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What tier is the spell 'Holy Weapon'?
|
Tier 1.
|
shadowdark p.62
|
spell_mechanics
|
[
[
"Tier 1",
"tier 1",
"1st tier",
"first tier",
"1"
],
[
"Holy Weapon",
"holy weapon",
"HOLY WEAPON"
]
] | 71 |
qa
|
What is the tier, duration, and range of the spell 'Magic Circle'?
|
'Magic Circle' is a Tier 3 spell with a focus duration and a near range.
|
shadowdark p.65
|
spell_mechanics
|
[
[
"tier 3",
"3rd tier",
"tier three",
"third tier",
"3"
],
[
"focus",
"focus duration",
"concentration"
],
[
"near",
"near range"
]
] | 108 |
qa
|
What class can learn the spell Command?
|
Priest
|
shadowdark p.57
|
spell_mechanics
|
[
[
"Priest",
"priest"
]
] | 54 |
qa
|
What Constitution check must a character succeed on to gain the benefits of resting after being interrupted by combat or other distractions during rest?
|
DC 12
|
shadowdark p.86
|
combat_mechanics
|
[
[
"12",
"twelve"
],
[
"DC",
"difficulty class"
],
[
"Constitution",
"CON",
"con"
]
] | 711 |
qa
|
Who is Mordanticus the Flayed in the Shadowdark lore?
|
A skinless mummy-lich wearing a crown set with nine bright gems.
|
shadowdark p.234
|
lore_and_setting
|
[
[
"skinless",
"flayed",
"without skin"
],
[
"mummy-lich",
"mummy lich",
"lich mummy"
],
[
"crown",
"headdress",
"diadem"
],
[
"nine",
"9"
],
[
"gems",
"jewels",
"stones"
]
] | 602 |
qa
|
How is the ancestry of NPCs determined in the Shadowdark RPG?
|
By rolling a d12 die.
|
shadowdark p.124
|
game_rules
|
[
[
"roll",
"rolling"
],
[
"d12",
"twelve-sided die",
"12-sided die"
]
] | 364 |
qa
|
What alignment is the deity "Saint Terragnis" associated with?
|
Lawful.
|
shadowdark p.28
|
lore_and_setting
|
[
[
"Lawful",
"lawful",
"LG",
"L"
]
] | 533 |
qa
|
What is the bonus of the Shortsword of the Thief when wielded by a halfling or thief?
|
+2
|
shadowdark p.315
|
equipment_rules
|
[
[
"+2",
"plus 2",
"plus two",
"+two"
],
[
"Shortsword of the Thief",
"Thief's Shortsword"
],
[
"halfling",
"halflings"
],
[
"thief",
"thieves"
]
] | 439 |
qa
|
What benefit do the Bracers of Archery provide to ranged attacks?
|
+1 damage with ranged weapons.
|
shadowdark p.301
|
equipment_rules
|
[
[
"+1",
"plus 1",
"plus one",
"1 additional"
],
[
"damage",
"damage bonus"
],
[
"ranged weapons",
"ranged attacks",
"ranged combat"
]
] | 422 |
qa
|
What check must enemy creatures make against "Turn Undead"?
|
A CHA check against the caster's spellcasting check.
|
shadowdark p.72
|
spell_mechanics
|
[
[
"CHA",
"charisma",
"Charisma"
],
[
"spellcasting check",
"spell check",
"caster's check"
],
[
"check",
"save",
"saving throw"
]
] | 121 |
qa
|
As a player making a check, your your d20 roll + stat modifier is equal to the DC of that check. Your action _______
|
succeeds
|
shadowdark p.9
|
game_rules
|
[
[
"succeeds",
"success",
"successful",
"pass",
"passes"
],
[
"equals",
"equal to",
"meeting",
"meets",
"same as",
"ties",
"tie"
],
[
"DC",
"difficulty class",
"target number"
]
] | 849 |
qa
|
What is the AC and HP of a Giant Wasp?
|
AC 13, HP 9
|
shadowdark p.263
|
monsters
|
[
[
"AC 13",
"armor class 13",
"13 AC"
],
[
"HP 9",
"hit points 9",
"9 HP"
]
] | 785 |
qa
|
What occurs when a character reaches 0 HP, and how is the death timer determined?
|
They fall unconscious and roll a d4 + CON modifier to see how many rounds until they die.
|
shadowdark p.89
|
combat_mechanics
|
[
[
"unconscious",
"unconsciousness",
"fall unconscious",
"falls unconscious"
],
[
"d4",
"1d4",
"four-sided die",
"4-sided die"
],
[
"CON modifier",
"Constitution modifier",
"Con mod",
"Constitution mod"
],
[
"rounds until death",
"rounds until they die",
"death timer",
"rounds before death"
]
] | 691 |
qa
|
What is the AC and HP of a Werewolf? Can it inflict any conditions?
|
AC 12, HP 20, can inflict lycanthropy.
