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stringlengths 25
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Which class can use the 'Rebuke Unholy' spell?
|
Priest
|
shadowdark p.69
|
spell_mechanics
|
[
[
"Priest",
"priest",
"Priests",
"priests",
"cleric"
]
] | 97 |
qa
|
What advantages do Thieves have in Shadowdark RPG?
|
Thieves have advantages in tasks like sneaking, climbing, and finding traps. They also have proficiencies in certain weapons and armor. The thieve tools take up no gear slots.
|
shadowdark p.22
|
player_characters
|
[
[
"sneaking",
"sneak",
"stealth"
],
[
"climbing",
"climb"
],
[
"finding traps",
"locate traps",
"trap detection",
"detect traps"
],
[
"proficiencies",
"proficient",
"weapon proficiencies",
"armor proficiencies"
],
[
"thief tools",
"thieves' tools",
"thieve tools"
],
[
"no gear slots",
"zero gear slots",
"don't take up gear slots",
"take up no gear slots"
]
] | 228 |
qa
|
What is the only way to kill a Vampire in Shadowdark?
|
Pierced through the heart with a wooden stake while at 0 HP.
|
shadowdark p.260
|
monsters
|
[
[
"wooden stake",
"stake of wood"
],
[
"through the heart",
"pierced heart",
"heart piercing"
],
[
"0 HP",
"zero HP",
"zero hit points"
]
] | 769 |
qa
|
What kind of stats, ancestry, and gear does a 0-level character start with?
|
0-level characters start with: Stats (pg. 15), Choice of ancestry (pg. 16), 1 hit point based on Constitution modifier (minimum 1), Background (pg. 26), Alignment (pg. 27), and Starting gear (pg. 33) before reaching 1st level.
|
shadowdark p.14
|
player_characters
|
[
[
"stats",
"ability scores",
"attributes",
"statistics"
],
[
"ancestry",
"race"
],
[
"1 hit point",
"one hit point",
"1 HP",
"one HP"
],
[
"Constitution modifier",
"CON modifier",
"Constitution mod",
"CON mod"
],
[
"minimum 1",
"minimum of 1",
"min 1"
],
[
"background"
],
[
"alignment"
],
[
"starting gear",
"starting equipment",
"initial gear",
"initial equipment"
],
[
"page 15",
"pg. 15",
"p. 15"
],
[
"page 16",
"pg. 16",
"p. 16"
],
[
"page 26",
"pg. 26",
"p. 26"
],
[
"page 27",
"pg. 27",
"p. 27"
],
[
"page 33",
"pg. 33",
"p. 33"
]
] | 229 |
qa
|
What tier is the spell "Silence"?
|
Tier 2.
|
shadowdark p.71
|
spell_mechanics
|
[
[
"tier 2",
"Tier 2",
"tier two",
"Tier Two"
],
[
"2",
"two"
]
] | 46 |
qa
|
How much XP do you need to gain a new level?
|
You need your current level times 10 XP to level up.
|
shadowdark p.39
|
player_characters
|
[
[
"current level times 10",
"level × 10",
"level x 10",
"level multiplied by 10",
"10 × level",
"10 x level"
],
[
"level up",
"level-up",
"gain a level",
"advance a level",
"new level"
],
[
"XP",
"experience points",
"experience"
]
] | 181 |
qa
|
What is the range and effect of the "Power Word Kill" spell?
|
The spell has a range of Near and instantly kills a target of LV 9 or less if it hears the caster.
|
shadowdark p.67
|
spell_mechanics
|
[
[
"near"
],
[
"instantly kills"
],
[
"LV 9",
"level 9",
"level nine"
],
[
"hears the caster",
"if it hears the caster"
]
] | 18 |
qa
|
How does wealth level of taverns affect the types of meals available to characters?
|
In Shadowdark, characters can access different types of meals based on their wealth level: Poor (1d4 cp), Standard (1d6 sp), and Wealthy (1d8 gp), influencing the variety and quality of food they can afford, such as 'Boiled cabbage' for Poor or 'Fried basilisk eyes' for Wealthy.
|
shadowdark p.137
|
game_rules
|
[
[
"Poor",
"poor tier",
"lowest tier"
],
[
"Standard",
"standard tier",
"middle tier"
],
[
"Wealthy",
"wealthy tier",
"highest tier"
],
[
"1d4 cp",
"1d4cp",
"d4 copper"
],
[
"1d6 sp",
"1d6sp",
"d6 silver"
],
[
"1d8 gp",
"1d8gp",
"d8 gold"
],
[
"Boiled cabbage",
"cabbage"
],
[
"Fried basilisk eyes",
"basilisk eyes"
]
] | 360 |
qa
|
What is the range of the 'COMMAND' spell?
|
Far.
|
shadowdark p.57
|
spell_mechanics
|
[
[
"Far",
"far",
"FAR"
]
] | 6 |
qa
|
What tables are available for randomly generating a character in Shadowdark RPG?
|
Ancestry, class, priest spells, deity, language (R), language (C), wizard spells, alignment, and gear.
