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---|---|---|---|---|---|---|
What happens to a character who is unconscious in combat?
|
They cannot take their turn until revived by healing.
|
shadowdark p.99
|
combat_mechanics
|
[
[
"cannot take turn",
"cannot take their turn",
"can't take turn",
"unable to take turn",
"no turn"
],
[
"until revived",
"until healed",
"requires healing",
"need healing",
"healing revives"
]
] | 677 |
qa
|
How much XP is granted by defeated monsters in Hunter Mode?
|
Half their level, rounded down.
|
shadowdark p.111
|
game_rules
|
[
[
"half",
"1/2",
"50%"
],
[
"level",
"lvl"
],
[
"rounded down",
"round down"
]
] | 332 |
qa
|
What items do 0-level characters start with in Shadowdark RPG?
|
0-level characters start with 1d4 of the following items: Torch, Dagger, Pole, Shortbow and 5 arrows, Rope, 60', Oil, flask, Crowbar, Iron spikes (10), Flint and steel, Grappling hook, Club, Caltrops (one bag).
|
shadowdark p.33
|
player_characters
|
[
[
"1d4",
"one to four",
"1-4"
],
[
"torch",
"torches"
],
[
"dagger",
"daggers"
],
[
"pole",
"poles"
],
[
"shortbow",
"bow",
"short bow"
],
[
"arrows",
"arrow"
],
[
"rope",
"60'",
"60 feet",
"sixty feet"
],
[
"oil",
"flask",
"oil flask"
],
[
"crowbar"
],
[
"iron spikes",
"spikes"
],
[
"10",
"ten"
],
[
"flint and steel",
"flint & steel"
],
[
"grappling hook"
],
[
"club",
"clubs"
],
[
"caltrops",
"bag of caltrops"
]
] | 168 |
qa
|
How many times per day can the Helm of Mind Reading be used to cast the detect thoughts spell?
|
Three times per day.
|
shadowdark p.304
|
equipment_rules
|
[
[
"three",
"3",
"third"
],
[
"times per day",
"daily",
"per day"
]
] | 418 |
qa
|
What is the AC and HP of a leprechaun?
|
AC 13, HP 19
|
shadowdark p.230
|
monsters
|
[
[
"AC",
"Armor Class"
],
[
"13",
"thirteen"
],
[
"HP",
"Hit Points"
],
[
"19",
"nineteen"
]
] | 819 |
qa
|
What tier spell is Magic Missile?
|
Tier 1
|
shadowdark p.65
|
spell_mechanics
|
[
[
"Tier 1",
"1st tier",
"level 1",
"first tier",
"1"
]
] | 145 |
qa
|
What happens to a scroll's writing after an attempt to cast its spell?
|
The magical writing disappears and the scroll ceases to work.
|
shadowdark p.49
|
spell_mechanics
|
[
[
"magical writing disappears",
"writing disappears",
"writing vanishes"
],
[
"ceases to work",
"stops working",
"becomes useless",
"no longer functions"
]
] | 57 |
qa
|
What tier is the spell 'Hold Person'?
|
Tier 2.
|
shadowdark p.62
|
spell_mechanics
|
[
[
"Tier 2",
"tier 2",
"2nd tier",
"second tier",
"2"
]
] | 93 |
qa
|
Which ability modifier is used for melee attacks and which for ranged attacks?
|
Melee attacks use Strength modifier; ranged attacks use Dexterity modifier.
|
shadowdark p.88
|
combat_mechanics
|
[
[
"strength",
"STR",
"str"
],
[
"dexterity",
"DEX",
"dex"
],
[
"melee",
"melee attacks",
"close combat"
],
[
"ranged",
"ranged attacks",
"range",
"at a distance"
]
] | 728 |
qa
|
What special ability does a halfling character have in Shadowdark?
|
Halflings can become invisible once per day for 3 rounds.
|
shadowdark p.17
|
player_characters
|
[
[
"invisible",
"invisibility",
"vanish"
],
[
"once per day",
"1/day",
"once daily"
],
[
"3 rounds",
"three rounds"
]
] | 188 |
qa
|
What tier spell is Regenerate?
|
Tier 4
|
shadowdark p.69
|
spell_mechanics
|
[
[
"tier 4",
"4th tier",
"fourth tier",
"tier four",
"level 4",
"4th level",
"fourth level",
"level four"
]
] | 74 |
qa
|
What type of armor can a Wizard class character wear?
|
Wizards cannot wear armor.
|
shadowdark p.24
|
player_characters
|
[
[
"cannot",
"can't",
"unable to",
"prohibited from",
"not allowed",
"no armor"
],
[
"wizard",
"wizards",
"wizard class"
],
[
"armor",
"armors",
"wear armor"
]
] | 263 |
qa
|
If you roll a 32-33 from the "Low District Encounters" table, what happens?
