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import math | |
import random | |
import torch | |
from basicsr.utils.registry import ARCH_REGISTRY | |
from torch import nn | |
from .gfpganv1_arch import ResUpBlock | |
from .stylegan2_bilinear_arch import (ConvLayer, EqualConv2d, EqualLinear, ResBlock, ScaledLeakyReLU, | |
StyleGAN2GeneratorBilinear) | |
class StyleGAN2GeneratorBilinearSFT(StyleGAN2GeneratorBilinear): | |
"""StyleGAN2 Generator with SFT modulation (Spatial Feature Transform). | |
It is the bilinear version. It does not use the complicated UpFirDnSmooth function that is not friendly for | |
deployment. It can be easily converted to the clean version: StyleGAN2GeneratorCSFT. | |
Args: | |
out_size (int): The spatial size of outputs. | |
num_style_feat (int): Channel number of style features. Default: 512. | |
num_mlp (int): Layer number of MLP style layers. Default: 8. | |
channel_multiplier (int): Channel multiplier for large networks of StyleGAN2. Default: 2. | |
lr_mlp (float): Learning rate multiplier for mlp layers. Default: 0.01. | |
narrow (float): The narrow ratio for channels. Default: 1. | |
sft_half (bool): Whether to apply SFT on half of the input channels. Default: False. | |
""" | |
def __init__(self, | |
out_size, | |
num_style_feat=512, | |
num_mlp=8, | |
channel_multiplier=2, | |
lr_mlp=0.01, | |
narrow=1, | |
sft_half=False): | |
super(StyleGAN2GeneratorBilinearSFT, self).__init__( | |
out_size, | |
num_style_feat=num_style_feat, | |
num_mlp=num_mlp, | |
channel_multiplier=channel_multiplier, | |
lr_mlp=lr_mlp, | |
narrow=narrow) | |
self.sft_half = sft_half | |
def forward(self, | |
styles, | |
conditions, | |
input_is_latent=False, | |
noise=None, | |
randomize_noise=True, | |
truncation=1, | |
truncation_latent=None, | |
inject_index=None, | |
return_latents=False): | |
"""Forward function for StyleGAN2GeneratorBilinearSFT. | |
Args: | |
styles (list[Tensor]): Sample codes of styles. | |
conditions (list[Tensor]): SFT conditions to generators. | |
input_is_latent (bool): Whether input is latent style. Default: False. | |
noise (Tensor | None): Input noise or None. Default: None. | |
randomize_noise (bool): Randomize noise, used when 'noise' is False. Default: True. | |
truncation (float): The truncation ratio. Default: 1. | |
truncation_latent (Tensor | None): The truncation latent tensor. Default: None. | |
inject_index (int | None): The injection index for mixing noise. Default: None. | |
return_latents (bool): Whether to return style latents. Default: False. | |
""" | |
# style codes -> latents with Style MLP layer | |
if not input_is_latent: | |
styles = [self.style_mlp(s) for s in styles] | |
# noises | |
if noise is None: | |
if randomize_noise: | |
noise = [None] * self.num_layers # for each style conv layer | |
else: # use the stored noise | |
noise = [getattr(self.noises, f'noise{i}') for i in range(self.num_layers)] | |
# style truncation | |
if truncation < 1: | |
style_truncation = [] | |
for style in styles: | |
style_truncation.append(truncation_latent + truncation * (style - truncation_latent)) | |
styles = style_truncation | |
# get style latents with injection | |
if len(styles) == 1: | |
inject_index = self.num_latent | |
if styles[0].ndim < 3: | |
# repeat latent code for all the layers | |
latent = styles[0].unsqueeze(1).repeat(1, inject_index, 1) | |
else: # used for encoder with different latent code for each layer | |
latent = styles[0] | |
elif len(styles) == 2: # mixing noises | |
if inject_index is None: | |
inject_index = random.randint(1, self.num_latent - 1) | |
latent1 = styles[0].unsqueeze(1).repeat(1, inject_index, 1) | |
latent2 = styles[1].unsqueeze(1).repeat(1, self.num_latent - inject_index, 1) | |
latent = torch.cat([latent1, latent2], 1) | |
# main generation | |
out = self.constant_input(latent.shape[0]) | |