|
shadowdark p.40-p.41
|
player_characters
|
[
[
"ancestry",
"ancestries",
"heritage",
"race"
],
[
"class",
"classes"
],
[
"priest spells",
"cleric spells",
"divine spells"
],
[
"wizard spells",
"mage spells",
"arcane spells"
],
[
"deity",
"deities",
"gods",
"divine beings"
],
[
"language (R)",
"rare language",
"rare languages"
],
[
"language (C)",
"common language",
"common languages"
],
[
"alignment",
"alignments"
],
[
"gear",
"equipment"
]
] | 155 |
qa
|
How many hit points does a Troll have and what is its regeneration ability?
|
HP 24, regenerates 2d6 HP unless cauterized with fire or acid.
|
shadowdark p.259
|
monsters
|
[
[
"24",
"24 HP",
"HP 24",
"twenty-four"
],
[
"regenerates",
"regeneration",
"heals"
],
[
"2d6",
"2d6 HP",
"two d6"
],
[
"fire"
],
[
"acid"
],
[
"cauterized",
"cauterize"
]
] | 838 |
qa
|
What is the damage of a Greatsword in Shadowdark RPG?
|
1d12
|
shadowdark p.37
|
player_characters
|
[
[
"1d12",
"one d12",
"1 d12"
],
[
"d12",
"twelve-sided die",
"twelve sided die"
],
[
"1d12 damage",
"deals 1d12"
]
] | 253 |
qa
|
What do you roll to perform a melee attack in combat?
|
Roll 1d20 plus your Strength modifier and any talent bonuses.
|
shadowdark p.88
|
combat_mechanics
|
[
[
"1d20",
"d20",
"twenty-sided die"
],
[
"strength",
"STR",
"str"
],
[
"talent",
"talents",
"talent bonus",
"talent bonuses"
]
] | 637 |
qa
|
What background might give a character skills in appraising the value and authenticity of objects?
|
Jeweler
|
shadowdark p.26
|
player_characters
|
[
[
"Jeweler",
"jeweler",
"JEWELER"
],
[
"appraisal",
"appraising",
"appraise"
],
[
"authentication",
"authenticating",
"authenticate",
"authenticity"
]
] | 190 |
qa
|
What bonuses do half-orcs receive for melee combat in Shadowdark RPG?
|
Half-orcs have a +1 bonus to attack and damage rolls with melee weapons.
|
shadowdark p.16
|
player_characters
|
[
[
"+1",
"plus one",
"plus 1"
],
[
"attack",
"attack rolls"
],
[
"damage",
"damage rolls"
],
[
"melee",
"melee weapons"
]
] | 160 |
qa
|
How do you maintain focus for a focus-duration spell?
|
Make a spellcasting check at the start of your turn as if you were casting the spell. If successful, the spell remains in effect until the start of your next turn.
|
shadowdark p.50
|
spell_mechanics
|
[
[
"spellcasting check",
"spell check"
],
[
"start of your turn",
"beginning of your turn"
],
[
"as if you were casting",
"same as casting",
"difficulty of casting"
],
[
"remains in effect",
"spell continues",
"spell remains active"
],
[
"until the start of your next turn",
"until next turn begins",
"until your next turn starts"
]
] | 98 |
qa
|
How does the GM establish initiative at the beginning of combat in Shadowdark RPG?
|
Everyone rolls a d20 and adds their DEX modifier.
|
shadowdark p.83
|
combat_mechanics
|
[
[
"d20",
"twenty-sided die",
"twenty sided die"
],
[
"DEX",
"dexterity",
"DEX modifier",
"dexterity modifier"
],
[
"everyone",
"all combatants",
"each character",
"all participants",
"all characters"
]
] | 616 |
qa
|
What tier spell is SCRYING?
|
Tier 5.
|
shadowdark p.70
|
spell_mechanics
|
[
[
"tier 5",
"5th tier",
"level 5",
"5th level"
]
] | 99 |
qa
|
What tier spell is bless and which class can cast it?
|
Bless is a Tier 2 spell available to priests.
|
shadowdark p.55
|
spell_mechanics
|
[
[
"Tier 2",
"tier 2",
"2",
"second tier",
"level 2"
],
[
"priest",
"priests",
"cleric",
"clerics"
]
] | 85 |
qa
|
What are Ghouls described as in Shadowdark lore?
|
Gray-skinned, slavering undead with whipping tongues and flat, reptilian faces.
|
shadowdark p.217
|
lore_and_setting
|
[
[
"gray-skinned",
"gray skin",
"grey",
"gray"
],
[
"undead"
],
[
"whipping tongues",
"long tongues"
],
[
"reptilian faces",
"lizard-like faces",
"reptilian"
],
[
"slavering",
"drooling"
]
] | 584 |
qa
|
What is the AC and HP of a Will-o'-Wisp?
|
AC 13, HP 10
|
shadowdark p.264
|
monsters
|
[
[
"AC",
"Armor Class",
"armor class",
"13",
"thirteen"
],
[
"HP",
"Hit Points",
"hit points",
"10",
"ten"
]
] | 795 |
qa
|
What alignment is Shune The Vile?
|
Chaotic.
|
shadowdark p.29
|
lore_and_setting
|
[
[
"chaotic",
"Chaotic"
]
] | 531 |
qa
|
What is the DC for the Cave Brute's bewilder ability?
|
12 CHA
|
shadowdark p.200
|
monsters
|
[
[
"12",
"twelve"
],
[
"CHA",
"Charisma",
"charisma"
]
] | 744 |
qa
|
What benefit does the Staff of Healing provide when used?