|
A wheezing beggar offers portents in exchange for coin.
|
shadowdark p.162
|
lore_and_setting
|
[
[
"beggar",
"vagrant",
"homeless person"
],
[
"wheezing",
"coughing",
"sickly"
],
[
"portents",
"prophecies",
"predictions",
"fortunes",
"omens"
],
[
"coin",
"money",
"payment",
"coins"
]
] | 579 |
qa
|
What option do you have if none of your stats are 14 or higher when first rolled?
|
You may roll a new set of six numbers.
|
shadowdark p.15
|
player_characters
|
[
[
"roll a new set",
"re-roll",
"roll again",
"new set of numbers",
"roll a new set of six",
"reroll all stats"
],
[
"six",
"6"
]
] | 251 |
qa
|
What unique ability can the Efreeti use once per day?
|
Wall of Flame.
|
shadowdark p.214
|
monsters
|
[
[
"Wall of Flame",
"wall of flame",
"Wall of fire",
"wall of fire"
]
] | 735 |
qa
|
If you roll a 12 from the "Armor Curse" table on pg.285, what does that mean?
|
You take double damage from silvered weapons.
|
shadowdark p.285
|
equipment_rules
|
[
[
"double damage",
"2x damage",
"twice the damage",
"damage is doubled"
],
[
"silvered weapons",
"silver weapons",
"weapons made of silver",
"silver-coated weapons"
]
] | 466 |
qa
|
What is the difficulty class to cast the spell 'Scrying' on an unfamiliar target?
|
DC 18
|
shadowdark p.70
|
spell_mechanics
|
[
[
"18",
"eighteen"
],
[
"Scrying",
"scrying"
],
[
"unfamiliar target",
"unfamiliar person",
"target you don't know"
]
] | 51 |
qa
|
What is the HP of a Glabrezu demon?
|
40
|
shadowdark p.204
|
monsters
|
[
[
"40",
"forty",
"40 HP",
"40 hit points",
"forty HP",
"forty hit points"
]
] | 805 |
qa
|
What is the range of the Illusion spell?
|
Far
|
shadowdark p.62
|
spell_mechanics
|
[
[
"Far",
"far",
"FAR"
],
[
"60 feet",
"60ft",
"sixty feet"
]
] | 115 |
qa
|
At what level can a creature attempt to resist the 'Confusion' spell?
|
A creature at level 9 or higher can attempt to resist with a WIS check.
|
shadowdark p.57
|
spell_mechanics
|
[
[
"9",
"nine",
"ninth"
],
[
"resist",
"resistance",
"saving throw",
"save"
],
[
"WIS",
"wisdom",
"WIS check",
"wisdom check"
]
] | 92 |
qa
|
What is the weight capacity of the Immovable Rod when activated?
|
5,000 lbs.
|
shadowdark p.305
|
equipment_rules
|
[
[
"5,000",
"5000",
"five thousand",
"5k"
],
[
"lbs",
"pounds",
"lb",
"weight capacity"
]
] | 450 |
qa
|
What notable abilities distinguish a lich in Shadowdark from other creatures?
|
"Surpreme Undead" makes it is immune to morale checks and can only be damaged by magical sources. "Phylactery" means it can't be killed while its spirit vessel, a physical object, is intact.
|
shadowdark p.230
|
lore_and_setting
|
[
[
"Supreme Undead",
"Surpreme Undead"
],
[
"immune to morale",
"morale check immunity",
"ignores morale checks"
],
[
"magical damage",
"magical sources",
"magic damage",
"can only be damaged by magic"
],
[
"Phylactery",
"phylactery"
],
[
"spirit vessel",
"physical object",
"vessel"
],
[
"can't be killed",
"cannot be killed",
"immortal",
"returns",
"resurrects"
]
] | 517 |
qa
|
What is the range and effect of the "Power Word Kill" spell?
|
The spell has a range of Near and instantly kills a target of LV 9 or less if it hears the caster.
|
shadowdark p.67
|
spell_mechanics
|
[
[
"Near",
"near"
],
[
"instantly kills",
"kills instantly",
"immediate death"
],
[
"LV 9",
"level 9",
"9th level",
"below level 10",
"9 or less",
"9 or lower"
],
[
"hears the caster",
"can hear",
"must hear",
"hearing"
]
] | 18 |
qa
|
What happens in Fatality Mode?
|
In Fatality Mode, characters die when they hit 0 hit points.
|
shadowdark p.111
|
game_rules
|
[
[
"Fatality Mode",
"fatality"
],
[
"0 hit points",
"zero hit points",
"0 HP",
"zero HP"
],
[
"die",
"death",
"dying",
"killed"
]
] | 294 |
qa
|
How are hit points determined for 0-level characters in Shadowdark RPG?
