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using System.ComponentModel.DataAnnotations.Schema; namespace GradConnect.Models { public class Reference { public int Id { get; set; } public string FirstName { get; set; } public string LastName { get; set; } public string PhoneNumber { get; set; } public string Email...
namespace iSukces.Code.Interfaces { public partial class Auto { public enum LazyMemberType { Auto, Property, Method } } }
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Text; using System.Threading.Tasks; using Welic.Dominio.Models.Client.Map; using Welic.Dominio.Patterns.Pattern.Ef6; namespace Welic.Dominio.Models.Estacionamento.Map { public class ...
namespace ParseUrl { using System; using System.Text.RegularExpressions; public class Startup { public static void Main(string[] args) { var input = Console.ReadLine(); Console.WriteLine(Execute(input)); } private static string Execute(string in...
namespace VRTK.Prefabs.CameraRig.SimulatedCameraRig { using UnityEngine; using UnityEngine.XR; using Malimbe.MemberChangeMethod; using Malimbe.XmlDocumentationAttribute; using Malimbe.PropertySerializationAttribute; using Zinnia.Data.Attribute; using Zinnia.Data.Operation.Mutation; usin...
using gView.Framework.Data; using gView.Framework.Geometry; using gView.Framework.IO; using gView.Framework.system; using gView.Framework.Web; using gView.GraphicsEngine.Abstraction; using gView.Interoperability.OGC.Dataset.WFS; using gView.Interoperability.OGC.SLD; using gView.MapServer; using System; using System.Col...
using Terraria; using Terraria.ID; using Terraria.ModLoader; using static Terraria.ModLoader.ModContent; namespace ReducedGrinding.NPCs { [AutoloadHead] public class LootMerchant : ModNPC { public override void SetStaticDefaults() { DisplayName.SetDefault("Loot Merchant"); } ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class ItemBattleMenuButton : MonoBehaviour { //Facilitates interaction with mouse cursor on items instantiated in item menu in battle public Item itemToUse; /// <summary> /// Used by battle state machine to perform u...
using Sales.Models; using System.Collections.Generic; using System.Data.Entity; using System.Linq; namespace Sales.Services { public class SupplyOfferServices { public void AddSupplyOffer(SupplyOffer supplyOffer) { using (SalesDB db = new SalesDB()) { db...
using System; namespace PGNtoFEN { class Program { static void Main(string[] args) { Console.WriteLine("Convert PGN to FEN!"); repl(); Console.WriteLine("Goodnight."); } private static void repl() { Console.WriteLine("Paste PGN string here or type exit:"); var pgn = Console.ReadLine(); if (p...
using gView.Framework.Data; using gView.Framework.FDB; using gView.Framework.system; using System; using System.Linq; using System.Windows.Forms; namespace gView.Framework.UI.Controls { public partial class AdditionalFieldsControl : UserControl { public AdditionalFieldsControl() { I...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Diagnostics; using System.Threading; using OPCAutomation; using IRAP.OPC.Entity; using IRAP.OPC.Entity.IRAPServer; using IRAP.OPC.Library; namespace IRAP.BL.OPCGateway { public class TKepServerListe...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace St.EgDay3.M2.Ex0.AddedForLinq { class Program { public class Foo { // ADDED: Automatic properties public string AutoProperty1 { get; set; } ...
using Microsoft.AspNetCore.Identity; using System; using System.Collections.Generic; using System.Linq; using System.Security.Claims; using System.Threading.Tasks; namespace RSS.WebApi.DTOs { public class IdentityUserDTO { public IdentityUser User { get; set; } public IList<Claim> Claims { get...
using UnityEngine; using System.Collections; using UnityEditor; /* A tool for creating sprite sheet animations quickly and easily * @author Mike Dobson */ public class CreateAnimations : EditorWindow { public static Object selectedObject; int numAnimations; string controllerName; string[] animatio...
using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Metadata.Builders; using WebSim.Domain.Orders; namespace WebSim.Persistence.Orders { public class OrderConfiguration : IEntityTypeConfiguration<Order> { const string priceDecimalType = "decimal(18,2)"; public void Config...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Windows.Threading; namespace SocketServer { public class Server { private TcpListener Listen...