|
Once per day, you can heal a creature for 1d6 hit points.
|
shadowdark p.316
|
equipment_rules
|
[
[
"once per day",
"1/day",
"once daily",
"per day"
],
[
"heal",
"healing",
"restores"
],
[
"creature",
"target",
"recipient"
],
[
"1d6",
"1-6",
"one to six",
"d6",
"one die"
]
] | 432 |
qa
|
What is the Aboleth known for in Shadowdark lore?
|
It is an enormous, antediluvian creature that hates all intelligent beings.
|
shadowdark p.194
|
lore_and_setting
|
[
[
"enormous",
"huge",
"massive",
"gigantic"
],
[
"antediluvian",
"ancient",
"primordial",
"prehistoric"
],
[
"hates all intelligent beings",
"despises intelligent creatures",
"loathes sentient life"
]
] | 613 |
qa
|
What is required to create a golem in Shadowdark RPG?
|
Rare, expensive materials and a series of complicated rituals.
|
shadowdark p.222
|
lore_and_setting
|
[
[
"rare materials",
"rare",
"expensive materials",
"expensive"
],
[
"rituals",
"complicated rituals",
"series of rituals",
"ritual"
]
] | 573 |
qa
|
What are the different districts mentioned in the Shadowdark setting?
|
Low District, University District, Castle District, Artisan District, Market, Temple District. Each of these can be rolled for on pg.135.
|
shadowdark p.135
|
lore_and_setting
|
[
[
"Low District",
"Low",
"low district"
],
[
"University District",
"University",
"university district"
],
[
"Castle District",
"Castle",
"castle district"
],
[
"Artisan District",
"Artisan",
"artisan district"
],
[
"Market",
"Market District",
"market district"
],
[
"Temple District",
"Temple",
"temple district"
],
[
"pg.135",
"page 135",
"p.135",
"p. 135"
]
] | 510 |
qa
|
How are campaigns defined in the Shadowdark RPG?
|
Campaigns are related stories tied together, sometimes centered around a plot or villain.
|
shadowdark p.106
|
game_rules
|
[
[
"related stories",
"stories tied together",
"connected stories"
],
[
"plot",
"central plot"
],
[
"villain",
"antagonist"
]
] | 350 |
qa
|
What happens to characters if they run out of light during an adventure in Shadowdark RPG?
|
They have a poor chance of surviving a monster attack or deadly trap. Keeping a light source is crucial, most frequently with the use of torches.
|
shadowdark p.108
|
game_rules
|
[
[
"poor chance",
"unlikely to survive",
"dangerous",
"deadly"
],
[
"monster attack",
"attacked by monsters",
"creatures attack"
],
[
"trap",
"traps",
"deadly trap"
],
[
"light source",
"light sources",
"lighting"
],
[
"crucial",
"important",
"essential"
],
[
"torch",
"torches"
]
] | 346 |
qa
|
What is the AC and HP of a Golem of Flesh?
|
AC 9, HP 35
|
shadowdark p.222
|
monsters
|
[
[
"AC 9",
"9",
"armor class 9",
"armor class of 9"
],
[
"HP 35",
"35",
"hit points 35",
"35 hit points",
"35 hp"
]
] | 820 |
qa
|
What are treants known for in the Shadowdark setting?
|
They are peaceful beings that protect the forest.
|
shadowdark p.259
|
lore_and_setting
|
[
[
"peaceful",
"pacifistic",
"non-aggressive",
"peaceful beings"
],
[
"protect the forest",
"forest guardians",
"forest protectors",
"defend forests",
"protect forests"
]
] | 570 |
qa
|
What is the nature of Phoenixes in Shadowdark?
|
They are huge, soaring eagles made of searing flames and imbued with immortal magic. They are also intelligent.
|
shadowdark p.243
|
lore_and_setting
|
[
[
"huge",
"large",
"gigantic",
"eagles",
"birds"
],
[
"flames",
"fire",
"burning",
"searing"
],
[
"immortal",
"eternal",
"deathless",
"magic"
],
[
"intelligent",
"sentient",
"sapient"
]
] | 511 |
qa
|
When does a game of wizards and thieves end?
|
If a player rolls 3 wizards or 3 thieves.
|
shadowdark p.95
|
combat_mechanics
|
[
[
"3",
"three",
"three of a kind"
],
[
"wizards",
"wizard"
],
[
"thieves",
"thief"
],
[
"or",
"either"
]
] | 721 |
qa
|
What determines the attack bonus of a creature in combat?
|
The attack bonus is based on the creature's attributes.
|
shadowdark p.97
|
combat_mechanics
|
[
[
"attributes",
"ability scores",
"stats",
"abilities"
],
[
"attack bonus",
"to-hit bonus",
"attack modifier",
"combat bonus"
]
] | 699 |
qa
|
Do typical clothing count as filling gear slots?
|
No, unless noted otherwise.
|
shadowdark p.35
|
player_characters
|
[
[
"No",
"do not",
"doesn't",
"does not",
"don't"
],
[
"unless noted otherwise",
"exceptions exist",
"with exceptions",
"special cases"
]
] | 252 |
qa
|
How is a dungeon's danger level determined in the Shadowdark RPG?
|
By rolling a d6: 1-3 is 'Unsafe', 4-5 is 'Risky', 6 is 'Deadly'.
