Text | |
"5th EditionRULESTOUCH | |
FOOTBALL | |
5th EditionRULESTOUCH | |
FOOTBALL | |
Touch Football Australia (TFA) undertook an extensive internal review of their | |
domestic playing rules throughout 2018 and 2019. The review was led by | |
an vastly experienced group of current and past players, coaches, referees | |
and administrators of the sport from community competitions to the elite | |
international game. This group consulted broadly within the Australian | |
community to develop a set of playing rules that could be applied across all | |
levels of the sport. | |
The result was the TFA 8th Edition Playing Rules. | |
At the Federation of International Touch Paris Convention held in October | |
2019 Touch Football Australia presented the TFA 8th Edition Playing Rules and | |
sub" | |
"the TFA 8th Edition Playing Rules. | |
At the Federation of International Touch Paris Convention held in October | |
2019 Touch Football Australia presented the TFA 8th Edition Playing Rules and | |
subsequently offered FIT and all National Touch Associations (NTAs) royalty | |
free rights to use the newly developed rules. | |
Consequently, the FIT Board resolved to adopt the TFA 8th Edition Playing Rules | |
as the 5th Edition FIT Playing Rules to be used across all levels of the game | |
internationally. FIT and its Members acknowledge and thank Touch Football | |
Australia for the rights to use these rules. | |
Whilst consistency in the application of the rules of the game is important, FIT | |
encourages its members to offer features in local competition rules to ensure | |
that all participants enjoy a high quality experience. These" | |
"these rules. | |
Whilst consistency in the application of the rules of the game is important, FIT | |
encourages its members to offer features in local competition rules to ensure | |
that all participants enjoy a high quality experience. These Rules in no way | |
restrict any NTA or their authorised competition providers from having different | |
match conditions to these Rules. Any adaptation of or alterations to the Rules | |
for local competitions should be clearly articulated in relevant competition | |
guidelines and be readily available for players, coaches and referees alikePreamble | |
COPYRIGHT © Touch Football Australia 2020 | |
All rights reserved. These Touch Football Rules are protected by copyright laws. Except as permitted under the | |
Copyright Act, these Rules must not be reproduced by any process, electronic or otherwise, without the written | |
permission of Touch Football Australia." | |
"Touch Football Rules are protected by copyright laws. Except as permitted under the | |
Copyright Act, these Rules must not be reproduced by any process, electronic or otherwise, without the written | |
permission of Touch Football Australia. | |
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020Appendix 1 – Field of PlayContents | |
01 IThe Field of Play 5 | |
02 IPlayer Registration 5 | |
03 IThe Ball 6 | |
04 IPlaying Uniform 6 | |
05 ITeam Composition 6 | |
06 ITeam Coach and Team Officials 7 | |
07 ICommencement and Recommencement of Play 7 | |
08 IMatch Duration 8 | |
09 IPossession 8 | |
10 IThe Touch 9 | |
11 IPassing 10 | |
12 IBall" | |
"mencement and Recommencement of Play 7 | |
08 IMatch Duration 8 | |
09 IPossession 8 | |
10 IThe Touch 9 | |
11 IPassing 10 | |
12 IBall Touched in Flight 10 | |
13 IThe Rollball 11 | |
14 IScoring 13 | |
15 IOffside 13 | |
16 IObstruction 14 | |
17 IInterchange 14 | |
18 IPenalty 15 | |
19 IAdvantage 16 | |
20 IMisconduct 16 | |
21 IForced Interchange 16 | |
22 ISin Bin 16 | |
23 IDismissal 17 | |
24 IDrop-Off 17 | |
25 IMatch Officials 18 | |
FIT Playing Rules - 5th Edition COPYRIGHT" | |
"Bin 16 | |
23 IDismissal 17 | |
24 IDrop-Off 17 | |
25 IMatch Officials 18 | |
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020 Definitions and Terminology | |
Unless the contrary intention appears, the following definitions and terminology apply | |
to the game of Touch: | |
TERM/PHRASE DEFINITION/DESCRIPTION | |
Advantage The period of time after an Infringement in which the non-offending | |
side has the opportunity to gain Advantage either territorial, tactical | |
or in the form of a Try. | |
Attacking Try Line The line on or over which a player has to place" | |
"ement in which the non-offending | |
side has the opportunity to gain Advantage either territorial, tactical | |
or in the form of a Try. | |
Attacking Try Line The line on or over which a player has to place the ball to | |
score a Try. | |
Attacking Team The Team which has or is gaining Possession. | |
Behind A position or direction towards a Team’s Defending Try Line. | |
Change of Possession The act of moving control of the ball from one Team to the other. | |
Dead/Dead Ball When the ball is out of play including the period following a Try and | |
until the match is recommenced and when the ball goes to ground | |
and/or outside the boundaries of the Field of Play prior to the | |
subsequent Rollball. | |
Dead Ball Line The end boundaries of the Field of Play. There is one at each end of | |
the Field of Play" | |
" | |
and/or outside the boundaries of the Field of Play prior to the | |
subsequent Rollball. | |
Dead Ball Line The end boundaries of the Field of Play. There is one at each end of | |
the Field of Play. See Appendix 1. | |
Defending Try Line The line which a Team has to defend to prevent a Try. | |
Defending Team The Team without or which is losing Possession. | |
Dismissal When a player is sent from the Field of Play for the rest of the match. | |
Drop-Off A procedure used to determine a Winner following equal scores at | |
the expiration of normal Duration. | |
Duration The length of time a competition match lasts, which is normally | |
forty-five minutes, inclusive of a five (5) minute Half Time. | |
End of Play When the Referee indicates completion of the match. | |
Exclusion When a player is sent to the nearest Sin Bin Area following" | |
"normally | |
forty-five minutes, inclusive of a five (5) minute Half Time. | |
End of Play When the Referee indicates completion of the match. | |
Exclusion When a player is sent to the nearest Sin Bin Area following three (3) | |
penalties by the Defending Team upon entering their Seven Metre | |
Zone. The player is counted as a player on the Field of Play and | |
cannot be replaced or interchanged. | |
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020 | |
1FIT Federation of International Touch | |
Field of Play The playing area bounded by the Sidelines and Dead Ball Lines, both | |
of which are out of bounds. See Appendix 1. | |
Forced Interchange When a player is required to undertake a compulsory Interchange for | |
an Infringement ruled more serious than a Pen" | |
", both | |
of which are out of bounds. See Appendix 1. | |
Forced Interchange When a player is required to undertake a compulsory Interchange for | |
an Infringement ruled more serious than a Penalty but less serious | |
than a Permanent Interchange, Sin Bin or Dismissal. | |
Forward A position or direction towards the Dead Ball Line beyond the Team’s | |
Attacking Try Line. | |
Full Time The expiration of the second period of time allowed for play. | |
Half The player who takes Possession following a Rollball. | |
Half Time The break in play between the two halves of a match. | |
Imminent About to occur, it is almost certain to occur. | |
Infringement The action of a player contrary to the Rules of the game. | |
In-Goal Area The area in the Field of Play bounded by the Sidelines, the Try L" | |
