Aduc-srd_Novim / ltx_helpers.py
Carlexx's picture
Upload 11 files
46a5dbb verified
# ltx_manager_helpers.py
# Gerente de Pool de Workers LTX para revezamento assíncrono em múltiplas GPUs.
# Este arquivo é parte do projeto Euia-AducSdr e está sob a licença AGPL v3.
# Copyright (C) 4 de Agosto de 2025 Carlos Rodrigues dos Santos
import torch
import gc
import os
import yaml
import numpy as np
import imageio
from pathlib import Path
import huggingface_hub
import threading
from PIL import Image
# Importa as funções e classes necessárias do inference.py
from inference import (
create_ltx_video_pipeline,
ConditioningItem,
calculate_padding,
prepare_conditioning
)
class LtxWorker:
"""
Representa uma única instância do pipeline LTX, associada a uma GPU específica.
O pipeline é carregado na CPU por padrão e movido para a GPU sob demanda.
"""
def __init__(self, device_id='cuda:0'):
self.device = torch.device(device_id if torch.cuda.is_available() else 'cpu')
print(f"LTX Worker: Inicializando para o dispositivo {self.device} (carregando na CPU)...")
config_file_path = "configs/ltxv-13b-0.9.8-distilled.yaml"
with open(config_file_path, "r") as file:
self.config = yaml.safe_load(file)
LTX_REPO = "Lightricks/LTX-Video"
models_dir = "downloaded_models_gradio"
distilled_model_actual_path = huggingface_hub.hf_hub_download(
repo_id=LTX_REPO,
filename=self.config["checkpoint_path"],
local_dir=models_dir,
local_dir_use_symlinks=False
)
self.pipeline = create_ltx_video_pipeline(
ckpt_path=distilled_model_actual_path,
precision=self.config["precision"],
text_encoder_model_name_or_path=self.config["text_encoder_model_name_or_path"],
sampler=self.config["sampler"],
device='cpu'
)
print(f"LTX Worker para {self.device} pronto na CPU.")
def to_gpu(self):
"""Move o pipeline para a GPU designada."""
if self.device.type == 'cpu': return
print(f"LTX Worker: Movendo pipeline para {self.device}...")
self.pipeline.to(self.device)
print(f"LTX Worker: Pipeline na GPU {self.device}.")
def to_cpu(self):
"""Move o pipeline de volta para a CPU e limpa a memória da GPU."""
if self.device.type == 'cpu': return
print(f"LTX Worker: Descarregando pipeline da GPU {self.device}...")
self.pipeline.to('cpu')
gc.collect()
if torch.cuda.is_available():
torch.cuda.empty_cache()
print(f"LTX Worker: GPU {self.device} limpa.")
def generate_video_fragment_internal(self, **kwargs):
"""A lógica real da geração de vídeo, que espera estar na GPU."""
return self.pipeline(**kwargs)
class LtxPoolManager:
"""
Gerencia um pool de LtxWorkers, orquestrando um revezamento entre GPUs
para permitir que a limpeza de uma GPU ocorra em paralelo com a computação em outra.
"""
def __init__(self, device_ids=['cuda:2', 'cuda:3']):
print(f"LTX POOL MANAGER: Criando workers para os dispositivos: {device_ids}")
self.workers = [LtxWorker(device_id) for device_id in device_ids]
self.current_worker_index = 0
self.lock = threading.Lock()
self.last_cleanup_thread = None
def _cleanup_worker(self, worker):
"""Função alvo para a thread de limpeza."""
print(f"CLEANUP THREAD: Iniciando limpeza da GPU {worker.device} em background...")
worker.to_cpu()
print(f"CLEANUP THREAD: Limpeza da GPU {worker.device} concluída.")
def generate_video_fragment(
self,
motion_prompt: str, conditioning_items_data: list,
width: int, height: int, seed: int, cfg: float, video_total_frames: int,
video_fps: int, num_inference_steps: int, use_attention_slicing: bool,
current_fragment_index: int, output_path: str, progress
):
worker_to_use = None
try:
with self.lock:
# 1. Espera a limpeza da thread anterior, se ainda estiver rodando.
if self.last_cleanup_thread and self.last_cleanup_thread.is_alive():
print("LTX POOL MANAGER: Aguardando limpeza da GPU anterior...")
self.last_cleanup_thread.join()
print("LTX POOL MANAGER: Limpeza anterior concluída.")