|
shadowdark p.130
|
game_rules
|
[
[
"d6",
"six-sided die",
"six sided die",
"1d6"
],
[
"1-3",
"one to three",
"one through three",
"1 to 3",
"1 through 3"
],
[
"4-5",
"four to five",
"four through five",
"4 to 5",
"4 through 5"
],
[
"6",
"six"
],
[
"Unsafe",
"unsafe"
],
[
"Risky",
"risky"
],
[
"Deadly",
"deadly"
]
] | 339 |
qa
|
What tier is the spell 'Summon Extraplanar'?
|
Tier 5.
|
shadowdark p.72
|
spell_mechanics
|
[
[
"5",
"five"
],
[
"tier"
],
[
"Summon Extraplanar"
]
] | 26 |
qa
|
What is the process for making a ranged attack in combat?
|
Ranged attacks use ranged weapons, rolling 1d20 plus the Dexterity modifier to hit the target's AC.
|
shadowdark p.88
|
combat_mechanics
|
[
[
"ranged attack",
"ranged attacks",
"ranged weapon",
"ranged weapons"
],
[
"1d20",
"d20"
],
[
"Dexterity modifier",
"DEX modifier",
"Dexterity mod",
"DEX mod"
],
[
"target's AC",
"target's Armor Class",
"AC",
"Armor Class"
]
] | 693 |
qa
|
What are Nagas and what is their significance in the Shadowdark lore?
|
Magic-wielding cobras that were once a dominant species.
|
shadowdark p.237
|
lore_and_setting
|
[
[
"cobras",
"serpents",
"snake-like",
"serpentine"
],
[
"magic-wielding",
"spellcasters",
"magical",
"magic users"
],
[
"dominant species",
"once ruled",
"former rulers",
"ancient civilization"
]
] | 589 |
qa
|
What is the duration of the Cure Wounds spell?
|
Instant
|
shadowdark p.58
|
spell_mechanics
|
[
[
"instant",
"instantaneous",
"immediate",
"no duration"
]
] | 114 |
qa
|
What tier spell is augury and which class is it available to?
|
Augury is a Tier 2 spell available to priests.
|
shadowdark p.55
|
spell_mechanics
|
[
[
"Tier 2",
"tier 2",
"Tier II",
"tier II",
"2nd tier",
"second tier"
],
[
"priest",
"priests",
"cleric",
"clerics"
]
] | 84 |
qa
|
What is the range of the Polymorph spell?
|
Close
|
shadowdark p.67
|
spell_mechanics
|
[
[
"Close",
"close"
]
] | 83 |
qa
|
How many gear slots can a Bag of Holding hold in Shadowdark RPG?
|
10
|
shadowdark p.299
|
equipment_rules
|
[
[
"10",
"ten"
]
] | 388 |
qa
|
What unique benefit does the Shield of the Lion provide when commanded?
|
Once per day, it can animate and bellow a ferocious roar, causing all hostile creatures within near range to make a morale check.
|
shadowdark p.314
|
equipment_rules
|
[
[
"once per day",
"1/day",
"once daily"
],
[
"animate",
"animates",
"animation"
],
[
"roar",
"bellows",
"bellow"
],
[
"near range",
"nearby",
"near"
],
[
"morale check",
"check morale"
],
[
"hostile creatures",
"enemies",
"foes"
]
] | 465 |
qa
|
What is the hit die for a Fighter class character in Shadowdark RPG?
|
1d8 per level.
|
shadowdark p.18
|
player_characters
|
[
[
"1d8",
"d8",
"eight-sided die",
"eight sided die"
],
[
"per level",
"each level",
"every level"
]
] | 241 |
qa
|
What tier is the spell Dispel Magic?
|
Tier 3
|
shadowdark p.53
|
spell_mechanics
|
[
[
"tier 3",
"3rd tier",
"third tier"
],
[
"3",
"three"
]
] | 130 |
qa
|
What is one curse that armor can have in Shadowdark RPG?
|
One armor curse is taking 2d10 damage if you remove the armor.
|
shadowdark p.285
|
equipment_rules
|
[
[
"2d10",
"2 d10",
"two d10",
"two ten-sided dice"
],
[
"damage",
"hit points",
"HP"
],
[
"remove",
"removing",
"take off",
"taking off",
"unequip",
"unequipping"
],
[
"armor",
"armour"
]
] | 395 |
qa
|
What is the process for making a melee or ranged attack roll in combat?
|
Roll 1d20 and add your Strength modifier for melee attacks or Dexterity modifier for ranged attacks, plus any talent bonuses.
|
shadowdark p.88
|
combat_mechanics
|
[
[
"1d20",
"d20",
"twenty-sided die"
],
[
"STR",
"Strength",
"strength modifier"
],
[
"DEX",
"Dexterity",
"dexterity modifier"
],
[
"melee",
"melee attack",
"melee attacks"
],
[
"ranged",
"ranged attack",
"ranged attacks"
],
[
"talent bonus",
"talent bonuses"
]
] | 714 |
qa
|
Which class can learn the spell 'Regenerate'?
|
Priest
|
shadowdark p.69
|
spell_mechanics
|
[
[
"Priest",
"priest",
"Cleric",
"cleric"
]
] | 50 |
qa
|
What tier spell is Passwall and which class can learn it?
