|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
local ffi = require("ffi") |
|
|
local memory = require("memory") |
|
|
|
|
|
ffi.cdef[[ |
|
|
typedef unsigned int UINT; |
|
|
typedef unsigned char BYTE; |
|
|
typedef unsigned long DWORD; |
|
|
typedef unsigned short WORD; |
|
|
typedef char *PCHAR; |
|
|
typedef const char *PCSTR; |
|
|
typedef long HRESULT; |
|
|
typedef int INT; |
|
|
typedef void *HWND; |
|
|
typedef unsigned int BOOL; |
|
|
|
|
|
typedef struct _stdvector |
|
|
{ |
|
|
float x, y, z; |
|
|
} stdvector; |
|
|
|
|
|
typedef struct _stdstring { |
|
|
union { |
|
|
char str[16]; |
|
|
char* pstr; |
|
|
}; |
|
|
size_t length; |
|
|
size_t allocated; |
|
|
} stdstring; |
|
|
|
|
|
typedef void(__cdecl *CMDPROC) (PCHAR); |
|
|
|
|
|
typedef DWORD D3DCOLOR; |
|
|
|
|
|
typedef struct stRECT |
|
|
{ |
|
|
int left, top, right, bottom; |
|
|
} RECT; |
|
|
|
|
|
typedef struct stID3DXFont |
|
|
{ |
|
|
struct ID3DXFont_vtbl* vtbl; |
|
|
} ID3DXFont; |
|
|
|
|
|
struct ID3DXFont_vtbl |
|
|
{ |
|
|
void* QueryInterface; // STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; |
|
|
void* AddRef; // STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
|
|
uint32_t (__stdcall * Release)(ID3DXFont* font); // STDMETHOD_(ULONG, Release)(THIS) PURE; |
|
|
|
|
|
// ID3DXFont |
|
|
void* GetDevice; // STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE9 *ppDevice) PURE; |
|
|
void* GetDescA; // STDMETHOD(GetDescA)(THIS_ D3DXFONT_DESCA *pDesc) PURE; |
|
|
void* GetDescW; // STDMETHOD(GetDescW)(THIS_ D3DXFONT_DESCW *pDesc) PURE; |
|
|
void* GetTextMetricsA; // STDMETHOD_(BOOL, GetTextMetricsA)(THIS_ TEXTMETRICA *pTextMetrics) PURE; |
|
|
void* GetTextMetricsW; // STDMETHOD_(BOOL, GetTextMetricsW)(THIS_ TEXTMETRICW *pTextMetrics) PURE; |
|
|
|
|
|
void* GetDC; // STDMETHOD_(HDC, GetDC)(THIS) PURE; |
|
|
void* GetGlyphData; // STDMETHOD(GetGlyphData)(THIS_ UINT Glyph, LPDIRECT3DTEXTURE9 *ppTexture, RECT *pBlackBox, POINT *pCellInc) PURE; |
|
|
|
|
|
void* PreloadCharacters; // STDMETHOD(PreloadCharacters)(THIS_ UINT First, UINT Last) PURE; |
|
|
void* PreloadGlyphs; // STDMETHOD(PreloadGlyphs)(THIS_ UINT First, UINT Last) PURE; |
|
|
void* PreloadTextA; // STDMETHOD(PreloadTextA)(THIS_ LPCSTR pString, INT Count) PURE; |
|
|
void* PreloadTextW; // STDMETHOD(PreloadTextW)(THIS_ LPCWSTR pString, INT Count) PURE; |
|
|
|
|
|
int (__stdcall * DrawTextA)(ID3DXFont* font, void* pSprite, const char* pString, int Count, RECT* pRect, uint32_t Format, uint32_t Color); // STDMETHOD_(INT, DrawTextA)(THIS_ LPD3DXSPRITE pSprite, LPCSTR pString, INT Count, LPRECT pRect, DWORD Format, D3DCOLOR Color) PURE; |
|
|
void* DrawTextW; // STDMETHOD_(INT, DrawTextW)(THIS_ LPD3DXSPRITE pSprite, LPCWSTR pString, INT Count, LPRECT pRect, DWORD Format, D3DCOLOR Color) PURE; |
|
|
|
|
|
void (__stdcall * OnLostDevice)(ID3DXFont* font); // STDMETHOD(OnLostDevice)(THIS) PURE; |
|
|
void (__stdcall * OnResetDevice)(ID3DXFont* font); // STDMETHOD(OnResetDevice)(THIS) PURE; |
|
|
}; |
|
|
]] |