text stringlengths 13 6.01M |
|---|
namespace JhinBot.Enums
{
public enum ExceptionType
{
Exception,
NullReference,
IndexOutOfRange,
StackOverflow,
DivideByZero
}
}
|
using CitizenFX.Core;
using FivePD.API;
using System;
using System.Threading.Tasks;
using static CitizenFX.Core.Native.API;
using Newtonsoft.Json.Linq;
using FivePD.API.Utils;
using System.Collections.Generic;
using MenuAPI;
using System.Linq;
#pragma warning disable 1998
namespace IntuitiveMenus
{
class Trunk
... |
using System;
using System.Diagnostics;
using System.Linq;
using System.Web.UI;
using HTB.Database;
using System.Text;
using System.Collections;
using HTB.Database.HTB.StoredProcs;
using HTB.v2.intranetx.global_files;
using HTBExtras.KingBill;
using HTBReports;
using HTBUtilities;
using System.Data;
using HTB.v2.intra... |
using System;
class ExerciseNullableType
{
static void Main()
{
int? firstNumber = null;
Console.WriteLine("The value of the first number is: {0}!", firstNumber);
firstNumber = 3;
Console.WriteLine("The same number with new assigned value of 3 i... |
using CsvHelper;
using System;
using System.Collections.Generic;
using System.Data;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Organogram
{
class Program
{
static void Main(string[] args)
{
try
... |
using System;
using System.Net.Http;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc.Testing;
using Xunit;
namespace BookLibrary.Tests.Controllers
{
[Collection("TestCollection")]
public class HomeControllerTests
{
private readonly WebApplicationFactory<Startup> _factory;
priva... |
using System;
namespace CursoCSharp.Fundamentos {
class PrimeiroPrograma {
public static void Executar() {
/* Escreve uma nova linha de texto no
* console e mantém o ponto de inserção na mesma linha
*/
Console.Write("Primeiro ");
/* Escreve um... |
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Data;
using GraphicalEditor.Enumerations;
namespace GraphicalEditor.Converters
{
class IsRoomTypeToVisibilityConverter : IValue... |
using UnityEngine;
using UnityEditor;
using System.Threading.Tasks;
[InitializeOnLoad]
public class AutosaveOnRun
{
static float elapsedTime;
static readonly float saveTime = 180;
static bool printSaveWarning = true;
static bool canSave = true;
static AutosaveOnRun()
{
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ExplodeModel : MonoBehaviour
{
//Lists to Hold the rigidbodies and the joints
private Rigidbody[] _rbs;
private Joint[] _joints;
private bool _exploded;
private float _timer;
//Tuneables
public... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using UnityEngine;
using UnityEngine.UI;
public class Battle : MonoBehaviour
{
public static Battle instance;
[SerializeField]
public Board board;
public Unit[][] units = new Unit[][]{
new Unit[]{null,null,null,nu... |
/* 作者: 盛世海
* 创建时间: 2012/7/19 10:36:31
*
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using System.ComponentModel;
using MODEL.ViewModel;
using Common;
using Common.Attributes;
using IBLLService;
using ShengUI.Helper;
using MODEL.... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace com.Sconit.Web.Models.SearchModels.MD
{
public class MrpExPlanItemRateSearchModel : SearchModelBase
{
public string Section { get; set; }
public string Item { get; set; }
public string Sectio... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CameraBazaar.Models.Enums
{
public enum Make
{
Canon,
Nikon,
Penta,
Sony
}
}
|
using System;
using System.Collections.Generic;
namespace DataLightning.Core
{
public class GenericCalcUnit<TInput, TOutput> : CalcUnitBase<TInput, TOutput>
{
private readonly Func<IDictionary<object, TInput>, TOutput> _function;
public GenericCalcUnit(Func<IDictionary<object, TInput>, TOutpu... |
using System;
using System.Collections;
using UnityEngine;
using System.Collections.Generic;