|
shadowdark p.263
|
monsters
|
[
[
"AC",
"Armor Class",
"armor class",
"12",
"twelve"
],
[
"HP",
"Hit Points",
"hit points",
"20",
"twenty"
],
[
"lycanthropy",
"lycanthrope",
"werewolf curse",
"inflict lycanthropy"
]
] | 786 |
qa
|
How is combat initiative determined in Shadowdark RPG?
|
By rolling a Dexterity check for each player and monster.
|
shadowdark p.88
|
combat_mechanics
|
[
[
"roll",
"rolling",
"rolled"
],
[
"dexterity",
"DEX",
"dex"
],
[
"check",
"checks"
],
[
"player",
"players",
"character",
"characters",
"PC",
"PCs"
],
[
"monster",
"monsters",
"enemy",
"enemies",
"NPC",
"NPCs"
]
] | 624 |
qa
|
What tier spell is Passwall and which class can learn it?
|
Passwall is a Tier 4 spell that can be learned by wizards.
|
shadowdark p.66
|
spell_mechanics
|
[
[
"Passwall",
"passwall"
],
[
"Tier 4",
"tier 4",
"4th tier",
"fourth tier",
"T4"
],
[
"wizard",
"wizards"
]
] | 8 |
qa
|
What tier is the Divine Vengeance spell?
|
Tier 5.
|
shadowdark p.59
|
spell_mechanics
|
[
[
"Tier 5",
"tier 5",
"5",
"five",
"fifth tier"
]
] | 86 |
qa
|
How many tier 1 spells does a Priest know at the start?
|
Two tier 1 spells of their choice from the priest spell list.
|
shadowdark p.20
|
player_characters
|
[
[
"two",
"2"
],
[
"tier 1",
"tier one",
"1st tier",
"first tier"
],
[
"choice",
"choose",
"chosen",
"pick",
"selected"
],
[
"priest spell list",
"priest spells",
"priest's spells"
]
] | 192 |
qa
|
How is turn order established at the beginning of combat in the Shadowdark RPG?
|
By rolling a d20 and adding the DEX modifier.
|
shadowdark p.83
|
combat_mechanics
|
[
[
"d20",
"twenty-sided die",
"twenty sided die",
"1d20"
],
[
"DEX",
"dexterity",
"dex modifier",
"dexterity modifier"
],
[
"initiative",
"turn order",
"initiative roll",
"initiative check"
]
] | 630 |
qa
|
What tier is the spell 'Disintegrate'?
|
Tier 5.
|
shadowdark p.59
|
spell_mechanics
|
[
[
"tier 5",
"T5",
"5",
"five",
"fifth tier"
]
] | 78 |
qa
|
What class can learn the spell acid arrow?
|
wizard
|
Shadowdark p.54
|
spell_mechanics
|
[
[
"wizard",
"Wizard",
"WIZARD",
"wizard class"
]
] | 845 |
qa
|
What do deep gnomes typically hunt for in the Shadowdark universe?
|
Gems and rare cave flora.
|
shadowdark p.220
|
lore_and_setting
|
[
[
"gems",
"gemstones",
"precious stones",
"jewels"
],
[
"rare cave flora",
"cave plants",
"underground plants",
"subterranean flora",
"cave vegetation"
]
] | 542 |
qa
|
If you roll a d12 and get a 3 on the "Utility Benefit" table, what is the result?
|
A stat becomes 18 (+4) while using/wearing the item.
|
shadowdark p.291
|
equipment_rules
|
[
[
"stat becomes 18",
"ability score becomes 18"
],
[
"+4",
"plus four",
"plus 4"
],
[
"while using",
"while wearing",
"when using",
"when wearing"
]
] | 452 |
qa
|
What is the duration of the spell Passwall?
|
5 rounds
|
shadowdark p.66
|
spell_mechanics
|
[
[
"5",
"five"
],
[
"rounds",
"round"
]
] | 116 |
qa
|
What benefit does armor provide if it allows you to deflect a ranged attack?
|
Once per day, you can deflect a ranged attack that would hit you.
|
shadowdark p.285
|
equipment_rules
|
[
[
"once per day",
"1/day",
"once a day",
"1 per day"
],
[
"deflect",
"deflection"
],
[
"ranged attack",
"ranged weapon attack",
"attack from range"
],
[
"would hit you",
"that hits",
"successful hit"
]
] | 394 |
qa
|
What types of armor can 0-level PCs wear until 1st level?
|
0-level PCs can wear all armor until reaching 1st level due to their "beginner's luck" ability.
|
shadowdark p.33
|
player_characters
|
[
[
"all armor",
"any armor",
"all types of armor",
"any type of armor"
],
[
"beginner's luck",
"beginners luck",
"beginner luck"
],
[
"0-level",
"zero-level",
"level 0",
"0 level"
],
[
"until 1st level",
"until level 1",
"before reaching 1st level",
"before level 1"
]
] | 244 |
qa
|
What bonus does the spell 'Wrath' provide to weapons?
