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title: Text-Gym-Agents
emoji: 🦾
colorFrom: pink
colorTo: indigo
sdk: gradio
app_file: app.py
pinned: false
license: apache-2.0
Bench LLM Deciders with gym translators
This project provides a set of translators to convert OpenAI Gym environments into text-based environments. It is designed to investigate the capabilities of large language models in decision-making tasks within these text-based environments.
Summarizer Levels
We translate the game with basic level descriptions. It provides a simple description of the current state of the game. It's suitable for beginners who are just getting familiar with the game.
Environment Categories
The environments are categorized based on the information that revealed to agents. We propose 5 level scenarios.
L1: No external information is given. Only abstract game description. (zero shot)
L2: Agents can take a sampling traj of the random policy as external knowledge. (few shots, off-policy info)
L3: self sampling and updating w/ feedback. (few shots, on-policy info)
L4: sampling traj of an expert policy (few shots, expert-info)
L5: expert teaching (few shots, expert-info with guidance)
The five level scenarios are mainly considering making decision with perception. For future world, we leave it to stage 2 investigation.
Perception and Future World: These environments provide a perception of the current state, and also predict future infos. The futrue info is given in the info dict at step and reset.
It should be noted that the past memory part should be implemented as a component of deciders.
Fewshot Examples Generation
For L1
level, the []
is given.
For L2
and L4
level, we use gen_few_shots_examples.py
to generate corresponding examples in json format and place them in the envs/*/few_shot_examples/
.
For L3
level, agent should collect the examples on their own and only a few methods support it. Thus we leave it to the agent design.
For L5
level, we handcraft the few shot examples with domain knowledge in prompts/task_relevant
.
Usage
- create
./deciders/gpt.py
to provide your gpt agent:
import openai
class gpt:
def __init__(self, args):
if args.api_type == "azure":
openai.api_type = "azure"
openai.api_version = "2023-05-15"
# Your Azure OpenAI resource's endpoint value.
openai.api_base = "https://midivi-main-scu1.openai.azure.com/"
openai.api_key = "your azure key"
else:
openai.api_key = "your openai key"
- Install Requirements
conda env create --file environment.yaml
- Testing The project can be run using the provided .sh script in shell/ folder. This script runs a series of commands, each of which initiates a Gym environment and applies different translators to it.
Here is an example of how to run the script:
sh shell/test_cartpole.sh
Or you can also test this by copying a command from a .sh script
python main_reflexion.py --env_name CartPole-v0 --init_summarizer cart_init_translator --curr_summarizer cart_basic_translator --decider exe_actor --prompt_level 1 --num_trails 1 --distiller guide_generator
If you use openai key, please add "--api_type openai" at the end of the command!
Install Mujoco Environment
- Download the MuJoCo, recommand mujoco210, for Linux, it is
mujoco210-linux-x86_64.tar.gz
, then
- make new file
mkdir ~/.mujoco
- move the dowload file into the file
cp mujoco210-linux-x86_64.tar.gz ~/.mujoco
and extract it bytar -zxvf mujoco210-linux-x86_64.tar.gz
vim ~/.bashrc
and add the following line into the.bashrc
:export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/home/<user>/.mujoco/mujoco210/bin
- install mujoco_py which allows using MuJoCo from Python
sudo apt install libosmesa6-dev libgl1-mesa-glx libglfw3
sudo apt-get install libglew-dev
pip install mujoco-py==2.1.2.14
pip install cython==0.29.37
- install gym[mujoco]
pip install gym[mujoco]
Import Atari ROMs
If you encounter the error Unable to find game "[env_name]"
when running a script for Atari environments, it may be due to the absence of Atari ROMs in the atari_py
package since version 0.2.7. To resolve this issue, you can manually download the ROMs and add them to Gym's registry.
pip install gym[accept-rom-license]
AutoROM --accept-license
Test with the following code
import gym
from atariari.benchmark.wrapper import AtariARIWrapper
# Initialize the environment
env = AtariARIWrapper(gym.make("MsPacmanNoFrameskip-v4"))
obs = env.reset()
# Perform a single step in the environment
obs, reward, done, info = env.step(1)
# Check the information provided by the environment (including labels and scores)
print(info["labels"])
If everything runs smoothly, you have successfully imported the Atari ROMs and set up your environment.
Reference: StackOverflow answer
support new env
We also support other new env using Gym format, for new env you need to
- Translate your Gym env to TextGym env, make
<your_env>_translator.py, <your_env>policies.py
, put them into./envs/
, and add your env in./envs/__init__.py
. - Add the PPO performance (best or expert) of your env in
./record_reflexion.csv
- Test it using shell command (recommend using COT, SPP, self-reflexion, and exe under L1&L3 level). Testing examples can be found in
./shell
.
Visulization with Gradio
Gradio is an open-source Python package that allows you to quickly build a demo or web application for your machine learning model, API, or any arbitary Python function. You can then share a link to your demo or web application in just a few seconds using Gradio’s built-in sharing features. No JavaScript, CSS, or web hosting experience needed! [from https://www.gradio.app/guides/quickstart]
Prerequisite: Gradio requires Python 3.8 or higher
Run this in your terminal or command prompt:
pip install gradio
And then run the following Python file in the root directory:
python gradio_reflexion.py
The visulization web application will open in a browser on http://server-ip-address:7860 if running from a file. If you are running within a notebook, the demo will appear embedded within the notebook.