", it is almost certain to occur. | |
Infringement The action of a player contrary to the Rules of the game. | |
In-Goal Area The area in the Field of Play bounded by the Sidelines, the Try Lines | |
and the Dead Ball Lines. There are two (2), one (1) at each end of the | |
Field of Play. See Appendix 1. | |
Interchange The act of an on-field player leaving the Field of Play to be replaced | |
by an off-field player entering the Field of Play. | |
Interchange Area A marked rectangle for each Team on opposite sides of the Field | |
of Play usually measuring 20 metres long by no more than five (5) | |
metres wide, extending ten (10) metres either side of the Halfway | |
Line and not less than one (1) metre from the Sideline. It is the area | |
in" | |
"more than five (5) | |
metres wide, extending ten (10) metres either side of the Halfway | |
Line and not less than one (1) metre from the Sideline. It is the area | |
in which all off-field players must remain until an Interchange is | |
initiated. See Appendix 1. | |
Kick Strike or propel forcibly with the foot, a blow or forceful thrust with | |
the foot to the ball. A Tap to commence or recommence play or a | |
Penalty Tap is not defined as a kick. | |
Line Markings Markings of the Field of Play. See Appendix 1. | |
Link The player beside the Wing player. | |
Mark (for a Tap) The centre of the Halfway Line for the commencement or | |
recommencement of play, or the position where a Penalty Tap is | |
" | |
"Link The player beside the Wing player. | |
Mark (for a Tap) The centre of the Halfway Line for the commencement or | |
recommencement of play, or the position where a Penalty Tap is | |
awarded as a result of an Infringement. | |
Mark (for a Touch) The position in the Field of Play where the player in Possession was | |
at the time the Touch was made. | |
FIT Playing Rules - 5th Edition | |
2 | |
COPYRIGHT © Touch Football Australia 2020Middle The player inside the Link player. | |
NTA National Touch Association | |
As defined in the FIT Constitution. | |
Obstruction A deliberate attempt by either an attacking or defending player | |
to gain an unfair Advantage by interfering with the opposition to | |
prevent them from gaining a rightful Advantage. | |
Offside (Attacker)" | |
"A deliberate attempt by either an attacking or defending player | |
to gain an unfair Advantage by interfering with the opposition to | |
prevent them from gaining a rightful Advantage. | |
Offside (Attacker) An attacking player in a position Forward of the ball. | |
Offside (Defender) A defending player in a position closer than seven (7) metres from | |
the Mark of the Rollball; or ten (10) metres from the Mark of a Tap. | |
Onside A position whereby a player may legitimately become involved with | |
play. A player with both feet on or behind their Defending Try Line. | |
Pass The act of changing Possession between individual attacking | |
players by propelling the ball laterally and/or backwards and may | |
include a flick, knock or throw. | |
Perimeter A border not less than five (5) metres from the boundary of" | |
"ession between individual attacking | |
players by propelling the ball laterally and/or backwards and may | |
include a flick, knock or throw. | |
Perimeter A border not less than five (5) metres from the boundary of the Field | |
of Play. See Appendix 1. | |
Penalty The Ruling by a Referee to award a Tap when a player or Team | |
infringes the Rules of the game. | |
Possession Refers to the player or Team that has control of the ball. Providing | |
other Rules do not apply, the Team with the ball is entitled to six (6) | |
Touches. | |
Referee The match official(s) appointed to make Rulings during the conduct | |
of a match. | |
Rollball The act of bringing the ball into play following a Touch or a Change | |
of Possession. | |
Ruck/Rollball Area The" | |
"s) appointed to make Rulings during the conduct | |
of a match. | |
Rollball The act of bringing the ball into play following a Touch or a Change | |
of Possession. | |
Ruck/Rollball Area The area, not exceeding one (1) metre in distance, between the | |
player performing a Rollball and the Half. | |
Ruling The decision made by a Referee as a result of particular | |
circumstance and may result in a Play On, a Tap Penalty, a discipline | |
option, Change of Possession or a Try. | |
Seven Metre Zone The area between the seven (7) metre line and the Try Line. See | |
Appendix 1. | |
Sidelines The side boundaries of the Field of Play. See Appendix 1. | |
Sin Bin A player sent to the Sin-Bin Area for a period of four (4) completed | |
" | |
" | |
Appendix 1. | |
Sidelines The side boundaries of the Field of Play. See Appendix 1. | |
Sin Bin A player sent to the Sin-Bin Area for a period of four (4) completed | |
Possessions. The player is counted as a player on the Field of Play | |
and cannot be replaced or Interchanged. | |
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020 | |
3Sin Bin Area The area between the Dead Ball Line and the Perimeter where | |
players are sent for either a Sin Bin period or Exclusion for repeated | |
Seven Metre Zone Infringements. There are four (4) Sin Bin Areas. | |
See Appendix 1. | |
Spirit of the Game The act of good sportsmanship and fair play. | |
Substitute Player The player who replaces another player during" | |
"There are four (4) Sin Bin Areas. | |
See Appendix 1. | |
Spirit of the Game The act of good sportsmanship and fair play. | |
Substitute Player The player who replaces another player during Interchange. There is | |
a maximum of eight (8) substitute players in any Team and except | |
when interchanging, in the Sin Bin, dismissed or on the Field of Play, | |
they must remain in the Substitution Box. | |
Tap and Tap Penalty The method of commencing the match, recommencing the match | |
after Half Time and after a Try has been scored. The Tap is also the | |
method of recommencing play when a Penalty is awarded. The Tap | |
is taken by placing the ball on the ground at or behind the Mark, | |
releasing both hands from the ball, tapping the ball gently with either | |
" | |
"cing play when a Penalty is awarded. The Tap | |
is taken by placing the ball on the ground at or behind the Mark, | |
releasing both hands from the ball, tapping the ball gently with either | |
foot or touching the foot on the ball. The ball must not roll or move | |
more than one (1) metre in any direction and must be retrieved | |
cleanly, without touching the ground again. The player may face any | |
direction and use either foot. Provided it is at the Mark, the ball does | |
not have to be lifted from the ground prior to a Tap being taken. | |
Team A group of players constituting one (1) side in a competition match. | |
TFA Touch Football Australia Limited | |
Touch Any contact between the player in Possession and a defending | |
player. A Touch includes contact on the ball, hair or clothing and may | |
be made" | |
") side in a competition match. | |
TFA Touch Football Australia Limited | |
Touch Any contact between the player in Possession and a defending | |
player. A Touch includes contact on the ball, hair or clothing and may | |
be made by a defending player or by the player in Possession. | |
Touch Count The progressive number of Touches that each Team has before a | |
Change of Possession, from zero (0) to six (6). | |
Try The result of any attacking player, except the Half, placing the ball on | |
or over the Team’s Attacking Try Line before being Touched. | |
Try Lines The lines separating the In-Goal Areas from the Field of Play. See | |
