awacke1 commited on
Commit
473f397
1 Parent(s): 962ca69

Update app.py

Browse files
Files changed (1) hide show
  1. app.py +2 -8
app.py CHANGED
@@ -54,14 +54,8 @@ def start_game():
54
  game_play = GamePlay(player, dealer, game_deck, blackjack_multiplier)
55
  return game_deck, dealer, player, game_play
56
 
57
-
58
-
59
-
60
  game_deck, dealer, player, game_play = start_game()
61
 
62
-
63
-
64
-
65
  st.title('🃏Blackjack Simulator AI♠2️⃣1️⃣')
66
 
67
  if st.button('New hand?'):
@@ -76,18 +70,19 @@ dealer_stats = st.empty()
76
  dealer_images = st.empty()
77
  result = st.empty()
78
 
79
-
80
  if 'Hit' in player.possible_actions:
81
  if player_hit_option.button('Hit'):
82
  player.player_hit(game_deck, game_play)
83
  if 'Hit' not in player.possible_actions:
84
  player_hit_option.empty()
 
85
  if 'Double Down' in player.possible_actions:
86
  if player_double_down_option.button('Double Down'):
87
  player.double_down(game_deck, game_play)
88
  player_double_down_option.empty()
89
  player_hit_option.empty()
90
  player_stand_option.empty()
 
91
  if 'Stand' in player.possible_actions:
92
  if player_stand_option.button('Stand'):
93
  player.stand(game_play)
@@ -95,7 +90,6 @@ if 'Stand' in player.possible_actions:
95
  player_double_down_option.empty()
96
  player_stand_option.empty()
97
 
98
-
99
  game_play.update()
100
  player_stats.write(player)
101
  player_images.image([Image.open(card.image_location)
 
54
  game_play = GamePlay(player, dealer, game_deck, blackjack_multiplier)
55
  return game_deck, dealer, player, game_play
56
 
 
 
 
57
  game_deck, dealer, player, game_play = start_game()
58
 
 
 
 
59
  st.title('🃏Blackjack Simulator AI♠2️⃣1️⃣')
60
 
61
  if st.button('New hand?'):
 
70
  dealer_images = st.empty()
71
  result = st.empty()
72
 
 
73
  if 'Hit' in player.possible_actions:
74
  if player_hit_option.button('Hit'):
75
  player.player_hit(game_deck, game_play)
76
  if 'Hit' not in player.possible_actions:
77
  player_hit_option.empty()
78
+
79
  if 'Double Down' in player.possible_actions:
80
  if player_double_down_option.button('Double Down'):
81
  player.double_down(game_deck, game_play)
82
  player_double_down_option.empty()
83
  player_hit_option.empty()
84
  player_stand_option.empty()
85
+
86
  if 'Stand' in player.possible_actions:
87
  if player_stand_option.button('Stand'):
88
  player.stand(game_play)
 
90
  player_double_down_option.empty()
91
  player_stand_option.empty()
92
 
 
93
  game_play.update()
94
  player_stats.write(player)
95
  player_images.image([Image.open(card.image_location)