|
Hit points for 0-level characters are equal to their Constitution modifier (minimum 1).
|
shadowdark p.14
|
player_characters
|
[
[
"hit points",
"HP",
"health"
],
[
"0-level",
"zero-level",
"level 0",
"0 level"
],
[
"constitution modifier",
"CON modifier",
"CON mod"
],
[
"minimum 1",
"min 1",
"at least 1"
]
] | 158 |
qa
|
What must line up for a priest to be compatible with a given god they might serve?
|
Priests must serve deities that match their alignment.
|
shadowdark p.20
|
lore_and_setting
|
[
[
"match",
"matching",
"compatible",
"compatibility",
"same",
"aligned with"
],
[
"alignment",
"alignments"
],
[
"must",
"required",
"requirement",
"mandatory"
]
] | 520 |
qa
|
What do players add to their d20 rolls to determine their initiative in combat?
|
DEX modifier.
|
shadowdark p.83
|
combat_mechanics
|
[
[
"DEX modifier",
"dexterity modifier",
"DEX mod",
"dexterity bonus",
"DEX bonus"
]
] | 614 |
qa
|
If you roll a 20 or 21 on a d100 for the "Ocean Encounters" table, what happens?
|
A swarm of giant rats swims away from a shipwreck.
|
shadowdark p.168
|
lore_and_setting
|
[
[
"giant rats",
"giant rat"
],
[
"swarm"
],
[
"swim away",
"swimming away",
"swims away"
],
[
"shipwreck",
"ship wreck"
]
] | 601 |
qa
|
How does the bonus of magic armor affect a character's Armor Class (AC)?
|
A magic armor's bonus adds directly to the AC it grants.
|
shadowdark p.282
|
equipment_rules
|
[
[
"adds",
"add",
"adds directly",
"increase",
"increases",
"bonus to"
],
[
"magic armor",
"magical armor",
"magic armor's bonus",
"magical armor's bonus",
"enchanted armor"
],
[
"AC",
"Armor Class",
"armor class"
]
] | 498 |
qa
|
How much Constitution damage does a Wraith's life drain attack deal?
|
1d4 CON damage. Death if reduced to 0 CON.
|
shadowdark p.265
|
monsters
|
[
[
"1d4",
"one to four",
"1-4"
],
[
"CON",
"Constitution",
"constitution"
],
[
"death",
"die",
"dies",
"killed"
],
[
"0",
"zero"
]
] | 757 |
qa
|
What are Halflings known for in Shadowdark lore?
|
They are known as small, cheerful country folk who enjoy life's simple pleasures.
|
shadowdark p.17
|
lore_and_setting
|
[
[
"small",
"diminutive",
"tiny"
],
[
"cheerful",
"happy",
"joyful"
],
[
"country folk",
"rural",
"countryside"
],
[
"simple pleasures",
"enjoy life",
"life's pleasures"
]
] | 559 |
qa
|
What is the purpose of tier categorization for spells?
|
Tiers range from 1 to 5 and determine the spell's power and complexity.
|
shadowdark p.50
|
spell_mechanics
|
[
[
"1 to 5",
"one to five",
"1-5"
],
[
"power"
],
[
"complexity"
]
] | 110 |
qa
|
What does the Well of Many Worlds do when folded open on a flat surface?
|
It creates a 6-foot wide hole that allows creatures to jump into it to be transported to a random plane of existence.
|
shadowdark p.321
|
equipment_rules
|
[
[
"hole",
"portal",
"opening"
],
[
"6-foot",
"6 foot",
"six-foot",
"six foot"
],
[
"jump",
"jumping",
"enter",
"entering"
],
[
"random plane",
"random plane of existence",
"random dimension"
]
] | 484 |
qa
|
How are a Priest's hit points calculated?
|
A Priest's hit points are calculated as 1d6 per level.
|
shadowdark p.20
|
player_characters
|
[
[
"1d6",
"d6",
"six-sided die"
],
[
"per level",
"each level",
"every level"
]
] | 220 |
qa
|
What must a priest in Shadowdark do when choosing a deity?
|
Choose a god to serve who matches their alignment.
|
shadowdark p.20
|
lore_and_setting
|
[
[
"alignment",
"aligned",
"alignment match",
"alignment matching",
"same alignment"
],
[
"choose",
"select",
"pick",
"serve"
],
[
"god",
"deity",
"divine patron"
]
] | 555 |
qa
|
What happens when characters search a specific area or object for a trap?
|
They automatically find it.
|
shadowdark p.114
|
game_rules
|
[
[
"automatically",
"automatic",
"no check",
"no roll",
"always"
],
[
"find it",
"find the trap",
"discover it",
"discover the trap",
"detect it",
"detect the trap"
]
] | 275 |
qa
|
Which class can learn the Charm Person spell?
