| local Queue = function() | |
| local queue = {}; | |
| local tail = 0; | |
| local head = 0; | |
| local public = {}; | |
| public.push = function(obj) | |
| queue[head] = obj; | |
| head = head + 1; | |
| return; | |
| end | |
| public.pop = function() | |
| if tail < head | |
| then | |
| local obj = queue[tail]; | |
| queue[tail] = nil; | |
| tail = tail + 1; | |
| return obj; | |
| else | |
| return nil; | |
| end | |
| end | |
| public.size = function() | |
| return head - tail; | |
| end | |
| public.getHead = function() | |
| return head; | |
| end | |
| public.getTail = function() | |
| return tail; | |
| end | |
| public.reset = function() | |
| queue = {}; | |
| head = 0; | |
| tail = 0; | |
| end | |
| return public; | |
| end | |
| return Queue; | |