|
+2 bonus and an additional d8 damage
|
shadowdark p.73
|
spell_mechanics
|
[
[
"+2",
"plus 2",
"+2 bonus"
],
[
"d8",
"1d8",
"eight-sided die",
"additional d8"
]
] | 61 |
qa
|
How many gear slots does a treasure typically occupy in Shadowdark RPG?
|
One gear slot, but coins occupy one slot per 100 coins.
|
shadowdark p.269
|
equipment_rules
|
[
[
"one gear slot",
"1 gear slot",
"single gear slot"
],
[
"100 coins",
"hundred coins",
"per 100",
"one slot per 100"
]
] | 392 |
qa
|
How can a player choose a name for their character based on ancestry in Shadowdark RPG?
|
Players can use the d20 table, which lists names for ancestries such as dwarf, elf, goblin, halfling, half-orc, and human.
|
shadowdark p.38
|
player_characters
|
[
[
"d20 table",
"d20 chart",
"random table",
"name table"
],
[
"dwarf",
"dwarven",
"dwarfish"
],
[
"elf",
"elven",
"elvish"
],
[
"goblin",
"goblinoid"
],
[
"halfling"
],
[
"half-orc",
"half orc"
],
[
"human"
],
[
"ancestry",
"ancestries",
"ancestry-based names"
]
] | 153 |
qa
|
How many actions do PCs get per turn?
|
One action per turn.
|
shadowdark p.104
|
game_rules
|
[
[
"one",
"1",
"single"
],
[
"action"
],
[
"per turn",
"each turn",
"on their turn"
]
] | 369 |
qa
|
What is the duration of the spell 'Animate Dead'?
|
1 day.
|
shadowdark p.54
|
spell_mechanics
|
[
[
"1",
"one"
],
[
"day",
"24 hours"
]
] | 69 |
qa
|
What is the attack type and ability of a Harpy?
|
2 claw +3 (1d6) OR can daze enemies with its song.
|
shadowdark p.226
|
monsters
|
[
[
"2 claw",
"two claw",
"2 claws",
"two claws"
],
[
"+3",
"plus 3"
],
[
"1d6",
"1 d6",
"d6"
],
[
"daze",
"dazes",
"dazed"
],
[
"song",
"singing"
]
] | 778 |
qa
|
What is the name of the ancient wizardly order that Mordanticus was the head of?
|
Gehemna.
|
shadowdark p.234
|
lore_and_setting
|
[
[
"Gehemna",
"gehemna",
"GEHEMNA"
]
] | 603 |
qa
|
What tier spell is Burning Hands and which class can learn it?
|
Burning Hands is a Tier 1 spell that can be learned by wizards.
|
shadowdark p.56
|
spell_mechanics
|
[
[
"Tier 1",
"1st tier",
"tier 1"
],
[
"wizards",
"wizard"
]
] | 9 |
qa
|
What is the duration of the spell Acid Arrow?
|
Focus.
|
shadowdark p.54
|
spell_mechanics
|
[
[
"Focus",
"focus",
"concentration",
"maintain concentration"
]
] | 13 |
qa
|
What is the AC and HP of a Frost Troll?
|
AC 13, HP 34
|
shadowdark p.260
|
monsters
|
[
[
"AC",
"armor class",
"13",
"thirteen"
],
[
"HP",
"hit points",
"34",
"thirty-four"
]
] | 739 |
qa
|
What is the bonus and special benefit of the Greataxe of the Horde?
|
+2 bonus; you can turn a regular hit into a critical hit once per day.
|
shadowdark p.304
|
equipment_rules
|
[
[
"+2",
"plus 2",
"plus two",
"+2 bonus"
],
[
"critical hit",
"crit",
"critical"
],
[
"once per day",
"1/day",
"once daily",
"per day"
]
] | 417 |
qa
|
What are golems in Shadowdark?
|
Creatures constructed from various materials and imbued with a rudimentary sentience.
|
shadowdark p.222
|
lore_and_setting
|
[
[
"constructed",
"construction",
"created",
"made",
"built"
],
[
"materials",
"material",
"substance",
"matter"
],
[
"rudimentary sentience",
"basic intelligence",
"limited awareness",
"simple consciousness"
]
] | 529 |
qa
|
What is one characteristic of hazards in adventuring environments?
|
They often present passive dangers that cannot be permanently defeated or disabled.
|
shadowdark p.115
|
game_rules
|
[
[
"passive",
"passive dangers",
"passive threat"
],
[
"cannot be permanently defeated",
"can't be permanently defeated",
"not permanently defeatable"
],
[
"cannot be disabled",
"can't be disabled",
"not disableable",
"cannot be permanently disabled"
]
] | 357 |
qa
|
What is the HP of a Minotaur?
|
34
|
shadowdark p.233
|
monsters
|
[
[
"34",
"thirty-four",
"thirty four"
],
[
"HP",
"hit points",
"health points"
]
] | 826 |
qa
|
What constitutes a critical hit in combat and what is the effect on damage calculation?
