MMORPG_AI_NPC_MCP_CLIENT_SERVER / tests /final_verification.py
Chris4K's picture
Upload 195 files
4c75d73 verified
#!/usr/bin/env python3
"""
Final Enhanced Features Verification
===================================
Complete verification of all implemented MMORPG enhanced features.
"""
from src.core.game_engine import GameEngine
from src.facades.game_facade import GameFacade
from src.ui.huggingface_ui import HuggingFaceUI
from src.ui.interface_manager import InterfaceManager
def final_verification():
print("🎯 Final Enhanced Features Verification")
print("=" * 60)
# Initialize system
engine = GameEngine()
game_facade = GameFacade()
ui = HuggingFaceUI(game_facade)
interface_manager = InterfaceManager(game_facade, ui)
# Test current player tracking
print("\n1. ✅ Current Player Tracking")
player_state = {}
player_state, status, players, world_html = interface_manager._handle_join_game("Hero", player_state)
print(f" Current Player ID: {interface_manager.current_player_id}")
assert interface_manager.current_player_id is not None, "Current player ID not set"
# Add more players
game_facade.join_game("Warrior")
game_facade.join_game("Mage")
# Generate enhanced world HTML
world_html = interface_manager._generate_world_html_with_players()
# Comprehensive feature verification
features = {
"2. Player Glow Effect": "border: 2px solid yellow" in world_html,
"3. Player Names Display": "(Lv." in world_html and any(name in world_html for name in ["Hero", "Warrior", "Mage"]),
"4. Status Line Implementation": "Fantasy Realm" in world_html and "Last Update:" in world_html,
"5. Z-Index Layering": "z-index: 10" in world_html and "z-index: 11" in world_html and "z-index: 12" in world_html,
"6. Dynamic Content": str(len(game_facade.get_all_players())) in world_html,
"7. Enhanced HTML Structure": '<div id="players-container">' in world_html,
"8. Keyboard Controls Info": "WASD" in world_html or "Arrow Keys" in world_html
}
# Display results
all_passed = True
for feature, passed in features.items():
status = "✅ PASS" if passed else "❌ FAIL"
print(f" {feature}: {status}")
if not passed:
all_passed = False
# Test current player cleanup
print("\n9. ✅ Current Player Cleanup")
player_state, status, players, world_html = interface_manager._handle_leave_game(player_state)
print(f" Current Player ID after leave: {interface_manager.current_player_id}")
assert interface_manager.current_player_id is None, "Current player ID not cleared"
# Final status
print("\n" + "=" * 60)
if all_passed:
print("🎉 ALL ENHANCED FEATURES SUCCESSFULLY IMPLEMENTED!")
print("🚀 Ready for production use!")
else:
print("⚠️ Some features need attention")
print("\n📊 Implementation Summary:")
print(" • Player Glow Effect - Yellow border for current player")
print(" • Player Names Display - Names with level info above sprites")
print(" • Status Line - Game info bar with real-time updates")
print(" • Current Player Tracking - Proper ID assignment/cleanup")
print(" • Z-Index Layering - Proper visual hierarchy")
print(" • Dynamic Content - Real-time player count and timestamps")
print(" • Keyboard Controls - WASD/Arrow key integration")
print(" • Enhanced HTML Generation - Modern responsive design")
print("\n🌐 Application URL: http://localhost:7860")
print("=" * 60)
return all_passed
if __name__ == "__main__":
success = final_verification()
exit(0 if success else 1)