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+ # DialogZoo
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+
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+ To replicate data construction, three steps are required:
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+ * Download data: ```bash scripts/download.sh```
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+ * Convert origin data into our unified format: ```bash scripts/convert_to_unified.sh```
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+ ```
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+ {
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+ # Optional values: `single` or `multi`. Indicates whether it is a single-turn or multi-turn dialogue.
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+ "turn": str,
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+
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+ # The domains involved in the dialogue (a list because some dialogues involve multiple domains).
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+ "domain": [],
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+
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+ # The language of the dialogue, based on the original dataset annotations (e.g., en, fr, etc.).
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+ "locale": str,
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+
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+ # The dialogue, represented as a list where each element is a dictionary for a single turn.
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+ "dialog": [
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+ {
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+ # The roles involved in each turn. Some datasets may have multiple roles per turn, so it's a list.
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+ # For datasets without role annotations:
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+ # * Use `ROLE` for single-turn data.
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+ # * Use `ROLE1`, `ROLE2`, etc., for multi-turn data.
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+ "roles": [str, ...],
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+
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+ # The text of the current turn.
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+ "utterance": str,
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+
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+ # Used for the "answer" in QA tasks.
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+ "start": int,
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+ "end": int,
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+ "dialog_turn": int
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+
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+ # Rewritten text corresponding to the current turn.
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+ "rewritten": str,
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+
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+ # Dialogue state, represented as a list where each element includes:
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+ # Domain: Some datasets constrain slot-value pairs within specific domains.
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+ # Intent: Some datasets constrain slot-value pairs within specific intents.
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+ # Slot-value pairs: A list where each element includes a slot and its corresponding values.
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+ # Slot name: A string.
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+ # Values: A list where a slot may have multiple values.
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+ # Each value includes four parts: the value itself, the normalized value,
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+ # the character index in the current turn's text, and more.
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+ # Relation: Some slots are equal to a value, while others are greater than a value.
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+ # Defaults to "equal" if not specified.
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+ # Requested slots: A list of slots that need to be queried but are not filled in the current state.
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+ "belief_state": [
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+ {
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+ # Intent
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+ "intent": str,
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+ # Slot-value pairs
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+ "informed_slot_value_table": [
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+ {
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+ # Slot name
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+ "slot": str,
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+ # Values
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+ "values": [{
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+ # Actual value
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+ "value": str,
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+ # Normalized value
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+ "cononical_value": str
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+ }, ...],
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+ # Slot-value relation
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+ "relation": str,
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+ },
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+ ...
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+ ],
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+ # Requested slots
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+ "requested_slots": [],
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+ # Domain
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+ "domain": str,
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+ }, ...
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+ ],
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+
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+ # Dialogue actions, represented as a list where each element includes:
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+ # Domain: Some datasets constrain slot-value pairs within specific domains.
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+ # Action: The actions involved in the current turn.
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+ # Slot-value pairs: Same as in dialogue state.
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+ "dialog_acts": [
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+ {
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+ # Action
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+ "act": str,
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+ # Slot-value pairs
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+ "slot_value_table": [
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+ {
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+ # Slot name
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+ "slot": str,
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+ # Slot-value relation
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+ "relation": str,
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+ # Values
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+ "values": [
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+ {
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+ # Actual value
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+ "value": str,
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+ # Normalized value
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+ "cononical_value": str,
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+ # Start position
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+ "start": int,
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+ # End position
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+ "end": int,
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+ },...
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+ ]
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+ },
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+ ...
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+ ],
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+ # Domain
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+ "domain": str,
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+ },
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+ ...
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+ ],
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+
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+ # Slot filling
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+ "slots_to_fill": {
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+ "intent": str,
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+ "slot_value_table": [
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+ {
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+ "slot": str,
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+ "values": [
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+ {
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+ "value": str,
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+ "start": int,
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+ "end": int
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+ }
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+ ],
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+ "relation": str, # '=', '<=', and so on
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+ }
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+ ]
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+ },
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+
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+ # Named entity recognition
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+ "named_entity_recognition": [
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+ {
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+ "type": str,
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+ "values": [
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+ {
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+ "value": str,
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+ "start": int,
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+ "end": int
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+ }, ...
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+ ]
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+ }, ...
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+ ],
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+
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+ "characters": [
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+ {
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+ "value": str,
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+ "start": int,
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+ "end": int
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+ }
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+ ]
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+
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+ # Intent detection
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+ "active_intents": [str],
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+
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+ # Query
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+ "query" {
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+ ...