|
Wizard.
|
shadowdark p.56
|
spell_mechanics
|
[
[
"wizard",
"Wizard",
"WIZARD"
]
] | 141 |
qa
|
What defines your role in the conflict between good and evil in Shadowdark?
|
Alignment, which can be Law, Chaos, or Neutrality.
|
shadowdark p.27
|
lore_and_setting
|
[
[
"alignment",
"align"
],
[
"law",
"lawful"
],
[
"chaos",
"chaotic"
],
[
"neutrality",
"neutral"
]
] | 610 |
qa
|
What must creatures succeed on to go undetected during combat?
|
Dexterity checks.
|
shadowdark p.87
|
combat_mechanics
|
[
[
"Dexterity",
"DEX",
"dex",
"dexterity"
],
[
"check",
"checks",
"skill check",
"skill checks"
]
] | 620 |
qa
|
What is the AC and HP of The Tarrasque?
|
AC 22, HP 140
|
shadowdark p.256
|
monsters
|
[
[
"AC",
"Armor Class"
],
[
"22",
"twenty-two"
],
[
"HP",
"Hit Points"
],
[
"140",
"one hundred forty",
"one hundred and forty"
]
] | 800 |
qa
|
What happens to damage dice in Momentum Mode if you roll maximum damage?
|
Damage dice explode, allowing you to roll again and add it to the total with no cap.
|
shadowdark p.111
|
game_rules
|
[
[
"explode",
"explosion",
"exploding dice"
],
[
"roll again",
"reroll",
"additional roll",
"roll more"
],
[
"add",
"adding",
"added",
"sum"
],
[
"no cap",
"no limit",
"unlimited",
"uncapped"
],
[
"damage dice",
"damage die"
]
] | 383 |
qa
|
What tier is the spell Stoneskin?
|
Tier 4
|
shadowdark p.71
|
spell_mechanics
|
[
[
"Tier 4",
"tier 4",
"4th tier",
"fourth tier",
"4"
]
] | 106 |
qa
|
What effect does speaking the command word for Moonwrought armor have?
|
You gain a +1 bonus to your next spellcasting check or ranged attack.
|
shadowdark p.307
|
equipment_rules
|
[
[
"+1",
"plus 1",
"plus one",
"1 bonus"
],
[
"next",
"following"
],
[
"spellcasting check",
"spell check",
"casting check"
],
[
"ranged attack",
"attack at range",
"ranged weapon attack"
]
] | 433 |
qa
|
Roughly how far is near distance in feet?
|
30
|
shadowdark p.8
|
game_rules
|
[
[
"30",
"thirty"
],
[
"feet",
"ft",
"foot"
]
] | 848 |
qa
|
What happens to enemies when they are reduced to half their number during combat?
|
They flee if they fail a DC 15 Wisdom check, losing their morale.
|
shadowdark p.89
|
combat_mechanics
|
[
[
"flee",
"retreat",
"run away",
"escape"
],
[
"fail",
"failing",
"failed"
],
[
"DC 15",
"15",
"fifteen"
],
[
"Wisdom",
"WIS",
"wisdom check"
],
[
"morale",
"losing morale",
"loss of morale"
]
] | 628 |
qa
|
What weapons can a Thief character use in Shadowdark?
|
Club, crossbow, dagger, shortbow, shortsword.
|
shadowdark p.22
|
player_characters
|
[
[
"club",
"clubs"
],
[
"crossbow",
"crossbows",
"cross bow",
"cross-bow"
],
[
"dagger",
"daggers"
],
[
"shortbow",
"shortbows",
"short bow",
"short-bow"
],
[
"shortsword",
"shortswords",
"short sword",
"short-sword"
]
] | 173 |
qa
|
What tier is the spell 'Teleport'?
|
Tier 5.
|
shadowdark p.72
|
spell_mechanics
|
[
[
"tier 5",
"5",
"five",
"fifth tier",
"level 5"
]
] | 27 |
qa
|
What determines a character's armor class (AC) in Shadowdark RPG?
|
A character's AC is determined by dexterity or the armor they wear, based on their class.
|
shadowdark p.13
|
player_characters
|
[
[
"dexterity",
"DEX",
"dex"
],
[
"armor",
"armour"
],
[
"class",
"class-based",
"based on class",
"depends on class"
]
] | 199 |
qa
|
What are the four standard DCs in Shadowdark RPG?
|
The four standard DCs are easy (9), normal (12), hard (15), and extreme (18).