using SciVacancies.Domain.Enums; using System; using NPoco; namespace SciVacancies.ReadModel.Core { [TableName("res_notifications")] [PrimaryKey("guid", AutoIncrement = false)] public class ResearcherNotification : BaseEntity { public string title { get; set; } public Guid vacancy_g...
using System; using Microsoft.AspNetCore.Mvc; using NetFive.Services; namespace NetFive.Controllers { [ApiController] [Route("[controller]")] public class UsersController : ControllerBase { private readonly IUsersService usersService; public UsersController(IUsersService usersService) ...
using FluentMigrator; namespace Profiling2.Migrations.Seeds { [Migration(201301230939)] public class PRF_seeds : Migration { public override void Down() { Delete.FromTable("PRF_AdminAuditType").AllRows(); Delete.FromTable("PRF_ActionTakenType").AllRows(); ...
using MikeGrayCodes.BuildingBlocks.Application.Behaviors; using MikeGrayCodes.Ordering.Application.Application.Commands; using MikeGrayCodes.Ordering.Domain.Entities.Orders; using System.Threading; using System.Threading.Tasks; namespace MikeGrayCodes.Ordering.Application.Commands.CancelOrder { public class Cance...
using Cs_IssPrefeitura.Dominio.Entities; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Xml; namespace Cs_IssPrefeitura.Dominio.Interfaces.Servicos { public interface IServicoAtoIss: IServicoBase<AtoIss> { AtoIss Calcula...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace _2.WrongOrder { class UnOrder { //not working properly // arr[2] always must be input // arr[1] = previous input // arr[0] = pre-previous input ...
using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.ChangeTracking; using System; using System.Linq; using System.Threading.Tasks; using CollectionsWorkAngular.Constants; using CollectionsWorkAngular.Data.Comments; using CollectionsWorkAngular.Data.Persons; using CollectionsWorkAngular.Data.Users;...
// // ProviderBase.cs // // Author: // nofanto ibrahim <nofanto.ibrahim@gmail.com> // // Copyright (c) 2011 sejalan // // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as // published by the Free Software Foundation; ...
namespace CodingMilitia.PlayBall.WebFrontend.BackForFront.Web.Features.Auth { public class AuthInfoModel { public string Name { get; set; } } }
//using System; //using System.CodeDom; //using OpenQA.Selenium; //using OpenQA.Selenium.Support.UI; //using Kliiko.Ui.Tests.Environment; //using System.Threading; //using TechTalk.SpecFlow; //using Kliiko.Ui.Tests.Selenium; //using System.Globalization; //namespace Kliiko.Ui.Tests.WebPages.Blocks //{ // class Surv...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Structures { struct StrExc06 { private int First; private int Second; public StrExc06(int a,int b) { First = a; Second = b; ...
using ChipmunkSharp; using CocosSharp; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ChipmunkExample { class jointsLayer : ChipmunkDemoLayer { cpVect boxOffset; private void label(string p) { CCLabelTtf tmp = GetDefaultFontTtf(p); tmp.Position = boxOff...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Text; namespace PlanMGMT.Converter { public class IsExpendAllContentConverter : System.Windows.Data.IValueConverter { public object Convert(object value, Type targetType, object parame...
using Microsoft.Xna.Framework; namespace OpenOracle.Old { public abstract class Actor { protected Actor() {} protected Actor(SpriteSheetBaseOld spriteSheet) { SpriteSheet = spriteSheet; } public int MovementSpeed { get; set; } = 1; public Point Or...
using Plugin.Media; using Plugin.Media.Abstractions; using System; using System.IO; using System.Net.Http; using System.Net.Http.Headers; using System.Threading.Tasks; using Xamarin.Forms; using Newtonsoft.Json.Linq; using System.Linq; using Plugin.Geolocator; using berry.Model; using Newtonsoft.Json; namespace berry...
using System; using System.Diagnostics.CodeAnalysis; using System.Linq.Expressions; using System.Reflection; using ReactMusicStore.Core.Utilities.Common; namespace ReactMusicStore.Core.Utilities.Extensions { public static class LinqExtensions { public static PropertyInfo ExtractPropertyInfo(this Lambd...