|
A critical hit occurs on a natural 20, and it doubles the weapon's damage dice.
|
shadowdark p.89
|
combat_mechanics
|
[
[
"natural 20",
"nat 20",
"20 on the die",
"roll of 20"
],
[
"doubles",
"double",
"twice",
"2x",
"multiplied by two"
],
[
"damage dice",
"weapon dice",
"weapon damage dice"
]
] | 667 |
qa
|
What is the "Armor Feature" for rolling a 3 on a d20?
|
It is studded with shark teeth.
|
shadowdark p.284
|
equipment_rules
|
[
[
"studded with shark teeth",
"shark teeth",
"studded"
]
] | 448 |
qa
|
What tier is the 'BLIND/DEAFEN' spell?
|
Tier 2.
|
shadowdark p.55
|
spell_mechanics
|
[
[
"tier 2",
"2nd tier",
"second tier",
"level 2",
"2nd level"
],
[
"blind/deafen",
"blind deafen",
"blind/deaf",
"blind or deafen"
]
] | 7 |
qa
|
What is the defensive bonus provided by the Shield of the Crusader?
|
+1 shield bonus, with an additional +2 to AC for 3 rounds once per day.
|
shadowdark p.314
|
equipment_rules
|
[
[
"+1",
"plus one",
"plus 1"
],
[
"shield bonus"
],
[
"+2",
"plus two",
"plus 2",
"additional +2",
"extra +2"
],
[
"3 rounds",
"three rounds"
],
[
"once per day",
"1/day",
"1 per day",
"once daily"
]
] | 390 |
qa
|
What is the AC and HP of the Purple Worm?
|
AC 18, HP 57
|
shadowdark p.244
|
monsters
|
[
[
"AC 18",
"AC eighteen",
"armor class 18",
"armor class eighteen"
],
[
"HP 57",
"HP fifty-seven",
"hit points 57",
"hit points fifty-seven"
]
] | 791 |
qa
|
What is the AC and HP of a vampire spawn?
|
AC 13, HP 25
|
shadowdark p.261
|
monsters
|
[
[
"AC",
"ac",
"armor class",
"Armor Class",
"13",
"thirteen"
],
[
"HP",
"hp",
"hit points",
"Hit Points",
"25",
"twenty-five"
]
] | 801 |
qa
|
What is the AC and HP of a Kraken?
|
AC 18, HP 80
|
shadowdark p.229
|
monsters
|
[
[
"AC 18",
"Armor Class 18",
"AC: 18"
],
[
"HP 80",
"Hit Points 80",
"HP: 80"
]
] | 765 |
qa
|
What dice roll determines a medium-sized site in dungeon generation?
|
Rolling 3-5 on a d6 results in a Medium site (8d10).
|
shadowdark p.130
|
game_rules
|
[
[
"3-5",
"3 to 5",
"three to five",
"three through five",
"3 through 5"
],
[
"d6",
"six-sided die",
"six sided die"
],
[
"Medium",
"medium-sized",
"medium sized"
],
[
"8d10",
"eight d10",
"eight ten-sided dice"
]
] | 287 |
qa
|
What role do tiny imps and cubi play in devil lore in Shadowdark?
|
They secure humanoid souls with promises of power or delight.
|
shadowdark p.206
|
lore_and_setting
|
[
[
"secure",
"securing",
"obtain",
"acquire",
"get",
"collect"
],
[
"souls",
"soul"
],
[
"humanoid",
"human",
"mortal"
],
[
"promises",
"contracts",
"deals",
"bargains",
"pacts"
],
[
"power",
"strength",
"might",
"ability"
],
[
"delight",
"pleasure",
"joy",
"satisfaction"
]
] | 509 |
qa
|
What is the DC for the Bug Brain spell used by a Goblin Shaman?
|
DC 13 WIS.
|
shadowdark p.221
|
monsters
|
[
[
"DC",
"difficulty class"
],
[
"13",
"thirteen"
],
[
"WIS",
"wisdom"
]
] | 781 |
qa
|
In Shadowdark RPG, how is the seat of government in a settlement determined?
|
The seat of government is located in the district with the highest roll.
|
shadowdark p.134
|
game_rules
|
[
[
"seat of government",
"government seat",
"government headquarters"
],
[
"district",
"districts",
"area",
"quarter"
],
[
"highest roll",
"highest die roll",
"highest dice roll",
"maximum roll"
]
] | 309 |
qa
|
Can the GM alter how much treasure occupies gear slots?
|
Yes, the GM can determine otherwise.
|
shadowdark p.269
|
equipment_rules
|
[
[
"yes",
"affirmative"
],
[
"GM",
"game master",
"gamemaster",
"dungeon master",
"DM"
],
[
"determine otherwise",
"can determine",
"determine",
"discretion",
"override"
]
] | 427 |
qa
|
What type of beings are hags and where do they originate from?
|
Sinister crones from the Unseelie realms.