|
shadowdark p.107
|
game_rules
|
[
[
"easy",
"Easy",
"EASY"
],
[
"9",
"nine"
],
[
"normal",
"Normal",
"NORMAL"
],
[
"12",
"twelve"
],
[
"hard",
"Hard",
"HARD"
],
[
"15",
"fifteen"
],
[
"extreme",
"Extreme",
"EXTREME"
],
[
"18",
"eighteen"
]
] | 270 |
qa
|
What special ability does a priest have regarding the turn undead spell?
|
Priests know the turn undead spell, and it doesn’t count toward their number of known spells.
|
shadowdark p.20
|
player_characters
|
[
[
"know",
"knows",
"known",
"automatic"
],
[
"turn undead",
"turn undead spell"
],
[
"doesn't count",
"does not count",
"free spell"
],
[
"number of known spells",
"spell limit",
"known spell limit",
"spell count"
]
] | 256 |
qa
|
When creating a character, what roll do you make to determine each starting stat?
|
3d6
|
shadowdark p.15
|
player_characters
|
[
[
"3d6",
"three d6",
"three six-sided dice",
"3 six-sided dice",
"roll 3d6"
]
] | 847 |
qa
|
What happens if you place a Portable Hole inside a Bag of Holding?
|
Both items and all contents are destroyed.
|
shadowdark p.309
|
equipment_rules
|
[
[
"destroyed",
"destruction",
"lost",
"obliterated",
"annihilated"
],
[
"both items",
"both objects",
"portable hole and bag of holding"
],
[
"all contents",
"everything inside",
"all items inside"
]
] | 406 |
qa
|
What is the range of the spell 'Flame Strike'?
|
Far.
|
shadowdark p.61
|
spell_mechanics
|
[
[
"Far",
"far",
"FAR"
]
] | 43 |
qa
|
What is required to maintain the effect of the 'Regenerate' spell?
|
Focus is required to maintain the effect of 'Regenerate'.
|
shadowdark p.69
|
spell_mechanics
|
[
[
"focus",
"concentration",
"focusing"
],
[
"maintain",
"maintaining",
"maintained",
"sustain"
]
] | 129 |
qa
|
What effect does enhancing gear slots have on gameplay challenges in Shadowdark?
|
Because you can carry more torches while collecting more loot, it challenges the risk/reward element of play.
|
shadowdark p.296
|
equipment_rules
|
[
[
"torches"
],
[
"loot",
"treasure"
],
[
"carry more",
"carrying more",
"carry additional"
],
[
"risk/reward",
"risk and reward",
"risk versus reward"
]
] | 467 |
qa
|
In Blitz Mode, how long do light timers last?
|
30 minutes of real time.
|
shadowdark p.111
|
game_rules
|
[
[
"30",
"thirty"
],
[
"minutes",
"mins"
],
[
"real time",
"real-time"
]
] | 315 |
qa
|
What is required to hit a target in melee combat?
|
Your total roll (1d20 + Strength modifier + bonuses) must equal or exceed the target's AC.
|
shadowdark p.88
|
combat_mechanics
|
[
[
"1d20",
"d20",
"twenty-sided die"
],
[
"STR",
"Strength",
"strength modifier"
],
[
"equal or exceed",
"equals or exceeds",
"meet or exceed",
"greater than or equal to",
"≥"
],
[
"AC",
"armor class"
],
[
"total",
"sum",
"final roll"
]
] | 723 |
qa
|
What is the HP of a Treant?
|
Its HP is 38.
|
shadowdark p.259
|
monsters
|
[
[
"38",
"thirty-eight",
"thirty eight"
],
[
"HP",
"hit points",
"health points",
"health"
]
] | 834 |
qa
|
Do XP awards always reflect monetary value in Shadowdark RPG?
|
No, XP awards don't need to reflect monetary value; boons or fabled items have intangible worth.
|
shadowdark p.117
|
game_rules
|
[
[
"No",
"don't",
"doesn't",
"not always"
],
[
"XP",
"experience",
"experience points"
],
[
"monetary value",
"gold value",
"monetary worth",
"coin value"
],
[
"boons",
"boon"
],
[
"fabled items",
"fabled",
"legendary items"
],
[
"intangible worth",
"intangible value",
"non-monetary worth"
]
] | 288 |
qa
|
How many actions does it take to cast a spell?
|
One action.
|
shadowdark p.88
|
combat_mechanics
|
[
[
"one action",
"1 action",
"single action"
],
[
"standard action",
"main action"
]
] | 631 |
qa
|
What is the AC and HP of Mordanticus the Flayed?
|
AC 17, HP 89
|
shadowdark p.234
|
monsters
|
[
[
"17",
"seventeen"
],
[
"AC",
"Armor Class",
"armor class"
],
[
"89",
"eighty-nine"
],
[
"HP",
"Hit Points",
"hit points"
]
] | 754 |
qa
|
What is the method for determining turn order in Shadowdark combat?
|
After any surprise turns, all participants roll a Dexterity check, and the highest result takes the first turn. Combat proceeds clockwise from there.
