| .. |
| This file contains each section text along with function doc overrides. By default the docs use the function doc |
| pulled from the header files. |
|
|
| .. _Virtualfilesystem: |
|
|
| Virtual file system (VFS) enables the user to load all necessary files in memory, including MJB binary model files, XML |
| files (MJCF, URDF and included files), STL meshes, PNGs for textures and height fields, and HF files in our custom |
| height field format. Model and resource files in the VFS can also be constructed programmatically (say using a Python |
| library that writes to memory). Once all desired files are in the VFS, the user can call :ref:`mj_loadModel` or |
| :ref:`mj_loadXML` with a pointer to the VFS. When this pointer is not NULL, the loaders will first check the VFS for any |
| files they are about to load, and only access the disk if the file is not found in the VFS. |
|
|
| The VFS must first be allocated using :ref:`mj_defaultVFS` and must be freed with :ref:`mj_deleteVFS`. |
|
|
|
|
| .. _mj_defaultVFS: |
|
|
| Initialize an empty VFS, :ref:`mj_deleteVFS` must be called to deallocate the VFS. |
|
|
| .. _mj_addFileVFS: |
|
|
| Add file to VFS. The directory argument is optional and can be NULL or empty. Returns 0 on success, |
| 2 on name collision, or -1 when an internal error occurs. |
|
|
| .. _Parseandcompile: |
|
|
| The key function here is :ref:`mj_loadXML`. It invokes the built-in parser and compiler, and either returns a pointer to |
| a valid mjModel, or NULL - in which case the user should check the error information in the user-provided string. |
| The model and all files referenced in it can be loaded from disk or from a VFS when provided. |
|
|
| .. _mj_compile: |
|
|
| Compile :ref:`mjSpec` to :ref:`mjModel`. A spec can be edited and compiled multiple times, returning a new |
| :ref:`mjModel` instance that takes the edits into account. |
| If compilation fails, :ref:`mj_compile` returns ``NULL``; the error can be read with :ref:`mjs_getError`. |
|
|
| .. _mj_recompile: |
|
|
| Recompile spec to model, preserving the state. Like :ref:`mj_compile`, this function compiles an :ref:`mjSpec` to an |
| :ref:`mjModel`, with two differences. First, rather than returning an entirely new model, it will |
| reallocate existing :ref:`mjModel` and :ref:`mjData` instances in-place. Second, it will preserve the |
| :ref:`integration state<geIntegrationState>`, as given in the provided :ref:`mjData` instance, while accounting for |
| newly added or removed degrees of freedom. This allows the user to continue simulation with the same model and data |
| struct pointers while editing the model programmatically. |
|
|
| :ref:`mj_recompile` returns 0 if compilation succeed. In the case of failure, the given :ref:`mjModel` and :ref:`mjData` |
| instances will be deleted; as in :ref:`mj_compile`, the compilation error can be read with :ref:`mjs_getError`. |
|
|
| .. _mj_saveLastXML: |
|
|
| Update XML data structures with info from low-level model created with :ref:`mj_loadXML`, save as MJCF. |
| If error is not NULL, it must have size error_sz. |
|
|
| Note that this function only saves models that have been loaded with :ref:`mj_loadXML`, the legacy loading mechanism. |
| See the :ref:`model editing<meOverview>` chapter to understand the difference between the old and new model loading and |
| saving mechanisms. |
|
|
| .. _mj_saveXMLString: |
|
|
| Save spec to XML string, return 0 on success, -1 on failure. If the length of the output buffer is too small, returns |
| the required size. XML saving automatically compiles the spec before saving. |
|
|
| .. _mj_saveXML: |
|
|
| Save spec to XML file, return 0 on success, -1 otherwise. XML saving requires that the spec first be compiled. |
|
|
| .. _Mainsimulation: |
|
|
| These are the main entry points to the simulator. Most users will only need to call :ref:`mj_step`, which computes |
| everything and advanced the simulation state by one time step. Controls and applied forces must either be set in advance |
| (in ``mjData.{ctrl, qfrc_applied, xfrc_applied}``), or a control callback :ref:`mjcb_control` must be installed which |
