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| // Copyright (c) 2009-2022, NVIDIA CORPORATION. All rights reserved. | |
| // | |
| // NVIDIA CORPORATION and its licensors retain all intellectual property | |
| // and proprietary rights in and to this software, related documentation | |
| // and any modifications thereto. Any use, reproduction, disclosure or | |
| // distribution of this software and related documentation without an express | |
| // license agreement from NVIDIA CORPORATION is strictly prohibited. | |
| using namespace CR; | |
| //------------------------------------------------------------------------ | |
| // Stub interface implementation. | |
| //------------------------------------------------------------------------ | |
| CudaRaster::CudaRaster() | |
| { | |
| m_impl = new RasterImpl(); | |
| } | |
| CudaRaster::~CudaRaster() | |
| { | |
| delete m_impl; | |
| } | |
| void CudaRaster::setBufferSize(int width, int height, int numImages) | |
| { | |
| m_impl->setBufferSize(Vec3i(width, height, numImages)); | |
| } | |
| void CudaRaster::setViewport(int width, int height, int offsetX, int offsetY) | |
| { | |
| m_impl->setViewport(Vec2i(width, height), Vec2i(offsetX, offsetY)); | |
| } | |
| void CudaRaster::setRenderModeFlags(U32 flags) | |
| { | |
| m_impl->setRenderModeFlags(flags); | |
| } | |
| void CudaRaster::deferredClear(U32 clearColor) | |
| { | |
| m_impl->deferredClear(clearColor); | |
| } | |
| void CudaRaster::setVertexBuffer(void* vertices, int numVertices) | |
| { | |
| m_impl->setVertexBuffer(vertices, numVertices); | |
| } | |
| void CudaRaster::setIndexBuffer(void* indices, int numTriangles) | |
| { | |
| m_impl->setIndexBuffer(indices, numTriangles); | |
| } | |
| bool CudaRaster::drawTriangles(const int* ranges, bool peel, cudaStream_t stream) | |
| { | |
| return m_impl->drawTriangles((const Vec2i*)ranges, peel, stream); | |
| } | |
| void* CudaRaster::getColorBuffer(void) | |
| { | |
| return m_impl->getColorBuffer(); | |
| } | |
| void* CudaRaster::getDepthBuffer(void) | |
| { | |
| return m_impl->getDepthBuffer(); | |
| } | |
| void CudaRaster::swapDepthAndPeel(void) | |
| { | |
| m_impl->swapDepthAndPeel(); | |
| } | |
| //------------------------------------------------------------------------ | |