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@@ -20,6 +20,10 @@ Experimental composition of 76 cartoon art-style video game character spriteshee
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  ### Dataset Description
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- All images editted, compiled each animation sequence into one img to display animation frame-by-frame. I had used this same image set for some experimental tests on Stable Diffusion XL via LORA and Dreambooth training methods for some solid results post-training.
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  - **Curated by:** [m-gane]
 
 
 
 
 
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  ### Dataset Description
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+ All images editted using Tiled image editting software as most assets are typically downloaded individually and not in sequence. I compiled each animation sequence into one img to display animations frame-by-frame evenly distributed across some common animations seen in 2D video game art (Idle, Attack, Walk, Running, etc). I had used this same image set for some experimental tests on Stable Diffusion XL via LORA and Dreambooth training methods for some solid results post-training.
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  - **Curated by:** [m-gane]
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+ ### Disclaimer
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+ None of these characters were from my original making, but a compilation from open-source 2D video game asset sites from various artists. For more information regarding source assets please check out: https://itch.io/game-assets/tag-2d and https://opengameart.org/.