| will be called just before the controls and applied forces are needed. Alternatively, one can use :ref:`mj_step1` and |
| :ref:`mj_step2` which break down the simulation pipeline into computations that are executed before and after the |
| controls are needed; in this way one can set controls that depend on the results from :ref:`mj_step1`. Keep in mind |
| though that the RK4 solver does not work with mj_step1/2. See :ref:`Pipeline` for a more detailed description. |
|
|
| mj_forward performs the same computations as :ref:`mj_step` but without the integration. It is useful after loading or |
| resetting a model (to put the entire mjData in a valid state), and also for out-of-order computations that involve |
| sampling or finite-difference approximations. |
|
|
| :ref:`mj_inverse` runs the inverse dynamics, and writes its output in ``mjData.qfrc_inverse``. Note that ``mjData.qacc`` |
| must be set before calling this function. Given the state (qpos, qvel, act), mj_forward maps from force to acceleration, |
| while mj_inverse maps from acceleration to force. Mathematically these functions are inverse of each other, but |
| numerically this may not always be the case because the forward dynamics rely on a constraint optimization algorithm |
| which is usually terminated early. The difference between the results of forward and inverse dynamics can be computed |
| with the function :ref:`mj_compareFwdInv`, which can be thought of as another solver accuracy check (as well as a |
| general sanity check). |
|
|
| The skip version of :ref:`mj_forward` and :ref:`mj_inverse` are useful for example when qpos was unchanged but qvel was |
| changed (usually in the context of finite differencing). Then there is no point repeating the computations that only |
| depend on qpos. Calling the dynamics with skipstage = :ref:`mjSTAGE_POS<mjtStage>` will achieve these savings. |
|
|
| .. _Initialization: |
|
|
| This section contains functions that load/initialize the model or other data structures. Their use is well illustrated |
| in the code samples. |
|
|
| .. _Printing: |
|
|
| These functions can be used to print various quantities to the screen for debugging purposes. |
|
|
| .. _Components: |
|
|
| These are components of the simulation pipeline, called internally from :ref:`mj_step`, :ref:`mj_forward` and |
| :ref:`mj_inverse`. It is unlikely that the user will need to call them. |
|
|
| .. _mj_implicit: |
|
|
| Integrates the simulation state using an implicit-in-velocity integrator (either "implicit" or "implicitfast", see |
| :ref:`Numerical Integration<geIntegration>`), and advances simulation time. See `mjdata.h |
| <https://github.com/google-deepmind/mujoco/blob/main/include/mujoco/mjdata.h>`__ for fields computed by this function. |
|
|
| .. _Subcomponents: |
|
|
| These are sub-components of the simulation pipeline, called internally from the components above. |
|
|
| .. _mj_makeM: |
|
|
| Compute the composite rigid body inertia with :ref:`mj_crb`, add terms due |
| to :ref:`tendon armature<tendon-spatial-armature>`. The joint-space inertia matrix is stored in both ``mjData.qM`` and |
| ``mjData.M``. These arrays represent the same quantity using different layouts (parent-based and compressed sparse row, |
| respectively). |
|
|
| .. _mj_factorM: |
|
|
| Compute sparse :math:`L^T D L` factorizaton of inertia matrix. |
|
|
| .. _mj_solveM: |
|
|
| Solve linear system :math:`M x = y` using factorization: :math:`x = (L^T D L)^{-1} y` |
|
|
| .. _mj_solveM2: |
|
|
| Half of linear solve: :math:`x = \sqrt{D^{-1}} (L^T)^{-1} y` |
|
|
| .. _mj_subtreeVel: |
|
|
| Sub-tree linear velocity and angular momentum: compute ``subtree_linvel``, ``subtree_angmom``. |
| This function is triggered automatically if the subtree :ref:`velocity<sensor-subtreelinvel>` or |
| :ref:`momentum<sensor-subtreeangmom>` sensors are present in the model. |
| It is also triggered for :ref:`user sensors<sensor-user>` of :ref:`stage<sensor-user-needstage>` "vel". |
|
|
| .. _mj_rne: |
|
|
| Recursive Newton Euler: compute :math:`M(q) \ddot q + C(q,\dot q)`. ``flg_acc=0`` removes the inertial term (i.e. |