out = self.style_conv1(out, latent[:, 0], noise=noise[0]) | |
skip = self.to_rgb1(out, latent[:, 1]) | |
i = 1 | |
for conv1, conv2, noise1, noise2, to_rgb in zip(self.style_convs[::2], self.style_convs[1::2], noise[1::2], | |
noise[2::2], self.to_rgbs): | |
out = conv1(out, latent[:, i], noise=noise1) | |
# the conditions may have fewer levels | |
if i < len(conditions): | |
# SFT part to combine the conditions | |
if self.sft_half: # only apply SFT to half of the channels | |
out_same, out_sft = torch.split(out, int(out.size(1) // 2), dim=1) | |
out_sft = out_sft * conditions[i - 1] + conditions[i] | |
out = torch.cat([out_same, out_sft], dim=1) | |
else: # apply SFT to all the channels | |
out = out * conditions[i - 1] + conditions[i] | |
out = conv2(out, latent[:, i + 1], noise=noise2) | |
skip = to_rgb(out, latent[:, i + 2], skip) # feature back to the rgb space | |
i += 2 | |
image = skip | |
if return_latents: | |
return image, latent | |
else: | |
return image, None | |
class GFPGANBilinear(nn.Module): | |
"""The GFPGAN architecture: Unet + StyleGAN2 decoder with SFT. | |
It is the bilinear version and it does not use the complicated UpFirDnSmooth function that is not friendly for | |
deployment. It can be easily converted to the clean version: GFPGANv1Clean. | |
Ref: GFP-GAN: Towards Real-World Blind Face Restoration with Generative Facial Prior. | |
Args: | |
out_size (int): The spatial size of outputs. | |
num_style_feat (int): Channel number of style features. Default: 512. | |
channel_multiplier (int): Channel multiplier for large networks of StyleGAN2. Default: 2. | |
decoder_load_path (str): The path to the pre-trained decoder model (usually, the StyleGAN2). Default: None. | |
fix_decoder (bool): Whether to fix the decoder. Default: True. | |
num_mlp (int): Layer number of MLP style layers. Default: 8. | |
lr_mlp (float): Learning rate multiplier for mlp layers. Default: 0.01. | |
input_is_latent (bool): Whether input is latent style. Default: False. | |
different_w (bool): Whether to use different latent w for different layers. Default: False. | |
narrow (float): The narrow ratio for channels. Default: 1. | |
sft_half (bool): Whether to apply SFT on half of the input channels. Default: False. | |
""" | |
def __init__( | |
self, | |
out_size, | |
num_style_feat=512, | |
channel_multiplier=1, | |
decoder_load_path=None, | |
fix_decoder=True, | |
# for stylegan decoder | |
num_mlp=8, | |
lr_mlp=0.01, | |
input_is_latent=False, | |
different_w=False, | |
narrow=1, | |
sft_half=False): | |
super(GFPGANBilinear, self).__init__() | |
self.input_is_latent = input_is_latent | |
self.different_w = different_w | |
self.num_style_feat = num_style_feat | |
unet_narrow = narrow * 0.5 # by default, use a half of input channels | |
channels = { | |
'4': int(512 * unet_narrow), | |
'8': int(512 * unet_narrow), | |
'16': int(512 * unet_narrow), | |
'32': int(512 * unet_narrow), | |
'64': int(256 * channel_multiplier * unet_narrow), | |
'128': int(128 * channel_multiplier * unet_narrow), | |
'256': int(64 * channel_multiplier * unet_narrow), | |
'512': int(32 * channel_multiplier * unet_narrow), | |
'1024': int(16 * channel_multiplier * unet_narrow) | |
} | |
self.log_size = int(math.log(out_size, 2)) | |
first_out_size = 2**(int(math.log(out_size, 2))) | |
self.conv_body_first = ConvLayer(3, channels[f'{first_out_size}'], 1, bias=True, activate=True) | |
# downsample | |
in_channels = channels[f'{first_out_size}'] | |
self.conv_body_down = nn.ModuleList() | |
for i in range(self.log_size, 2, -1): | |
out_channels = channels[f'{2**(i - 1)}'] | |
self.conv_body_down.append(ResBlock(in_channels, out_channels)) | |
in_channels = out_channels | |
self.final_conv = ConvLayer(in_channels, channels['4'], 3, bias=True, activate=True) | |