[ExecuteInEditMode]
public class ChangeRotate : MonoBehaviour
{
public Vector3 角度;
public Transform 道具父物体;
public Transform 导弹父物体;
public enum MyEnum
{
空,
无敌,
双倍,
冲刺,
... |
using FitnessStore.API.Core.Entities;
using Microsoft.EntityFrameworkCore;
namespace FitnessStore.API
{
public class FitnessStoreDbContext : DbContext
{
public FitnessStoreDbContext(DbContextOptions<FitnessStoreDbContext> options) : base(options)
{ }
public DbSet<Usuario> Usuarios { ... |
using System;
using System.Collections.Generic;
using System.Text;
namespace AimaTeam.WebFormLightAPI.httpCore
{
/// <summary>
/// 定义一个响应Josn数据选项枚举
/// </summary>
public enum JsonAllowOption : byte
{
/// <summary>
/// 默认,只允许POST
/// </summary>
Default = 0,
... |
using DevExpress.Mvvm.Native;
using RomashkaBase.Model;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Text;
namespace RomashkaBase.ViewModel
{
public class CompaniesAndUsersViewModel : BasePropertyChanged
{
private ObservableCollection<Company> _com... |
using UnityEngine;
using System.Collections;
public struct GIMMIC_STATUS{
public int X,Y;
public int startX,startY;
public int trouble;
public GameObject number;
}
public class Map_Input : MonoBehaviour {
public static MAP_GIMMIC[,] mapdata;
public static MAP_GIMMIC[,] start_mapdata;
/// テキストデータのパス
public ... |
using curr.Controllers;
using curr.Models;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Linq;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Input;
// The Blank Page item template is documented at https://go.microsoft.com/fwlink/?L... |
using BaseLib.Media.Display;
using BaseLib.Media.Video;
using SharpDX;
using SharpDX.Direct3D9;
using System;
using System.Diagnostics;
namespace BaseLib.Display.WPF
{
public class RenderFrame : IRenderFrame, IDirectXFrame
{
private DirectX9Renderer owner;
private Format dxfmt;
private... |
// Generates GlassMapper models
using System;
using System.Linq;
using System.Collections.Generic;
Log.Debug($"Emitting GlassMapper templates for {ConfigurationName}...");
Code.Append($@"
#pragma warning disable 1591
#pragma warning disable 0108
//---------------------------------------------------------------------... |
using Alabo.Datas.Stores;
using Alabo.Datas.UnitOfWorks;
using Alabo.Domains.Dtos;
using Alabo.Domains.Entities;
using Alabo.Domains.Query;
using Alabo.Domains.Services.Single;
using Alabo.Linq;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Threading.Tas... |
using SFA.DAS.CommitmentsV2.Shared.Interfaces;
using SFA.DAS.ProviderCommitments.Web.Models.Apprentice;
using System.Threading.Tasks;
using SFA.DAS.ProviderCommitments.Interfaces;
using SFA.DAS.ProviderCommitments.Web.Services.Cache;
namespace SFA.DAS.ProviderCommitments.Web.Mappers.Apprentice
{
public class EndD... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Exercicio30
{
class MatrizTriangular
{
static void Main(string[] args)
{
{
Console.Write("Triangular superior (S) ou inferior (I)? ");
... |
using Abhs.Model.Access;
using Abhs.Model.ViewModel;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Abhs.Application.IService
{
public interface IPackageLessonService : IBaseService<SysPackageLesson>
{
void Pack... |
namespace Exp002_Sb_SagaCommon
{
using System;
public interface ITripStarted
{
Guid CorrelationId { get; }
//ILog Log { get; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
namespace Sintaxis1
{
class Lexico:Token,IDisposable
{
StreamReader archivo;
StreamWriter bitacora;
const int F = -1;
const int E = -2;
i... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using IPTables.Net.Netfilter;
namespace IPTables.Net.NfTables
{
public class NfTablesChainSet : NetfilterChainSet<NfTablesChain, NfTablesRule>
{
protected override NfTablesChain CreateChain(string tableName, string c... |
using System;