| assumes :math:`\ddot q = 0`). |
|
|
| .. _mj_rnePostConstraint: |
|
|
| Recursive Newton Euler with final computed forces and accelerations. |
| Computes three body-level ``nv x 6`` arrays, all defined in the subtreecom-based |
| :ref:`c-frame<tyNotesCom>` and arranged in ``[rotation(3), translation(3)]`` order. |
|
|
| - ``cacc``: Body acceleration, required for :ref:`mj_objectAcceleration`. |
| - ``cfrc_int``: Interaction force with the parent body. |
| - ``cfrc_ext``: External force acting on the body. |
|
|
| This function is triggered automatically if the following sensors are present in the model: |
| :ref:`accelerometer<sensor-accelerometer>`, :ref:`force<sensor-force>`, :ref:`torque<sensor-torque>`, |
| :ref:`framelinacc<sensor-framelinacc>`, :ref:`frameangacc<sensor-frameangacc>`. |
| It is also triggered for :ref:`user sensors<sensor-user>` of :ref:`stage<sensor-user-needstage>` "acc". |
|
|
| The computed force arrays ``cfrc_int`` and ``cfrc_ext`` currently suffer from a know bug, they do not take into account |
| the effect of spatial tendons, see :github:issue:`832`. |
|
|
| .. _mj_constraintUpdate: |
|
|
| Compute ``efc_state``, ``efc_force``, ``qfrc_constraint``, and (optionally) cone Hessians. |
| If ``cost`` is not ``NULL``, set ``*cost = s(jar)`` where ``jar = Jac*qacc - aref``. |
|
|
| .. _Support: |
|
|
| These are support functions that need access to :ref:`mjModel` and :ref:`mjData`, unlike the utility functions which do |
| not need such access. Support functions are called within the simulator but some of them can also be useful for custom |
| computations, and are documented in more detail below. |
|
|
| .. _mj_stateSize: |
|
|
| Returns the number of :ref:`mjtNum` |-| s required for a given state specification. The bits of the integer ``spec`` |
| correspond to element fields of :ref:`mjtState`. |
|
|
| .. _mj_getState: |
|
|
| Copy concatenated state components specified by ``spec`` from ``d`` into ``state``. The bits of the integer |
| ``spec`` correspond to element fields of :ref:`mjtState`. Fails with :ref:`mju_error` if ``spec`` is invalid. |
|
|
| .. _mj_setState: |
|
|
| Copy concatenated state components specified by ``spec`` from ``state`` into ``d``. The bits of the integer |
| ``spec`` correspond to element fields of :ref:`mjtState`. Fails with :ref:`mju_error` if ``spec`` is invalid. |
|
|
| .. _mj_mulJacVec: |
|
|
| This function multiplies the constraint Jacobian mjData.efc_J by a vector. Note that the Jacobian can be either dense or |
| sparse; the function is aware of this setting. Multiplication by J maps velocities from joint space to constraint space. |
|
|
| .. _mj_mulJacTVec: |
|
|
| Same as mj_mulJacVec but multiplies by the transpose of the Jacobian. This maps forces from constraint space to joint |
| space. |
|
|
| .. _mj_jac: |
|
|
| This function computes an end-effector kinematic Jacobian, describing the local linear relationship between the |
| degrees-of-freedom and a given point. Given a body specified by its integer id (``body``) and a 3D point in the world |
| frame (``point``) treated as attached to the body, the Jacobian has both translational (``jacp``) and rotational |
| (``jacr``) components. Passing ``NULL`` for either pointer will skip that part of the computation. Each component is a |
| 3-by-nv matrix. Each row of this matrix is the gradient of the corresponding coordinate of the specified point with |
| respect to the degrees-of-freedom. The frame with respect to which the Jacobian is computed is centered at the body |
| center-of-mass but aligned with the world frame. The minimal :ref:`pipeline stages<piForward>` required for Jacobian |
| computations to be consistent with the current generalized positions ``mjData.qpos`` are :ref:`mj_kinematics` followed |
| by :ref:`mj_comPos`. |
|
|
| .. _mj_jacBody: |
|
|
| This and the remaining variants of the Jacobian function call mj_jac internally, with the center of the body, geom or |
| site. They are just shortcuts; the same can be achieved by calling mj_jac directly. |
|
|
| .. _mj_jacDot: |
|
|