Appendix 1. | |
Voluntary Rollball The player in Possession performs a Rollball before a Touch is made | |
with a defending player. | |
Wing The player outside the Link player. | |
" | |
"of Play. See | |
Appendix 1. | |
Voluntary Rollball The player in Possession performs a Rollball before a Touch is made | |
with a defending player. | |
Wing The player outside the Link player. | |
Winner The Team that scores the most Tries during the match. | |
FIT Playing Rules - 5th Edition | |
4 | |
COPYRIGHT © Touch Football Australia 2020 Rules of Play Mode of Play | |
The object of the game of Touch is for each Team to score Tries and to prevent the | |
opposition from scoring. The ball may be passed, knocked or handed between players | |
of the Attacking Team who may in turn run or otherwise move with the ball in an | |
attempt to gain territorial Advantage and to score Tries. Defending players prevent | |
the Attacking Team from gaining a territorial Advantage by touching the" | |
"who may in turn run or otherwise move with the ball in an | |
attempt to gain territorial Advantage and to score Tries. Defending players prevent | |
the Attacking Team from gaining a territorial Advantage by touching the ball carrier. | |
1 The Field of Play | |
1.1 The Field of Play is rectangular in shape measuring 70 metres in length from | |
Try Line to Try Line, excluding the In-Goal Areas and 50 metres in width from | |
Sideline to Sideline excluding the Interchange Areas. | |
1.1.1 Variations to the dimensions of the Field of Play may be made but must be | |
included in relevant competition, event or tournament conditions | |
1.2 Line Markings should be 4cm in width but must be no less than 2.5cm. Line | |
Markings are to be laid out as shown in Appendix" | |
"ed in relevant competition, event or tournament conditions | |
1.2 Line Markings should be 4cm in width but must be no less than 2.5cm. Line | |
Markings are to be laid out as shown in Appendix 1 - The Field of Play. Sidelines | |
extend seven (7) metres beyond the Try Lines to join the Dead Ball Lines and | |
define the In-Goal Areas which measure fifty (50) metres wide by seven (7) | |
metres in length. | |
1.3 The Interchange Areas are located no closer than one (1) metre from each | |
Sideline. | |
1.4 Suitably sized markers, cones or corner posts of a distinguishing colour and | |
made from safe and pliable material should be positioned at the intersections of | |
the Sideline and Halfway line and the Sideline and the Try Line." | |
"markers, cones or corner posts of a distinguishing colour and | |
made from safe and pliable material should be positioned at the intersections of | |
the Sideline and Halfway line and the Sideline and the Try Line. | |
1.4.1 Markers, cones or corner posts placed on the junction of the Sideline and | |
Try Line are deemed to be in the Field of Play. | |
1.4.2 All other markers or cones are deemed to be out of the Field of Play. | |
1.5 The standard playing surface is grass. Other surfaces including synthetic grass | |
may be used but shall be subject to NTA approved standards. | |
1.6 The Field of Play boundary lines are deemed to be out of play. Play becomes | |
Dead when the ball or a player in Possession touches the ground on or over a | |
Sideline or Dead Ball Line. | |
2 Player" | |
"Field of Play boundary lines are deemed to be out of play. Play becomes | |
Dead when the ball or a player in Possession touches the ground on or over a | |
Sideline or Dead Ball Line. | |
2 Player Registration | |
2.1 Participating players are to be registered with a NTA or with an approved NTA | |
competition provider. | |
2.2 Teams playing unregistered players are liable to forfeit any match in which | |
unregistered players have competed. | |
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020 | |
53 The Ball | |
3.1 The game is played with an oval, inflated ball of a shape, colour and size | |
approved by FIT or the NTA. | |
3.2 The ball shall be inflated to the manufacturers’ recommended air pressure." | |
"game is played with an oval, inflated ball of a shape, colour and size | |
approved by FIT or the NTA. | |
3.2 The ball shall be inflated to the manufacturers’ recommended air pressure. | |
3.3 The Referee shall immediately pause the match if the size and shape of the ball | |
no longer complies with clauses 3.1 or 3.2 to allow for the ball to replaced or the | |
issue rectified. | |
3.4 The ball must not be hidden under player attire. | |
4 Playing Uniform | |
4.1 Participating players are to be correctly attired in matching Team uniforms | |
4.2 Playing uniforms consist of shirt, singlet or other item as approved by the NTA | |
or NTA competition provider, shorts and/or tights and socks. | |
4.3 All players are to wear a unique ident" | |
"ing uniforms consist of shirt, singlet or other item as approved by the NTA | |
or NTA competition provider, shorts and/or tights and socks. | |
4.3 All players are to wear a unique identifying number not less than 16cm in height, | |
clearly displayed on the rear of the playing top. | |
4.3.1 Identifying numbers must feature no more than two (2) digits. | |
4.4 Hats or caps are permitted to be worn during a match provided they are safe | |
and meet any NTA regulations. | |
4.5 Safe footwear must be worn with exceptions allowed for game variants such as | |
Beach Touch. | |
4.6 Light leather or synthetic boots with soft moulded soles are permitted. | |
4.6.1 Shoes with screw-in studs are not to be worn by any player or Referee." | |
". | |
4.6 Light leather or synthetic boots with soft moulded soles are permitted. | |
4.6.1 Shoes with screw-in studs are not to be worn by any player or Referee. | |
4.7 Players are not to participate in any match wearing any item of jewellery, | |
chain, identification band/bracelet or similar item that may prove dangerous. | |
Any jewellery or other items that cannot be removed are to be taped to the | |
satisfaction of the Referee. | |
4.8 Long (extend beyond the finger flesh when viewed from the palm) or sharp | |
fingernails are not allowed. | |
4.9 Referees and players may wear spectacles or sunglasses provided they are safe | |
and securely attached. | |
4.10 Referees and players may wear sport monitoring equipment and medical | |
" | |
"allowed. | |
4.9 Referees and players may wear spectacles or sunglasses provided they are safe | |
and securely attached. | |
4.10 Referees and players may wear sport monitoring equipment and medical | |
supports such as knee or ankle braces provided, at the sole discretion of | |
competition’s controlling body, the items are not dangerous. | |
5 Team Composition | |
5.1 A Team consists of a maximum of 14 players, no more than six (6) of whom are | |
allowed on the field at any time. | |
FIT Playing Rules - 5th Edition | |
6 | |
COPYRIGHT © Touch Football Australia 2020Ruling = A Penalty awarded to the non-offending Team at the time the offence is identified | |
seven (7) metres infield on the Halfway Line or the position" | |
"© Touch Football Australia 2020Ruling = A Penalty awarded to the non-offending Team at the time the offence is identified | |
seven (7) metres infield on the Halfway Line or the position of the ball, whichever is the | |
greater Advantage. | |
5.2 A Team must have a minimum of four (4) players on the field for a match to | |
commence or continue, except during a Drop-Off. | |
5.3 Where the number of players on the field from one Team falls below four (4), | |
the match is to be abandoned and the non-offending Team is to be declared the | |
Winner. | |