|
Passwall is a Tier 4 spell that can be learned by wizards.
|
shadowdark p.66
|
spell_mechanics
|
[
[
"tier 4",
"4",
"fourth tier"
],
[
"wizards",
"wizard"
]
] | 8 |
qa
|
What tier is the spell Fireball and how much damage does it deal?
|
Fireball is a Tier 3 spell and it deals 4d6 damage to all creatures in a near-sized cube around the impact area.
|
shadowdark p.60
|
spell_mechanics
|
[
[
"Tier 3",
"tier 3",
"3rd tier"
],
[
"4d6",
"four d6",
"four six-sided dice"
],
[
"near-sized",
"near sized",
"near"
]
] | 140 |
qa
|
What tier spell is "Arcane Eye"?
|
Tier 4
|
shadowdark p.55
|
spell_mechanics
|
[
[
"tier 4",
"4th tier",
"fourth tier",
"level 4"
],
[
"4",
"four"
]
] | 16 |
qa
|
What happens to a character when their hit points reach 0 during combat?
|
They fall unconscious and are dying.
|
shadowdark p.89
|
combat_mechanics
|
[
[
"unconscious",
"fall unconscious",
"falls unconscious",
"unconsciousness"
],
[
"dying",
"death",
"die"
]
] | 640 |
qa
|
How does a character level up in Shadowdark RPG, and what happens when they do?
|
Characters level up by earning XP equal to their current level times 10. Upon reaching a new level, their total XP resets to zero, and they gain new titles, spells, talents, and increased HP.
|
shadowdark p.39
|
player_characters
|
[
[
"level times 10",
"current level times 10",
"level × 10",
"level x 10"
],
[
"XP resets",
"resets to zero",
"XP returns to zero"
],
[
"titles"
],
[
"spells"
],
[
"talents"
],
[
"increased HP",
"more HP",
"hit points increase"
]
] | 198 |
qa
|
What are the AC and HP of a Phoenix?
|
AC 16, HP 60.
|
shadowdark p.243
|
monsters
|
[
[
"AC",
"armor class"
],
[
"16",
"sixteen"
],
[
"HP",
"hit points"
],
[
"60",
"sixty"
]
] | 839 |
qa
|
What unique ability does the sea dragon possess?
|
"Steam Breath" and "Water Spout" are its abilities.
|
shadowdark p.211
|
lore_and_setting
|
[
[
"Steam Breath",
"steam breath"
],
[
"Water Spout",
"water spout"
]
] | 576 |
qa
|
What happens to a character's Strength stat when wearing the Gauntlets of Might?
|
The character's Strength stat becomes 18 (+4) while wearing the gauntlets.
|
shadowdark p.303
|
equipment_rules
|
[
[
"18",
"eighteen"
],
[
"+4",
"plus four",
"plus 4",
"bonus of 4"
],
[
"becomes",
"is set to",
"changes to",
"increases to"
],
[
"while wearing",
"when wearing",
"when equipped"
]
] | 396 |
qa
|
What abilities does a Drow Priestess possess?
|
Can cast Snuff (DC 12) and Summon Spiders (DC 14).
|
shadowdark p.212
|
monsters
|
[
[
"Snuff",
"snuff spell"
],
[
"12",
"twelve",
"DC 12"
],
[
"Summon Spiders",
"summon spiders spell"
],
[
"14",
"fourteen",
"DC 14"
]
] | 762 |
qa
|
Under what conditions does the Invisibility spell end?
|
The Invisibility spell ends if the target attacks or casts a spell.
|
shadowdark p.63
|
spell_mechanics
|
[
[
"attacks",
"makes an attack"
],
[
"casts a spell",
"spellcasting"
]
] | 34 |
qa
|
What is the DC for The Ten-Eyed Oracle's charm eyestalk ability?
|
15 CHA
|
shadowdark p.255
|
monsters
|
[
[
"15",
"fifteen"
],
[
"CHA",
"Charisma",
"cha"
]
] | 753 |
qa
|
How does the difficulty of The Gauntlet compare to typical adventures in Shadowdark RPG?
|
The Gauntlet is much deadlier than a typical adventure.
|
shadowdark p.116
|
game_rules
|
[
[
"The Gauntlet",
"Gauntlet"
],
[
"deadlier",
"more deadly",
"higher lethality",
"more dangerous",
"more lethal"
],
[
"typical adventure",
"standard adventure",
"normal adventure",
"average adventure"
]
] | 306 |
qa
|
What is one benefit of using a weapon that has the ability to ignite for 5 rounds?
|
It deals an additional 1d4 damage once per day.
|
shadowdark p.293
|
equipment_rules
|
[
[
"additional",
"extra"
],
[
"1d4",
"one d four",
"1 d4"
],
[
"damage"
],
[
"once per day",
"1/day",
"per day"
]
] | 479 |
qa
|
How many luck tokens do players start with in Pulp Mode, and is there a maximum number?
|
Players start each session with 1d4 luck tokens, and there is no maximum.
|
shadowdark p.111
|
game_rules
|
[
[
"1d4",
"one d4",
"1 d4",
"d4",
"four-sided die"
],
[
"start each session",
"beginning of session",
"start of session",
"each session"
],
[
"no maximum",
"no limit",
"unlimited",
"no cap"
]
] | 333 |
qa
|
What is the duration and range of the spell 'LIGHT'?
