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README.md
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@@ -20,7 +20,7 @@ The basic concept is to train a FNN/MLP on vertex data of 3D heads so that it ca
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This dataset uses the [thispersondoesnotexist_to_triposr_6748_3D_Heads](https://huggingface.co/datasets/tfnn/thispersondoesnotexist_to_triposr_6748_3D_Heads) dataset as a foundation.
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The heads dataset was collecting using the scraper [Dataset_Scraper.7z](https://huggingface.co/datasets/tfnn/HeadsNet/resolve/main/Dataset_Scraper.7z?download=true) based on [TripoSR](https://github.com/VAST-AI-Research/TripoSR) which converts the 2D images from [ThisPersonDoesNotExist](https://thispersondoesnotexist.com/)
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Vertex Normals need to be generated before we can work with this dataset, the easiest method to achieve this is with a simple [Blender](https://www.blender.org/) script:
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```
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This dataset uses the [thispersondoesnotexist_to_triposr_6748_3D_Heads](https://huggingface.co/datasets/tfnn/thispersondoesnotexist_to_triposr_6748_3D_Heads) dataset as a foundation.
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The heads dataset was collecting using the scraper [Dataset_Scraper.7z](https://huggingface.co/datasets/tfnn/HeadsNet/resolve/main/Dataset_Scraper.7z?download=true) based on [TripoSR](https://github.com/VAST-AI-Research/TripoSR) which converts the 2D images from [ThisPersonDoesNotExist](https://thispersondoesnotexist.com/) into 3D meshes. _(using [this marching cubes improvement](https://github.com/VAST-AI-Research/TripoSR/issues/22#issuecomment-2010318709) by [thatname/zephyr](https://github.com/thatname))_
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Vertex Normals need to be generated before we can work with this dataset, the easiest method to achieve this is with a simple [Blender](https://www.blender.org/) script:
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```
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