|
shadowdark p.88
|
combat_mechanics
|
[
[
"surprise",
"surprise turns",
"after surprise"
],
[
"dexterity check",
"DEX check",
"dex check",
"dexterity"
],
[
"highest result",
"highest roll",
"highest check"
],
[
"clockwise",
"proceed clockwise",
"clockwise order"
]
] | 709 |
qa
|
In which environments do frost trolls typically reside in Shadowdark?
|
They stalk arctic lands and frozen boreal forests.
|
shadowdark p.260
|
lore_and_setting
|
[
[
"arctic",
"arctic lands",
"arctic regions"
],
[
"frozen boreal forests",
"boreal forests",
"frozen forests"
]
] | 503 |
qa
|
What does a thief character have when climbing or sneaking?
|
Thief characters have advantage on checks related to climbing and sneaking.
|
shadowdark p.22
|
player_characters
|
[
[
"advantage"
],
[
"climbing",
"climb"
],
[
"sneaking",
"sneak",
"stealth"
],
[
"checks"
]
] | 238 |
qa
|
What is the benefit of the Boots of the Cat in the Shadowdark RPG?
|
You can jump up to a near distance from a standstill and your checks to move silently are always easy (DC 9).
|
shadowdark p.300
|
equipment_rules
|
[
[
"jump",
"jumping"
],
[
"near distance",
"near"
],
[
"standstill",
"standing position",
"standing still"
],
[
"move silently",
"stealth",
"sneak"
],
[
"easy",
"DC 9",
"difficulty class 9"
]
] | 482 |
qa
|
Under what conditions can thieves and tinkering-trained characters disable traps?
|
If they have enough time and use a reasonable method.
|
shadowdark p.114
|
game_rules
|
[
[
"enough time",
"sufficient time",
"adequate time",
"time"
],
[
"reasonable method",
"sensible approach",
"logical approach",
"appropriate technique",
"proper tools"
]
] | 276 |
qa
|
What are the types of armor available in Shadowdark?
|
Leather (2-5), Chainmail (6-7), Shield (8-9), Plate Mail (10-11), Mithral (12).
|
shadowdark p.284
|
equipment_rules
|
[
[
"Leather",
"leather armor"
],
[
"2-5",
"2 to 5",
"AC 2-5"
],
[
"Chainmail",
"chain mail",
"chain"
],
[
"6-7",
"6 to 7",
"AC 6-7"
],
[
"Shield"
],
[
"8-9",
"8 to 9",
"AC 8-9"
],
[
"Plate Mail",
"plate",
"platemail"
],
[
"10-11",
"10 to 11",
"AC 10-11"
],
[
"Mithral",
"mithril"
],
[
"12",
"AC 12"
]
] | 431 |
qa
|
What begins when a fight breaks out in Shadowdark and how is initiative determined?
|
Combat rounds begin, and initiative is determined by rolling Dexterity checks.
|
shadowdark p.88
|
combat_mechanics
|
[
[
"combat rounds",
"rounds"
],
[
"rolling",
"roll"
],
[
"Dexterity checks",
"DEX checks",
"dexterity",
"DEX"
]
] | 658 |
qa
|
What is the attack bonus of a Berserker's greataxe?
|
+2
|
shadowdark p.199
|
monsters
|
[
[
"+2",
"plus 2",
"plus two",
"+two"
]
] | 821 |
qa
|
What class can learn the spell Power Word Kill?
|
Wizard
|
shadowdark p.67
|
spell_mechanics
|
[
[
"wizard",
"Wizard",
"wizards",
"Wizards"
],
[
"level 5",
"Level 5",
"5th level",
"5th-level"
]
] | 105 |
qa
|
What is the armor class provided by the spell "Stoneskin"?
|
The armor class becomes 17, or 20 on a critical spellcasting check.
|
shadowdark p.71
|
spell_mechanics
|
[
[
"17",
"seventeen"
],
[
"20",
"twenty"
],
[
"critical",
"crit"
],
[
"armor class",
"AC"
],
[
"stoneskin",
"stone skin"
]
] | 47 |
qa
|
How many dice are used to determine the shape of a Village in Shadowdark RPG?
|
3d4 dice are used for a Village.
|
shadowdark p.134
|
game_rules
|
[
[
"3",
"three"
],
[
"d4",
"four-sided dice",
"four sided dice",
"four-sided die"
],
[
"3d4",
"3 d4",
"three d4",
"three four-sided dice"
]
] | 373 |
qa
|
What is the range of the 'Silence' spell?
|
The range of the 'Silence' spell is 'Far'.
|
shadowdark p.71
|
spell_mechanics
|
[
[
"Far",
"far"
],
[
"range",
"distance"
],
[
"silence",
"Silence",
"silence spell"
]
] | 148 |
qa
|
What happens when one creature surprises another in combat?