|
shadowdark p.225
|
lore_and_setting
|
[
[
"sinister",
"evil",
"wicked",
"malevolent"
],
[
"crones",
"crone",
"hags",
"witch-like"
],
[
"Unseelie",
"unseelie"
],
[
"realms",
"realm",
"courts",
"court",
"fey"
]
] | 588 |
qa
|
What kind of actions can characters take during crawling rounds when not in active combat?
|
They can perform actions like sneaking up on enemies, tapping on walls for hidden doors, and scanning rooms for foes. They can also investigate their sorroundings.
|
shadowdark p.85
|
combat_mechanics
|
[
[
"sneaking",
"sneak",
"stealth",
"stealthily approach"
],
[
"tapping",
"tap",
"knock",
"search for hidden doors",
"search for secret doors"
],
[
"scanning",
"scan",
"look for enemies",
"look for foes",
"spot enemies",
"spot foes"
],
[
"investigate",
"investigating",
"examination",
"examine",
"search surroundings"
]
] | 684 |
qa
|
What tragic event transformed The Ten-Eyed Oracle from a benevolent ally to a creature of insanity?
|
It is not known in the lore.
|
shadowdark p.255
|
lore_and_setting
|
[
[
"not known",
"unknown",
"not specified",
"not revealed",
"not stated"
],
[
"lore",
"sourcebook",
"rulebook",
"official material",
"canon"
]
] | 545 |
qa
|
What is the AC of a Balor demon, and what is its HP?
|
Its AC is 19, and its HP is 77.
|
shadowdark p.204
|
monsters
|
[
[
"19",
"nineteen"
],
[
"AC",
"armor class",
"Armor Class"
],
[
"77",
"seventy-seven"
],
[
"HP",
"hit points",
"Hit Points"
]
] | 746 |
qa
|
What do characters need to roll to determine if their attack hits in combat?
|
A character must roll a d20 plus their attack bonus.
|
shadowdark p.98
|
combat_mechanics
|
[
[
"d20",
"D20",
"twenty-sided die"
],
[
"attack bonus",
"attack modifier",
"+ATK"
]
] | 689 |
qa
|
What effect does the "Polymorph" spell have on the target's stats?
|
The target gains the creature's physical stats and features but retains its non-physical stats and features.
|
shadowdark p.67
|
spell_mechanics
|
[
[
"physical stats",
"creature's physical stats",
"stats and features"
],
[
"non-physical stats",
"retains",
"non-physical features"
]
] | 17 |
qa
|
What happens to a spell when you roll a natural 20 on a spellcasting check?
|
You can double one of the spell's numerical effects.
|
shadowdark p.45
|
spell_mechanics
|
[
[
"double",
"doubles",
"doubling",
"2×",
"2x",
"twice"
],
[
"numerical effect",
"numerical effects",
"number",
"numbers",
"numeric",
"numerical value",
"numerical values"
],
[
"one",
"single",
"1",
"a single"
]
] | 12 |
qa
|
What is the AC of the Ochre Jelly and what unique ability does it have?
|
AC 9; can split into smaller oozes.
|
shadowdark p.239
|
monsters
|
[
[
"AC 9",
"AC: 9",
"armor class 9",
"9 AC"
],
[
"split",
"splits",
"splitting",
"divide",
"divides"
],
[
"smaller oozes",
"multiple oozes",
"smaller jellies",
"smaller creatures"
]
] | 732 |
qa
|
What is the AC and HP of an Archmage?
|
AC 12, HP 44
|
shadowdark p.197
|
monsters
|
[
[
"AC",
"armor class"
],
[
"12",
"twelve"
],
[
"HP",
"hit points"
],
[
"44",
"forty-four"
]
] | 837 |
qa
|
How do characters resolve ranged attacks in combat?
|
They roll a d20 plus their Dexterity modifier to hit the target's AC.
|
shadowdark p.88
|
combat_mechanics
|
[
[
"d20",
"twenty-sided die",
"twenty sided die"
],
[
"dexterity modifier",
"DEX modifier",
"DEX mod",
"dexterity mod"
],
[
"AC",
"armor class"
],
[
"to hit",
"attack roll",
"hit roll"
]
] | 718 |
qa
|
What classes can learn the spell 'Light'?
|
Priests and wizards.
|
shadowdark p.64
|
spell_mechanics
|
[
[
"priest",
"Priest",
"PRIEST",
"priests",
"Priests",
"PRIESTS"
],
[
"wizard",
"Wizard",
"WIZARD",
"wizards",
"Wizards",
"WIZARDS"
]
] | 37 |
qa
|
What happens when the Knock spell is cast?
|
The Knock spell instantly opens any door, window, gate, chest, or portal within range and creates a loud knocking sound audible to all within earshot.