using System; using System.Windows.Forms; namespace Phenix.Services.Host.Core { /// <summary> /// 标记已升级 /// </summary> internal partial class MarkUpgradedDialog : Phenix.Core.Windows.DialogForm { private MarkUpgradedDialog() { InitializeComponent(); } #region 工厂 /// <summary> ...
using ProjekatZdravoKorporacija.View; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Medi...
using System; using System.Threading.Tasks; namespace CC.Mobile.Services { public interface IConfigLoader<T>{ Task<T> LoadConfig(); T LoadConfigSync(); } }
using System.Collections.Generic; using System.IO; namespace NBatch.Main.Readers.FileReader.Services { sealed class FileService : IFileService { private readonly string _resourceUrl; public FileService(string resourceUrl) { _resourceUrl = resourceUrl; } pub...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace demoPoC.Models { public class Consist { /* * <BusVersion i:nil="true"/> <GPRSIpAddress>10.149.234.74</GPRSIpAddress> <IpAddress/> ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Configuration; using SpaceOpDeath.Utils; namespace SpaceOpDeath { class Program { static void Main( string[] args ) { string appName = ConfigurationManag...
using Fingo.Auth.Domain.Infrastructure.Interfaces; using Fingo.Auth.Domain.Users.Interfaces; namespace Fingo.Auth.Domain.Users.Factories.Interfaces { public interface IAddImportedUsersFactory : IActionFactory { IAddImportedUsers Create(); } }
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using Tulpep.NotificationWindow; using CapaDatos; namespace CapaUsuario.Cobros { public partial cla...
using System; using Android.Runtime; using Object = Java.Lang.Object; namespace RU.Tinkoff.Acquiring.Sdk { public partial class Money { public unsafe int CompareTo(Object p0) { //return Long.ValueOf(n_GetCoins).CompareTo((o as Money).n_GetCoins); if (id_compareTo_Lru_t...
using Microsoft.AspNetCore.Mvc.Rendering; using Models.Common; using System; using System.Collections.Generic; using System.Text; namespace Models.ViewModels { public class PurchaseOrderStatusViewModel { // hidden public string ApplicationUserId { get; set; } public string Id { get; ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class PlayerController : MonoBehaviour { [Header("Player_Properties")] private Rigidbody2D _rigidbody; private SwipeController _swipecontroller; private PlayerCollision _playercollision; private Animator playerAn...
using System.Reflection; [assembly: AssemblyTitle("DiRT")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("DiRT")] [assembly: AssemblyCopyright("© 2014-2020 Davorin Učakar, Ryan Bray, Andrew Cummings")] [assembly: AssemblyTr...
using System; using System.Collections.Generic; using System.Linq; using ILogging; using ServiceDeskSVC.DataAccess.Models; namespace ServiceDeskSVC.DataAccess.Repositories { public class AssetManagerSoftwareRepository:IAssetManagerSoftwareRepository { private readonly ServiceDeskContext _conte...
using System; using System.Drawing; using TY.SPIMS.Client.Helper; using TY.SPIMS.Controllers; using TY.SPIMS.Entities; using TY.SPIMS.POCOs; using TY.SPIMS.Utilities; using TY.SPIMS.Controllers.Interfaces; namespace TY.SPIMS.Client.Brands { public partial class AddBrandForm : InputDetailsForm { private...
using ChristmasPictureRater.Models; namespace ChristmasPictureRater.Dtos { public class DrawingDto { public DrawingDto(int id, string image, Categories category, string artistsName, int likes) { Id = id; Image = image; Category = category; Artist...