# 2. Seleciona o worker ATUAL para o trabalho
worker_to_use = self.workers[self.current_worker_index]
# 3. Seleciona o worker ANTERIOR para iniciar a limpeza
previous_worker_index = (self.current_worker_index - 1 + len(self.workers)) % len(self.workers)
worker_to_cleanup = self.workers[previous_worker_index]
# 4. Dispara a limpeza do worker ANTERIOR em uma nova thread
cleanup_thread = threading.Thread(target=self._cleanup_worker, args=(worker_to_cleanup,))
cleanup_thread.start()
self.last_cleanup_thread = cleanup_thread
# 5. Prepara o worker ATUAL para a computação
worker_to_use.to_gpu()
# 6. Atualiza o índice para a PRÓXIMA chamada
self.current_worker_index = (self.current_worker_index + 1) % len(self.workers)
# --- A GERAÇÃO OCORRE FORA DO LOCK ---
target_device = worker_to_use.device
if use_attention_slicing:
worker_to_use.pipeline.enable_attention_slicing()
media_paths = [item[0] for item in conditioning_items_data]
start_frames = [item[1] for item in conditioning_items_data]
strengths = [item[2] for item in conditioning_items_data]
padded_h, padded_w = ((height - 1) // 32 + 1) * 32, ((width - 1) // 32 + 1) * 32
padding_vals = calculate_padding(height, width, padded_h, padded_w)
conditioning_items = prepare_conditioning(
conditioning_media_paths=media_paths, conditioning_strengths=strengths,
conditioning_start_frames=start_frames, height=height, width=width,
num_frames=video_total_frames, padding=padding_vals, pipeline=worker_to_use.pipeline,
)
for item in conditioning_items:
item.media_item = item.media_item.to(target_device)
first_pass_config = worker_to_use.config.get("first_pass", {}).copy()
first_pass_config['num_inference_steps'] = int(num_inference_steps)
kwargs = {
"prompt": motion_prompt, "negative_prompt": "blurry, distorted, bad quality, artifacts",
"height": padded_h, "width": padded_w, "num_frames": video_total_frames,
"frame_rate": video_fps,
"generator": torch.Generator(device=target_device).manual_seed(int(seed) + current_fragment_index),
"output_type": "pt", "guidance_scale": float(cfg),
"timesteps": first_pass_config.get("timesteps"),
"conditioning_items": conditioning_items,
"decode_timestep": worker_to_use.config.get("decode_timestep"),
"decode_noise_scale": worker_to_use.config.get("decode_noise_scale"),
"stochastic_sampling": worker_to_use.config.get("stochastic_sampling"),
"image_cond_noise_scale": 0.15, "is_video": True, "vae_per_channel_normalize": True,
"mixed_precision": (worker_to_use.config.get("precision") == "mixed_precision"),
"enhance_prompt": False, "decode_every": 4, "num_inference_steps": int(num_inference_steps)
}
progress(0.1, desc=f"[Câmera LTX em {worker_to_use.device}] Filmando Cena {current_fragment_index}...")
result_tensor = worker_to_use.generate_video_fragment_internal(**kwargs).images
pad_l, pad_r, pad_t, pad_b = map(int, padding_vals); slice_h = -pad_b if pad_b > 0 else None; slice_w = -pad_r if pad_r > 0 else None
cropped_tensor = result_tensor[:, :, :video_total_frames, pad_t:slice_h, pad_l:slice_w]
video_np = (cropped_tensor[0].permute(1, 2, 3, 0).cpu().float().numpy() * 255).astype(np.uint8)
with imageio.get_writer(output_path, fps=video_fps, codec='libx264', quality=8) as writer:
for frame in video_np: writer.append_data(frame)
return output_path, video_total_frames
finally:
if use_attention_slicing and worker_to_use and worker_to_use.pipeline:
worker_to_use.pipeline.disable_attention_slicing()
# A limpeza do worker_to_use será feita na PRÓXIMA chamada a esta função.
# Singleton do Gerenciador de Pool
# Por padrão, usa cuda:2 e cuda:3. Altere aqui se necessário.
ltx_manager_singleton = LtxPoolManager(device_ids=['cuda:2', 'cuda:3'])