| This function computes the time-derivative of an end-effector kinematic Jacobian computed by :ref:`mj_jac`. |
| The minimal :ref:`pipeline stages<piStages>` required for computation to be |
| consistent with the current generalized positions and velocities ``mjData.{qpos, qvel}`` are |
| :ref:`mj_kinematics`, :ref:`mj_comPos`, :ref:`mj_comVel` (in that order). |
|
|
| .. _mj_angmomMat: |
|
|
| This function computes the ``3 x nv`` angular momentum matrix :math:`H(q)`, providing the linear mapping from |
| generalized velocities to subtree angular momentum. More precisely if :math:`h` is the subtree angular momentum of |
| body index ``body`` in ``mjData.subtree_angmom`` (reported by the :ref:`subtreeangmom<sensor-subtreeangmom>` sensor) |
| and :math:`\dot q` is the generalized velocity ``mjData.qvel``, then :math:`h = H \dot q`. |
|
|
| .. _mj_name2id: |
|
|
| Get id of object with the specified :ref:`mjtObj` type and name, returns -1 if id not found. |
|
|
| .. _mj_id2name: |
|
|
| Get name of object with the specified :ref:`mjtObj` type and id, returns ``NULL`` if name not found. |
|
|
| .. _mj_geomDistance: |
|
|
| Returns the smallest signed distance between two geoms and optionally the segment from ``geom1`` to ``geom2``. |
| Returned distances are bounded from above by ``distmax``. |br| If no collision of distance smaller than ``distmax`` is |
| found, the function will return ``distmax`` and ``fromto``, if given, will be set to (0, 0, 0, 0, 0, 0). |
|
|
| .. admonition:: different (correct) behavior under `nativeccd` |
| :class: note |
|
|
| As explained in :ref:`Collision Detection<coDistance>`, distances are inaccurate when using the |
| :ref:`legacy CCD pipeline<coCCD>`, and its use is discouraged. |
|
|
| .. _mj_fullM: |
|
|
| Convert sparse inertia matrix ``M`` into full (i.e. dense) matrix. |
| |br| ``dst`` must be of size ``nv x nv``, ``M`` must be of the same size as ``mjData.qM``. |
|
|
| .. _mj_mulM: |
|
|
| This function multiplies the joint-space inertia matrix stored in mjData.qM by a vector. qM has a custom sparse format |
| that the user should not attempt to manipulate directly. Alternatively one can convert qM to a dense matrix with |
| mj_fullM and then user regular matrix-vector multiplication, but this is slower because it no longer benefits from |
| sparsity. |
|
|
| .. _mj_applyFT: |
|
|
| This function can be used to apply a Cartesian force and torque to a point on a body, and add the result to the vector |
| mjData.qfrc_applied of all applied forces. Note that the function requires a pointer to this vector, because sometimes |
| we want to add the result to a different vector. |
|
|
| .. _mj_objectAcceleration: |
|
|
| Compute object 6D acceleration (rot:lin) in object-centered frame, world/local orientation. If acceleration or force |
| sensors are not present in the model, :ref:`mj_rnePostConstraint` must be manually called in order to calculate |
| mjData.cacc |
|
|
| .. _mj_differentiatePos: |
|
|
| This function subtracts two vectors in the format of qpos (and divides the result by dt), while respecting the |
| properties of quaternions. Recall that unit quaternions represent spatial orientations. They are points on the unit |
| sphere in 4D. The tangent to that sphere is a 3D plane of rotational velocities. Thus when we subtract two quaternions |
| in the right way, the result is a 3D vector and not a 4D vector. Thus the output qvel has dimensionality nv while the |
| inputs have dimensionality nq. |
|
|
| .. _mj_integratePos: |
|
|
| This is the opposite of mj_differentiatePos. It adds a vector in the format of qvel (scaled by dt) to a vector in the |
| format of qpos. |
|
|
| .. _Raycollisions: |
|
|
| Ray collisions, also known as ray casting, find the distance ``x`` of a ray's intersection with a geom, where a ray is |
| a line emanating from the 3D point ``p`` in the direction ``v`` i.e., ``(p + x*v, x >= 0)``. All functions in this |
| family return the distance to the nearest geom surface, or -1 if there is no intersection. Note that if ``p`` is inside |
| a geom, the ray will intersect the surface from the inside which still counts as an intersection. |
| |