using UnityEngine; using UnityAtoms.BaseAtoms; using UnityAtoms.MonoHooks; namespace UnityAtoms.MonoHooks { /// <summary> /// Variable Instancer of type `CollisionGameObject`. Inherits from `AtomVariableInstancer&lt;CollisionGameObjectVariable, CollisionGameObjectPair, CollisionGameObject, CollisionGameObjectE...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Euler_Logic.Problems { public class Problem293 : ProblemBase { private List<double> _primes = new List<double>(); private double[] _powers; private HashSet<double> ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Data; using System.IO; namespace DMS.Admin { public partial class AdminDefault : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using EBS.Query.DTO; namespace EBS.Query { public interface ICategoryQuery { IEnumerable<CategoryTreeNode> GetCategoryTree(); } }
// Decompiled with JetBrains decompiler // Type: Tpi_Watcher.Form1 // Assembly: Tpi Watcher, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null // MVID: A91036F6-4ADD-407B-9987-2D811322E7F8 // Assembly location: C:\PixelPos\TPI Watcher\Tpi Watcher.exe using System; using System.Collections.Generic; using System.Co...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Volo.Abp.Application.Dtos; namespace TestAbp.WebApi.Controllers { public class PeopleController : BaseController { private readonly IP...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Questions : MonoBehaviour { [SerializeField] private Text _textQuestion; public Score Score; public VideoManage _Video; private GazeInteraction _Gaze; private AdvisersManager _advi...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using CCF.DB; namespace ManageDomain.DAL { public class WatchLogDal { public List<Models.WatchLog.TimeWatch> GetListLogs(CCF.DB.DbConn dbconn, DateTime date, string projectname, int logtype, DateTime? beg...
using System; namespace src.SmartSchool.WebAPI.V1.Dtos { /// <summary> ///Versão 1: classe responsável pela difinição de propriedade de registros da entidade Aluno. /// </summary> public class AlunoPatchDto { public int Id { get; set; } public string Nome { get; set; } publi...
using System.Reflection; using System.Linq; namespace ModelTransformationComponent { /// <summary> /// Конкретная фабрика системных конструкций /// <para/> /// Наследует <see cref="AbstractRuleFactory"/> /// </summary> class SystemRuleFactory : AbstractRuleFactory { /// ...
namespace PaymentService.Domain.Entities { using System; using MicroservicesPOC.Shared.Domain; public abstract class AccountingEntry : Entity<Guid> { public AccountingEntry() { } public AccountingEntry(PolicyAccount policyAccount, DateTimeOffset creationDate, DateTimeOffset effective...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Player : MonoBehaviour { #region main variables public Sprite playerSymbol; #endregion }
using System; using System.Collections.Generic; using System.Linq; namespace WitsmlExplorer.Api.Extensions { public static class CollectionExtensions { public static IEnumerable<IEnumerable<T>> Chunk<T>(this IEnumerable<T> data, int chunkSize) { if (chunkSize < 1) th...
using System; using UnityEngine; using UnityEngine.EventSystems; namespace LuaFramework { public class LuaEventListener : EventTrigger { public delegate void VoidDelegate(GameObject go, float x, float y); public LuaEventListener.VoidDelegate onClick; public LuaEventListener.VoidDelegat...
using System; using System.Collections.Generic; using Fingo.Auth.AuthServer.Client.Exceptions; using Fingo.Auth.AuthServer.Client.Services.Implementation; using Fingo.Auth.AuthServer.Client.Services.Interfaces; using Fingo.Auth.Domain.Models.UserModels; using Fingo.Auth.JsonWrapper; using Moq; using Xunit; namespace ...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Web; namespace FoodGallery.Models { public class RestaurentReview { public int Id { get; set; } [Range(1,5)] [Required] public double Rating { get; set; ...
using SFA.DAS.Authorization.ModelBinding; namespace SFA.DAS.ProviderCommitments.Web.Models.Apprentice { public class SentRequest : IAuthorizationContextModel { public string ApprenticeshipHashedId { get; set; } } }
namespace Content.Server.Radar; [RegisterComponent] public sealed class RadarConsoleComponent : Component { [ViewVariables(VVAccess.ReadWrite)] [DataField("range")] public float Range = 512f; }
using System; using social_network; using Microsoft.VisualStudio.TestTools.UnitTesting; using System.IO; using System.Collections.Generic; //Use Visual Studio's Test Explorer to run all tests //to open the test explorer panel in visual studio: //Test(top bar) > Windows > Test Explorer namespace social_network_test ...
