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var Buffer = require("safer-buffer").Buffer; | |
// UTF-7 codec, according to https://tools.ietf.org/html/rfc2152 | |
// See also below a UTF-7-IMAP codec, according to http://tools.ietf.org/html/rfc3501#section-5.1.3 | |
exports.utf7 = Utf7Codec; | |
exports.unicode11utf7 = 'utf7'; // Alias UNICODE-1-1-UTF-7 | |
function Utf7Codec(codecOptions, iconv) { | |
this.iconv = iconv; | |
}; | |
Utf7Codec.prototype.encoder = Utf7Encoder; | |
Utf7Codec.prototype.decoder = Utf7Decoder; | |
Utf7Codec.prototype.bomAware = true; | |
// -- Encoding | |
var nonDirectChars = /[^A-Za-z0-9'\(\),-\.\/:\? \n\r\t]+/g; | |
function Utf7Encoder(options, codec) { | |
this.iconv = codec.iconv; | |
} | |
Utf7Encoder.prototype.write = function(str) { | |
// Naive implementation. | |
// Non-direct chars are encoded as "+<base64>-"; single "+" char is encoded as "+-". | |
return Buffer.from(str.replace(nonDirectChars, function(chunk) { | |
return "+" + (chunk === '+' ? '' : | |
this.iconv.encode(chunk, 'utf16-be').toString('base64').replace(/=+$/, '')) | |
+ "-"; | |
}.bind(this))); | |
} | |
Utf7Encoder.prototype.end = function() { | |
} | |
// -- Decoding | |
function Utf7Decoder(options, codec) { | |
this.iconv = codec.iconv; | |
this.inBase64 = false; | |
this.base64Accum = ''; | |
} | |
var base64Regex = /[A-Za-z0-9\/+]/; | |
var base64Chars = []; | |
for (var i = 0; i < 256; i++) | |
base64Chars[i] = base64Regex.test(String.fromCharCode(i)); | |
var plusChar = '+'.charCodeAt(0), | |
minusChar = '-'.charCodeAt(0), | |
andChar = '&'.charCodeAt(0); | |
Utf7Decoder.prototype.write = function(buf) { | |
var res = "", lastI = 0, | |
inBase64 = this.inBase64, | |
base64Accum = this.base64Accum; | |
// The decoder is more involved as we must handle chunks in stream. | |
for (var i = 0; i < buf.length; i++) { | |
if (!inBase64) { // We're in direct mode. | |
// Write direct chars until '+' | |
if (buf[i] == plusChar) { | |
res += this.iconv.decode(buf.slice(lastI, i), "ascii"); // Write direct chars. | |
lastI = i+1; | |
inBase64 = true; | |
} | |
} else { // We decode base64. | |
if (!base64Chars[buf[i]]) { // Base64 ended. | |
if (i == lastI && buf[i] == minusChar) {// "+-" -> "+" | |
res += "+"; | |
} else { | |
var b64str = base64Accum + buf.slice(lastI, i).toString(); | |
res += this.iconv.decode(Buffer.from(b64str, 'base64'), "utf16-be"); | |
} | |
if (buf[i] != minusChar) // Minus is absorbed after base64. | |
i--; | |
lastI = i+1; | |
inBase64 = false; | |
base64Accum = ''; | |
} | |
} | |
} | |
if (!inBase64) { | |
res += this.iconv.decode(buf.slice(lastI), "ascii"); // Write direct chars. | |
} else { | |
var b64str = base64Accum + buf.slice(lastI).toString(); | |
var canBeDecoded = b64str.length - (b64str.length % 8); // Minimal chunk: 2 quads -> 2x3 bytes -> 3 chars. | |
base64Accum = b64str.slice(canBeDecoded); // The rest will be decoded in future. | |
b64str = b64str.slice(0, canBeDecoded); | |
res += this.iconv.decode(Buffer.from(b64str, 'base64'), "utf16-be"); | |
} | |
this.inBase64 = inBase64; | |
this.base64Accum = base64Accum; | |
return res; | |
} | |
Utf7Decoder.prototype.end = function() { | |
var res = ""; | |
if (this.inBase64 && this.base64Accum.length > 0) | |
res = this.iconv.decode(Buffer.from(this.base64Accum, 'base64'), "utf16-be"); | |
this.inBase64 = false; | |
this.base64Accum = ''; | |
return res; | |
} | |
// UTF-7-IMAP codec. | |
// RFC3501 Sec. 5.1.3 Modified UTF-7 (http://tools.ietf.org/html/rfc3501#section-5.1.3) | |
// Differences: | |
// * Base64 part is started by "&" instead of "+" | |
// * Direct characters are 0x20-0x7E, except "&" (0x26) | |
// * In Base64, "," is used instead of "/" | |
// * Base64 must not be used to represent direct characters. | |
// * No implicit shift back from Base64 (should always end with '-') | |
// * String must end in non-shifted position. | |
// * "-&" while in base64 is not allowed. | |
exports.utf7imap = Utf7IMAPCodec; | |
function Utf7IMAPCodec(codecOptions, iconv) { | |
this.iconv = iconv; | |
}; | |
Utf7IMAPCodec.prototype.encoder = Utf7IMAPEncoder; | |
Utf7IMAPCodec.prototype.decoder = Utf7IMAPDecoder; | |
Utf7IMAPCodec.prototype.bomAware = true; | |
// -- Encoding | |
