Spaces:
Sleeping
Sleeping
# Copyright 2023 Ollin Boer Bohan and The HuggingFace Team. All rights reserved. | |
# | |
# Licensed under the Apache License, Version 2.0 (the "License"); | |
# you may not use this file except in compliance with the License. | |
# You may obtain a copy of the License at | |
# | |
# http://www.apache.org/licenses/LICENSE-2.0 | |
# | |
# Unless required by applicable law or agreed to in writing, software | |
# distributed under the License is distributed on an "AS IS" BASIS, | |
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
# See the License for the specific language governing permissions and | |
# limitations under the License. | |
from dataclasses import dataclass | |
from typing import Optional, Tuple, Union | |
import torch | |
from ...configuration_utils import ConfigMixin, register_to_config | |
from ...utils import BaseOutput | |
from ...utils.accelerate_utils import apply_forward_hook | |
from ..modeling_utils import ModelMixin | |
from .vae import DecoderOutput, DecoderTiny, EncoderTiny | |
class AutoencoderTinyOutput(BaseOutput): | |
""" | |
Output of AutoencoderTiny encoding method. | |
Args: | |
latents (`torch.Tensor`): Encoded outputs of the `Encoder`. | |
""" | |
latents: torch.Tensor | |
class AutoencoderTiny(ModelMixin, ConfigMixin): | |
r""" | |
A tiny distilled VAE model for encoding images into latents and decoding latent representations into images. | |
[`AutoencoderTiny`] is a wrapper around the original implementation of `TAESD`. | |
This model inherits from [`ModelMixin`]. Check the superclass documentation for its generic methods implemented for | |
all models (such as downloading or saving). | |
Parameters: | |
in_channels (`int`, *optional*, defaults to 3): Number of channels in the input image. | |
out_channels (`int`, *optional*, defaults to 3): Number of channels in the output. | |
encoder_block_out_channels (`Tuple[int]`, *optional*, defaults to `(64, 64, 64, 64)`): | |
Tuple of integers representing the number of output channels for each encoder block. The length of the | |
tuple should be equal to the number of encoder blocks. | |
decoder_block_out_channels (`Tuple[int]`, *optional*, defaults to `(64, 64, 64, 64)`): | |
Tuple of integers representing the number of output channels for each decoder block. The length of the | |
tuple should be equal to the number of decoder blocks. | |
act_fn (`str`, *optional*, defaults to `"relu"`): | |
Activation function to be used throughout the model. | |
latent_channels (`int`, *optional*, defaults to 4): | |
Number of channels in the latent representation. The latent space acts as a compressed representation of | |
the input image. | |
upsampling_scaling_factor (`int`, *optional*, defaults to 2): | |
Scaling factor for upsampling in the decoder. It determines the size of the output image during the | |
upsampling process. | |
num_encoder_blocks (`Tuple[int]`, *optional*, defaults to `(1, 3, 3, 3)`): | |
Tuple of integers representing the number of encoder blocks at each stage of the encoding process. The | |
length of the tuple should be equal to the number of stages in the encoder. Each stage has a different | |
number of encoder blocks. | |
num_decoder_blocks (`Tuple[int]`, *optional*, defaults to `(3, 3, 3, 1)`): | |
Tuple of integers representing the number of decoder blocks at each stage of the decoding process. The | |
length of the tuple should be equal to the number of stages in the decoder. Each stage has a different | |
number of decoder blocks. | |
latent_magnitude (`float`, *optional*, defaults to 3.0): | |