|
It takes one turn before a new initiative order is rolled.
|
shadowdark p.88
|
combat_mechanics
|
[
[
"one turn",
"1 turn",
"single turn"
],
[
"before",
"prior to"
],
[
"initiative",
"initiative order",
"initiative roll"
],
[
"rolled",
"rolling"
]
] | 622 |
qa
|
How does the Hold Portal spell interact with the Knock spell?
|
The Knock spell can end the Hold Portal spell's effect, which keeps a portal closed.
|
shadowdark p.62
|
spell_mechanics
|
[
[
"Knock",
"knock"
],
[
"Hold Portal",
"hold portal"
],
[
"end",
"ends",
"counter",
"counters",
"dispel",
"dispels",
"remove",
"removes"
],
[
"keeps portal closed",
"closed portal",
"locked portal"
]
] | 33 |
qa
|
What is the AC of a Hobgoblin?
|
15
|
shadowdark p.227
|
monsters
|
[
[
"15",
"fifteen"
]
] | 797 |
qa
|
What is the starting gold for 1st-level characters in Shadowdark?
|
2d6 times 5 gold pieces.
|
shadowdark p.33
|
player_characters
|
[
[
"2d6",
"two d6",
"two six-sided dice",
"2 six-sided dice"
],
[
"times 5",
"x5",
"×5",
"multiplied by 5"
],
[
"gold",
"gold pieces",
"gp",
"GP"
]
] | 182 |
qa
|
How can a player's background knowledge and skills impact gameplay?
|
A player's background can provide advantages in given situations during gameplay if the GM approves.
|
shadowdark p.26
|
player_characters
|
[
[
"background",
"backgrounds",
"background knowledge",
"background skills"
],
[
"advantage",
"advantages",
"benefit",
"benefits"
],
[
"situations",
"circumstances",
"scenarios",
"gameplay situations"
],
[
"GM",
"Game Master",
"GM approval",
"Game Master approval",
"GM's discretion"
]
] | 226 |
qa
|
How does the Shadowdark world handle magic?
|
Whether wizards are abundant or in hiding is based on the decisions of the GM.
|
shadowdark p.109
|
lore_and_setting
|
[
[
"GM",
"Game Master",
"Gamemaster",
"referee"
],
[
"decisions",
"determines",
"choice",
"decides"
],
[
"wizards"
],
[
"abundant",
"common",
"numerous",
"plentiful"
],
[
"hiding",
"rare",
"scarce",
"uncommon"
]
] | 564 |
qa
|
What happens when you score a critical hit on an attack roll or spellcasting check?
|
You double your weapon's damage dice or one numerical effect of your spell.
|
shadowdark p.89
|
combat_mechanics
|
[
[
"double",
"doubled",
"doubling",
"twice",
"x2",
"2x"
],
[
"weapon damage dice",
"weapon's damage dice",
"damage dice"
],
[
"numerical effect",
"numerical spell effect",
"spell effect",
"spell's effect"
]
] | 657 |
qa
|
What tier spell is "Arcane Eye"?
|
Tier 4
|
shadowdark p.55
|
spell_mechanics
|
[
[
"4",
"four"
],
[
"tier",
"spell tier"
]
] | 16 |
qa
|
What is the DC required to break free from the Balor demon's Grab?
|
18 STR
|
shadowdark p.204
|
monsters
|
[
[
"18",
"eighteen"
],
[
"STR",
"Strength",
"strength check",
"strength save"
]
] | 764 |
qa
|
How often does the GM check for random encounters in a deadly environment during crawling rounds?
|
Every round.
|
shadowdark p.112
|
game_rules
|
[
[
"every round",
"each round",
"per round",
"every single round",
"1 per round"
]
] | 286 |
qa
|
What are the defining characteristics of a griffon, and what is their favorite food?
|
They have the head of an eagle and the body of a lion, and their favorite food is horses.
|
shadowdark p.224
|
lore_and_setting
|
[
[
"head of an eagle",
"eagle head",
"eagle's head"
],
[
"body of a lion",
"lion body",
"lion's body"
],
[
"horses",
"horse"
]
] | 590 |
qa
|
How is an attack roll determined for a melee weapon in combat?
|
Add the attack bonus to the d20 roll and compare it to the target's armor class.
|
shadowdark p.98
|
combat_mechanics
|
[
[
"d20",
"d20 roll",
"twenty-sided die",
"20-sided die"
],
[
"attack bonus",
"attack modifier",
"to-hit bonus"
],
[
"armor class",
"AC",
"defense"
],
[
"compare",
"comparing",
"compared to"
]
] | 670 |
qa
|
What tier is the spell 'Dimension Door'?
