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Mono path[0] = '/home/jamesup/Documents/source/deep-rl-class/ml-agents/envs/SnowballTarget/SnowballTarget_Data/Managed'
Mono config path = '/home/jamesup/Documents/source/deep-rl-class/ml-agents/envs/SnowballTarget/SnowballTarget_Data/MonoBleedingEdge/etc'
Preloaded 'lib_burst_generated.so'
Preloaded 'libgrpc_csharp_ext.x64.so'
PlayerPrefs - Creating folder: /home/jamesup/.config/unity3d/Hugging Face/SnowballTarget
Unable to load player prefs
Initialize engine version: 2021.3.14f1 (eee1884e7226)
[Subsystems] Discovering subsystems at path /home/jamesup/Documents/source/deep-rl-class/ml-agents/envs/SnowballTarget/SnowballTarget_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0; jobified=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 0.145 seconds
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
UnloadTime: 1.394571 ms
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
requesting resize 84 x 84
Setting up 24 worker threads for Enlighten.
Memory Statistics:
[ALLOC_TEMP_TLS] TLS Allocator
StackAllocators :
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[ALLOC_DEFAULT] Dual Thread Allocator
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[ALLOC_BUCKET]
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[ALLOC_DEFAULT_MAIN]
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[ALLOC_DEFAULT_THREAD]
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[ALLOC_GFX_THREAD]
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[ALLOC_CACHEOBJECTS_MAIN]
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[ALLOC_CACHEOBJECTS_THREAD]
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[ALLOC_TYPETREE] Dual Thread Allocator
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[ALLOC_BUCKET]
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[ALLOC_TYPETREE_THREAD]
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Requested Block Size 2.0 MB
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