Magnitude of the latent representation. This parameter scales the latent representation values to control | |
the extent of information preservation. | |
latent_shift (float, *optional*, defaults to 0.5): | |
Shift applied to the latent representation. This parameter controls the center of the latent space. | |
scaling_factor (`float`, *optional*, defaults to 1.0): | |
The component-wise standard deviation of the trained latent space computed using the first batch of the | |
training set. This is used to scale the latent space to have unit variance when training the diffusion | |
model. The latents are scaled with the formula `z = z * scaling_factor` before being passed to the | |
diffusion model. When decoding, the latents are scaled back to the original scale with the formula: `z = 1 | |
/ scaling_factor * z`. For more details, refer to sections 4.3.2 and D.1 of the [High-Resolution Image | |
Synthesis with Latent Diffusion Models](https://arxiv.org/abs/2112.10752) paper. For this Autoencoder, | |
however, no such scaling factor was used, hence the value of 1.0 as the default. | |
force_upcast (`bool`, *optional*, default to `False`): | |
If enabled it will force the VAE to run in float32 for high image resolution pipelines, such as SD-XL. VAE | |
can be fine-tuned / trained to a lower range without losing too much precision, in which case | |
`force_upcast` can be set to `False` (see this fp16-friendly | |
[AutoEncoder](https://huggingface.co/madebyollin/sdxl-vae-fp16-fix)). | |
""" | |
_supports_gradient_checkpointing = True | |
def __init__( | |
self, | |
in_channels: int = 3, | |
out_channels: int = 3, | |
encoder_block_out_channels: Tuple[int, ...] = (64, 64, 64, 64), | |
decoder_block_out_channels: Tuple[int, ...] = (64, 64, 64, 64), | |
act_fn: str = "relu", | |
latent_channels: int = 4, | |
upsampling_scaling_factor: int = 2, | |
num_encoder_blocks: Tuple[int, ...] = (1, 3, 3, 3), | |
num_decoder_blocks: Tuple[int, ...] = (3, 3, 3, 1), | |
latent_magnitude: int = 3, | |
latent_shift: float = 0.5, | |
force_upcast: bool = False, | |
scaling_factor: float = 1.0, | |
): | |
super().__init__() | |
if len(encoder_block_out_channels) != len(num_encoder_blocks): | |
raise ValueError("`encoder_block_out_channels` should have the same length as `num_encoder_blocks`.") | |
if len(decoder_block_out_channels) != len(num_decoder_blocks): | |
raise ValueError("`decoder_block_out_channels` should have the same length as `num_decoder_blocks`.") | |
self.encoder = EncoderTiny( | |
in_channels=in_channels, | |
out_channels=latent_channels, | |
num_blocks=num_encoder_blocks, | |
block_out_channels=encoder_block_out_channels, | |
act_fn=act_fn, | |
) | |
self.decoder = DecoderTiny( | |
in_channels=latent_channels, | |
out_channels=out_channels, | |
num_blocks=num_decoder_blocks, | |
block_out_channels=decoder_block_out_channels, | |
upsampling_scaling_factor=upsampling_scaling_factor, | |
act_fn=act_fn, | |
) | |
self.latent_magnitude = latent_magnitude | |
self.latent_shift = latent_shift | |
self.scaling_factor = scaling_factor | |
self.use_slicing = False | |
self.use_tiling = False | |
# only relevant if vae tiling is enabled | |
self.spatial_scale_factor = 2**out_channels | |
self.tile_overlap_factor = 0.125 | |
self.tile_sample_min_size = 512 | |
self.tile_latent_min_size = self.tile_sample_min_size // self.spatial_scale_factor | |
self.register_to_config(block_out_channels=decoder_block_out_channels) | |
self.register_to_config(force_upcast=False) | |
def _set_gradient_checkpointing(self, module, value: bool = False) -> None: | |
if isinstance(module, (EncoderTiny, DecoderTiny)): | |
module.gradient_checkpointing = value | |
