mpl_toolkits.mplot3d.art3d.Patch3DCollection   classmpl_toolkits.mplot3d.art3d.Patch3DCollection(*args, zs=0, zdir='z', depthshade=True, **kwargs)[source]
 
Bases: matplotlib.collections.PatchCollection A collection of 3D patches. Create a collection of flat 3D patches with its normal vector pointed in zdir direction, and located at zs on the zdir axis. 'zs' can be a scalar or an array-like of the same length as the number of patches in the collection. Constructor arguments are the same as for PatchCollection. In addition, keywords zs=0 and zdir='z' are available. Also, the keyword argument depthshade is available to indicate whether or not to shade the patches in order to give the appearance of depth (default is True). This is typically desired in scatter plots.   do_3d_projection(renderer=<deprecated parameter>)[source]

   get_depthshade()[source]

   get_edgecolor()[source]

   get_facecolor()[source]

   set(*, agg_filter=<UNSET>, alpha=<UNSET>, animated=<UNSET>, antialiased=<UNSET>, array=<UNSET>, capstyle=<UNSET>, clim=<UNSET>, clip_box=<UNSET>, clip_on=<UNSET>, clip_path=<UNSET>, cmap=<UNSET>, color=<UNSET>, depthshade=<UNSET>, edgecolor=<UNSET>, facecolor=<UNSET>, gid=<UNSET>, hatch=<UNSET>, in_layout=<UNSET>, joinstyle=<UNSET>, label=<UNSET>, linestyle=<UNSET>, linewidth=<UNSET>, norm=<UNSET>, offset_transform=<UNSET>, offsets=<UNSET>, path_effects=<UNSET>, paths=<UNSET>, picker=<UNSET>, pickradius=<UNSET>, rasterized=<UNSET>, sketch_params=<UNSET>, snap=<UNSET>, sort_zpos=<UNSET>, transform=<UNSET>, url=<UNSET>, urls=<UNSET>, visible=<UNSET>, zorder=<UNSET>)[source]
 
Set multiple properties at once. Supported properties are   
Property Description   
3d_properties unknown  
agg_filter a filter function, which takes a (m, n, 3) float array and a dpi value, and returns a (m, n, 3) array  
alpha array-like or scalar or None  
animated bool  
antialiased or aa or antialiaseds bool or list of bools  
array array-like or None  
capstyle CapStyle or {'butt', 'projecting', 'round'}  
clim (vmin: float, vmax: float)  
clip_box Bbox  
clip_on bool  
clip_path Patch or (Path, Transform) or None  
cmap Colormap or str or None  
color color or list of rgba tuples  
depthshade bool  
edgecolor or ec or edgecolors color or list of colors or 'face'  
facecolor or facecolors or fc color or list of colors  
figure Figure  
gid str  
hatch {'/', '\', '|', '-', '+', 'x', 'o', 'O', '.', '*'}  
in_layout bool  
joinstyle JoinStyle or {'miter', 'round', 'bevel'}  
label object  
linestyle or dashes or linestyles or ls str or tuple or list thereof  
linewidth or linewidths or lw float or list of floats  
norm Normalize or None  
offset_transform Transform  
offsets (N, 2) or (2,) array-like  
path_effects AbstractPathEffect  
paths unknown  
picker None or bool or float or callable  
pickradius float  
rasterized bool  
sketch_params (scale: float, length: float, randomness: float)  
snap bool or None  
sort_zpos unknown  
transform Transform  
url str  
urls list of str or None  
visible bool  
zorder float   
   set_3d_properties(zs, zdir)[source]

   set_depthshade(depthshade)[source]
 
Set whether depth shading is performed on collection members.  Parameters 
 
depthshadebool


Whether to shade the patches in order to give the appearance of depth.     
   set_sort_zpos(val)[source]
 
Set the position to use for z-sorting.