5.3.1 This does not apply for players sent to the Sin Bin Area. | |
5.4 In mixed gender competitions, the maximum number of males allowed on the | |
Field of Play is three (3), the minimum male requirement" | |
"5.3.1 This does not apply for players sent to the Sin Bin Area. | |
5.4 In mixed gender competitions, the maximum number of males allowed on the | |
Field of Play is three (3), the minimum male requirement is one (1) and the | |
minimum female requirement is one (1). | |
6 Team Coach and Team Officials | |
6.1 The Team coach(s) and Team officials may be permitted inside the Perimeter | |
but shall be required to be positioned either in the Interchange Area or at the | |
end of the Field of Play for the duration of the match. | |
6.2 The Team coach(s) and Team officials may move from one position to the other | |
but shall do so without delay. While in a position at the end of the Field of Play, | |
the Team coach(s) or Team official must remain no closer than five (5) metres | |
from the" | |
"to the other | |
but shall do so without delay. While in a position at the end of the Field of Play, | |
the Team coach(s) or Team official must remain no closer than five (5) metres | |
from the Dead Ball Line and must not coach or communicate (verbal or non- | |
verbal) with either Team or the Referees. | |
7 Commencement and Recommencement of Play | |
7.1 Team captains are to toss a coin in the presence of the Referee(s) with the | |
winning captain’s Team having the choice of the direction the Team wishes | |
to run in the first half; the choice of Interchange Areas for the duration of the | |
match, including any extra time; and the choice of which team will commence | |
the match in Possession. | |
7.2 A player of the Attacking Team is to commence the match with a Tap at" | |
"duration of the | |
match, including any extra time; and the choice of which team will commence | |
the match in Possession. | |
7.2 A player of the Attacking Team is to commence the match with a Tap at the | |
centre of the Halfway Line following the indication to commence play from the | |
Referee. | |
7.3 For the recommencement of play following a Half Time break, Teams shall | |
change directions and the Team not commencing the match with Possession is | |
to re-start the match with a Tap. | |
7.4 For the recommencement of play following the scoring of a Try, the Team | |
against which the Try was conceded will recommence play with a Tap. | |
7.5 A Tap may not be taken until all attacking Players are in an Onside position. | |
Ruling = The Player will be directed to return to the Mark" | |
"was conceded will recommence play with a Tap. | |
7.5 A Tap may not be taken until all attacking Players are in an Onside position. | |
Ruling = The Player will be directed to return to the Mark and to take the Tap again. | |
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020 | |
77.6 A Tap may not be taken until at least four (4) defending players are in an Onside | |
position or unless directed to so by the Referee. Where the number of players | |
on the field from the Defending Team falls below four (4), all players must be in | |
an Onside position for a Tap to be taken unless directed to do so by the Referee. | |
Ruling = The Player will be directed to return to the Mark and to take the Tap again. | |
7.7" | |
"in | |
an Onside position for a Tap to be taken unless directed to do so by the Referee. | |
Ruling = The Player will be directed to return to the Mark and to take the Tap again. | |
7.7 The Tap to commence or recommence play must be performed without delay. | |
Ruling = A Penalty to the non-offending team at the centre of the Halfway line. | |
8 Match Duration | |
8.1 A match is 40 minutes in duration, consisting of two (2) x 20 minute halves with | |
a Half Time break. | |
8.1.1 There is no time off for injury during a match. | |
8.2 Local competition and tournament conditions may vary the duration of a match. | |
8.3 When time expires, play is to continue until the next Touch or Dead Ball and End | |
of Play is signaled by the Referee. | |
8" | |
"Local competition and tournament conditions may vary the duration of a match. | |
8.3 When time expires, play is to continue until the next Touch or Dead Ball and End | |
of Play is signaled by the Referee. | |
8.3.1 Should a Penalty be awarded during this period, the Penalty is to be taken. | |
8.4 If a match is abandoned in any circumstances other than those referred to in | |
clause 24.1.6 the NTA or NTA competition provider in its sole discretion shall | |
determine the result of the match. | |
9 Possession | |
9.1 The Team with the ball is entitled to six (6) Touches prior to a Change of | |
Possession. | |
9.2 On the Change of Possession due to an intercept, the first Touch will be zero (0) | |
Touch. | |
9.3 Following the sixth Touch or" | |
"prior to a Change of | |
Possession. | |
9.2 On the Change of Possession due to an intercept, the first Touch will be zero (0) | |
Touch. | |
9.3 Following the sixth Touch or a loss of Possession due to any other means, the | |
ball must be returned to the Mark without delay. | |
Ruling = A deliberate delay in the changeover procedure will result in a Penalty awarded to | |
the non-offending Team ten (10) metres Forward of the Mark for the Change of Possession. | |
9.4 If the ball is dropped or passed and goes to ground during play, a Change of | |
Possession results. | |
Ruling = The Mark for the Change of Possession is where the ball makes initial contact with | |
the ground. | |
9.5 If the ball, while still under the control of the Half, contacts the ground in the In- | |
" | |
"Ruling = The Mark for the Change of Possession is where the ball makes initial contact with | |
the ground. | |
9.5 If the ball, while still under the control of the Half, contacts the ground in the In- | |
Goal Area, Possession is lost. | |
Ruling = Play will restart with a Rollball at the nearest point on the seven (7) metre line. | |
FIT Playing Rules - 5th Edition | |
8 | |
COPYRIGHT © Touch Football Australia 20209.6 If a player mishandles the ball and even if in an effort to gain control, the ball | |
is accidentally knocked Forward into any other Player, a Change of Possession | |
results. | |
10 The Touch | |
10.1 A Touch may be made by either a defending player or a player in Possession. | |
10.2 A defending player may not" | |
", a Change of Possession | |
results. | |
10 The Touch | |
10.1 A Touch may be made by either a defending player or a player in Possession. | |
10.2 A defending player may not claim a Touch if contact has not been made. If a | |
player claims a Touch has been made, but the Referee is unsure the Touch will | |
count. | |
Ruling = A Penalty to the Attacking Team at the point of the Infringement and the offending | |
player sent to the Sin Bin. | |
10.3 Players of both Defending and Attacking Teams are to use the minimum force | |
necessary to make a Touch. Players must ensure that the method employed in | |
making a Touch does not pose an unnecessary risk to player safety. | |
Ruling = A Penalty to the non-offending Team at the point of the Infringement." | |
"Touch. Players must ensure that the method employed in | |
making a Touch does not pose an unnecessary risk to player safety. | |
Ruling = A Penalty to the non-offending Team at the point of the Infringement. | |
10.4 If the ball is accidentally knocked from the hands of a player in Possession | |
during a Touch, the Touch counts and the Attacking Team retains Possession. | |
10.5 The defending player must not deliberately knock the ball from the hands of a | |
