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import gradio as gr
from attack import Attacker
import argparse
def do_attack(img, eps, step_size, steps, progress=gr.Progress()):
args=argparse.Namespace()
args.out_dir='./'
args.target='auto'
args.eps=eps
args.step_size=step_size
args.steps=steps
args.test_atk=False
step = progress.tqdm(range(steps))
def pdg_prog(ori_images, images, labels):
step.update(1)
attacker = Attacker(args, pgd_callback=pdg_prog)
atk_img, noise = attacker.attack_(img)
attacker.save_image(img, noise, 'out.png')
return 'out_atk.png'
with gr.Blocks(title="Anime AI Detect Fucker Demo", theme="dark") as demo:
gr.HTML('<a href="https://github.com/7eu7d7/anime-ai-detect-fucker">github repo</a>')
with gr.Row():
with gr.Column():
with gr.Row():
eps = gr.Slider(label="eps (Noise intensity)", minimum=1, maximum=16, step=1, value=1)
step_size = gr.Slider(label="Noise step size", minimum=0.001, maximum=16, step=0.001, value=0.136)
with gr.Row():
steps = gr.Slider(label="step count", minimum=1, maximum=100, step=1, value=20)
model_name = gr.Dropdown(label="attack target",
choices=["auto", "human", "ai"],
interactive=True,
value="auto", show_label=True)
input_image = gr.Image(label="Clean Image", type="pil")
atk_btn = gr.Button("Attack")
with gr.Column():
output_image = gr.Image(label="Attacked Image")
atk_btn.click(fn=do_attack,
inputs=[input_image, eps, step_size, steps],
outputs=output_image)
demo.launch()