godot_rl_FlyBy / Goal.tscn
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[gd_scene load_steps=4 format=2]
[ext_resource path="res://Goal.gd" type="Script" id=1]
[sub_resource type="StandardMaterial3D" id=1]
flags_transparent = true
albedo_color = Color( 0.372549, 0.0823529, 0.109804, 0.705882 )
[sub_resource type="CylinderShape3D" id=2]
radius = 5.0
height = 1.0
[node name="Goal" type="CSGTorus3D"]
transform = Transform3D( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 34, 11 )
inner_radius = 8.0
outer_radius = 10.0
sides = 32
ring_sides = 12
material = SubResource( 1 )
script = ExtResource( 1 )
[node name="Area3D" type="Area3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D"]
shape = SubResource( 2 )
[connection signal="body_entered" from="Area3D" to="." method="_on_Area_body_entered"]