| All ray collision functions rely on quantities computed by :ref:`mj_kinematics` (see :ref:`mjData`), so must be called |
| after :ref:`mj_kinematics`, or functions that call it (e.g. :ref:`mj_fwdPosition`). The top level functions, which |
| intersect with all geoms types, are :ref:`mj_ray` which casts a single ray, and :ref:`mj_multiRay` which casts multiple |
| rays from a single point. |
| |
| .. _mj_ray: |
| |
| Intersect ray ``(pnt+x*vec, x >= 0)`` with visible geoms, except geoms in bodyexclude. |
| |
| Return geomid and distance (x) to nearest surface, or -1 if no intersection. |
| |
| geomgroup is an array of length mjNGROUP, where 1 means the group should be included. Pass geomgroup=NULL to skip |
| group exclusion. |
| |
| If flg_static is 0, static geoms will be excluded. |
| |
| bodyexclude=-1 can be used to indicate that all bodies are included. |
| |
| .. _Interaction: |
| |
| These functions implement abstract mouse interactions, allowing control over cameras and perturbations. Their use is well |
| illustrated in :ref:`simulate<saSimulate>`. |
| |
| .. _mjv_select: |
| |
| This function is used for mouse selection, relying on ray intersections. aspectratio is the viewport width/height. relx |
| and rely are the relative coordinates of the 2D point of interest in the viewport (usually mouse cursor). The function |
| returns the id of the geom under the specified 2D point, or -1 if there is no geom (note that they skybox if present is |
| not a model geom). The 3D coordinates of the clicked point are returned in selpnt. See :ref:`simulate<saSimulate>` for |
| an illustration. |
| |
| .. _Visualization-api: |
| |
| The functions in this section implement abstract visualization. The results are used by the OpenGL renderer, and can |
| also be used by users wishing to implement their own renderer, or hook up MuJoCo to advanced rendering tools such as |
| Unity or Unreal Engine. See :ref:`simulate<saSimulate>` for illustration of how to use these functions. |
| |
| .. _OpenGLrendering: |
| |
| These functions expose the OpenGL renderer. See :ref:`simulate<saSimulate>` for an illustration |
| of how to use these functions. |
| |
| .. _UIframework: |
| |
| For a high-level description of the UI framework, see :ref:`UI`. |
| |
| .. _mjui_add: |
| |
| This is the helper function used to construct a UI. The second argument points to an array of :ref:`mjuiDef` structs, |
| each corresponding to one item. The last (unused) item has its type set to -1, to mark termination. The items are added |
| after the end of the last used section. There is also another version of this function |
| (:ref:`mjui_addToSection<mjui_addToSection>`) which adds items to a specified section instead of adding them at the end |
| of the UI. Keep in mind that there is a maximum preallocated number of sections and items per section, given by |
| :ref:`mjMAXUISECT<glNumeric>` and :ref:`mjMAXUIITEM<glNumeric>`. Exceeding these maxima results in low-level errors. |
| |
| .. _mjui_update: |
| |
| This is the main UI update function. It needs to be called whenever the user data (pointed to by the item data pointers) |
| changes, or when the UI state itself changes. It is normally called by a higher-level function implemented by the user |
| (``UiModify`` in :ref:`simulate.cc <saSimulate>`) which also recomputes the layout of all rectangles and associated |
| auxiliary buffers. The function updates the pixels in the offscreen OpenGL buffer. To perform minimal updates, the user |
| specifies the section and the item that was modified. A value of -1 means all items and/or sections need to be updated |
| (which is needed following major changes.) |
| |
| .. _mjui_event: |
| |
| This function is the low-level event handler. It makes the necessary changes in the UI and returns a pointer to the item |
| that received the event (or ``NULL`` if no valid event was recorded). This is normally called within the event handler |
| implemented by the user (``UiEvent`` in :ref:`simulate.cc <saSimulate>`), and then some action is taken by user code |
| depending on which UI item was modified and what the state of that item is after the event is handled. |