using System.Collections.Generic;
using System.Text;
using System.Diagnostics;
using System.Net.Http;
using System.Net.Http.Headers;
using Newtonsoft.Json;
using System.Threading.Tasks;
using Kulula.com.Helpers;
using Kulula.com.Models;
namespace Kulula.com.Services
{
class FlightBookingService
... |
// Print Out Obityary
public partial class printObituary : PortalModuleBase
{
protected void Page_PreRender(object sender, EventArgs e)
{
try
{
//checks if there is a obituary id to use
if (!string.IsNullOrEmpty(Request.QueryString["id"]))
{
string strObitID = DAL.safeSql(Reque... |
using System.Collections;
using Spring.RabbitQuickStart.Common.Data;
namespace Spring.RabbitQuickStart.Server.Services.Stubs
{
public class CreditCheckServiceStub : ICreditCheckService
{
public bool CanExecute(TradeRequest tradeRequest, IList errors)
{
return true;
}
}... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GoalShoot : MonoBehaviour {
private Vector3 bestShoot = new Vector3(7f,16.5f,0);
private Vector3 prevAcceleration;
private bool isRunning,isDamageRunning;
private bool isDamage;
public Animation anim;
public GyroInput gy... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace PayRentAndUse_V3.Models
{
public class VehicleClass
{
public int Id { get; set; }
[Required(ErrorMessage = "Please Vehicle Name")]
... |
namespace Fingo.Auth.Domain.CustomData.ConfigurationClasses.Project
{
public class BooleanProjectConfiguration : ProjectConfiguration
{
public bool Default { get; set; }
}
} |
using System;
namespace CursoCsharp.TopicosAvancados
{
class Dynamic
{
public static void Executar()
{
dynamic meuObjeto = "Teste";
meuObjeto = 3;
meuObjeto++;
Console.WriteLine(meuObjeto);
dynamic Aluno = new System.Dynamic.Expando... |
using System;
using System.IO;
using System.Windows.Controls;
using System.Windows.Media.Imaging;
namespace gView.Desktop.Wpf.Controls
{
public static class ToolBarFactory
{
static public ToolBar NewToolBar(bool hasGrip = true)
{
ToolBar toolbar = new ToolBar();
//tool... |
using UnityEngine;
public class PSplay : MonoBehaviour {
[SerializeField]
private ParticleSystem particleSystem;
private void Start() {
//Unparent the particles.
transform.parent = null;
//Play the particle system.
particleSystem.Play();
//Once the particles hav... |
using System;
using System.Collections.Generic;
using UnityEngine;
public class TangentBasis : MonoBehaviour {
/// <summary>
/// Gets an array of tangent vectors for a mesh.
/// </summary>
/// <param name="mesh"></param>
/// <returns></returns>
public static Vector4[] GetMeshTangets(Mesh mesh... |
using System;
using System.Linq;
namespace Radioactive_Mutant_Vampire_Bunnies
{
class Program
{
static void Main(string[] args)
{
var dimensions = Console.ReadLine().Split().Select(int.Parse).ToArray();
var n = dimensions[0];
var m = dimensions[1];
... |
namespace QStore.Core
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using QStore.Core.Interfaces;
[DataContract]
[Serializable]
public class QMap<TKey, TValue> : ISequenceMap<TKey, TValue>
{
[DataMember(Order = 1)]... |
namespace NHibernate.DependencyInjection.Core
{
public class DefaultEntityInjector : IEntityInjector
{
public object[] GetConstructorParameters(System.Type type)
{
return null;
}
}
} |
using System;
namespace _7_Static_Constructor
{
class SampleClass
{
public static int staticValue = 5;
public int value = 1;
static SampleClass()
{
Console.WriteLine("Static constructor is called.");
}
public SampleClass()
{
... |
using KeepTeamAutotests.Pages;
using OpenQA.Selenium;
using OpenQA.Selenium.Chrome;
using OpenQA.Selenium.Firefox;
using System;
using System.Collections.Generic;
using System.Drawing.Imaging;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
namespace KeepTeamAutotests.AppLog... |