player in Possession during a Touch. | |
Ruling = A Penalty to the Attacking Team at the point of the Infringement. | |
10.6 A player must not pass or otherwise deliver the ball after a Touch has been | |
made. | |
Ruling = A Penalty to the Defending Team at the point of the Infringement, or if In-Goal the" | |
".6 A player must not pass or otherwise deliver the ball after a Touch has been | |
made. | |
Ruling = A Penalty to the Defending Team at the point of the Infringement, or if In-Goal the | |
nearest point on the seven (7) metre line. | |
10.7 The Half may pass or run with the ball but cannot get Touched while in | |
Possession of the ball. | |
Ruling = A Change of Possession occurs at the point of the Touch, or if In-Goal the nearest | |
point on the seven (7) metre line. | |
10.8 If a Touch is made in the In-Goal Area before the ball is grounded, the player in | |
Possession is to perform a Rollball seven (7) metres from the Team’s Attacking | |
Try Line, provided it is not the sixth Touch and the player" | |
"before the ball is grounded, the player in | |
Possession is to perform a Rollball seven (7) metres from the Team’s Attacking | |
Try Line, provided it is not the sixth Touch and the player is not Half. | |
10.9 If a player in Possession is Touched while on or behind their Defending Try Line, | |
the Touch counts and once the Referee sets the Mark seven (7) metres directly | |
Forward of the contact point from the Defending Team’s Try Line, a Rollball is | |
performed. | |
10.10 If a player in Possession intentionally makes a Touch on an Offside defender | |
who is making every effort to retire and remain out of play, the Touch counts. | |
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020 | |
910.1" | |
"is making every effort to retire and remain out of play, the Touch counts. | |
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020 | |
910.1 1 If a Touch is made on a player in Possession while the player is juggling the ball | |
in an attempt to maintain control of it, the Touch counts if the attacking player | |
following the Touch retains Possession. | |
10.12 If a player in Possession is Touched and subsequently makes contact with | |
either the Sideline, a field marker or the ground outside the Field of Play, the | |
Touch counts and play continues with a Rollball at the Mark where the Touch | |
occurred. | |
10.13 When a player from the Defending Team enters its defensive Seven Metre Zone, | |
the Defending Team must move Forward at" | |
"with a Rollball at the Mark where the Touch | |
occurred. | |
10.13 When a player from the Defending Team enters its defensive Seven Metre Zone, | |
the Defending Team must move Forward at a reasonable pace until a Touch is | |
Imminent or made. | |
Ruling = A Penalty to the Attacking Team at the point of the Infringement. | |
10.1 4 When a player in Possession enters the Defending Teams’ Seven Metre Zone | |
the Defending Team is not obliged to move Forward but cannot retire back | |
towards their Try Line until a Touch is Imminent or made. | |
Ruling = A Penalty to the Attacking Team at the seven (7) metre line in line with the point of | |
the Infringement. | |
11 Passing | |
1 1.1 A player in Possession" | |
"= A Penalty to the Attacking Team at the seven (7) metre line in line with the point of | |
the Infringement. | |
11 Passing | |
1 1.1 A player in Possession may not kick, pass, flick, knock, throw, hand-off or | |
otherwise propel the ball in a Forward direction, either intentionally or otherwise | |
to another player. | |
Ruling = A Penalty will be awarded to the Defending Team at the Mark where the ball was | |
propelled Forward unless Advantage is applied. | |
1 1.2 A player in Possession may not intentionally kick, pass, flick, knock, throw, | |
hand-off or otherwise propel the ball in a Forward direction over an opposition | |
player and regain Possession. | |
Ruling = A Penalty will be awarded to the Defending Team at the Mark where" | |
", throw, | |
hand-off or otherwise propel the ball in a Forward direction over an opposition | |
player and regain Possession. | |
Ruling = A Penalty will be awarded to the Defending Team at the Mark where the ball was | |
propelled Forward. | |
12 Ball Touched in Flight | |
12.1 If a player from the Defending Team deliberately makes contact with the ball in | |
flight and the ball goes to ground, the Attacking Team retains the ball and the | |
Touch Count restarts as zero (0) Touch. | |
12.2 If a player from the Defending Team deliberately makes contact with the ball | |
in flight and the ball is retrieved by an attacking player, without touching the | |
ground, play continues and the next Touch is zero (0) Touch. | |
12.3 If a player from the Defending Team deliberately makes" | |
"flight and the ball is retrieved by an attacking player, without touching the | |
ground, play continues and the next Touch is zero (0) Touch. | |
12.3 If a player from the Defending Team deliberately makes contact with the ball | |
in flight, propelling it Forward and an attacking player, in an attempt to regain | |
possession, drops the ball, the Attacking Team retains Possession and the | |
FIT Playing Rules - 5th Edition | |
10 | |
COPYRIGHT © Touch Football Australia 2020Touch Count restarts as zero (0) Touch. | |
12.4 If a player from the Defending Team deliberately makes contact with the ball | |
in flight, propelling it towards the Defending Team’s Dead Ball Line and an | |
attacking player, in an attempt to regain possession drops the ball, a Change" | |
"ending Team deliberately makes contact with the ball | |
in flight, propelling it towards the Defending Team’s Dead Ball Line and an | |
attacking player, in an attempt to regain possession drops the ball, a Change of | |
Possession occurs. | |
12.5 If a player from the Defending Team unintentionally makes contact with the ball | |
in flight and the ball goes to ground, a Change of Possession occurs. | |
12.6 If a player from the Defending Team unintentionally makes contact with the | |
ball in flight and the ball is retrieved by an attacking player, play and the Touch | |
Count continues. | |
12.7 A player from the Attacking Team cannot pass the ball into a defending player | |
intentionally seeking a rebound or a restart of the Touch count. | |
Ruling = A Penalty to the Defending Team at the point of the" | |
"player from the Attacking Team cannot pass the ball into a defending player | |
intentionally seeking a rebound or a restart of the Touch count. | |
Ruling = A Penalty to the Defending Team at the point of the pass. | |
13 The Rollball | |
13.1 The attacking player is to position on the Mark, face the opponent’s Try Line, | |
make a genuine attempt to stand parallel to the Sidelines, place the ball on the | |
ground between the feet in a controlled manner and: | |
13.1.1 step Forward over the ball; or | |
13.1.2 roll the ball back between the feet no more than one (1) metre; or | |
13.1.3 pass a foot over the ball. | |
Ruling = A Change of Possession to the Defending Team at the point of the Infringement. | |
13.2" | |
"(1) metre; or | |
13.1.3 pass a foot over the ball. | |
Ruling = A Change of Possession to the Defending Team at the point of the Infringement. | |
13.2 A player must perform the Rollball on the Mark. | |
Ruling = A Penalty to the Defending Team at the point of the Infringement. | |
13.3 A player must not perform a Voluntary Rollball. | |
Ruling = A Penalty to the Defending Team at the point of the Infringement. | |
13.4 A player must not delay in performing the Rollball. | |