| |
| |
| .. _mjui_render: |
| |
| This function is called in the screen refresh loop. It copies the offscreen OpenGL buffer to the window framebuffer. If |
| there are multiple UIs in the application, it should be called once for each UI. Thus ``mjui_render`` is called all the |
| time, while :ref:`mjui_update` is called only when changes in the UI take place. dsffsdg |
| |
| |
| |
| |
| .. _Errorandmemory: |
| |
| .. _Standardmath: |
| |
| The "functions" in this section are preprocessor macros replaced with the corresponding C standard library math |
| functions. When MuJoCo is compiled with single precision (which is not currently available to the public, but we |
| sometimes use it internally) these macros are replaced with the corresponding single-precision functions (not shown |
| here). So one can think of them as having inputs and outputs of type mjtNum, where mjtNum is defined as double or float |
| depending on how MuJoCo is compiled. We will not document these functions here; see the C standard library |
| specification. |
| |
| mju_sqrt |
| ~~~~~~~~ |
| |
| .. code-block:: C |
| |
| #define mju_sqrt sqrt |
| |
| mju_exp |
| ~~~~~~~ |
| |
| .. code-block:: C |
| |
| #define mju_exp exp |
| |
| mju_sin |
| ~~~~~~~ |
| |
| .. code-block:: C |
| |
| #define mju_sin sin |
| |
| mju_cos |
| ~~~~~~~ |
| |
| .. code-block:: C |
| |
| #define mju_cos cos |
| |
| mju_tan |
| ~~~~~~~ |
| |
| .. code-block:: C |
| |
| #define mju_tan tan |
| |
| mju_asin |
| ~~~~~~~~ |
| |
| .. code-block:: C |
| |
| #define mju_asin asin |
| |
| mju_acos |
| ~~~~~~~~ |
| |
| .. code-block:: C |
| |
| #define mju_acos acos |
| |
| mju_atan2 |
| ~~~~~~~~~ |
| |
| .. code-block:: C |
| |
| #define mju_atan2 atan2 |
| |
| mju_tanh |
| ~~~~~~~~ |
| |
| .. code-block:: C |
| |
| #define mju_tanh tanh |
| |
| mju_pow |
| ~~~~~~~ |
| |
| .. code-block:: C |
| |
| #define mju_pow pow |
| |
| mju_abs |
| ~~~~~~~ |
| |
| .. code-block:: C |
| |
| #define mju_abs fabs |
| |
| mju_log |
| ~~~~~~~ |
| |
| .. code-block:: C |
| |
| #define mju_log log |
| |
| mju_log10 |
| ~~~~~~~~~ |
| |
| .. code-block:: C |
| |
| #define mju_log10 log10 |
| |
| mju_floor |
| ~~~~~~~~~ |
| |
| .. code-block:: C |
| |
| #define mju_floor floor |
| |
| mju_ceil |
| ~~~~~~~~ |
| |
| .. code-block:: C |
| |
| #define mju_ceil ceil |
| |
| .. _Vectormath: |
| |
| .. _Quaternions: |
| |
| .. _Poses: |
| |
| .. _Decompositions: |
| |
| .. _mju_cholFactorBand: |
| |
| Band-dense Cholesky decomposition. |
| |br| Add ``diagadd + diagmul*mat_ii`` to diagonal before decomposition. |
| |br| Returns the minimum value of the factorized diagonal or 0 if rank-deficient. |
| |
| **Symmetric band-dense matrices** |
| |
| :ref:`mju_cholFactorBand` and subsequent functions containing the substring "band" operate on matrices which are a |
| generalization of symmetric `band matrices <https://en.wikipedia.org/wiki/Band_matrix>`_. *Symmetric band-dense* or |
| "arrowhead" matrices have non-zeros along proximal diagonal bands and dense blocks on the bottom rows and right |
| columns. These matrices have the property that Cholesky factorization creates no fill-in and can therefore be |
| performed efficiently in-place. Matrix structure is defined by three integers: |
| |
| - ``ntotal``: the number of rows (columns) of the symmetric matrix. |
| - ``nband``: the number of bands under (over) the diagonal, inclusive of the diagonal. |
| - ``ndense``: the number of dense rows (columns) at the bottom (right). |
| |
| The non-zeros are stored in memory as two contiguous row-major blocks, colored green and blue in the illustration |
| below. The first block has size ``nband x (ntotal-ndense)`` and contains the diagonal and the bands below it. The |
| second block has size ``ndense x ntotal`` and contains the dense part. Total required memory is the sum of the block |
| sizes. |
| |
| .. figure:: /images/APIreference/arrowhead.svg |
| :width: 750px |
| :align: left |
| |
| For example, consider an arrowhead matrix with ``nband = 3``, ``ndense = 2`` and ``ntotal = 8``. In this example, the |
