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Create app.py
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app.py
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import streamlit as st
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import os
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import random
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from PIL import Image
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# Set up the title and description
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st.title("Dungeon Map Generator")
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st.write("This app generates random dungeon maps using pre-designed templates or dynamically creates new layouts.")
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# Directory for map images
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map_dir = "maps" # Replace with your actual directory containing .png files
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# Create layout for map generation and details
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with st.container():
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st.header("Dungeon Map")
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col1, col2 = st.columns(2)
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# Display the dungeon map
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with col1:
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if os.path.exists(map_dir):
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# Randomly select a map image
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map_files = [f for f in os.listdir(map_dir) if f.endswith(".png")]
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if map_files:
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selected_map = random.choice(map_files)
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map_path = os.path.join(map_dir, selected_map)
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st.image(Image.open(map_path), caption="Generated Dungeon Map")
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else:
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st.write("No map images found in the directory.")
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else:
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st.write("Map directory does not exist.")
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# Generate Key and Outline
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with col2:
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st.subheader("Map Key")
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st.write("""
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- **V20**: Dining Hall
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- **V21**: Storage Room
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- **V22**: Hallway
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- **V23**: Guard Room
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- **V24**: Training Room
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- **V25**: Treasury
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- **V26**: Throne Room
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- **V27**: Passageway
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- **V28**: Crypt
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- **V29**: Prison
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- **V30**: Exit Hall
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- **V31**: Barracks
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- **V32**: Workshop
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- **V33**: Common Room
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- **V34**: Secret Chamber
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- **V35**: Armory
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- **V36**: Ritual Room
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""")
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# Add an option to dynamically generate maps
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st.subheader("Generate a New Dungeon")
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if st.button("Create New Map"):
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st.write("**Feature coming soon!** Dynamically generating new maps using procedural algorithms.")
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# Sidebar for user options
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st.sidebar.title("Options")
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st.sidebar.write("Select map options or upload your own dungeon map template:")
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uploaded_file = st.sidebar.file_uploader("Upload a .png map file", type="png")
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if uploaded_file:
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with open(os.path.join(map_dir, uploaded_file.name), "wb") as f:
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f.write(uploaded_file.getbuffer())
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st.sidebar.success("File uploaded successfully!")
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