|
shadowdark p.63
|
spell_mechanics
|
[
[
"instantly opens",
"opens immediately",
"unlocks"
],
[
"door",
"doors"
],
[
"window",
"windows"
],
[
"gate",
"gates"
],
[
"chest",
"chests"
],
[
"portal",
"portals"
],
[
"within range"
],
[
"loud knocking",
"knocking sound",
"loud sound"
],
[
"audible",
"can hear",
"within earshot"
]
] | 32 |
qa
|
How do you calculate a melee attack in Shadowdark?
|
Roll 1d20 + your Strength modifier + relevant bonuses.
|
shadowdark p.88
|
combat_mechanics
|
[
[
"1d20",
"d20"
],
[
"STR",
"Strength",
"strength modifier"
],
[
"bonuses",
"bonus",
"modifiers"
]
] | 618 |
qa
|
What is the AC of the Devil, Cubi, and what is the DC for its charm ability?
|
AC 14, DC 15 CHA
|
shadowdark p.207
|
monsters
|
[
[
"AC",
"Armor Class"
],
[
"14",
"fourteen"
],
[
"DC",
"Difficulty Class"
],
[
"15",
"fifteen"
],
[
"CHA",
"Charisma"
]
] | 789 |
qa
|
What rule having to do with advantage is relevant to the spell "Magic Missile"?
|
You have advantage on your check to cast Magic Missile.
|
shadowdark p.65
|
spell_mechanics
|
[
[
"advantage"
],
[
"check",
"casting check",
"spell check"
],
[
"cast",
"casting"
],
[
"Magic Missile",
"magic missile"
]
] | 124 |
qa
|
What types of bonuses can a magic weapon have?
|
From +0 to +3, which add to attack and damage rolls.
|
shadowdark p.282
|
equipment_rules
|
[
[
"+0 to +3",
"0 to 3",
"zero to three",
"+0, +1, +2, +3",
"plus 0 to plus 3"
],
[
"attack",
"attack rolls",
"to hit"
],
[
"damage",
"damage rolls"
]
] | 497 |
qa
|
What is the AC and HP of the Mummy?
|
AC 13, HP 47
|
shadowdark p.236
|
monsters
|
[
[
"AC",
"armor class"
],
[
"13",
"thirteen"
],
[
"HP",
"hit points"
],
[
"47",
"forty-seven"
]
] | 748 |
qa
|
How does surprise affect combat in Shadowdark?
|
The GM determines if any creatures are unaware of each other, allowing a surprising creature to take a turn before a new initiative order is rolled.
|
shadowdark p.89
|
combat_mechanics
|
[
[
"GM",
"Game Master",
"DM",
"Dungeon Master",
"referee",
"determines"
],
[
"unaware",
"not aware",
"don't notice",
"unsuspecting"
],
[
"surprise",
"surprising",
"surprised"
],
[
"turn before",
"act before",
"extra turn",
"free turn"
],
[
"initiative",
"initiative order",
"turn order"
],
[
"rolled",
"roll",
"determine"
]
] | 676 |
qa
|
What special ability does a Winter Wolf have regarding cold damage?
|
Frost Breath deals 3d8 damage, DC 15 DEX to avoid.
|
shadowdark p.264
|
monsters
|
[
[
"Frost Breath",
"frost breath",
"breath weapon"
],
[
"3d8",
"three d8",
"3 d8",
"three d8 damage",
"3d8 damage"
],
[
"DC 15",
"difficulty class 15",
"DC fifteen"
],
[
"DEX",
"Dexterity",
"dexterity save",
"DEX save"
]
] | 796 |
qa
|
What is the DC for the spell Alter Self?
|
DC is 10 + the tier of the spell. For Alter Person, a tier 2 spell, the DC is 10 + 2 = 12.
|
shadowdark p.54
|
spell_mechanics
|
[
[
"DC",
"difficulty class"
],
[
"10 +",
"ten plus"
],
[
"tier",
"level"
],
[
"Alter Person",
"Alter Self"
],
[
"tier 2",
"level 2",
"2nd tier",
"second tier"
],
[
"12",
"twelve"
]
] | 59 |
qa
|
How often can the Hourglass of the Black Sands extend a spell's duration, and by how many rounds?
|
Once per day, for 1d4 rounds.
|
shadowdark p.305
|
equipment_rules
|
[
[
"once per day",
"1/day",
"once daily",
"daily"
],
[
"1d4",
"1-4",
"one to four",
"d4"
]
] | 473 |
qa
|
What is the DC of the "Omens" spell of the Sphinx?
|
DC 12.
|
shadowdark p.253
|
monsters
|
[
[
"12",
"twelve"
],
[
"DC",
"difficulty class"
]
] | 810 |
qa
|
What is the AC of a Gladiator?
|
16 (chainmail + shield).
|
shadowdark p.220
|
monsters
|
[
[
"16",
"sixteen"
],
[
"chainmail",
"chain mail"
],
[
"shield"
]
] | 788 |
qa
|
What is the hit die for a Thief class character in Shadowdark RPG?
|
1d4 per level.
|
shadowdark p.22
|
player_characters
|
[
[
"1d4",
"d4"
],
[
"per level",
"each level",
"every level"
]
] | 239 |
qa
|
What determines the shape of a settlement in Shadowdark RPG?
