|
--- |
|
language: |
|
- en |
|
- de |
|
- fr |
|
- it |
|
- es |
|
multilinguality: |
|
- multilingual |
|
--- |
|
|
|
|
|
> [!NOTE] |
|
> Dataset origin: https://zenodo.org/records/6341173 |
|
|
|
# Multilingual_Persuasion_Detection |
|
|
|
This dataset contains dialogue lines from the games Knights of the Old Republic 1 & 2 and Neverwinter Nights 1. Some of the dialogue lines are marked as persuasive (which is when the player character is attempting a Persuade skill check.) |
|
|
|
# Citation |
|
|
|
``` |
|
@misc{pöyhönen2022multilingualpersuasiondetectionvideo, |
|
title={Multilingual Persuasion Detection: Video Games as an Invaluable Data Source for NLP}, |
|
author={Teemu Pöyhönen and Mika Hämäläinen and Khalid Alnajjar}, |
|
year={2022}, |
|
eprint={2207.04453}, |
|
archivePrefix={arXiv}, |
|
primaryClass={cs.CL}, |
|
url={https://arxiv.org/abs/2207.04453}, |
|
} |
|
``` |