|
The duration is 1 hour real time, and the range is close.
|
shadowdark p.64
|
spell_mechanics
|
[
[
"1 hour",
"one hour",
"hour"
],
[
"real time"
],
[
"close",
"close range"
]
] | 142 |
qa
|
What determines the type and effect of traps in the Shadowdark RPG?
|
A d12 roll determines the type, trigger, and damage or effect of traps. You can find the table on p.114 in the "Traps" table.
|
shadowdark p.114
|
game_rules
|
[
[
"d12",
"d12 roll",
"twelve-sided die",
"12-sided die"
],
[
"type",
"trap type"
],
[
"trigger",
"trap trigger"
],
[
"damage",
"effect",
"damage or effect",
"trap effect"
],
[
"p.114",
"page 114",
"pg 114",
"pg. 114",
"p. 114"
],
[
"Traps table",
"\"Traps\" table",
"traps table"
]
] | 368 |
qa
|
How often can the Ring of Feather Falling cast the feather fall spell?
|
Once per day.
|
shadowdark p.312
|
equipment_rules
|
[
[
"once",
"1",
"one"
],
[
"per day",
"daily",
"a day"
]
] | 461 |
qa
|
What is the AC and poison DC for the Cobra?
|
AC 12, DC 18 CON
|
shadowdark p.252
|
monsters
|
[
[
"AC",
"Armor Class"
],
[
"12",
"twelve"
],
[
"DC",
"Difficulty Class"
],
[
"18",
"eighteen"
],
[
"CON",
"Constitution"
]
] | 750 |
qa
|
What happens when a d20 die roll shows a 20 in combat?
|
The attack roll automatically hits and is a critical hit.
|
shadowdark p.78
|
combat_mechanics
|
[
[
"automatically hits",
"auto-hit",
"automatic hit",
"always hits"
],
[
"critical hit",
"crit",
"critical"
]
] | 635 |
qa
|
Why does 'The Gauntlet' use random generation for starting characters in Shadowdark RPG?
|
Random generation prevents 'build tuning' and over-investment in characters, since many die in the gauntlet.
|
shadowdark p.116
|
game_rules
|
[
[
"random generation",
"randomly generated",
"random character creation"
],
[
"build tuning",
"min-maxing",
"optimization",
"character optimization",
"min maxing"
],
[
"over-investment",
"over investment",
"getting attached",
"emotional attachment"
],
[
"many die",
"high mortality",
"character death",
"characters die"
]
] | 300 |
qa
|
What creatures are described as winged, formidable reptiles in Shadowdark lore?
|
Dragons.
|
shadowdark p.210
|
lore_and_setting
|
[
[
"dragons",
"dragon"
]
] | 536 |
qa
|
What tier spell is Plane Shift, and which classes can learn it?
|
Plane Shift is a Tier 5 spell that can be learned by both priests and wizards.
|
shadowdark p.66
|
spell_mechanics
|
[
[
"Tier 5",
"5th tier",
"fifth tier"
],
[
"priests",
"wizards"
]
] | 10 |
qa
|
What are the elemental types found in Shadowdark lore?
|
Air, earth, fire, and water.
|
shadowdark p.215
|
lore_and_setting
|
[
[
"air",
"Air"
],
[
"earth",
"Earth"
],
[
"fire",
"Fire"
],
[
"water",
"Water"
]
] | 568 |
qa
|
What creatures are unable to attack or cast hostile spells in the 'Magic Circle'?
|
Creatures of the chosen type, such as demons. You can choose any type.
|
shadowdark p.65
|
spell_mechanics
|
[
[
"chosen type",
"selected type",
"specific type",
"creature type",
"type of creature"
],
[
"demons",
"demon"
],
[
"any type",
"choose any",
"select any",
"can choose"
]
] | 39 |
qa
|
What is the duration of the spell 'Alarm'?
|
1 day
|
shadowdark p.54
|
spell_mechanics
|
[
[
"1 day",
"one day",
"24 hours",
"twenty-four hours",
"a day"
]
] | 60 |
qa
|
What tier spell is Polymorph, and how long does it last?
|
Polymorph is a Tier 4 spell and lasts for 10 rounds.
|
shadowdark p.67
|
spell_mechanics
|
[
[
"Tier 4",
"tier 4",
"4th tier",
"fourth tier",
"4"
],
[
"10 rounds",
"ten rounds",
"10-round",
"ten-round"
]
] | 133 |
qa
|
If you roll a d100 in "Mountain Encounters" and roll a 50-53, what happens?
|
2d4 beastmen close in a circle around 1d4 dwarf soldiers.
|
shadowdark p.167
|
lore_and_setting
|
[
[
"2d4",
"2 d4",
"2-4 dice"
],
[
"beastmen",
"beastman",
"beast men",
"beast man"
],
[
"circle",
"surrounding",
"surround",
"encircle",
"encircling"
],
[
"1d4",
"1 d4",
"1-4 dice"
],
[
"dwarf",
"dwarves",
"dwarven"
],
[
"soldiers",
"soldier",
"warrior",
"warriors"
]
] | 575 |
qa
|
What is the duration for which the Alabaster Destrier can transform into a pegasus?
|
1 hour per day.