Ruling = A Penalty to the Defending Team at the point of the Infringement. | |
13.5 A player may only perform a Rollball at the Mark under the following | |
circumstances: | |
13.5.1 when a Touch has been made;" | |
"at the point of the Infringement. | |
13.5 A player may only perform a Rollball at the Mark under the following | |
circumstances: | |
13.5.1 when a Touch has been made; or | |
13.5.2 when Possession changes following the sixth Touch; or | |
13.5.3 when Possession changes due to the ball being dropped or passed and | |
goes to the ground; or | |
13.5.4 when Possession changes due to an Infringement by an attacking player | |
at a Penalty, a Tap or a Rollball; or | |
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020 | |
1113.5.5 when Possession changes after the Half is Touched or when the Half | |
places the ball on or over the Try Line; or" | |
"YRIGHT © Touch Football Australia 2020 | |
1113.5.5 when Possession changes after the Half is Touched or when the Half | |
places the ball on or over the Try Line; or | |
13.5.6 in replacement of a Penalty Tap; or | |
13.5.7 when so directed by the Referee. | |
13.6 A player is to perform a Rollball seven (7) metres in-field under the following | |
circumstances: | |
13.6.1 when a Change of Possession takes place due to a player in Possession | |
making contact with the Sideline or any ground outside the Field of Play, | |
prior to a Touch being made; or | |
13.6.2 when the ball not in Possession of a player makes contact with the | |
Sideline or any ground outside the Field of Play. | |
1" | |
"Play, | |
prior to a Touch being made; or | |
13.6.2 when the ball not in Possession of a player makes contact with the | |
Sideline or any ground outside the Field of Play. | |
13.7 A player may not perform a Tap in replacement of a Rollball. | |
Ruling = The offending Team must return to the Mark and perform the Rollball. | |
13.8 An attacking player, other than the player performing the Rollball, may receive | |
the ball at the Rollball and shall do so without delay. That player is referred to as | |
the Half. | |
13.9 The Half may control the ball with a foot prior to picking up the ball. | |
13.10 A player ceases to be the Half once the ball is passed to another player. | |
13.1 1 Defending players are not to interfere with the performance of" | |
"picking up the ball. | |
13.10 A player ceases to be the Half once the ball is passed to another player. | |
13.1 1 Defending players are not to interfere with the performance of the Rollball or the | |
Half. | |
Ruling = A Penalty to the Attacking Team at a point ten (10) metres directly Forward of the | |
Infringement. | |
13.12 Players of the Defending Team must not move Forward of the Onside position | |
until the Half has made contact with the ball, unless directed to do so by the | |
Referee or in accordance with 13.12.1. | |
13.12.1 When the Half is not within one (1) metre of the Rollball, Onside players | |
of the Defending Team may move Forward as soon as the player " | |
"12.1. | |
13.12.1 When the Half is not within one (1) metre of the Rollball, Onside players | |
of the Defending Team may move Forward as soon as the player | |
performing the Rollball releases the ball. If the Half is not in position and | |
a defending player moves Forward and makes contact with the ball, a | |
Change of Possession results. | |
13.13 If in the act of performing the Rollball, the Attacking player makes contact with | |
the Sideline or any ground outside the Field of Play a Change of Possession will | |
occur with the Rollball to be taken seven (7) metres in field. | |
13.1 4 After a Touch is made between the Dead Ball Line and the seven (7) metre line, | |
an Attacking Team is permitted to Rollball on the seven (7)" | |
") metres in field. | |
13.1 4 After a Touch is made between the Dead Ball Line and the seven (7) metre line, | |
an Attacking Team is permitted to Rollball on the seven (7) metre line at a point | |
directly in line with where the Touch was made. | |
FIT Playing Rules - 5th Edition | |
12 | |
COPYRIGHT © Touch Football Australia 202014 Scoring | |
1 4.1 A Try is worth one (1) point. | |
1 4.2 A Try is awarded when a player, other than the Half, places the ball on or over | |
the Try Line without being Touched. | |
1 4.3 In attempting to score a Try, a player must have control of the ball prior to | |
placing it on or over the Try Line. | |
1 4.4 If a Player" | |
"Line without being Touched. | |
1 4.3 In attempting to score a Try, a player must have control of the ball prior to | |
placing it on or over the Try Line. | |
1 4.4 If a Player places the ball on the ground and releases it short of the Try Line | |
while attempting to Score a Try, the Player is required to perform a Rollball to | |
restart play and a Touch is counted. If a Player does not release the Ball from | |
their hands, the match continues and no Touch is counted. | |
1 4.5 At the End of Play the team that has scored the most Tries is declared the | |
Winner. In the event of neither team scoring, or in the event of both teams | |
scoring the same number of Tries, a draw is declared. | |
15 Offside | |
15.1 At a Rollball, all players from the Def" | |
"event of neither team scoring, or in the event of both teams | |
scoring the same number of Tries, a draw is declared. | |
15 Offside | |
15.1 At a Rollball, all players from the Defending Team must retire a distance of | |
seven (7) metres or to the Defending Try Line as indicated by the Referee. | |
Ruling = A Penalty to the Attacking Team at the point of the Infringement or on the seven (7) | |
metre line directly Forward of the Infringement. | |
15.2 At a Tap, all players from the Defending Team must retire a distance of ten (10) | |
metres from the Mark or to the Defending Try Line as indicated by the Referee. | |
Ruling = A Penalty to the Attacking Team at the point of the Infringement or on the ten (" | |
"0) | |
metres from the Mark or to the Defending Try Line as indicated by the Referee. | |
Ruling = A Penalty to the Attacking Team at the point of the Infringement or on the ten (10) | |
metre line directly Forward of the Infringement. | |
15.3 At a Rollball or Tap, players from the Defending Team must not retire an | |
unreasonable distance beyond the Defending Try Line. | |
Ruling = A Penalty to the Attacking Team at the point of the Infringement or on the seven (7) | |
metre line directly Forward of the Infringement. | |
15.4 When a Rollball occurs within Defending Team’s Seven Metre Zone or a Penalty | |
Tap within ten (10) metres of the Defending Team’s Try Line, all players from the | |
" | |
"15.4 When a Rollball occurs within Defending Team’s Seven Metre Zone or a Penalty | |
Tap within ten (10) metres of the Defending Team’s Try Line, all players from the | |
Defending Team must have both feet on or behind their Try Line and no other | |
part of the body in contact with the ground Forward of their Try Line. | |
Ruling = A Penalty to the Attacking Team at the seven (7) metre line directly Forward of the | |
point of the Infringement. | |
15.5 After effecting the Touch, the defending player must retire the required seven | |
(7) metres or to the Defending Try Line as indicated by the Referee without | |
interfering with the Attacking Team. | |
Ruling = A Penalty to the Attacking Team ten (10) metres Forward of the Infring" | |
"the Defending Try Line as indicated by the Referee without | |
interfering with the Attacking Team. | |
Ruling = A Penalty to the Attacking Team ten (10) metres Forward of the Infringement or if | |
