|
--- |
|
license: mit |
|
task_categories: |
|
- text-classification |
|
language: |
|
- en |
|
tags: |
|
- code |
|
pretty_name: ShooterGTU Architecture |
|
size_categories: |
|
- n<1K |
|
--- |
|
|
|
|
|
# ShooterGTU Architecture Dataset |
|
|
|
This dataset contains a JSON file describing the event-driven architecture |
|
of the ShooterGTU game. It includes core managers, scenes, events, and |
|
dependencies. |
|
|
|
## Files |
|
|
|
- `architecture.json`: The main JSON with metadata, core components, |
|
hierarchy layers, etc. |
|
|
|
## Usage |
|
|
|
You can load this dataset using the `datasets` library: |
|
```python |
|
from datasets import load_dataset |
|
|
|
dataset = load_dataset("username/shootergtu-architecture", data_files="architecture.json") |