using System.IO; namespace Decima.HZD { [RTTI.Serializable(0x8E09340D7626AFAE)] public class DataBufferResource : BaseResource, RTTI.IExtraBinaryDataCallback { public HwBuffer Buffer; public void DeserializeExtraData(BinaryReader reader) { uint bufferElementCount = read...
namespace MySurveys.Services { using System.Linq; using Contracts; using Data.Repository; using Models; using Web.Infrastructure.IdBinder; public class SurveyService : ISurveyService { private IRepository<Survey> surveys; private IRepository<Question> questions; pri...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using TMPro; using UnityEngine; using UnityEngine.AI; using UnityEngine.UI; using UnityEngine.UI.Extensions; public class TaskManager : MonoBehaviour { public static TaskManager instance; private void Awake () { ...
using System; using System.Collections.Generic; using System.Diagnostics; using Microsoft.AspNetCore.Mvc.Localization; using Microsoft.Extensions.Logging; using OrchardCore.DisplayManagement.Notify; using System.Linq; using System.Text; using System.Threading.Tasks; using DFC.ServiceTaxonomy.GraphSync.GraphSyncers.Int...
namespace Alabo.Domains.Entities.Core { /// <summary> /// 标识 /// </summary> /// <typeparam name="TKey">标识类型</typeparam> public interface IKey<TKey> { /// <summary> /// 标识 /// </summary> TKey Id { get; set; } } }
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; namespace IRAP.Client.User { public partial class frmLogoutUserDiary : IRAP.Client.Global.frmCustomBase { public frmLogoutUse...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Xml.Serialization; namespace SomeTechie.RoundRobinScheduleGenerator { [XmlType()] public class ScoreKeeper { protected static int _idPos = 0; protected int _id = _idPos++; ...
using System; using System.Runtime.Serialization; namespace pjank.BossaAPI.Fixml { /// <summary> /// Każdy błąd wywodzący się z tej biblioteki (zw. z komunikacją FIXML) /// </summary> public class FixmlException : Exception { public FixmlException() { } public FixmlException(string message) : base...
using System; using System.Windows.Input; using System.Windows.Media; namespace WindowsUpdateNotifier { public class PopupViewModel : ViewModel { public PopupViewModel() { } public PopupViewModel(string title, string message, UpdateState state, Action onCloseCallback, Action o...
using System; using System.Collections.Generic; using System.Linq; using Xamarin.Forms; using Xamarin.Forms.Xaml; namespace TestBrokenApp.Views { [XamlCompilation(XamlCompilationOptions.Compile)] public partial class NewSubtask : ContentPage { public NewSubtask() { InitializeComponent(); ...
using System.Linq; using System.Collections.Generic; using System; using System.Linq.Expressions; using System.Reflection; namespace SchemaObjectMapper { public class DelimitedMapping<TSource> : BaseMapping { public DelimitedMapping(Expression<Func<TSource, object>> expr, int ordinal) { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using IPTables.Net.Exceptions; using IPTables.Net.Netfilter; namespace IPTables.Net.NfTables { public class NfTablesChain: INetfilterChain { private String _name; private NfTablesTable _table; private...
using Microsoft.Owin; using Owin; [assembly: OwinStartupAttribute(typeof(FIT5032_MyCSS.Startup))] namespace FIT5032_MyCSS { public partial class Startup { public void Configuration(IAppBuilder app) { ConfigureAuth(app); } } }
using SmartHome.Abstract; using SmartHome.Model; namespace SmartHome.Service.Response { public class UserResponseCollection :ResponseCollection<User> { } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Data; using System.Data.SqlClient; using System.Configuration; using System.Text.RegularExpressions; using System.Web.UI.WebControls.WebParts; using System.Web.UI.Html...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class garageCutscene1 : MonoBehaviour { int cutsceneVar = 0; [SerializeField] Animator jeff; [SerializeField] Animator michelle; [SerializeField] Animator playerCar; // Start is called before the first frame upda...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RoutingControllerBeta { class RouterTable { List<Router> routerList; public void addRouter (Router router) { routerList.Add(router); } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Antlr4.Runtime.Misc; using PropositionalFormulaProver.Grammar; using PropositionalFormulaProver.Prover.Node; namespace PropositionalFormulaProver.Prover { public class FormulaListener: FormulaBaseListener { Sta...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class EnemyHealth : MonoBehaviour { public int vida; public string nome; private void OnTriggerEnter2D(Collider2D other) { if (other.gameObject.CompareTag(nome)) { vida = vida - 1; ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using CodeFirstDataAccess; using CodeFirstModel; using CodeFirstWebApp.Models; using System.Data.Entity; namespace CodeFirstWebApp.Controllers { public class BookController : Controller { // GET:...