|
The shape is determined by rolling specific dice and drawing a broad outline around where they fall.
|
shadowdark p.134
|
game_rules
|
[
[
"rolling dice",
"roll dice",
"dice roll",
"dice are rolled"
],
[
"drawing outline",
"draw outline",
"outline drawn",
"draw a broad outline"
],
[
"where they fall",
"where dice fall",
"dice placement",
"dice positions"
]
] | 367 |
qa
|
What do you need to roll for a ranged attack in Shadowdark?
|
Roll 1d20 + your Dexterity modifier + relevant bonuses.
|
shadowdark p.88
|
combat_mechanics
|
[
[
"1d20",
"d20",
"twenty-sided die"
],
[
"DEX",
"Dexterity",
"dexterity modifier"
],
[
"bonuses",
"modifiers",
"relevant bonuses"
]
] | 619 |
qa
|
What role does Mordanticus the Flayed play for Gehemna?
|
He serves as an advisor and historian for the current archmage, and has for centuries.
|
shadowdark p.234
|
lore_and_setting
|
[
[
"advisor",
"advises",
"counsel",
"counselor"
],
[
"historian",
"chronicles",
"history keeper",
"records keeper"
],
[
"archmage",
"arch-mage",
"mage leader"
],
[
"centuries",
"for centuries",
"hundreds of years",
"many centuries"
]
] | 549 |
qa
|
What is the consequence of rolling a natural 1 on an attack roll?
|
The attack automatically misses and may hit an ally depending on GM discretion.
|
shadowdark p.78
|
combat_mechanics
|
[
[
"automatically misses",
"auto miss",
"automatic miss",
"automatically fail"
],
[
"hit an ally",
"hits ally",
"strike an ally",
"friendly fire"
],
[
"GM discretion",
"GM's discretion",
"Game Master discretion",
"DM discretion"
]
] | 654 |
qa
|
What happens when all four tentacles of a Brain Eater latch onto the same humanoid target for one round?
|
The target's brain is ripped out and devoured.
|
shadowdark p.199
|
monsters
|
[
[
"brain",
"mind"
],
[
"ripped out",
"extracted",
"removed",
"torn out"
],
[
"devoured",
"eaten",
"consumed"
]
] | 822 |
qa
|
What die does the GM roll to check for random encounters during overland travel in Shadowdark?
|
A d6.
|
shadowdark p.90
|
combat_mechanics
|
[
[
"d6",
"six-sided die",
"six sided die",
"1d6"
]
] | 726 |
qa
|
What ability does the Sword of the Ancients have regarding its owner?
|
The sword can be summoned to the owner's hand if it's on the same plane.
|
shadowdark p.317
|
equipment_rules
|
[
[
"summoned",
"summon",
"call",
"beckoned",
"teleport"
],
[
"owner's hand",
"hand",
"grasp",
"wielder's hand"
],
[
"same plane",
"same dimension",
"identical plane"
]
] | 472 |
qa
|
What is the cost and gear slot usage of a crawling kit for a player character?
|
The crawling kit costs 7 gp and uses 7 gear slots.
|
shadowdark p.36
|
player_characters
|
[
[
"7 gp",
"7 gold",
"seven gp",
"seven gold",
"7 gold pieces",
"seven gold pieces"
],
[
"7 gear slots",
"7 slots",
"seven gear slots",
"seven slots"
]
] | 205 |
qa
|
What abilities does the Forest Dragon possess?
|
"Animate Plants" and "Poison Breath".
|
shadowdark p.211
|
lore_and_setting
|
[
[
"Animate Plants",
"plant animation",
"animating plants"
],
[
"Poison Breath",
"poisonous breath",
"breath weapon",
"poison breath attack"
]
] | 574 |
qa
|
What is the nature of the Sphinx in Shadowdark?
|
A winged, leonine oracle who can see into time and space and often speaks in riddles.
|
shadowdark p.253
|
lore_and_setting
|
[
[
"winged",
"wings",
"has wings"
],
[
"leonine",
"lion-like",
"lion body"
],
[
"oracle"
],
[
"see into time",
"time sight",
"temporal vision"
],
[
"see into space",
"spatial vision"
],
[
"riddles",
"speaks in riddles",
"riddling"
]
] | 546 |
qa
|
What is the state of the world for fortune-seekers outside Shadowdark?
|
It's still perilous, even out of the dungeons.
|
shadowdark p.90
|
lore_and_setting
|
[
[
"perilous",
"dangerous",
"hazardous",
"risky"
],
[
"outside",
"out of",
"beyond",
"not in"
]
] | 592 |
qa
|
What type of creature are leprechauns in Shadowdark, and what do they promise to 'tall folk'?
|
They are impish fey who try to fool people with promises of gold.
