ML for Games Course documentation

Introduction

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Introduction

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Welcome to the third unit of the course!

In this unit, we’ll explore how LLM-powered NPCs can create immersive gaming experiences.

To illustrate this, first you’ll dive into NPC-Playground created through the collaboration of the Cubzh and Gigax teams, showcasing the potential of smart LLM-powered NPCs.

You can play with the demo directly on your browser 👉 here

In this 3D demo, you can interact with the NPCs and teach them new skills with just a few lines of Lua scripting!

Then, beyond just learning about the demo, you’ll have the opportunity to customize it, tweak NPC behaviors and teach them new skills..

By customizing the game, you’ll gain confidence in navigating the Cubzh documentation and building new, unique experiences.

Sounds fun? Let’s get started!

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