|
import streamlit as st |
|
from PIL import Image |
|
from components import GamePlay, Player, Dealer, Deck |
|
|
|
|
|
|
|
number_of_decks = 6 |
|
blackjack_multiplier = 1.5 |
|
|
|
|
|
|
|
@st.cache(allow_output_mutation=True, suppress_st_warning=True) |
|
def start_game(): |
|
game_deck = Deck(number_of_decks) |
|
dealer = Dealer() |
|
player = Player() |
|
game_play = GamePlay(player, dealer, game_deck, blackjack_multiplier) |
|
return game_deck, dealer, player, game_play |
|
|
|
|
|
game_deck, dealer, player, game_play = start_game() |
|
|
|
st.title('🃏Blackjack Simulator AI♠2️⃣1️⃣') |
|
|
|
if st.button('New hand?'): |
|
game_play.deal_in() |
|
|
|
|
|
player_stats = st.empty() |
|
player_images = st.empty() |
|
player_hit_option = st.empty() |
|
player_double_down_option = st.empty() |
|
player_stand_option = st.empty() |
|
dealer_stats = st.empty() |
|
dealer_images = st.empty() |
|
result = st.empty() |
|
|
|
|
|
if 'Hit' in player.possible_actions: |
|
if player_hit_option.button('Hit'): |
|
player.player_hit(game_deck, game_play) |
|
if 'Hit' not in player.possible_actions: |
|
player_hit_option.empty() |
|
if 'Double Down' in player.possible_actions: |
|
if player_double_down_option.button('Double Down'): |
|
player.double_down(game_deck, game_play) |
|
player_double_down_option.empty() |
|
player_hit_option.empty() |
|
player_stand_option.empty() |
|
if 'Stand' in player.possible_actions: |
|
if player_stand_option.button('Stand'): |
|
player.stand(game_play) |
|
player_hit_option.empty() |
|
player_double_down_option.empty() |
|
player_stand_option.empty() |
|
|
|
|
|
game_play.update() |
|
player_stats.write(player) |
|
player_images.image([Image.open(card.image_location) |
|
for card in player.cards], width=100) |
|
dealer_stats.write(dealer) |
|
dealer_images.image([Image.open(card.image_location) |
|
for card in dealer.cards], width=100) |
|
result.write(game_play) |
|
|