,10 L20,35 M15,20 L25,20 M20,35 L15,50 M20,35 L25,50"
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stroke="#333" stroke-width="3" stroke-linecap="round"/>
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<circle cx="20" cy="8" r="6" fill="#44ff44"/>
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<path d="M18,32 Q20,30 22,32" stroke="#888" stroke-width="2" fill="none"/>
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</svg>
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<!-- Water
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<div class="waterfall-container">
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<div class="mist"></div>
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<div class="river"></div>
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<!-- Dynamic whitewater spheres -->
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<script>
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const
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'rgba(135, 206, 235, 0.4)',
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'rgba(240, 248, 255, 0.7)'
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];
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width: ${size}px;
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height: ${size}px;
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background:
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--
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--
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--
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--
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`;
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sphere.addEventListener('animationend', () => {
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sphere.remove();
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createSphere();
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});
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}
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//
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}
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}
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createWhitewaterSpheres();
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</script>
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</div>
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</body>
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overflow: hidden;
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}
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/* Unified water colors */
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:root {
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--water-blue-1: rgba(173, 216, 230, 0.7);
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--water-blue-2: rgba(135, 206, 235, 0.6);
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--water-white-1: rgba(255, 255, 255, 0.5);
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--water-white-2: rgba(240, 248, 255, 0.4);
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}
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.waterfall-container {
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position: absolute;
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left: 400px;
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top: 200px;
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width: 120px;
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height: 300px;
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overflow: visible;
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}
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.river-container {
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position: absolute;
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bottom: 100px;
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left: 0;
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width: 100%;
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height: 120px;
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transform: perspective(1000px) rotateX(30deg);
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transform-origin: bottom;
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overflow: hidden;
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}
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.impact-zone {
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position: absolute;
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left: 380px;
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bottom: 220px;
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width: 160px;
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height: 80px;
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overflow: visible;
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}
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.water-shape {
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position: absolute;
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border-radius: 50%;
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opacity: 0;
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}
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.waterfall-drop {
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animation: waterfall-fall var(--fall-duration, 1.5s) linear infinite;
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}
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.impact-splash {
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animation: splash var(--splash-duration, 1s) ease-out infinite;
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}
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.river-swirl {
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animation: river-flow var(--flow-duration, 4s) linear infinite;
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}
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@keyframes waterfall-fall {
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0% {
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transform: translate(var(--start-x, 0), -100%) scale(1);
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opacity: 0;
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}
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10% { opacity: var(--opacity, 0.6); }
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90% { opacity: var(--opacity, 0.6); }
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100% {
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transform: translate(var(--end-x, 0), 100%) scale(var(--end-scale, 0.8));
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opacity: 0;
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}
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}
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@keyframes splash {
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0% {
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transform: translate(var(--start-x, 0), 0) scale(0.2);
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opacity: 0;
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}
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40% {
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opacity: var(--opacity, 0.6);
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transform: translate(var(--end-x, 0), var(--y-offset, 0)) scale(1);
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}
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100% {
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transform: translate(var(--final-x, 0), var(--final-y, 0)) scale(1.5);
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opacity: 0;
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}
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}
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@keyframes river-flow {
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0% {
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transform: translate(-100%, var(--y-pos, 0)) rotate(0deg);
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opacity: 0;
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}
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10% { opacity: var(--opacity, 0.6); }
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90% { opacity: var(--opacity, 0.6); }
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100% {
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transform: translate(200%, var(--y-pos, 0)) rotate(360deg);
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opacity: 0;
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}
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}
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.climber {
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position: absolute;
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width: 40px;
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height: 60px;
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animation: bounce 1.2s infinite ease-in-out;