using System; using System.Collections.Generic; using System.Linq; /** * src: https://open.kattis.com/problems/fbiuniversal * Author: Muhammad Fathir Irhas * Date: 2017-10-29 */ namespace FBI_UCN { class Program { static string charset = "0123456789ACDEFHJKLMNPRTVWX"; static Dictionary<c...
using System; namespace _03_Formatting_Numbers { public class _03_Formatting_Numbers { public static void Main() { var numbers = Console.ReadLine().Split(new[] { ' ', '\t', '\n' }, StringSplitOptions.RemoveEmptyEntries); var numberOne = int.Parse(numbers[0]); ...
using EasyConsoleNG.Selects; using System; using System.Linq; namespace EasyConsoleNG.Menus { public class SelectPage : Page { protected Select<Action> Select { get; set; } public SelectPage(Menu menu, params SelectOption<Action>[] options) : base(menu) { Select = new Sele...
using System.Collections; using System.Collections.Generic; using UnityEngine; using EasyJoystick; using UnityEngine.SceneManagement; public class BallMotor : MonoBehaviour { public float moveSpeed = 5.0f; public float drag = 0.5f; public float terminalRotationSpeed = 25.0f; public Vector3 MoveVector ...
using AsyncClasses; using C1.Win.C1FlexGrid; using Clients.Report; using Common; using Common.Exceptions; using Common.Log; using Common.Presentation; using Common.Presentation.Skinning; using Contracts.Callback; using SessionSettings; using System; using System.Collections.Generic; using System.Data; using System.IO;...
using System.Collections.Generic; using Domain; namespace DataAccess.Repository { public interface IEntryRepository { void AddEntry(int blogId, string title, string body); void RemoveEntry(int blogId, int entryId); IEnumerable<Entry> GetEntries(int blogId); Entry Get...
using cyrka.api.domain.jobs; using cyrka.api.domain.jobs.commands; using cyrka.api.domain.jobs.commands.change; using cyrka.api.domain.jobs.commands.register; using MongoDB.Bson; using MongoDB.Bson.Serialization; using MongoDB.Bson.Serialization.Serializers; namespace cyrka.api.infra.stores.events { public class JobT...
using AutoMapper; using PersonelProject.DTOS; using PersonelProject.Entities; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace PersonelProject.Mappers { public class MapperProfiles:Profile { public MapperProfiles() { CreateM...
using System.Windows; namespace WpfAppParking.View { public partial class EditParkingenWindow : Window { public EditParkingenWindow() { InitializeComponent(); } } }
using System.ComponentModel.DataAnnotations.Schema; namespace GradConnect.Models { public class UserSkill { public string UserId { get; set; } public virtual User User { get; set; } public int SkillId { get; set; } public virtual Skill Skill { get; set; } } }
using EduHome.Models.Entity; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace EduHome.ViewModels { public class ContactVM { public Contact Contact { get; set; } public List<PostMessage> PostMessages { get; set; } public PostMess...
using System.ComponentModel.DataAnnotations.Schema; using System.Data.Entity.ModelConfiguration; namespace Data.Models.Mapping { public class publicationMap : EntityTypeConfiguration<publication> { public publicationMap() { // Primary Key this.HasKey(t => new { t.id_game...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations.Schema; using ContestsPortal.Domain.DataAccess; using Microsoft.AspNet.Identity.EntityFramework; namespace ContestsPortal.Domain.Models { public partial class UserProfile:IdentityUser<int,CustomIdentityUserLogin,CustomId...