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---
language:
- en
- de
- fr
- it
- es
multilinguality:
- multilingual
---
> [!NOTE]
> Dataset origin: https://zenodo.org/records/6341173
# Multilingual_Persuasion_Detection
This dataset contains dialogue lines from the games Knights of the Old Republic 1 & 2 and Neverwinter Nights 1. Some of the dialogue lines are marked as persuasive (which is when the player character is attempting a Persuade skill check.)
# Citation
```
@misc{pöyhönen2022multilingualpersuasiondetectionvideo,
title={Multilingual Persuasion Detection: Video Games as an Invaluable Data Source for NLP},
author={Teemu Pöyhönen and Mika Hämäläinen and Khalid Alnajjar},
year={2022},
eprint={2207.04453},
archivePrefix={arXiv},
primaryClass={cs.CL},
url={https://arxiv.org/abs/2207.04453},
}
```