|
shadowdark p.298
|
equipment_rules
|
[
[
"1 hour",
"one hour",
"1 hr"
],
[
"per day",
"daily",
"each day"
]
] | 403 |
qa
|
What is the Only Rule in Shadowdark RPG in regards to game management?
|
The Only Rule is that the Game Master makes the rules, and the rulebook serves as a guide, not a constraint.
|
shadowdark p.102
|
game_rules
|
[
[
"Game Master makes the rules",
"GM makes the rules",
"Game Master is the authority",
"GM is the authority",
"GM decides",
"Game Master decides"
],
[
"rulebook is a guide",
"rules are guidelines",
"rulebook serves as a guide",
"rulebook is not a constraint",
"rules aren't constraints",
"guidelines not constraints"
]
] | 268 |
qa
|
Which player characters have the ability to learn and cast magic spells?
|
Wizards and priests can learn and cast spells.
|
shadowdark p.13
|
player_characters
|
[
[
"wizard",
"wizards",
"wiz"
],
[
"priest",
"priests",
"cleric",
"clerics"
]
] | 233 |
qa
|
What do 1st-level player characters start with in Shadowdark RPG?
|
Stats, choice of ancestry, class, class talent roll, set hit points, background, choice of alignment, title, and starting gear.
|
shadowdark p.14
|
player_characters
|
[
[
"stats",
"statistics",
"ability scores",
"attributes"
],
[
"ancestry",
"race",
"heritage",
"lineage"
],
[
"class",
"character class"
],
[
"class talent",
"talent roll",
"talent"
],
[
"hit points",
"HP",
"health"
],
[
"background",
"origin"
],
[
"alignment",
"moral alignment",
"ethical alignment"
],
[
"title",
"character title"
],
[
"starting gear",
"equipment",
"starting equipment",
"gear",
"starting items"
]
] | 177 |
qa
|
What is the DC check required to use a scroll or wand containing a spell?
|
DC is 10 + the tier of the spell.
|
shadowdark p.49
|
spell_mechanics
|
[
[
"10",
"ten"
],
[
"DC",
"difficulty class"
],
[
"tier",
"spell tier",
"tier of the spell"
],
[
"scroll",
"scrolls"
],
[
"wand",
"wands"
]
] | 48 |
qa
|
What damage is dealt when using a lit torch as a melee weapon in combat?
|
1d4 damage.
|
shadowdark p.98
|
combat_mechanics
|
[
[
"1d4",
"d4",
"one d4",
"1-4"
]
] | 674 |
qa
|
Who do characters need to find to sell strange or obscure treasure items?
|
Characters need to find a curio collector to sell strange or obscure treasure items.
|
shadowdark p.269
|
equipment_rules
|
[
[
"curio collector",
"curio dealers",
"collector of curios"
],
[
"sell",
"selling",
"trade",
"trading"
],
[
"strange",
"obscure",
"unusual",
"odd",
"rare"
]
] | 415 |
qa
|
What die do you roll to determine what surprising event happens in the "Something Happens!" table?
|
A d100.
|
shadowdark p.118
|
game_rules
|
[
[
"d100",
"d%",
"percentile",
"percentile die",
"d-100",
"100-sided die"
]
] | 278 |
qa
|
What is the extent of the Game Master's power in Shadowdark RPG?
|
The Game Master holds ultimate power and can modify rules as necessary.
|
shadowdark p.102
|
game_rules
|
[
[
"ultimate power",
"final authority",
"final say",
"complete authority",
"absolute authority"
],
[
"modify rules",
"change rules",
"alter rules",
"adjust rules",
"rule modifications"
],
[
"as necessary",
"when needed",
"as needed",
"when appropriate",
"at GM discretion"
]
] | 344 |
qa
|
When moving into an empty hex, what does a d6 roll of 1 indicate?
|
The hex has one point of interest. The point of interest is determined by a d20 and can be read off the "Points of Interest" table.
|
shadowdark p.132-p.133
|
game_rules
|
[
[
"one point of interest",
"1 point of interest",
"single point of interest"
],
[
"d20",
"twenty-sided die",
"d20 roll"
],
[
"Points of Interest table",
"Points of Interest",
"PoI table"
]
] | 324 |
qa
|
What are the physical characteristics of the Drow in Shadowdark, and what makes them unique by Shadowdark mechanics?
|
Drow have ebon skin, white hair, and red eyes, and they are humanoids that can see in the dark.
|
shadowdark p.212
|
lore_and_setting
|
[
[
"ebon skin",
"black skin",
"dark skin"
],
[
"white hair"
],
[
"red eyes"
],
[
"humanoid",
"humanoids"
],
[
"see in the dark",
"darkvision",
"dark vision"
]
] | 591 |
qa
|
How are player character stats determined initially?
|
Player character stats are determined by rolling 3d6 for each one. If none are 14 or higher, a new set can be rolled.
|
shadowdark p.15
|
player_characters
|
[
[
"3d6",
"three d6",
"three six-sided dice",
"3 six-sided dice",
"3 d6"
],
[
"14 or higher",
"at least 14",
"14+",
"fourteen or higher"
],
[
"new set",
"reroll",
"roll again",
"roll a new set"
]
] | 204 |
qa
|
Can characters move freely through allies during combat?
|
Yes, characters can move freely through allies.