| total memory required is ``3*(8-2) + 2*8 = 34`` mjtNum's, laid out as follows: |
|
|
| .. code-block:: |
|
|
| 0 1 2 |
| 3 4 5 |
| 6 7 8 |
| 9 10 11 |
| 12 13 14 |
| 15 16 17 |
| 18 19 20 21 22 23 24 25 |
| 26 27 28 29 30 31 32 33 |
|
|
|
|
| The diagonal elements are ``2, 5, 8, 11, 14, 17, 24, 33``. |
| |br| Elements ``0, 1, 3, 25`` are present in memory but never touched. |
|
|
| .. _mju_boxQP: |
|
|
| Minimize :math:`\tfrac{1}{2} x^T H x + x^T g \quad \text{s.t.} \quad l \le x \le u`, return rank or -1 if failed. |
|
|
| inputs: |
| ``n`` - problem dimension |
|
|
| ``H`` - SPD matrix ``n*n`` |
|
|
| ``g`` - bias vector ``n`` |
|
|
| ``lower`` - lower bounds ``n`` |
|
|
| ``upper`` - upper bounds ``n`` |
|
|
| ``res`` - solution warmstart ``n`` |
|
|
| return value: |
| ``nfree <= n`` - rank of unconstrained subspace, -1 if failure |
|
|
| outputs (required): |
| ``res`` - solution ``n`` |
|
|
| ``R`` - subspace Cholesky factor ``nfree*nfree``, allocated: ``n*(n+7)`` |
|
|
| outputs (optional): |
| ``index`` - set of free dimensions ``nfree``, allocated: ``n`` |
|
|
| notes: |
| The initial value of ``res`` is used to warmstart the solver. |
| ``R`` must have allocated size ``n*(n+7)``, but only ``nfree*nfree`` values are used as output. |
| ``index`` (if given) must have allocated size ``n``, but only ``nfree`` values are used as output. |
| The convenience function :ref:`mju_boxQPmalloc` allocates the required data structures. |
| Only the lower triangles of H and R are read from and written to, respectively. |
|
|
| .. _mju_boxQPmalloc: |
|
|
| Allocate heap memory for box-constrained Quadratic Program. |
| As in :ref:`mju_boxQP`, ``index``, ``lower``, and ``upper`` are optional. |
| Free all pointers with ``mju_free()``. |
|
|
| .. _mju_symmetrize: |
|
|
| Symmetrize square matrix :math:`R = \frac{1}{2}(M + M^T)`. |
|
|
| .. _Miscellaneous: |
|
|
| .. _mju_sigmoid: |
|
|
| Twice continuously differentiable sigmoid function using a quintic polynomial: |
|
|
| .. math:: |
| s(x) = |
| \begin{cases} |
| 0, & & x \le 0 \\ |
| 6x^5 - 15x^4 + 10x^3, & 0 \lt & x \lt 1 \\ |
| 1, & 1 \le & x \qquad |
| \end{cases} |
|
|
| .. _Derivatives-api: |
|
|
| The functions below provide useful derivatives of various functions, both analytic and |
| finite-differenced. The latter have names with the suffix ``FD``. Note that unlike much of the API, |
| outputs of derivative functions are the trailing rather than leading arguments. |
|
|
| .. _mjd_transitionFD: |
|
|
| Compute finite-differenced discrete-time transition matrices. |
|
|
| Letting :math:`x, u` denote the current :ref:`state<gePhysicsState>` and :ref:`control<geInput>` |
| vector in an mjData instance, and letting :math:`y, s` denote the next state and sensor |
| values, the top-level :ref:`mj_step` function computes :math:`(x,u) \rightarrow (y,s)` |
| :ref:`mjd_transitionFD` computes the four associated Jacobians using finite-differencing. |
| These matrices and their dimensions are: |
|
|
| .. csv-table:: |
| :header: "matrix", "Jacobian", "dimension" |
| :widths: auto |
| :align: left |
|
|
| ``A``, :math:`\partial y / \partial x`, ``2*nv+na x 2*nv+na`` |
| ``B``, :math:`\partial y / \partial u`, ``2*nv+na x nu`` |
| ``C``, :math:`\partial s / \partial x`, ``nsensordata x 2*nv+na`` |
| ``D``, :math:`\partial s / \partial u`, ``nsensordata x nu`` |
|
|
| - All outputs are optional (can be NULL). |
| - ``eps`` is the finite-differencing epsilon. |
| - ``flg_centered`` denotes whether to use forward (0) or centered (1) differences. |
| - The Runge-Kutta integrator (:ref:`mjINT_RK4<mjtIntegrator>`) is not supported. |
|
|
| .. admonition:: Improving speed and accuracy |
| :class: tip |
|
|
| warmstart |
| If warm-starts are not :ref:`disabled<option-flag-warmstart>`, the warm-start accelerations |
| ``mjData.qacc_warmstart`` which are present at call-time are loaded at the start of every relevant pipeline call, |
| to preserve determinism. If solver computations are an expensive part of the simulation, the following trick can |
| lead to significant speed-ups: First call :ref:`mj_forward` to let the solver converge, then reduce :ref:`solver |
