aclegg3
v0.2.5 update 1: added object colliders, receptacle meshes, updated object configs, filter files, uncluttered scenes, uncluttered dataset config
34b5f48
{"render_asset": "20386aed9b0a616bfebbf5fbabb283a1d1df936b.glb", "collision_asset": "20386aed9b0a616bfebbf5fbabb283a1d1df936b.collider.glb", "up": [0, 1, 0], "front": [0, 0, -1], "semantic_id": 7, "user_defined": {"receptacle_mesh_20386aed9b0a616bfebbf5fbabb283a1d1df936b": {"name": "receptacle_mesh_20386aed9b0a616bfebbf5fbabb283a1d1df936b", "position": [0, 0, 0], "rotation": [1, 0, 0, 0], "scale": [1, 1, 1], "up": [0, 1, 0], "mesh_filepath": "20386aed9b0a616bfebbf5fbabb283a1d1df936b.filteredSupportSurface.glb"}}} |