def scale_latents(self, x: torch.FloatTensor) -> torch.FloatTensor: | |
"""raw latents -> [0, 1]""" | |
return x.div(2 * self.latent_magnitude).add(self.latent_shift).clamp(0, 1) | |
def unscale_latents(self, x: torch.FloatTensor) -> torch.FloatTensor: | |
"""[0, 1] -> raw latents""" | |
return x.sub(self.latent_shift).mul(2 * self.latent_magnitude) | |
def enable_slicing(self) -> None: | |
r""" | |
Enable sliced VAE decoding. When this option is enabled, the VAE will split the input tensor in slices to | |
compute decoding in several steps. This is useful to save some memory and allow larger batch sizes. | |
""" | |
self.use_slicing = True | |
def disable_slicing(self) -> None: | |
r""" | |
Disable sliced VAE decoding. If `enable_slicing` was previously enabled, this method will go back to computing | |
decoding in one step. | |
""" | |
self.use_slicing = False | |
def enable_tiling(self, use_tiling: bool = True) -> None: | |
r""" | |
Enable tiled VAE decoding. When this option is enabled, the VAE will split the input tensor into tiles to | |
compute decoding and encoding in several steps. This is useful for saving a large amount of memory and to allow | |
processing larger images. | |
""" | |
self.use_tiling = use_tiling | |
def disable_tiling(self) -> None: | |
r""" | |
Disable tiled VAE decoding. If `enable_tiling` was previously enabled, this method will go back to computing | |
decoding in one step. | |
""" | |
self.enable_tiling(False) | |
def _tiled_encode(self, x: torch.FloatTensor) -> torch.FloatTensor: | |
r"""Encode a batch of images using a tiled encoder. | |
When this option is enabled, the VAE will split the input tensor into tiles to compute encoding in several | |
steps. This is useful to keep memory use constant regardless of image size. To avoid tiling artifacts, the | |
tiles overlap and are blended together to form a smooth output. | |
Args: | |
x (`torch.FloatTensor`): Input batch of images. | |
Returns: | |
`torch.FloatTensor`: Encoded batch of images. | |
""" | |
# scale of encoder output relative to input | |
sf = self.spatial_scale_factor | |
tile_size = self.tile_sample_min_size | |
# number of pixels to blend and to traverse between tile | |
blend_size = int(tile_size * self.tile_overlap_factor) | |
traverse_size = tile_size - blend_size | |
# tiles index (up/left) | |
ti = range(0, x.shape[-2], traverse_size) | |
tj = range(0, x.shape[-1], traverse_size) | |
# mask for blending | |
blend_masks = torch.stack( | |
torch.meshgrid([torch.arange(tile_size / sf) / (blend_size / sf - 1)] * 2, indexing="ij") | |
) | |
blend_masks = blend_masks.clamp(0, 1).to(x.device) | |
# output array | |
out = torch.zeros(x.shape[0], 4, x.shape[-2] // sf, x.shape[-1] // sf, device=x.device) | |
for i in ti: | |
for j in tj: | |
tile_in = x[..., i : i + tile_size, j : j + tile_size] | |
# tile result | |
tile_out = out[..., i // sf : (i + tile_size) // sf, j // sf : (j + tile_size) // sf] | |
tile = self.encoder(tile_in) | |
h, w = tile.shape[-2], tile.shape[-1] | |
# blend tile result into output | |
blend_mask_i = torch.ones_like(blend_masks[0]) if i == 0 else blend_masks[0] | |
blend_mask_j = torch.ones_like(blend_masks[1]) if j == 0 else blend_masks[1] | |
blend_mask = blend_mask_i * blend_mask_j | |
tile, blend_mask = tile[..., :h, :w], blend_mask[..., :h, :w] | |
tile_out.copy_(blend_mask * tile + (1 - blend_mask) * tile_out) | |
return out | |
def _tiled_decode(self, x: torch.FloatTensor) -> torch.FloatTensor: | |
r"""Encode a batch of images using a tiled encoder. | |
When this option is enabled, the VAE will split the input tensor into tiles to compute encoding in several | |