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}
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@keyframes bounce {
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0%, 100% { transform: translateY(0); }
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50% { transform: translateY(-20px); }
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}
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.climber1 { left: 300px; top: 200px; animation-delay: -0.2s; }
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.climber2 { left: 500px; top: 180px; animation-delay: -0.5s; }
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.climber3 { left: 700px; top: 220px; animation-delay: -0.8s; }
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</style>
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</head>
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<body>
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<div class="scene-container">
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<!-- Background cliffs -->
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<svg width="100%" height="100%" viewBox="0 0 1200 800">
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<path d="M0,300 L200,100 L300,250 L400,80 L500,220 L600,100 L700,240 L800,120 L1000,280 L1200,150 L1200,800 L0,800 Z"
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fill="#8B4513"/>
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</svg>
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<!-- Climbers -->
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<svg class="climber climber1" viewBox="0 0 40 60">
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<path d="M20,10 L20,35 M15,20 L25,20 M20,35 L15,50 M20,35 L25,50"
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stroke="#333" stroke-width="3" stroke-linecap="round"/>
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<circle cx="20" cy="8" r="6" fill="#ff4444"/>
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</svg>
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<svg class="climber climber2" viewBox="0 0 40 60">
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<path d="M20,10 L20,35 M15,20 L25,20 M20,35 L15,50 M20,35 L25,50"
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stroke="#333" stroke-width="3" stroke-linecap="round"/>
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<circle cx="20" cy="8" r="6" fill="#4444ff"/>
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</svg>
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<svg class="climber climber3" viewBox="0 0 40 60">
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<path d="M20,10 L20,35 M15,20 L25,20 M20,35 L15,50 M20,35 L25,50"
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stroke="#333" stroke-width="3" stroke-linecap="round"/>
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<circle cx="20" cy="8" r="6" fill="#44ff44"/>
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</svg>
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<!-- Water system containers -->
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<div class="waterfall-container"></div>
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<div class="impact-zone"></div>
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<div class="river-container"></div>
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<script>
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// Create dynamic water elements
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function createWaterSystem() {
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const waterfall = document.querySelector('.waterfall-container');
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const impactZone = document.querySelector('.impact-zone');
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const river = document.querySelector('.river-container');
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// Waterfall drops
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function createWaterfallDrop() {
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const drop = document.createElement('div');
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drop.className = 'water-shape waterfall-drop';
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const size = 10 + Math.random() * 30;
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drop.style.cssText = `
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width: ${size}px;
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height: ${size}px;
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background: var(--water-${Math.random() > 0.5 ? 'blue' : 'white'}-${Math.random() > 0.5 ? '1' : '2'});
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left: ${Math.random() * 100}%;
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--fall-duration: ${1 + Math.random()}s;
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--opacity: ${0.4 + Math.random() * 0.3};
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--start-x: ${-10 + Math.random() * 20}px;
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--end-x: ${-20 + Math.random() * 40}px;
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--end-scale: ${0.6 + Math.random() * 0.4};
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filter: blur(${1 + Math.random() * 2}px);
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`;
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waterfall.appendChild(drop);
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drop.addEventListener('animationend', () => drop.remove());
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}
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// Impact splashes
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function createSplash() {
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const splash = document.createElement('div');
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splash.className = 'water-shape impact-splash';
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const size = 15 + Math.random() * 40;
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splash.style.cssText = `
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width: ${size}px;
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height: ${size}px;
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background: var(--water-${Math.random() > 0.5 ? 'blue' : 'white'}-${Math.random() > 0.5 ? '1' : '2'});
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left: ${Math.random() * 100}%;
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--splash-duration: ${0.8 + Math.random() * 0.4}s;
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--opacity: ${0.3 + Math.random() * 0.4};
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--y-offset: ${-10 - Math.random() * 20}px;
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--final-y: ${-20 - Math.random() * 30}px;
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--final-x: ${-30 + Math.random() * 60}px;
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filter: blur(${2 + Math.random() * 2}px);
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`;
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impactZone.appendChild(splash);
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splash.addEventListener('animationend', () => splash.remove());
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}
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// River swirls
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function createRiverSwirl() {
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const swirl = document.createElement('div');
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swirl.className = 'water-shape river-swirl';
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const size = 20 + Math.random() * 50;
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swirl.style.cssText = `
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width: ${size}px;
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height: ${size}px;
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background: var(--water-${Math.random() > 0.5 ? 'blue' : 'white'}-${Math.random() > 0.5 ? '1' : '2'});
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top: ${Math.random() * 100}%;
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--flow-duration: ${4 + Math.random() * 3}s;
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--opacity: ${0.3 + Math.random() * 0.4};
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--y-pos: ${-20 + Math.random() * 40}px;
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218 |
+
filter: blur(${1 + Math.random() * 3}px);
|
219 |
+
`;
|
220 |
+
river.appendChild(swirl);
|
221 |
+
swirl.addEventListener('animationend', () => swirl.remove());
|
222 |
}
|
223 |
+
|
224 |
+
// Generate continuous water elements
|
225 |
+
setInterval(createWaterfallDrop, 100);
|
226 |
+
setInterval(createSplash, 150);
|
227 |
+
setInterval(createRiverSwirl, 200);
|
228 |
}
|
229 |
|
230 |
+
createWaterSystem();
|
|
|
231 |
</script>
|
232 |
</div>
|
233 |
</body>
|