|
shadowdark p.230
|
lore_and_setting
|
[
[
"fey",
"faerie"
],
[
"impish",
"imps",
"imp-like"
],
[
"fool",
"trick",
"deceive",
"mislead"
],
[
"gold",
"treasure",
"riches",
"wealth"
]
] | 516 |
qa
|
How is the ancestry of a rival party member determined in Shadowdark?
|
By rolling a d12.
|
shadowdark p.126
|
game_rules
|
[
[
"d12",
"twelve-sided die",
"12-sided die"
],
[
"roll",
"rolling"
]
] | 378 |
qa
|
What role do random encounters play in the Shadowdark RPG?
|
Random encounters serve as a game mechanic that introduces risk by creating unforeseen situations, encouraging players to strategize their actions.
|
shadowdark p.108
|
game_rules
|
[
[
"random encounters",
"random encounter"
],
[
"risk",
"danger",
"hazard"
],
[
"unforeseen",
"unexpected",
"unpredictable",
"surprise"
],
[
"strategize",
"strategy",
"strategic",
"plan ahead"
]
] | 342 |
qa
|
What are the benefits of choosing the Dwarf ancestry for your character?
|
Dwarves receive +2 HP, roll hit points per level with advantage, and know the Common and Dwarvish languages.
|
shadowdark p.16
|
player_characters
|
[
[
"+2 HP",
"+2 hit points",
"plus 2 HP",
"2 additional hit points"
],
[
"advantage on hit points",
"roll hit points with advantage",
"advantage when rolling HP",
"hit point advantage"
],
[
"Common",
"Common language"
],
[
"Dwarvish",
"Dwarven language",
"Dwarf language"
]
] | 218 |
qa
|
What is the AC of a Fire Dragon?
|
18
|
shadowdark p.210
|
monsters
|
[
[
"18",
"eighteen"
],
[
"AC",
"armor class"
]
] | 731 |
qa
|
What process do Game Masters use to determine players' starting characters in Shadowdark?
|
Game Masters use The Gauntlet to determine players' starting characters.
|
shadowdark p.116
|
game_rules
|
[
[
"The Gauntlet",
"gauntlet",
"the gauntlet"
]
] | 293 |
qa
|
How are the weapons a player character can wield defined?
|
The weapons a player character can wield are defined by their class.
|
shadowdark p.13
|
player_characters
|
[
[
"class",
"character class",
"classes"
],
[
"defined by",
"determined by",
"restricted by",
"limited by"
],
[
"weapons",
"weapon types"
]
] | 203 |
qa
|
What do the many gods of the universe personify in Shadowdark?
|
Law, Chaos, and Neutrality.
|
shadowdark p.28
|
lore_and_setting
|
[
[
"Law",
"lawful",
"Lawfulness"
],
[
"Chaos",
"chaotic"
],
[
"Neutrality",
"neutral"
]
] | 532 |
qa
|
What is the AC of a Vampire Spawn?
|
13 (leather)
|
shadowdark p.261
|
monsters
|
[
[
"13",
"thirteen"
],
[
"leather",
"leather armor"
]
] | 729 |
qa
|
What can happen if you mix potions?
|
Mixing potions can result in various effects including gaining or losing curses, doubling effects, or changing stats. It depends on the results of a d12 roll. The roll results are in the "Mixing Potions" table on p.286.
|
shadowdark p.286
|
equipment_rules
|
[
[
"gain curse",
"gaining curses",
"add curse"
],
[
"lose curse",
"losing curses",
"remove curse"
],
[
"double effect",
"doubling effects",
"doubled potency"
],
[
"change stats",
"changing stats",
"stat changes",
"alter stats"
],
[
"d12",
"d12 roll",
"twelve-sided die",
"twelve sided die"
],
[
"mixing potions table",
"potion mixing table",
"table on p.286",
"page 286"
]
] | 408 |
qa
|
What happens when the command word of the Onyx Destrier is spoken?
|
The statuette turns into a nightmare for one hour, accepting neutral or chaotic riders.
|
shadowdark p.308
|
equipment_rules
|
[
[
"statuette",
"figurine"
],
[
"turns into",
"transforms",
"becomes"
],
[
"nightmare"
],
[
"one hour",
"1 hour",
"60 minutes"
],
[
"neutral",
"chaotic",
"alignment restriction"
]
] | 398 |
qa
|
How does your class affect the weapons you can wield and the armor you can wear?
|
Your class determines both the specific weapons you can wield and the type of armor you can wear.
|
shadowdark p.13
|
player_characters
|
[
[
"class",
"character class"
],
[
"weapons",
"weapon",
"wield"
],
[
"armor",
"armour"
]
] | 196 |
qa
|
What is the damage type and DC for the Chimera's fire breath attack?
|
4d6 fire damage, DC 15 DEX
|
shadowdark p.201
|
monsters
|
[
[
"4d6",
"four d6",
"four d six",
"four dice six"
],
[
"fire",
"fire damage"
],
[
"DC 15",
"difficulty class 15",
"fifteen"
],
[
"DEX",
"dexterity"
]
] | 747 |
qa
|
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