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Extensions;
//using ProjectCompany.Person;
//using ProjectCompany.Activity;
using MySql.Data.EntityFrameworkCore.Extensions;
using ProjectCompany.Models;
namespace ProjectCompany
{
public class ApplicationContext : DbContext
{
pub... |
namespace ForumSystem.Web.ViewModels.Comments
{
using Ganss.XSS;
public class EditCommentViewModel
{
public string Content { get; set; }
public string SanitizeContent =>
new HtmlSanitizer()
.Sanitize(this.Content);
}
}
|
using UnityEngine;
public class CharacterMoveRight : CharacterAbility {
protected override void PlayAbility(bool keyDown) {
animator.walkingRight = keyDown;
if (!keyDown) return;
animator.faceLeft = false;
transform.position += sheet.speed * Time.deltaTime * Vector3.right;
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Xamarin.Forms;
using Xamarin.Forms.Xaml;
using Kuromori.InfoIO;
using System.Diagnostics;
using Kuromori.DataStructure;
namespace Kuromori
{
[XamlCompilation(XamlCompilationOptions.Compile)]
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Genesys.WebServicesClient.Resources
{
public abstract class InteractionResource
{
public string id;
public string state;
public IList<string> capabilities;
public IDictionary<string,... |
using System;
using Autofac;
using Framework.Core.Common;
using Tests.Data.Oberon;
using Tests.Pages.ActionID;
using Tests.Pages.Oberon.Contact;
using Tests.Pages.Oberon.Contribution;
using Tests.Pages.Oberon.FinancialBatchManager;
using Tests.Pages.Oberon.Pledge;
using Tests.Pages.Oberon.Search;
using NUnit... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraManager : MonoBehaviour
{
public Transform player; //Public variable to store a reference to the player game object
private Vector3 offset; //Private variable to store the offset distance between th... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CommandInvoker : MonoBehaviour
{
public Queue<ICommand> commands = new Queue<ICommand>();
public Stack<ICommand> myStack = new Stack<ICommand>();
void Start()
{
}
// Update is called once per frame
... |
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
using Btf.Data.Model.Log;
namespace Btf.Services.LogService
{
public interface ILogService
{
void StartLog(string requestUrl);
void EndLog(int responseCode);
void Log(string logMsg, LogTyp... |
using Moq;
using NumberConverter.API.Controllers;
using NumberConverter.Services;
using NUnit.Framework;
namespace NumberConverter.Tests
{
[TestFixture]
public class ConverterControllerTests
{
private ConverterController _converterController;
private Mock<IConverterService> _converterServi... |
using Microsoft.AspNetCore.Mvc;
using MongoDB.api.Data.Collections;
using MongoDB.api.Model;
using MongoDB.Driver;
namespace MongoDB.api.Controllers
{
[ApiController]
[Route("[controller]")]
public class InfectadoController : ControllerBase
{
Data.MongoContext _mongoDB;
IMongoCollect... |
using UnityEngine;
using Random = UnityEngine.Random;
public class ProtectBroke : MonoBehaviour {
private Color _color;
private Vector3[] _direction;
private GameObject _particle_GameObject;
// Use this for initialization
void Start ()
{
GameObject protect_Broke_Mobel = (GameObject)Static... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Med... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TinhLuongINFO
{
public class Credential
{
private string groupID;
private string rightID;
public string GroupID
{
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class FloorUI : MonoBehaviour
{
#region Singleton to change the camera view
public static FloorUI instance = null;
public int floor;
private void Awake()
{
if (instance == null)
... |
using System.Configuration;
namespace ServiceHost
{
/// <summary>
/// Configuration section for self-hosted WCF services.
