DragGan-Inversion / LICENSE.txt
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Copyright (c) 2021, NVIDIA Corporation & affiliates. All rights reserved.
NVIDIA Source Code License for StyleGAN3
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1. Definitions
"Licensor" means any person or entity that distributes its Work.
"Software" means the original work of authorship made available under
this License.
"Work" means the Software and any additions to or derivative works of
the Software that are made available under this License.
The terms "reproduce," "reproduction," "derivative works," and
"distribution" have the meaning as provided under U.S. copyright law;
provided, however, that for the purposes of this License, derivative
works shall not include works that remain separable from, or merely
link (or bind by name) to the interfaces of, the Work.
Works, including the Software, are "made available" under this License
by including in or with the Work either (a) a copyright notice
referencing the applicability of this License to the Work, or (b) a
copy of this License.
2. License Grants
2.1 Copyright Grant. Subject to the terms and conditions of this
License, each Licensor grants to you a perpetual, worldwide,
non-exclusive, royalty-free, copyright license to reproduce,
prepare derivative works of, publicly display, publicly perform,
sublicense and distribute its Work and any resulting derivative
works in any form.
3. Limitations
3.1 Redistribution. You may reproduce or distribute the Work only
if (a) you do so under this License, (b) you include a complete
copy of this License with your distribution, and (c) you retain
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attribution notices that are present in the Work.
3.2 Derivative Works. You may specify that additional or different
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provide that the use limitation in Section 3.3 applies to your
derivative works, and (b) you identify the specific derivative
works that are subject to Your Terms. Notwithstanding Your Terms,
this License (including the redistribution requirements in Section
3.1) will continue to apply to the Work itself.
3.3 Use Limitation. The Work and any derivative works thereof only
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the foregoing, NVIDIA and its affiliates may use the Work and any
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means for research or evaluation purposes only.
3.4 Patent Claims. If you bring or threaten to bring a patent claim
against any Licensor (including any claim, cross-claim or
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are infringed by any Work, then your rights under this License from
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immediately.
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as necessary to reproduce the notices described in this License.
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rights under this License (including the grant in Section 2.1) will
terminate immediately.
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THIS LICENSE.
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EXCEPT AS PROHIBITED BY APPLICABLE LAW, IN NO EVENT AND UNDER NO LEGAL
THEORY, WHETHER IN TORT (INCLUDING NEGLIGENCE), CONTRACT, OR OTHERWISE
SHALL ANY LICENSOR BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY DIRECT,
INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF
OR RELATED TO THIS LICENSE, THE USE OR INABILITY TO USE THE WORK
(INCLUDING BUT NOT LIMITED TO LOSS OF GOODWILL, BUSINESS INTERRUPTION,
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