steps. This is useful to keep memory use constant regardless of image size. To avoid tiling artifacts, the | |
tiles overlap and are blended together to form a smooth output. | |
Args: | |
x (`torch.FloatTensor`): Input batch of images. | |
Returns: | |
`torch.FloatTensor`: Encoded batch of images. | |
""" | |
# scale of decoder output relative to input | |
sf = self.spatial_scale_factor | |
tile_size = self.tile_latent_min_size | |
# number of pixels to blend and to traverse between tiles | |
blend_size = int(tile_size * self.tile_overlap_factor) | |
traverse_size = tile_size - blend_size | |
# tiles index (up/left) | |
ti = range(0, x.shape[-2], traverse_size) | |
tj = range(0, x.shape[-1], traverse_size) | |
# mask for blending | |
blend_masks = torch.stack( | |
torch.meshgrid([torch.arange(tile_size * sf) / (blend_size * sf - 1)] * 2, indexing="ij") | |
) | |
blend_masks = blend_masks.clamp(0, 1).to(x.device) | |
# output array | |
out = torch.zeros(x.shape[0], 3, x.shape[-2] * sf, x.shape[-1] * sf, device=x.device) | |
for i in ti: | |
for j in tj: | |
tile_in = x[..., i : i + tile_size, j : j + tile_size] | |
# tile result | |
tile_out = out[..., i * sf : (i + tile_size) * sf, j * sf : (j + tile_size) * sf] | |
tile = self.decoder(tile_in) | |
h, w = tile.shape[-2], tile.shape[-1] | |
# blend tile result into output | |
blend_mask_i = torch.ones_like(blend_masks[0]) if i == 0 else blend_masks[0] | |
blend_mask_j = torch.ones_like(blend_masks[1]) if j == 0 else blend_masks[1] | |
blend_mask = (blend_mask_i * blend_mask_j)[..., :h, :w] | |
tile_out.copy_(blend_mask * tile + (1 - blend_mask) * tile_out) | |
return out | |
def encode( | |
self, x: torch.FloatTensor, return_dict: bool = True | |
) -> Union[AutoencoderTinyOutput, Tuple[torch.FloatTensor]]: | |
if self.use_slicing and x.shape[0] > 1: | |
output = [self._tiled_encode(x_slice) if self.use_tiling else self.encoder(x) for x_slice in x.split(1)] | |
output = torch.cat(output) | |
else: | |
output = self._tiled_encode(x) if self.use_tiling else self.encoder(x) | |
if not return_dict: | |
return (output,) | |
return AutoencoderTinyOutput(latents=output) | |
def decode( | |
self, x: torch.FloatTensor, generator: Optional[torch.Generator] = None, return_dict: bool = True | |
) -> Union[DecoderOutput, Tuple[torch.FloatTensor]]: | |
if self.use_slicing and x.shape[0] > 1: | |
output = [self._tiled_decode(x_slice) if self.use_tiling else self.decoder(x) for x_slice in x.split(1)] | |
output = torch.cat(output) | |
else: | |
output = self._tiled_decode(x) if self.use_tiling else self.decoder(x) | |
if not return_dict: | |
return (output,) | |
return DecoderOutput(sample=output) | |
def forward( | |
self, | |
sample: torch.FloatTensor, | |
return_dict: bool = True, | |
) -> Union[DecoderOutput, Tuple[torch.FloatTensor]]: | |
r""" | |
Args: | |
sample (`torch.FloatTensor`): Input sample. | |
return_dict (`bool`, *optional*, defaults to `True`): | |
Whether or not to return a [`DecoderOutput`] instead of a plain tuple. | |
""" | |
enc = self.encode(sample).latents | |
# scale latents to be in [0, 1], then quantize latents to a byte tensor, | |
# as if we were storing the latents in an RGBA uint8 image. | |
scaled_enc = self.scale_latents(enc).mul_(255).round_().byte() | |
# unquantize latents back into [0, 1], then unscale latents back to their original range, | |
# as if we were loading the latents from an RGBA uint8 image. | |
unscaled_enc = self.unscale_latents(scaled_enc / 255.0) | |
dec = self.decode(unscaled_enc) | |
if not return_dict: | |
return (dec,) | |
return DecoderOutput(sample=dec) | |