/// </summary>
public class ServicesConfigurationSection : ConfigurationSection
{
#region Constructors
/// <summary>
/// Creates a new instance of ServicesConfigurationSectio... |
using System;
using System.Security.Claims;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Components.Authorization;
using Microsoft.AspNetCore.Components.Server;
using OnlineClinic.Core.Services;
public class CustomAuthStateProvider : ServerAuthenticationStateProvider, IHostEnvironmentAuthenticationStatePro... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cs_Notas.Dominio.Entities
{
public class Naturezas
{
public int NaturezasId { get; set; }
public int Codigo { get; set; }
public string Descricao { get; set; ... |
using System;
/*Write a program that compares two char arrays lexicographically (letter by letter).*/
class Program
{
static void Main()
{
Console.Write("length = ");
int length = int.Parse(Console.ReadLine());
char[] arr1 = new char[length];
char[] arr2 = new char[length];
... |
/*
******************************************************************************
* @file : Program.cs
* @Copyright: ViewTool
* @Revision : ver 1.0
* @Date : 2015/02/13 10:44
* @brief : Program demo
******************************************************************************
* @attentio... |
using System;
using System.Threading;
using System.Threading.Tasks;
using Ardalis.ApiEndpoints;
using AutoMapper;
using BlazorShared.Models.Schedule;
using FrontDesk.Core.Aggregates;
using Microsoft.AspNetCore.Mvc;
using PluralsightDdd.SharedKernel.Interfaces;
using Swashbuckle.AspNetCore.Annotations;
namespace Front... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using System.Data.Entity;
using BudgetApp.Domain.Abstract;
using BudgetApp.Domain.Concrete;
using BudgetApp.Domain.Entities;
using BudgetApp.WebUI.ViewModels;
using BudgetApp.Domain.DAL;
namespace BudgetApp.WebU... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Obstacle : MonoBehaviour
{
public void Disjoint()
{
Rigidbody rb = GetComponent<Rigidbody>();
rb.isKinematic = false;//Physic enable
GetComponent<Collider>().enabled = false;
Vector3 f... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace uri
{
class house
{
protected double area;
protected door Door=new door();
public house(double area)
{
this.area = area;
}
... |
using Cs_Gerencial.Aplicacao.ServicosApp;
using Cs_Gerencial.Dominio.Entities;
using Cs_Gerencial.Dominio.Interfaces.Repositorios;
using Cs_Gerencial.Dominio.Interfaces.Servicos;
using Cs_Gerencial.Dominio.Servicos;
using Moq;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ... |
namespace Sentry.Internal.JsonConverters;
/// <summary>
/// A converter that removes dangerous classes from being serialized,
/// and, also formats some classes like Exception and Type.
/// </summary>
internal class SentryJsonConverter : JsonConverter<object?>
{
public override bool CanConvert(Type typeToConvert) ... |
using System;
namespace DocumentsApproval.Commands
{
public abstract class BaseCommand
{
public Guid StreamId { get; set; }
}
} |
using UnityEngine;
using System.Collections;
using System;
public class CarJump : MonoBehaviour
{
public float jumpForce;
public Rigidbody2D frontWheel, rearWheel;
public string jumpButton, flipButton, horizontalAxis;
public bool facingRight = true; // For determining which way the car is currently... |
using System;
class Diamand
{
static void Main()
{
int n = int.Parse(Console.ReadLine());
int rowCount = (n + 1) / 2 * 2 - 1;
for (int row = 0; row < rowCount; row++)
{
int countOuterDash = Math.Abs((n - 1) / 2 - row);
string outerDash = new string('-',... |
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EntityFrameworkCodeFirstApp_JustConsoleApp_
{
public class Category
{
public int CategoryId { get; set; }
public string Name { get; set; }
... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Win... |
using Owin;
using Visualisr.Infrastructure.Mapping;
namespace Visualisr
{
public class Startup
{
public void Configuration(IAppBuilder app)
{
app.UseNancy();
app.UseAutoMapper();
}
}
} |
using System;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace Models.Login.Models
{
public class UserApplication
{
[Key]
public int UserApplicationId { get; set; }
[ForeignKey("Application")]
public int Applicat... |
using System;
namespace OnDemand.ObjectModel.Models
{
public class PaymentHistory
{
public DateTime PayAt { get; set; }
public decimal Amount { get; set; }
public string Description { get; set; }
}
}
|
using Framework.Core.Common;
using OpenQA.Selenium;
namespace Tests.Pages.Drupal.Forms
{
public class EventForm : FormBase
{
#region Elements
public new IWebElement ContributionOtherAmountElement { get { return _driver.FindElement(By.Id("edit-additionalcontributionvalue")... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Authentication.JwtBearer;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hos... |
namespace FlippoIO
{
public struct Tile
{
public readonly bool occupied;
public readonly bool white;
public Tile(bool occupied, bool white)
{
this.occupied = occupied;
this.white = white;
}
public override string ToString() => (occupied ? (white ? Settings.WhiteChar : Settings.BlackChar) : Settin... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="DefaultCartDataEnricher.cs" company="Jeroen Stemerdink">
// Copyright © 2019 Jeroen Stemerdink.