on the Defensive Try Line, on the seven (7) metre line. | |
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020 | |
1316 Obstruction | |
16.1 A player in Possession must not run or otherwise move behind other attacking | |
players or the Referee in an attempt to avoid an Imminent Touch. | |
Ruling = A Penalty to the non-offending Team at the point of the Infringement. | |
16.2 The player in Possession is not to hold or otherwise impede a defending player | |
in any way." | |
"= A Penalty to the non-offending Team at the point of the Infringement. | |
16.2 The player in Possession is not to hold or otherwise impede a defending player | |
in any way. | |
Ruling = A Penalty to the non-offending Team at the point of the Infringement. | |
16.3 An attacking player in support of the player in Possession may move as | |
necessary to achieve a supporting position but must not grab, hold, push or | |
otherwise deliberately interfere with a defending player attempting to make a | |
Touch | |
Ruling = A Penalty to the non-offending Team at the point of the Infringement or on the | |
seven (7) metre line if the Infringement occurs in the In-Goal Area. | |
16.4 Players in the Defending Team may" | |
"the point of the Infringement or on the | |
seven (7) metre line if the Infringement occurs in the In-Goal Area. | |
16.4 Players in the Defending Team may not obstruct or interfere with an attacking | |
player. | |
Ruling = A Penalty to the non-offending Team at the point of the Infringement or on the | |
seven (7) metre line if the Infringement occurs in the In-Goal Area. | |
16.5 Should a supporting, attacking player cause an apparent and involuntary or | |
accidental Obstruction and the player in Possession ceases movement to allow | |
a Touch to be made, the Touch is to count. | |
16.6 If the Referee causes Obstruction on either an attacking player or a defending | |
player including when the ball" | |
"ession ceases movement to allow | |
a Touch to be made, the Touch is to count. | |
16.6 If the Referee causes Obstruction on either an attacking player or a defending | |
player including when the ball makes contact with the Referee, play should | |
pause and recommence with a Rollball at the Mark where the interference | |
occurred and the Touch count remains unchanged. | |
17 Interchange | |
17.1 Players may Interchange at any time. | |
17.2 There is no limit to the number of times a player may Interchange. | |
17.3 Interchange players must remain in their Interchange Area for the duration of | |
the match. | |
17.4 Interchanges may only occur after the player leaving the Field of Play has | |
entered the Interchange Area. | |
17.5 Players leaving or entering the Field of Play shall not" | |
" | |
the match. | |
17.4 Interchanges may only occur after the player leaving the Field of Play has | |
entered the Interchange Area. | |
17.5 Players leaving or entering the Field of Play shall not hinder or obstruct play. | |
Ruling = A Penalty to the non-offending Team at the point of the Infringement. | |
17.6 Players entering the Field of Play must take up an Onside position before | |
becoming involved in play. | |
FIT Playing Rules - 5th Edition | |
14 | |
COPYRIGHT © Touch Football Australia 2020Ruling = A Penalty to the non-offending Team at the point of the Infringement. | |
17.7 When an intercept has occurred or a line break made, players are not permitted | |
to Interchange until the next Touch has been made or ball becomes Dead. | |
" | |
"ending Team at the point of the Infringement. | |
17.7 When an intercept has occurred or a line break made, players are not permitted | |
to Interchange until the next Touch has been made or ball becomes Dead. | |
Ruling A = If a player enters the Field of Play and prevents the scoring of a Try, a Penalty Try | |
will be awarded and the offending player sent to the Sin Bin. | |
Ruling B = If a player enters the Field of Play but does not impede the scoring of a Try the | |
offending player will be sent to the Sin Bin. | |
17.8 Following a Try, players may Interchange at will, without having to wait for the | |
player to enter the Interchange Area, but must do so prior to the Tap being taken | |
to recommence play. | |
18 Penalty | |
18.1 The Tap must be performed in accordance with the De" | |
" | |
player to enter the Interchange Area, but must do so prior to the Tap being taken | |
to recommence play. | |
18 Penalty | |
18.1 The Tap must be performed in accordance with the Definitions. | |
Ruling = The Referee will instruct the offending Team to return to the Mark and perform the | |
Tap again. | |
18.2 For Infringements that occur between seven (7) metre lines, the Mark for the | |
Penalty Tap is at the point of Infringement unless otherwise indicated by the | |
Referee. | |
18.3 For Infringements that occur within the Seven Metre Zone the Tap must be | |
taken at the nearest seven (7) metre line. | |
18.4 For Infringements that occur beyond the Field of Play or in the In-Goal Area | |
the Mark is" | |
"the Tap must be | |
taken at the nearest seven (7) metre line. | |
18.4 For Infringements that occur beyond the Field of Play or in the In-Goal Area | |
the Mark is seven (7) metres infield from the Sideline, or directly Forward of | |
the Infringement on the seven (7) metre line nearest the Infringement or at a | |
position indicated by the Referee. | |
18.5 The Mark must be indicated by the Referee before a Penalty Tap is taken. | |
18.6 The Penalty Tap must be performed without delay after the Referee indicates | |
the Mark. | |
Ruling = A Penalty to the non-offending team at the point of Infringement. | |
18.7 A player may perform a Rollball instead of a Penalty Tap and the player who | |
receives the" | |
"Ruling = A Penalty to the non-offending team at the point of Infringement. | |
18.7 A player may perform a Rollball instead of a Penalty Tap and the player who | |
receives the ball does not become the Half. | |
18.8 If the Defending Team is penalised three (3) times upon entering their Seven | |
Metre Zone during a single Possession, the last offending player will be given an | |
Exclusion until the end of that Possession. | |
18.9 A Penalty Try is awarded if any action by a player, Team official or spectator, | |
deemed by the Referee to be contrary to the Rules or spirit of the game clearly | |
prevents the Attacking Team from scoring a Try. | |
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020 | |
1" | |
"ules or spirit of the game clearly | |
prevents the Attacking Team from scoring a Try. | |
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020 | |
1519 Advantage | |
19.1 Where a Defending Team player is Offside at a Tap or Rollball and attempts | |
to interfere with play, the Referee will allow Advantage or award a Penalty, | |
whichever is of greater Advantage to the Attacking Team. | |
19.2 Should the Attacking Team in the act of taking the Advantage subsequently | |
infringe, the Ruling on the initial Infringement will apply. | |
20 Misconduct | |
20.1 Misconduct warranting Penalty, Forced Interchange, Sin Bin or Dismissal | |
includes: | |
20.1.1" | |
"Infringement will apply. | |
20 Misconduct | |
20.1 Misconduct warranting Penalty, Forced Interchange, Sin Bin or Dismissal | |
includes: | |
20.1.1 Continuous or regular breaches of the Rules; | |
20.1.2 Swearing towards another player, Referee, spectator or other match | |
official; | |
20.1.3 Disputing decisions of Referees or other match official(s); | |
20.1.4 Using more than the necessary physical force to make a Touch; | |
20.1.5 Poor sportsmanship; | |