|
shadowdark p.85
|
combat_mechanics
|
[
[
"move through allies",
"move through ally",
"ally spaces",
"allied spaces",
"pass through allies"
],
[
"freely",
"without restriction",
"unimpeded",
"unrestricted"
]
] | 634 |
qa
|
What is a notable ability of the Wraith regarding morale checks?
|
Due to the trait "Greater Undead", the creature is immune to morale checks.
|
shadowdark p.265
|
monsters
|
[
[
"Greater Undead",
"greater undead"
],
[
"immune",
"immunity",
"immune to morale",
"immunity to morale"
],
[
"morale checks",
"morale check"
]
] | 830 |
qa
|
Who can ride the pegasus created by the Alabaster Destrier?
|
Neutral or lawful riders.
|
shadowdark p.298
|
equipment_rules
|
[
[
"neutral",
"N"
],
[
"lawful",
"L",
"LG",
"LN",
"LE"
],
[
"riders",
"characters",
"people"
]
] | 494 |
qa
|
What is the DC to resist the Sea Hag's Terrify ability?
|
15 CHA
|
shadowdark p.225
|
monsters
|
[
[
"15",
"fifteen"
],
[
"CHA",
"Charisma",
"charisma"
]
] | 809 |
qa
|
What happens to a creatures "hiding" status when they attack from a hiding position?
|
Unless otherwise specified, the attacker's position is revealed after the attack and it is no longer hidden.
|
shadowdark p.87
|
combat_mechanics
|
[
[
"revealed",
"position is revealed",
"location is revealed"
],
[
"no longer hidden",
"not hidden",
"loses hidden status",
"hiding ends"
],
[
"after the attack",
"after attacking",
"once they attack",
"following the attack"
],
[
"unless otherwise specified",
"except when specified",
"with possible exceptions"
]
] | 651 |
qa
|
In Deadly Mode, what is the requirement to stabilize a dying character?
|
DC 18 INT
|
shadowdark p.111
|
game_rules
|
[
[
"DC 18",
"18",
"eighteen"
],
[
"INT",
"Intelligence",
"intelligence"
]
] | 311 |
qa
|
What is the effect duration of the Potion of Invisibility?
|
The Potion of Invisibility makes you invisible for 10 rounds or until you attack or cast a spell.
|
shadowdark p.311
|
equipment_rules
|
[
[
"10",
"ten",
"10 rounds",
"ten rounds"
],
[
"invisible",
"invisibility"
],
[
"until you attack",
"attacking ends",
"if you attack"
],
[
"until you cast",
"casting ends",
"cast a spell"
]
] | 387 |
qa
|
How is the alignment of a rival crawler party determined?
|
By rolling a d6; 1-2 is Lawful, 3-4 is Neutral, and 5-6 is Chaotic.
|
shadowdark p.126
|
game_rules
|
[
[
"d6",
"1d6",
"six-sided die"
],
[
"1-2",
"one to two",
"one or two"
],
[
"3-4",
"three to four",
"three or four"
],
[
"5-6",
"five to six",
"five or six"
],
[
"Lawful",
"LG",
"L"
],
[
"Neutral",
"N"
],
[
"Chaotic",
"C"
]
] | 343 |
qa
|
What is the AC of a Roc, and what's its HP?
|
AC is 15, and HP is 69.
|
shadowdark p.248
|
monsters
|
[
[
"AC 15",
"AC15",
"15",
"fifteen",
"armor class 15"
],
[
"HP 69",
"HP69",
"69",
"sixty-nine",
"hit points 69"
]
] | 743 |
qa
|
How are overland hex maps used in Shadowdark RPG?
|
Overland hex maps are used by starting with a terrain type, rolling for new hex details as characters move, and potentially adding points of interest or cataclysms.
|
shadowdark p.132
|
game_rules
|
[
[
"terrain type",
"terrain",
"starting terrain"
],
[
"rolling",
"roll",
"dice",
"random generation"
],
[
"hex details",
"new hex",
"hexes"
],
[
"character movement",
"characters move",
"player movement",
"travel"
],
[
"points of interest",
"POI",
"landmarks",
"locations"
],
[
"cataclysm",
"cataclysms",
"disaster"
]
] | 372 |
qa
|
What are Djinni in Shadowdark?
|
Azure-blue, jovial humanoids made of air and roiling wind.
|
shadowdark p.209
|
lore_and_setting
|
[
[
"azure-blue",
"azure",
"blue"
],
[
"jovial",
"cheerful",
"merry"
],
[
"humanoid",
"humanoids"
],
[
"air",
"wind",
"roiling wind"
]
] | 550 |
qa
|
What are the four categories of treasure in Shadowdark and their corresponding XP values?
|
Poor (0 XP), Normal (1 XP), Fabulous (3 XP), Legendary (10 XP).
|
shadowdark p.117
|
game_rules
|
[
[
"Poor",
"poor"
],
[
"0 XP",
"zero XP",
"0 experience",
"zero experience"
],
[
"Normal",
"normal"
],
[
"1 XP",
"one XP",
"1 experience",
"one experience"
],
[
"Fabulous",
"fabulous"
],
[
"3 XP",
"three XP",
"3 experience",
"three experience"
],
[
"Legendary",
"legendary"
],
[
"10 XP",
"ten XP",
"10 experience",
"ten experience"
]
] | 289 |
qa
|
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