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Running
metadata
title: Opdmulti Demo
emoji: π
colorFrom: gray
colorTo: red
sdk: docker
app_port: 7860
pinned: false
license: mit
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
Installation
Requirements
For the docker build, you will just need docker in order to build and run the container, else you will need
- python 3.10
- git
- libosmesa6-dev (for open3d headless rendering)
Docker (preferred)
To build the docker container, run
docker build -f Dockerfile -t opdmulti-demo .
Local
To setup the environment, run the following (recommended in a virtual environment):
# install base requirements
python3.10 -m pip install -r requirements.txt
# install detectron2 (must be done after some of the libraries in requirements.txt)
python3.10 -m pip install git+https://github.com/facebookresearch/detectron2.git@fc9c33b1f6e5d4c37bbb46dde19af41afc1ddb2a
# build library for model
cd mask2former/modeling/pixel_decoder/ops
python setup.py build install
# INSTALL OPEN3D
# --------------
# Option A: running locally only
pip install open3d==0.17.0
# Option B: running over ssh connection / headless environment
# in a separate folder
git clone https://github.com/isl-org/Open3D.git
cd Open3D/
mkdir build && cd build
cmake -DENABLE_HEADLESS_RENDERING=ON -DBUILD_GUI=OFF -DBUILD_WEBRTC=OFF -DUSE_SYSTEM_GLEW=OFF -DUSE_SYSTEM_GLFW=OFF ..
make -j$(nproc)
make install-pip-package
# to test custom build
cd ../examples/python/visualization/
python headless_rendering.py
Usage
Docker (preferred)
To run the docker container, execute
docker run -d --network host -t opdmulti-demo
If you want to see the output of the container or interact with it,
- use
-it
to run in interactive mode, and remove the-d
option - add
bash
to the end to open into a console rather than running the app directly
Local
To startup the application locally, run
gradio app.py
You can view the app on the specified port (usually 7860). To run over an ssh connection, setup port forwarding using
-L 7860:localhost:7860
when you create your ssh connection. Note that you will need to install Open3D in headless
rendering for this to work, as described above.