| iterations<option-iterations>` significantly, then call :ref:`mjd_transitionFD`, finally, restore the original |
| value of :ref:`iterations<option-iterations>`. Because we are already near the solution, few iteration are required |
| to find the new minimum. This is especially true for the :ref:`Newton<option-solver>` solver, where the required |
| number of iteration for convergence near the minimum can be as low as 1. |
|
|
| tolerance |
| Accuracy can be improved if solver :ref:`tolerance<option-tolerance>` is set to 0. This means that all calls to |
| the solver will perform exactly the same number of iterations, preventing numerical errors due to early |
| termination. Of course, this means that :ref:`solver iterations<option-iterations>` should be small, to not tread |
| water at the minimum. This method and the one described above can and should be combined. |
|
|
|
|
| .. _mjd_inverseFD: |
|
|
| Finite differenced continuous-time inverse-dynamics Jacobians. |
|
|
| Letting :math:`x, a` denote the current :ref:`state<gePhysicsState>` and acceleration vectors in an mjData instance, and |
| letting :math:`f, s` denote the forces computed by the inverse dynamics (``qfrc_inverse``), the function |
| :ref:`mj_inverse` computes :math:`(x,a) \rightarrow (f,s)`. :ref:`mjd_inverseFD` computes seven associated Jacobians |
| using finite-differencing. These matrices and their dimensions are: |
|
|
| .. csv-table:: |
| :header: "matrix", "Jacobian", "dimension" |
| :widths: auto |
| :align: left |
|
|
| ``DfDq``, :math:`\partial f / \partial q`, ``nv x nv`` |
| ``DfDv``, :math:`\partial f / \partial v`, ``nv x nv`` |
| ``DfDa``, :math:`\partial f / \partial a`, ``nv x nv`` |
| ``DsDq``, :math:`\partial s / \partial q`, ``nv x nsensordata`` |
| ``DsDv``, :math:`\partial s / \partial v`, ``nv x nsensordata`` |
| ``DsDa``, :math:`\partial s / \partial a`, ``nv x nsensordata`` |
| ``DmDq``, :math:`\partial M / \partial q`, ``nv x nM`` |
|
|
| - All outputs are optional (can be NULL). |
| - All outputs are transposed relative to Control Theory convention (i.e., column major). |
| - ``DmDq``, which contains a sparse representation of the ``nv x nv x nv`` tensor :math:`\partial M / \partial q`, is |
| not strictly an inverse dynamics Jacobian but is useful in related applications. It is provided as a convenience to |
| the user, since the required values are already computed if either of the other two :math:`\partial / \partial q` |
| Jacobians are requested. |
| - ``eps`` is the (forward) finite-differencing epsilon. |
| - ``flg_actuation`` denotes whether to subtract actuation forces (``qfrc_actuator``) from the output of the inverse |
| dynamics. If this flag is positive, actuator forces are not considered as external. |
| - The model option flag ``invdiscrete`` should correspond to the representation of ``mjData.qacc`` in order to compute |
| the correct derivative information. |
|
|
| .. attention:: |
| - The Runge-Kutta 4th-order integrator (``mjINT_RK4``) is not supported. |
| - The noslip solver is not supported. |
|
|
| .. _mjd_subQuat: |
|
|
| Derivatives of :ref:`mju_subQuat` (quaternion difference). |
|
|
| .. _mjd_quatIntegrate: |
|
|
| Derivatives of :ref:`mju_quatIntegrate`. |
|
|
| :math:`{\tt \small mju\_quatIntegrate}(q, v, h)` performs the in-place rotation :math:`q \leftarrow q + v h`, |
| where :math:`q \in \mathbf{S}^3` is a unit quaternion, :math:`v \in \mathbf{R}^3` is a 3D angular velocity and |
| :math:`h \in \mathbf{R^+}` is a timestep. This is equivalent to :math:`{\tt \small mju\_quatIntegrate}(q, s, 1.0)`, |
| where :math:`s` is the scaled velocity :math:`s = h v`. |
|
|
| :math:`{\tt \small mjd\_quatIntegrate}(v, h, D_q, D_v, D_h)` computes the Jacobians of the output :math:`q` with respect |
| to the inputs. Below, :math:`\bar q` denotes the pre-modified quaternion: |
|
|
| .. math:: |
| \begin{aligned} |
| D_q &= \partial q / \partial \bar q \\ |
| D_v &= \partial q / \partial v \\ |
| D_h &= \partial q / \partial h |
| \end{aligned} |
|
|
| Note that derivatives depend only on :math:`h` and :math:`v` (in fact, on :math:`s = h v`). |
| All outputs are optional. |
|
|