function Utf7IMAPEncoder(options, codec) { | |
this.iconv = codec.iconv; | |
this.inBase64 = false; | |
this.base64Accum = Buffer.alloc(6); | |
this.base64AccumIdx = 0; | |
} | |
Utf7IMAPEncoder.prototype.write = function(str) { | |
var inBase64 = this.inBase64, | |
base64Accum = this.base64Accum, | |
base64AccumIdx = this.base64AccumIdx, | |
buf = Buffer.alloc(str.length*5 + 10), bufIdx = 0; | |
for (var i = 0; i < str.length; i++) { | |
var uChar = str.charCodeAt(i); | |
if (0x20 <= uChar && uChar <= 0x7E) { // Direct character or '&'. | |
if (inBase64) { | |
if (base64AccumIdx > 0) { | |
bufIdx += buf.write(base64Accum.slice(0, base64AccumIdx).toString('base64').replace(/\//g, ',').replace(/=+$/, ''), bufIdx); | |
base64AccumIdx = 0; | |
} | |
buf[bufIdx++] = minusChar; // Write '-', then go to direct mode. | |
inBase64 = false; | |
} | |
if (!inBase64) { | |
buf[bufIdx++] = uChar; // Write direct character | |
if (uChar === andChar) // Ampersand -> '&-' | |
buf[bufIdx++] = minusChar; | |
} | |
} else { // Non-direct character | |
if (!inBase64) { | |
buf[bufIdx++] = andChar; // Write '&', then go to base64 mode. | |
inBase64 = true; | |
} | |
if (inBase64) { | |
base64Accum[base64AccumIdx++] = uChar >> 8; | |
base64Accum[base64AccumIdx++] = uChar & 0xFF; | |
if (base64AccumIdx == base64Accum.length) { | |
bufIdx += buf.write(base64Accum.toString('base64').replace(/\//g, ','), bufIdx); | |
base64AccumIdx = 0; | |
} | |
} | |
} | |
} | |
this.inBase64 = inBase64; | |
this.base64AccumIdx = base64AccumIdx; | |
return buf.slice(0, bufIdx); | |
} | |
Utf7IMAPEncoder.prototype.end = function() { | |
var buf = Buffer.alloc(10), bufIdx = 0; | |
if (this.inBase64) { | |
if (this.base64AccumIdx > 0) { | |
bufIdx += buf.write(this.base64Accum.slice(0, this.base64AccumIdx).toString('base64').replace(/\//g, ',').replace(/=+$/, ''), bufIdx); | |
this.base64AccumIdx = 0; | |
} | |
buf[bufIdx++] = minusChar; // Write '-', then go to direct mode. | |
this.inBase64 = false; | |
} | |
return buf.slice(0, bufIdx); | |
} | |
// -- Decoding | |
function Utf7IMAPDecoder(options, codec) { | |
this.iconv = codec.iconv; | |
this.inBase64 = false; | |
this.base64Accum = ''; | |
} | |
var base64IMAPChars = base64Chars.slice(); | |
base64IMAPChars[','.charCodeAt(0)] = true; | |
Utf7IMAPDecoder.prototype.write = function(buf) { | |
var res = "", lastI = 0, | |
inBase64 = this.inBase64, | |
base64Accum = this.base64Accum; | |
// The decoder is more involved as we must handle chunks in stream. | |
// It is forgiving, closer to standard UTF-7 (for example, '-' is optional at the end). | |
for (var i = 0; i < buf.length; i++) { | |
if (!inBase64) { // We're in direct mode. | |
// Write direct chars until '&' | |
if (buf[i] == andChar) { | |
res += this.iconv.decode(buf.slice(lastI, i), "ascii"); // Write direct chars. | |
lastI = i+1; | |
inBase64 = true; | |
} | |
} else { // We decode base64. | |
if (!base64IMAPChars[buf[i]]) { // Base64 ended. | |
if (i == lastI && buf[i] == minusChar) { // "&-" -> "&" | |
res += "&"; | |
} else { | |
var b64str = base64Accum + buf.slice(lastI, i).toString().replace(/,/g, '/'); | |
res += this.iconv.decode(Buffer.from(b64str, 'base64'), "utf16-be"); | |
} | |
if (buf[i] != minusChar) // Minus may be absorbed after base64. | |
i--; | |
lastI = i+1; | |
inBase64 = false; | |
base64Accum = ''; | |
} | |
} | |
} | |
if (!inBase64) { | |
res += this.iconv.decode(buf.slice(lastI), "ascii"); // Write direct chars. | |
} else { | |
var b64str = base64Accum + buf.slice(lastI).toString().replace(/,/g, '/'); | |
var canBeDecoded = b64str.length - (b64str.length % 8); // Minimal chunk: 2 quads -> 2x3 bytes -> 3 chars. | |
base64Accum = b64str.slice(canBeDecoded); // The rest will be decoded in future. | |
b64str = b64str.slice(0, canBeDecoded); | |
res += this.iconv.decode(Buffer.from(b64str, 'base64'), "utf16-be"); | |
} | |
this.inBase64 = inBase64; | |
this.base64Accum = base64Accum; | |
return res; | |
} | |
Utf7IMAPDecoder.prototype.end = function() { | |
var res = ""; | |
if (this.inBase64 && this.base64Accum.length > 0) | |
res = this.iconv.decode(Buffer.from(this.base64Accum, 'base64'), "utf16-be"); | |
this.inBase64 = false; | |
this.base64Accum = ''; | |
return res; | |
} | |