# upsample | |
in_channels = channels['4'] | |
self.conv_body_up = nn.ModuleList() | |
for i in range(3, self.log_size + 1): | |
out_channels = channels[f'{2**i}'] | |
self.conv_body_up.append(ResUpBlock(in_channels, out_channels)) | |
in_channels = out_channels | |
# to RGB | |
self.toRGB = nn.ModuleList() | |
for i in range(3, self.log_size + 1): | |
self.toRGB.append(EqualConv2d(channels[f'{2**i}'], 3, 1, stride=1, padding=0, bias=True, bias_init_val=0)) | |
if different_w: | |
linear_out_channel = (int(math.log(out_size, 2)) * 2 - 2) * num_style_feat | |
else: | |
linear_out_channel = num_style_feat | |
self.final_linear = EqualLinear( | |
channels['4'] * 4 * 4, linear_out_channel, bias=True, bias_init_val=0, lr_mul=1, activation=None) | |
# the decoder: stylegan2 generator with SFT modulations | |
self.stylegan_decoder = StyleGAN2GeneratorBilinearSFT( | |
out_size=out_size, | |
num_style_feat=num_style_feat, | |
num_mlp=num_mlp, | |
channel_multiplier=channel_multiplier, | |
lr_mlp=lr_mlp, | |
narrow=narrow, | |
sft_half=sft_half) | |
# load pre-trained stylegan2 model if necessary | |
if decoder_load_path: | |
self.stylegan_decoder.load_state_dict( | |
torch.load(decoder_load_path, map_location=lambda storage, loc: storage)['params_ema']) | |
# fix decoder without updating params | |
if fix_decoder: | |
for _, param in self.stylegan_decoder.named_parameters(): | |
param.requires_grad = False | |
# for SFT modulations (scale and shift) | |
self.condition_scale = nn.ModuleList() | |
self.condition_shift = nn.ModuleList() | |
for i in range(3, self.log_size + 1): | |
out_channels = channels[f'{2**i}'] | |
if sft_half: | |
sft_out_channels = out_channels | |
else: | |
sft_out_channels = out_channels * 2 | |
self.condition_scale.append( | |
nn.Sequential( | |
EqualConv2d(out_channels, out_channels, 3, stride=1, padding=1, bias=True, bias_init_val=0), | |
ScaledLeakyReLU(0.2), | |
EqualConv2d(out_channels, sft_out_channels, 3, stride=1, padding=1, bias=True, bias_init_val=1))) | |
self.condition_shift.append( | |
nn.Sequential( | |
EqualConv2d(out_channels, out_channels, 3, stride=1, padding=1, bias=True, bias_init_val=0), | |
ScaledLeakyReLU(0.2), | |
EqualConv2d(out_channels, sft_out_channels, 3, stride=1, padding=1, bias=True, bias_init_val=0))) | |
def forward(self, x, return_latents=False, return_rgb=True, randomize_noise=True): | |
"""Forward function for GFPGANBilinear. | |
Args: | |
x (Tensor): Input images. | |
return_latents (bool): Whether to return style latents. Default: False. | |
return_rgb (bool): Whether return intermediate rgb images. Default: True. | |
randomize_noise (bool): Randomize noise, used when 'noise' is False. Default: True. | |
""" | |
conditions = [] | |
unet_skips = [] | |
out_rgbs = [] | |
# encoder | |
feat = self.conv_body_first(x) | |
for i in range(self.log_size - 2): | |
feat = self.conv_body_down[i](feat) | |
unet_skips.insert(0, feat) | |
feat = self.final_conv(feat) | |
# style code | |
style_code = self.final_linear(feat.view(feat.size(0), -1)) | |
if self.different_w: | |
style_code = style_code.view(style_code.size(0), -1, self.num_style_feat) | |
# decode | |
for i in range(self.log_size - 2): | |
# add unet skip | |
feat = feat + unet_skips[i] | |
# ResUpLayer | |
feat = self.conv_body_up[i](feat) | |
# generate scale and shift for SFT layers | |
scale = self.condition_scale[i](feat) | |
conditions.append(scale.clone()) | |
shift = self.condition_shift[i](feat) | |
conditions.append(shift.clone()) | |
# generate rgb images | |
if return_rgb: | |
out_rgbs.append(self.toRGB[i](feat)) | |
# decoder | |
image, _ = self.stylegan_decoder([style_code], | |
conditions, | |
return_latents=return_latents, | |
input_is_latent=self.input_is_latent, | |
randomize_noise=randomize_noise) | |
return image, out_rgbs | |