|
Tier 4.
|
shadowdark p.59
|
spell_mechanics
|
[
[
"tier 4",
"Tier 4"
],
[
"4",
"four"
]
] | 77 |
qa
|
What characteristic defines Frost Giants in Shadowdark?
|
They are blue-skinned warriors with braided hair.
|
shadowdark p.219
|
lore_and_setting
|
[
[
"blue-skinned",
"blue skin",
"blue colored",
"blue"
],
[
"braided hair",
"braids",
"braided"
],
[
"warriors",
"fighter",
"combatant"
]
] | 593 |
qa
|
When starting as a 1st-level character, what do you begin with in terms of stats, ancestry, and class?
|
1st-level characters start with Stats (pg. 15), Choice of ancestry (pg. 16), and Choice of class (pg. 18-24).
|
shadowdark p.14
|
player_characters
|
[
[
"stats",
"attributes",
"ability scores"
],
[
"ancestry",
"ancestries",
"heritage",
"race"
],
[
"class",
"classes"
],
[
"choice",
"choose",
"select",
"selection"
]
] | 184 |
qa
|
How do you resolve a melee attack in combat?
|
Roll 1d20 + your Strength modifier + talent bonuses; you hit if the total is equal to or greater than the target's AC.
|
shadowdark p.88
|
combat_mechanics
|
[
[
"1d20",
"d20",
"twenty-sided die",
"twenty sided die"
],
[
"Strength",
"STR",
"strength modifier",
"STR modifier"
],
[
"talent",
"talent bonus",
"talent bonuses"
],
[
"AC",
"Armor Class",
"armor class"
],
[
"equal to or greater",
"meets or exceeds",
"≥",
"equal to or higher",
"equal or higher"
]
] | 727 |
qa
|
How do you calculate damage when you hit a target in combat?
|
Roll your weapon or spell's damage dice plus relevant bonuses.
|
shadowdark p.89
|
combat_mechanics
|
[
[
"roll",
"rolling",
"dice",
"die"
],
[
"weapon",
"weapons"
],
[
"spell",
"spells"
],
[
"damage dice",
"damage die"
],
[
"bonus",
"bonuses",
"modifier",
"modifiers",
"add",
"plus"
]
] | 626 |
qa
|
What is a turn in the context of combat mechanics in Shadowdark?
|
A turn is the moment when a player describes what their character does during their action in combat. A character can take an action and move near, or take no action and move near twice.
|
shadowdark p.82
|
combat_mechanics
|
[
[
"turn",
"player turn"
],
[
"action",
"take an action"
],
[
"move near",
"movement"
],
[
"no action",
"without action",
"forgo action"
],
[
"move near twice",
"move twice",
"two moves",
"double movement"
]
] | 664 |
qa
|
What dice do you roll to randomly determine your character's ancestry and class in Shadowdark RPG?
|
To determine your character's ancestry, you roll a d12, and to determine the class, you roll a d4.
|
shadowdark p.40
|
player_characters
|
[
[
"d12",
"12-sided die",
"twelve-sided die",
"12 sided die",
"twelve sided die"
],
[
"d4",
"4-sided die",
"four-sided die",
"4 sided die",
"four sided die"
],
[
"ancestry",
"ancestries"
],
[
"class",
"classes"
]
] | 214 |
qa
|
What benefits do creatures attacking from hiding receive against surprised targets?
|
They have advantage on attack rolls against them.
|
shadowdark p.87
|
combat_mechanics
|
[
[
"advantage",
"adv"
],
[
"attack rolls",
"attacks"
]
] | 722 |
qa
|
What die do you roll to determine a rival crawler's starting level in Shadowdark RPG?
|
1d6
|
shadowdark p.126
|
game_rules
|
[
[
"1d6",
"d6",
"six-sided die",
"6-sided die",
"one d6"
]
] | 325 |
qa
|
How do you determine your character's initial stats in Shadowdark RPG?
|
By rolling 3d6 in order for each stat.
|
shadowdark p.15
|
player_characters
|
[
[
"3d6",
"three d6",
"three six-sided dice",
"3 six-sided dice",
"three dice"
],
[
"in order",
"sequential",
"fixed order"
]
] | 152 |
qa
|
What is the tier and main effect of the priest spell Regenerate?
|
Tier 4, heals 1d4 hit points and regrows lost body parts.
|
shadowdark p.69
|
spell_mechanics
|
[
[
"Tier 4",
"tier four",
"4th tier",
"fourth tier"
],
[
"1d4",
"one d4",
"1-4",
"one to four"
],
[
"hit points",
"HP",
"health"
],
[
"regrows",
"regenerates",
"restores",
"reattaches"
],
[
"body parts",
"limbs",
"appendages",
"lost parts"
]
] | 25 |
qa
|
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