// Permission is hereby granted, free of charge, to any person obtaining a... |
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using GisSharpBlog.NetTopologySuite.Geometries;
using NUnit.Framework;
using SharpMap.Rendering;
namespace SharpMap.Tests.Rendering
{
[TestFixture]
public class MapHelperTest
{
[Test]
... |
using PopulationFitness.Models;
using PopulationFitness.Models.Genes.Cache;
using PopulationFitness.Output;
using System;
using System.Collections.Generic;
namespace PopulationFitness
{
public class Commands
{
public const string Seed = "-s";
public const string TuningFile = "-t";
publ... |
using System;
using System.Data.Entity;
using System.Linq;
using System.Windows.Forms;
using Taggart.Data;
namespace Taggart
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{ ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LuckyMasale.DAL
{
/// <summary>
/// Interface for the <see cref="DataSourceFactory"/> class.
/// </summary>
public interface IDataSourceFactory
{
/// <... |
using System;
using System.Xml;
namespace gView.Framework.system
{
static public class MapServerConfig
{
static private string _defaultOutputPath = String.Empty,
_defaultOutputUrl = String.Empty,
_defaultTileCachePath = String.Empty,
_defaultOnlineResource = String.E... |
using FluentMigrator;
namespace Profiling2.Migrations
{
[Migration(201306251237)]
public class MoveUnitHierarchyOrganizationAudit : Migration
{
public override void Down()
{
Delete.Column("OrganizationID").FromTable("PRF_Unit_AUD");
}
public override void Up()
... |
using SuiviCompresseur.GestionCompresseur.Domain.Models;
using System;
using System.Collections.Generic;
using System.Text;
namespace SuiviCompresseur.GestionCompresseur.Application.Interfaces
{
public interface ICompresseurService
{
IEnumerable<FournisseurDup> GetFournisseursDup();
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using GUI.Models;
namespace GUI.Repositories
{
public interface IAsyncIrpRepository
{
/// <summary>
/// Returns all IRPs.
/// </summary>
Task<IEnumerable<Irp>>... |
/***********************************************************************
* Module: Ingredient.cs
* Author: Dragana Carapic
* Purpose: Definition of the Class Manager.Ingredient
***********************************************************************/
using System;
namespace Model.Manager
{
public class Ingred... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace myBOOK.data
{
public class Books
{
[Key]
[Column(Order = 1)]
pu... |
using Anywhere2Go.DataAccess.Entity;
using Anywhere2Go.DataAccess.MySqlEntity;
using System;
using System.Collections.Generic;
namespace Claimdi.Web.TH.Models
{
//public class ReportViewModel
//{
// public string RepTaskId { get; set; }
// public string RepTaskProcessId { get; set; }
// p... |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System;
using System.Reflection;
abstract public class State<T>
{
private T owner;
/// <summary>
/// Call upward to get the base GameObject or other necessary parent properties or functions
/// </summary>
public ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Sockets;
using System.Runtime.Serialization.Formatters.Binary;
using System.Text;
using System.Threading.Tasks;
namespace Commun
{
public enum TypePaquet
{
Material,
DirtyMaterial,
Commande
}
[... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SolutionsAssemblyConsoleTest.Interfaces
{
interface IShowResults
{
void ShowResults();
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using DelftTools.Functions;
using DelftTools.Hydro.Structures;
using NUnit.Framework;
using ValidationAspects;
namespace DelftTools.DataObjects.Tests.HydroNetwork.Structures
{
[TestFixture]
public class PumpTest
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CameraInterface.Cameras
{
public class HuaweiCamera : ICamera
{
public bool _isActive;
public HuaweiCamera()
{
}
public bool isActive
... |
using System;
using iSukces.Code.Interfaces;
namespace EqualityGeneratorSample
{
[Auto.EqualityGeneratorAttribute(null, CachedGetHashCodeImplementation = GetHashCodeImplementationKind.Custom)]
public partial class ClassWithCustomGetHashCode
{
public ClassWithCustomGetHashCode(string firstName, stri... |
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