20.1.6 Tripping, striking, or otherwise assaulting another player, Referee, | |
spectator or other match official; or | |
20.1.7 Any other action that is contrary to the spirit of the game. | |
21" | |
".6 Tripping, striking, or otherwise assaulting another player, Referee, | |
spectator or other match official; or | |
20.1.7 Any other action that is contrary to the spirit of the game. | |
21 Forced Interchange | |
21.1 Where the Referee deems it necessary to implement a Forced Interchange | |
following an Infringement, the Referee is to stop the match, direct the ball to | |
be placed on the Mark, advise the offending player of the reason for the Forced | |
Interchange, direct that player to return to the Interchange Area, display the | |
relevant signal and award a Penalty to the non-offending Team. | |
22 Sin Bin | |
22.1 The on-field Referee is required to indicate the commencement and the end of | |
the Sin Bin time. | |
22.2 Any player sent to the" | |
"offending Team. | |
22 Sin Bin | |
22.1 The on-field Referee is required to indicate the commencement and the end of | |
the Sin Bin time. | |
22.2 Any player sent to the Sin Bin must stand in the Sin Bin Area at the opposition’s | |
end of the Field of Play and on the same side as their Interchange Area. | |
22.3 Any player sent to the Sin Bin must return to the Interchange Area prior to re- | |
entering the Field of Play. | |
22.4 Any action that causes the Touch Count to restart will result in a continuation of | |
that Possession. For the avoidance of doubt, should a defender knock the ball | |
down or give away a Penalty, this does not mean that the Possession has been | |
completed, but rather the Possession continues. | |
FIT Playing Rules - 5th" | |
"a defender knock the ball | |
down or give away a Penalty, this does not mean that the Possession has been | |
completed, but rather the Possession continues. | |
FIT Playing Rules - 5th Edition | |
16 | |
COPYRIGHT © Touch Football Australia 202023 Dismissal | |
23.1 A player or official dismissed for misconduct is to take no further part in that | |
match and is to move to and remain outside the Perimeter for the remainder of | |
the match. | |
23.2 The dismissed player or official cannot be replaced and, in accordance with NTA | |
Disciplinary Regulations, that player shall receive an automatic two (2) match | |
suspension. | |
24 Drop-Off | |
24.1 Should a Winner be required in drawn matches, the following Drop-Off | |
pro" | |
", that player shall receive an automatic two (2) match | |
suspension. | |
24 Drop-Off | |
24.1 Should a Winner be required in drawn matches, the following Drop-Off | |
procedure is used to determine a Winner. | |
24.1.1 Each Team will reduce their on-field Team to four (4) players and within | |
60 seconds take up a position to restart play from the Halfway Line, | |
defending the same end of the field as at the End of Play. | |
24.1.2 The Drop-Off commences with a Tap from the centre of the Halfway Line | |
by the Team that did not commence the match with Possession. | |
24.1.3 The Drop-Off will commence with a two (2) minute period of extra time. | |
24.1.4 Should a Team be leading at the expiration of" | |
"not commence the match with Possession. | |
24.1.3 The Drop-Off will commence with a two (2) minute period of extra time. | |
24.1.4 Should a Team be leading at the expiration of the two (2) minute period | |
of extra time then that Team will be declared the Winner and Match | |
complete. | |
24.1.5 Should neither Team be leading at the expiration of two (2) minutes, a | |
signal is given and the match will pause at the next Touch or Dead Ball. | |
Each Team will then remove another player from the Field of Play. | |
24.1.6 The Match will recommence immediately after the players have left the | |
field at the same place where it paused (i.e. the Team retains Possession | |
at the designated number of Touches, or at Change of Possession due to | |
some Infringement or" | |
"have left the | |
field at the same place where it paused (i.e. the Team retains Possession | |
at the designated number of Touches, or at Change of Possession due to | |
some Infringement or the sixth Touch) and the Match will continue until a | |
Try is scored. | |
24.1.7 There is no time off during the Drop-Off and the clock does not stop at | |
the two (2) minute interval. | |
24.1.8 Substitution during the Drop-Off is permitted in accordance with normal | |
Interchange Rules. | |
24.2 Mixed gender Teams may have no more than (2) males on the field during the | |
Drop-Off. | |
24.2.1 In the case of a male player serving time in the Sin Bin at the | |
commencement of the Drop-Off the offending Team will start with no " | |
"field during the | |
Drop-Off. | |
24.2.1 In the case of a male player serving time in the Sin Bin at the | |
commencement of the Drop-Off the offending Team will start with no | |
more than one (1) male on the field. | |
24.2.2 Where a male player has been dismissed for the remainder of the match, | |
the offending Team will be permitted to have no more than one (1) male | |
on the field for the duration of the Drop-Off. | |
FIT Playing Rules - 5th Edition COPYRIGHT © Touch Football Australia 2020 | |
1724.3 At the commencement of the Drop-Off, if there is a player serving time in the | |
Sin Bin and is yet to complete the required time, their Team commences the | |
Drop-Off with one (" | |
".3 At the commencement of the Drop-Off, if there is a player serving time in the | |
Sin Bin and is yet to complete the required time, their Team commences the | |
Drop-Off with one (1) less player on the field than their opposition and continues | |
to play with one (1) player less until the Sin Bin period has been completed. | |
24.4 At the commencement of the Drop-Off, if a Team has had a player dismissed for | |
the remainder of the match that Team continues to play with one (1) player less | |
than the opposition Team for the duration of the Drop-Off. | |
24.5 For the avoidance of doubt for clauses 24.3 and 24.4 the non-offending Team | |
will retain a numerical advantage on the Field of Play during the Drop-Off. | |
25 Match Officials | |
2" | |
"ance of doubt for clauses 24.3 and 24.4 the non-offending Team | |
will retain a numerical advantage on the Field of Play during the Drop-Off. | |
25 Match Officials | |
25.1 The Referee is the sole judge on all match related matters inside the Perimeter | |
for the Duration of a match, has jurisdiction over all players, coaches and | |
officials and is required to: | |
25.1.1 Inspect the Field of Play, Line Markings and Markers prior to the | |
commencement of the Match to ensure the safety of all participants. | |
25.1.2 Adjudicate on the Rules of the game; | |
25.1.3 Impose any sanction necessary to control the match; | |
25.1.4 Award Tries and record the progressive score; | |
25.1.5 Maint" | |
"Rules of the game; | |
25.1.3 Impose any sanction necessary to control the match; | |
25.1.4 Award Tries and record the progressive score; | |
25.1.5 Maintain a count of Touches during each Possession; | |
25.1.6 Award Penalties for Infringements against the Rules; and | |
25.1.7 Report to the relevant competition administration any Sin Bins, | |
Dismissals or injuries to any participant sustained during a Match. | |
25.2 Only Team captains are permitted to seek clarification of a decision directly | |
from the Referee. An approach may only be made during a break in play or at | |
the discretion of the Referee. | |
FIT Playing Rules - 5th Edition | |
18 | |
COPYRIGHT © Touch Football Australia 2020H" | |