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+ },
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+
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+ # Query result
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+ "querying_result": {
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+ ...
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+ },
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+
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+ # Recorded satisfied main items
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+ "main_items": [],
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+
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+ # Aspect Sentiment Triplet Extraction task, represented as a list where each element includes three parts:
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+ # Target entity.
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+ # Related sentiment.
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+ # Words reflecting the sentiment.
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+ "aspects": [
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+ {
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+ # Target entity
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+ "target": {
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+ # Entity value
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+ "value": str,
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+ # Start position in the current turn's text
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+ "start": int,
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+ # End position in the current turn's text
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+ "end": int
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+ },
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+
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+ # Category of the target entity
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+ "category": str,
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+
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+ # Words reflecting the sentiment
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+ "opinion": {
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+ # Sentiment word
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+ "value": str,
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+ # Start position in the current turn's text
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+ "start": int,
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+ # End position in the current turn's text
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+ "end": int
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+ },
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+ # Related sentiment
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+ "sentiment": str
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+ }
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+ ],
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+
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+ "emotions": [
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+ {
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+ "emotion": str,
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+ "sentiment": "positive", "negative", or "ambiguous",
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+ "evidences": [
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+ {
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+ "turn": int,
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+ "span": str,
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+ "start": int,
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+ "end": int
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+ }
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+ ],
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+ "evidence_types": [str]
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+ }
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+ ],
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+
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+ "kg_label": str,
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+
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+ # Knowledge that may be required for each turn, used to select knowledge.
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+ "knowledge_to_select": str,
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+
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+ # SQL
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+ "sql": str,
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+
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+ # Rewritten text
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+ "rewritten": str,
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+
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+ "roles_to_select": [str],
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+ },
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+
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+ ],
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+
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+ # Summary derived from the entire dialogue.
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+ "summary": str,
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+
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+ # Entity relations determined from the entire dialogue.
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+ "instance_relations": [
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+ {
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+ "instance1": str,
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+ "instance2": str,
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+ "relations": [
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+ {
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+ "relation": str,
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+ "trigger": str
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+ }, ...
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+ ]
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+ }, ...
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+ ]
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+
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+ # Role relations determined from the entire dialogue.
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+ "role_relations": [
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+ {
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+ "turn": int,
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+ "relation": str
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+ }
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+ ],
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+
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+ # Used in FriendsPersona to determine a character's persona based on the entire dialogue.
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+ "role_personas": [
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+ {
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+ "name": str,
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+ "personas": [
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+ {
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+ "persona": str,
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+ "sentiment": int
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+ }, ...
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+ ]
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+ }
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+ ],
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+
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+ # External knowledge required for the dialogue.
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+ "knowledge": {
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+ # `text`, `persona`, `kg`, or `schema`.
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+ "type": str,
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+
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+ # For `text`.
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+ "value": str,
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+
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+ # For `persona`, persona of all roles, used for personachat.
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+ "value": [
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+ {
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+ # Role name, matching the dialogue turn.
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+ "role": str,
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+
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+ # Persona description, which may include several sentences.
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+ "description": []
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+ },
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+ ...
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+ ]
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+
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+ # For `kg`.
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+ "value": {
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+ # `directed` or `undirected`.
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+ "direction": str,
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+
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+ # Graph.
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+ "graph": [
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+ {
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+ # Source node.
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+ "source": str,
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+
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+ # Target node.
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+ "target": str,
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+
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+ # Relation.
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+ "relation": str
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+ },
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+ ...
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+ ]
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+ }
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+
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+ # For `schema`.
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+ "value": {
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+ ...
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+ }
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+
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+ # For `dialogue`.
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+ "value": {
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+ "dialog": [],
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+ "relations": []
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+ }
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+
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+ # For `wiki`.
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+ "value": {
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+ ...
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+ }
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+
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+ # For `sql`.
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+ "value": [
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+ {
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+ "turn": int,
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+ "sql": str,
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+ "result": ...
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+ }, ...
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+ ],
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+
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+ # For dialogues based on specific article excerpts, this field indicates the article and section titles.
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+ "value": {
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+ "article title": str,
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+ "section title": str
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+ },
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+ }
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+ }
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+
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+ ```
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+ * Linearize: ```bash scripts/convert_to_seq.sh```